• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:03
CET 12:03
KST 20:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice6Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Vitality disbanding their sc2-team Team Liquid Map Contest - Preparation Notice ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026 Sea Duckling Open (Global, Bronze-Diamond) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
Gypsy to Korea BSL 22 Map Contest — Submissions OPEN to March 10 Flash's ASL S21 & Future Plans Announcement BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues ASL Season 21 Qualifiers March 7-8 [BSL22] Open Qualifier #1 - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Path of Exile PC Games Sales Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1694 users

Dustin Browder On the Infestor - Page 7

Forum Index > Closed
Post a Reply
Prev 1 5 6 7 8 9 37 Next All
WombaT
Profile Blog Joined May 2010
Northern Ireland26323 Posts
November 08 2012 02:26 GMT
#121
On November 08 2012 11:05 XXXSmOke wrote:
Right Approach.

Bad Timing.

BL/Infestor has been strong for well over a year.

It should not take that long to figure that its imbalanced. A year of Z's having extremely good results that I am sure if you did the stats of mass infestor would be in 95% of those games.

Its a good approach if they apply this after a couple of months, like they did when the Z Queen and creep problems were happening.

Sorry Blizz BL/Infestor already made deep impacts on the overall shittyness and how stale the game has become. Fix it now, but next time quicker.


Timing is pretty sensible, I mean their flagship WCS finals are pretty soon right? Would be pretty harsh on the Zerg that made it to throw such a potentially huge nerf into the mix just before that
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Lunareste
Profile Joined July 2011
United States3596 Posts
November 08 2012 02:28 GMT
#122
On November 08 2012 11:26 Wombat_NI wrote:
Show nested quote +
On November 08 2012 11:05 XXXSmOke wrote:
Right Approach.

Bad Timing.

BL/Infestor has been strong for well over a year.

It should not take that long to figure that its imbalanced. A year of Z's having extremely good results that I am sure if you did the stats of mass infestor would be in 95% of those games.

Its a good approach if they apply this after a couple of months, like they did when the Z Queen and creep problems were happening.

Sorry Blizz BL/Infestor already made deep impacts on the overall shittyness and how stale the game has become. Fix it now, but next time quicker.


Timing is pretty sensible, I mean their flagship WCS finals are pretty soon right? Would be pretty harsh on the Zerg that made it to throw such a potentially huge nerf into the mix just before that


It was pretty harsh to buff the queen and overlord just before a GSL season started, too. Didn't stop them.
KT FlaSh FOREVER
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 08 2012 02:28 GMT
#123
On November 08 2012 11:20 IAmMajiC wrote:
Zerg players keep talking about how they need the infestor to win. If that was the case, why was ZvT one of the most balanced matchup in late 2011, where muta/ling/bling was the dominant unit composition. Infestors aren't needed, they're just easier to use.

Also keep in mind that Terrans have gotten a lot better at countering muta/ling/bane compared to before. Marine splitting micro has improved tremendously among most Terran pros in particular, and many Terrans have gotten better at deflecting Muta harass.
ㅇㅅㅌㅅ
gengka
Profile Joined September 2010
Malaysia461 Posts
November 08 2012 02:29 GMT
#124
On November 08 2012 11:18 perser84 wrote:
Show nested quote +
On November 08 2012 09:29 malaan wrote:
It's just fungal growth that needs looking at... everything else is fine.



infested terran for 25 mana is a too strong
these infested terran have +1 dmg then the normal ones and are for free


Not to mention the strategy of throwing bazillions of IT eggs on the tanks and marines lines and the splashed tank shots will injured the marines and tanks themselves. Seriously infestors are just too versatile.
Make Love Not War
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
November 08 2012 02:30 GMT
#125
On November 08 2012 11:28 Lunareste wrote:
Show nested quote +
On November 08 2012 11:26 Wombat_NI wrote:
On November 08 2012 11:05 XXXSmOke wrote:
Right Approach.

Bad Timing.

BL/Infestor has been strong for well over a year.

It should not take that long to figure that its imbalanced. A year of Z's having extremely good results that I am sure if you did the stats of mass infestor would be in 95% of those games.

Its a good approach if they apply this after a couple of months, like they did when the Z Queen and creep problems were happening.

Sorry Blizz BL/Infestor already made deep impacts on the overall shittyness and how stale the game has become. Fix it now, but next time quicker.


