• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:17
CET 17:17
KST 01:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !8Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
When will we find out if there are more tournament ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
$5,000+ WardiTV 2025 Championship RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle screp: Command line app to parse SC rep files How Rain Became ProGamer in Just 3 Months BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
PC Games Sales Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1603 users

Why are Tanks so bad in SC2? - Page 5

Forum Index > Closed
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
Fluid
Profile Joined September 2010
Canada136 Posts
Last Edited: 2012-08-24 21:15:58
August 24 2012 21:12 GMT
#81

I did play in the beta and I remember , but still I think it was mostly cause tanks basically 1 or 2 hit most of Z's ground units except for roachs which made it near impossible to actually engage a terran.


Yeah well that's how tanks were in brood war and the other races dealt with it just fine.

I have to agree with the other posters who said that the size of the early maps made tanks way too strong vs zerg (which is true I remember steppes of war tank pushes on the side of the natural). It might be time for tanks to get a damage boost.

Oh yeah, and probably the "unit crumpling" that exists in sc2 was probably another reason for that nerf. But i think it's fair to say that if the terrans can split their marines to avoid banes, then zerg should split their army to avoid all their stuff dying in a big blob of goo.
Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
Last Edited: 2012-08-24 21:13:12
August 24 2012 21:12 GMT
#82
On August 25 2012 06:11 [Azn]Nada wrote:
Show nested quote +
On August 25 2012 06:08 DinoMight wrote:
Saying tanks are bad because a unit that is designed precisely to counter them counters them is pretty silly IMO.

Tanks are still very good when used correctly. If you have the right number of stim MMM in front of them, they can be effective even against protoss. Tanks in defensive positions on the high ground shred Protoss units.

Comparing them to Colossi is not fair for several reasons. First of all, Colo are significantly more expensive, and the upgrade costs twice as much. Secondly, Vikings can fly over an entire ground army and attack the Colossus head on. This is different then with tanks, where the Terran's bio ball is physically standing between your units and the tanks.



Tanks would be AMAZING if "a unit" was designed to counter them. The problem is, 50% of the zerg units directly counter them (other than banelings, everything is cost-effective against tanks) and protoss have zealots, immortals, and tempests, all of which are designed to rape tanks. It's rediculous


Tanks are cost effective against much that zerg has, they are the reason (and marauders) that mass roach does not work.
[Azn]Nada
Profile Joined April 2009
United States275 Posts
August 24 2012 21:13 GMT
#83
On August 25 2012 06:10 Sandermatt wrote:
Show nested quote +
On August 25 2012 06:04 dabom88 wrote:
On August 25 2012 05:49 Esportsfanatic wrote:
And like why the fuck can´t Broodlords shoot with Ultralisks?

Because they're called Brood Lords, not Ultra Lords.


We need a "Greatest Spire" that will allow you to morph Brood Lords into Ultra Lords ;-) .



LOL
I would pay money if someone made a mod to do this. Make the Greatest spire 500/500, and ultra lords evolve from broodlords (then it'd be like chameleon-->charizard). That would be epic.
Skwid1g
Profile Joined April 2011
United States953 Posts
August 24 2012 21:14 GMT
#84
On August 25 2012 06:08 [Azn]Nada wrote:
Show nested quote +
On August 25 2012 05:29 aksfjh wrote:
Patch 1.1.0

Siege mode damage changed from 50 to 35 (+15 armored).
Siege mode upgrade damage changed from +5 to +3 (+2 armored).


That's why.


Everytime I see this, I want to punch my monitor. Gone are the hilariously amazing BW days of 70 Damage Siege tanks that cost 2 supply; now they do HALF the damage, shitty as fuck upgrades, cost 3 supply, and 25 more gas. And on the Blizzard site, it still says SC2 tanks are more expensive but "all the greeeaaattttt development the Dominion has done makes the tank worth it" what the FUCK did they spend all the time upgrading the tanks to do? Deal less damage, get countered by more units, and have more resource cost? It's simply rediculous.

Legit, Dustin balder probably got shot in the face with one when he was a kid. I'm really amazed when terrans try to pull out tanks; other than TvT, their only current legitamate use is vs. banelings. In HOTS, think about what counters them: zerglings, swarm hosts (induces constant friendly-fire), vipers with abduct and dark swarm, mutalisks, broodlords, etc. More than HALF THE ZERG ARSENAL IS BUILT TO COUNTER TANKS. Protoss have immortals and zealots (which is why tanks are pretty useless in PvT in the first place), and now we get to see the 22 range tempest make tanks look like little shits.