Timing is pretty sensible, I mean their flagship WCS finals are pretty soon right? Would be pretty harsh on the Zerg that made it to throw such a potentially huge nerf into the mix just before that


It was pretty harsh to buff the queen and overlord just before a GSL season started, too. Didn't stop them.


There's ALWAYS a GSL going on. Would you rather they do it during the semi-finals or something?
http://na.op.gg/summoner/userName=FLABREZU
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
November 08 2012 02:34 GMT
#126
Kinda of annoying that they still want to wait. It's not like infestors became OP overnight, they have always been very strong and we've known this. However, as Zerg skill has gotten better and timing have been worked out they've been able to maximise the infestors effectiveness whereas other races are running out of ideas. With that said, Terrans need to start using EMP in TvZ
Administrator~ Spirit will set you free ~
rd
Profile Blog Joined July 2010
United States2586 Posts
November 08 2012 02:37 GMT
#127
On November 08 2012 09:28 forsooth wrote:
Thank goodness they waited to see how the community would respond to thors without energy, or snipe, or blue flame...


They're doing it now, and they said they were going to start doing it now several months back just after the queen patch. Better some time than never.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
November 08 2012 02:38 GMT
#128
On November 08 2012 11:28 eviltomahawk wrote:
Show nested quote +
On November 08 2012 11:20 IAmMajiC wrote:
Zerg players keep talking about how they need the infestor to win. If that was the case, why was ZvT one of the most balanced matchup in late 2011, where muta/ling/bling was the dominant unit composition. Infestors aren't needed, they're just easier to use.

Also keep in mind that Terrans have gotten a lot better at countering muta/ling/bane compared to before. Marine splitting micro has improved tremendously among most Terran pros in particular, and many Terrans have gotten better at deflecting Muta harass.


There are meta game shifts. I would say that in the late 2011 and early 2012, terrans got a bit too good at defending vs ling/bane/muta (unless you are DRG). But now, I think zerg are going much more ling heavy (or just for pure ling/muta) which seems to be much more effective. With proper control, they seem to be able to take out entrench terran armies. This is also probably due to the fact that terrans play a lot more eco now to counter the early 4th from zerg so they have less army when the ling/muta bust comes.
AnomalySC2
Profile Joined August 2012
United States2073 Posts
Last Edited: 2012-11-08 02:43:35
November 08 2012 02:42 GMT
#129
On November 08 2012 11:34 Plexa wrote:
Kinda of annoying that they still want to wait. It's not like infestors became OP overnight, they have always been very strong and we've known this. However, as Zerg skill has gotten better and timing have been worked out they've been able to maximise the infestors effectiveness whereas other races are running out of ideas. With that said, Terrans need to start using EMP in TvZ


It's not that terrans need to START using emp, terrans were using emp before snipe became useless. Eh, just wait for HoTS if you're a terran player imo, WoL is too goofed up to be fair. Every time they nerf or buff something it makes something else imbalanced.
sevia
Profile Joined May 2010
United States954 Posts
November 08 2012 02:44 GMT
#130
Their approach is understandable, but fungal really is bad by design. I have a few ideas as to why it's just now being recognized as overpowered:

a. micro has developed to the point where not being able to spread/flank is a serious disadvantage,
b. infested terrans have gradually gained acceptance as the primary source of tank/dps in battles,
c. games have gotten longer which means more energy, and infestors can unload max energy much faster than the other casters.

I think that if you removed fungal entirely and allowed the Infestor to neural parasite while burrowed, it would still be a damn good unit.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
KingAce
Profile Joined September 2010
United States471 Posts
Last Edited: 2012-11-08 02:49:02
November 08 2012 02:45 GMT
#131
How much do tournament results mean in balancing the game? IMO not as much as you think. From early, mid to late game every race has some possibility of overwhelming the others that isn't attributed to the players being clever or innovative...but simply bad design.

Coming from a FG background. In fighting games where characters are almost never balanced....I hear often when the community believes a character to be overly overpowered, "well he isn't winning every tournament." Yet the character might have an infinite or an overpowered set of moves.

Balance has to do with the details, not the win %. In BW they're were moments were Terrans dominated, then zergs dominated, then protoss. But people didn't complain about imbalances, because the answers where in the details. You never saw a build that didn't have a fair response from the opposing race. We attributed these moments of specific race dominance to maps, meta game shifts and most importantly skill.

SC2 is just an unbalanced game. From the ground up it has weak fundamentals in design. As a protoss, I will admit that warpgates are silly for early game tech...force fields are absurd. To keep these gimmicks in the game, blizzard made gateway units terrible. That's why the race operates on FF timing attacks and colossus death balls. A lot of the nerfs and buffs to the race, are simply Blizzards pathetic attempt to force a terrible design (warp gates) into the game. And what are their reasons for doing this? Warpgates are unique from the other races.

It's blatantly obvious the infestor is too strong for a spellcaster. It can create an army of marines with no cost. It can shut down pretty much all Air tech, because of fungals+inf Marines. It can support any army as well, as become the army.
"You're defined by the WORST of your group..." Bill Burr
gengka
Profile Joined September 2010
Malaysia461 Posts
Last Edited: 2012-11-08 02:49:37
November 08 2012 02:46 GMT
#132
On November 08 2012 11:30 GolemMadness wrote:
Show nested quote +
On November 08 2012 11:28 Lunareste wrote:
On November 08 2012 11:26 Wombat_NI wrote:
On November 08 2012 11:05 XXXSmOke wrote:
Right Approach.

Bad Timing.

BL/Infestor has been strong for well over a year.

It should not take that long to figure that its imbalanced. A year of Z's having extremely good results that I am sure if you did the stats of mass infestor would be in 95% of those games.

Its a good approach if they apply this after a couple of months, like they did when the Z Queen and creep problems were happening.

Sorry Blizz BL/Infestor already made deep impacts on the overall shittyness and how stale the game has become. Fix it now, but next time quicker.


Timing is pretty sensible, I mean their flagship WCS finals are pretty soon right? Would be pretty harsh on the Zerg that made it to throw such a potentially huge nerf into the mix just before that


It was pretty harsh to buff the queen and overlord just before a GSL season started, too. Didn't stop them.


There's ALWAYS a GSL going on. Would you rather they do it during the semi-finals or something?


They just want Zergs to win a few more major tournaments before they do something about the infestors. Proof?

David Kim's interview, when asked about Zerg dominating in WOL. He replied:

"Yes, we are receiving tons of feedbacks regarding this. However, zergs are not winning all the major high-end tournaments."

It sounds like they want to pay back the Zerg that was having a "miserable" 2011. I am not buying that, Nestea has 3 GSL championships. DRG Life Fruitdealer are GSL champions. not to mention the recent MLG that was dominated by Leenock and Life. Not to mention Leenock also won a MLG before... and not to mention Stephano was also sweeping foreign tournament like nobody's business... The no.1 GM spot here in SEA server here is iMMafia (zerg). During the early days the no.1 spot was always Moonglade (zergy)... Sen is also dominating Taiwanese scene... the list goes on
Make Love Not War
O INSANE O
Profile Joined May 2011
United States83 Posts
November 08 2012 02:49 GMT
#133
This is entirely a design issue as well. The Infestor fills every role a Zerg needs. Aoe damage, anti air, harassment, anti harassment. Rather than being overpowered, I think it's over useful.


This ^
Mackus
Profile Joined January 2011
England1681 Posts
Last Edited: 2012-11-08 02:53:15
November 08 2012 02:52 GMT
#134
I don't think Infestor's are the problem in general, yeah they're too cost efficient spawning free units but when you see 6 queens with full energy mass transfusing them rendering them invincible that's a problem.
ErAsc2
Profile Joined May 2012
Sweden256 Posts
November 08 2012 03:10 GMT
#135
On November 08 2012 09:22 sitromit wrote:
Show nested quote +
On November 08 2012 09:19 ReachTheSky wrote:
I just think its silly that what is supposed to be a support caster is the preffered massable unit. Its not uncommon to see anywhere between 16-24 infestors at once late game.


It's also not uncommon to see 15-20 Sentries early-mid game.

LOL :D This comment made me laugh. I know you don't mean to seem stupid, but when people discuss balance, it's usuallly related to top pro games (and not gold league where mass sentry strategies work because Zergs doesn't know of baneling drops yet perhaps, idk)
Swedish GM Protoss http://eu.battle.net/sc2/en/profile/2336142/1/MilkEA/
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
Last Edited: 2012-11-08 03:21:19
November 08 2012 03:10 GMT
#136
On November 08 2012 11:34 Plexa wrote:
Kinda of annoying that they still want to wait. It's not like infestors became OP overnight, they have always been very strong and we've known this. However, as Zerg skill has gotten better and timing have been worked out they've been able to maximise the infestors effectiveness whereas other races are running out of ideas. With that said, Terrans need to start using EMP in TvZ


I would love for Blizzard to try one of their balance maps like before, with one minor change: reducing Infestor size. That would make EMP a lot more effective, just like it is against clumped up HTs.

Course, this doesn't really address the infestor issues in PvZ at all
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
seaofsaturn
Profile Blog Joined September 2010
United States489 Posts
November 08 2012 03:11 GMT
#137
Whats boring is that it is a caster and all the spells are just different ways to do direct damage.

If you look at the coolest casters they all have one kinda-annoying skill and then one kill everything skill.

BW ghost, defiler, wc3 shaman, witch doctor, priest, etc. They are focused on utility, not dealing direct damage.

Photoshop is over-powered.
Surufka
Profile Joined November 2012
United States13 Posts
November 08 2012 03:15 GMT
#138
I'm not sure how he can say that Infestors have been seeing much more play recently. Many pros and even many casuals have been using Infestors as their STAPLE unit for over a year. For example, look at destiny. He used Infestors for the longest time, even after blizzard nerfed neural.
Dr. Doom, Prepare for the Boom.
gulden
Profile Joined July 2010
Germany205 Posts
November 08 2012 03:17 GMT
#139
I support waiting for a metagame shift, but the problem exists nearly a year now, Blizzard waited long enough, they need to do something!!! Make FG to slow instead of snare. Could bring more exciting for watching. because players could still micro their units a bit!
SarcasmMonster
Profile Joined October 2011
3136 Posts
November 08 2012 03:17 GMT
#140
On November 08 2012 12:11 seaofsaturn wrote:
Whats boring is that it is a caster and all the spells are just different ways to do direct damage.

If you look at the coolest casters they all have one kinda-annoying skill and then one kill everything skill.

BW ghost, defiler, wc3 shaman, witch doctor, priest, etc. They are focused on utility, not dealing direct damage.



No one uses BW ghosts. Defilers did TONS of damage...
MMA: The true King of Wings
Prev 1 5 6 7 8 9 37 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 4: Group A
Reynor vs Zoun
herO vs sOs
Tasteless715
IndyStarCraft 155
Rex113
Liquipedia
CranKy Ducklings
10:00
Sea Duckling Open #143
CranKy Ducklings47
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 715
IndyStarCraft 155
Rex 113
BRAT_OK 38
MindelVK 11
StarCraft: Brood War
Sea 59811
Britney 36573
Jaedong 2232
PianO 657
Mong 408
Last 173
ToSsGirL 130
Pusan 65
yabsab 18
Purpose 12
[ Show more ]
Terrorterran 11
Dota 2
Gorgc3098
NeuroSwarm96
Counter-Strike
Stewie2K921
Heroes of the Storm
Khaldor107
Other Games
singsing1219
Fuzer 196
B2W.Neo103
Mew2King95
Organizations
Dota 2
PGL Dota 2 - Main Stream9155
PGL Dota 2 - Secondary Stream1209
StarCraft: Brood War
CasterMuse 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 70
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1491
• Lourlo1144
• Stunt464
Upcoming Events
WardiTV Winter Champion…
57m
Classic vs Rogue
Solar vs Gerald
Bunny vs Nicoract
ByuN vs Zoun
herO vs Clem
MaxPax vs Cure
AI Arena Tournament
8h 57m
Patches Events
11h 57m
Replay Cast
12h 57m
Sparkling Tuna Cup
22h 57m
RSL Revival
22h 57m
Classic vs TriGGeR
Cure vs Cham
WardiTV Winter Champion…
1d
OSC
1d 1h
BSL
1d 8h
Replay Cast
1d 12h
[ Show More ]
Replay Cast
1d 21h
Monday Night Weeklies
2 days
OSC
2 days
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Replay Cast
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-03-05
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
ASL Season 21: Qualifier #1
RSL Revival: Season 4
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.