Tanks are simply retarded atm. useless + retarded


Except top-tier Terrans use them all the time in TvZ. They are nowhere near useless or retarded when positioned properly in TvZ or TvT. This might change in HotS, but in WoL they're fine in every match-up besides TvP. Honestly, the fact that the vulture doesn't exist is a bigger nerf to the seige tank than any nerfs they've received since Beta.
NaDa/Fantasy/Zero/Soulkey pls
[Azn]Nada
Profile Joined April 2009
United States275 Posts
August 24 2012 21:14 GMT
#85
On August 25 2012 06:12 Sandermatt wrote:
Show nested quote +
On August 25 2012 06:11 [Azn]Nada wrote:
On August 25 2012 06:08 DinoMight wrote:
Saying tanks are bad because a unit that is designed precisely to counter them counters them is pretty silly IMO.

Tanks are still very good when used correctly. If you have the right number of stim MMM in front of them, they can be effective even against protoss. Tanks in defensive positions on the high ground shred Protoss units.

Comparing them to Colossi is not fair for several reasons. First of all, Colo are significantly more expensive, and the upgrade costs twice as much. Secondly, Vikings can fly over an entire ground army and attack the Colossus head on. This is different then with tanks, where the Terran's bio ball is physically standing between your units and the tanks.



Tanks would be AMAZING if "a unit" was designed to counter them. The problem is, 50% of the zerg units directly counter them (other than banelings, everything is cost-effective against tanks) and protoss have zealots, immortals, and tempests, all of which are designed to rape tanks. It's rediculous


Tanks are cost effective against much that zerg has, they are the reason (and marauders) that mass roach does not work.



Tanks will split with roaches 50/50 for cost if it was just pure tank vs. roach. But even then, you have to consider generally speaking, you are gonna have ~1 tank for every 4-5 roaches he has, at which point its not even close. Mass roach is a viable strat, its just that infestor ling is SO much more effective theres no point.
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
August 24 2012 21:17 GMT
#86
i dont know what kind of thread is this..i can write why reapers are bad... or hydras... or...( can't think of toss unit)
| Idra | YuGiOh | Leenock | Coca |
DashedHopes
Profile Blog Joined November 2010
Canada414 Posts
August 24 2012 21:17 GMT
#87
yeah you're right they suck
densha
Profile Joined December 2010
United States797 Posts
August 24 2012 21:19 GMT
#88
How does a thread like this survive on TL for so long? Why doesn't someone just go make a thread about how hydras suck now?
If you wish to make an apple pie from scratch, you must first invent the universe.
DreamTheaterFan
Profile Joined August 2012
Canada52 Posts
August 24 2012 21:22 GMT
#89
I personnally think tanks are perfectly balanced right now, but they should still boost it (and nerf something else to even things out) as the siege tank or mech style in general relies on controlling a zone with a small amount of units, thus making deathball style less functionnal. What made broodwar so exciting for a huge amount of fans was the dynamism and constant micro battles everywhere, as engaging with your main army into a siege line was foolish, thus forcing players to rely on creativity, multitasking and multi-pronged attacks.

Making the tank more powerful would help break the SC2 deathball style and make every match up involving terrans more dynamic and exciting. I know this is just a matter of preference, but I kind of fear HOTS for this exact reason: it's heading more and more into being a 200 army slaughterfest «it's over in 1 second» with those new anti tank units.

I dont know what kind of buff they should receive, as every small change can drastically change the game balance O_o.
-Switch-
Profile Joined August 2010
Canada506 Posts
August 24 2012 21:22 GMT
#90
They aren't?? lol
Buchan
Profile Joined July 2011
Canada184 Posts
August 24 2012 21:23 GMT
#91
On August 25 2012 06:19 densha wrote:
How does a thread like this survive on TL for so long? Why doesn't someone just go make a thread about how hydras suck now?
Because hydras are getting buffed in HoTS. Same with reapers.

I'm not just saying buff tanks to 70 damage tomorrow and everything will be good. Obviously that would be dumb but in HoTS the balance is being somewhat reset and like others have said tanks we're mainly balanced on small maps like steppes of war where everyone was using old BW zerg strats like hydras in TvZ.

Honestly if nothing else I want the tank buffed so Blizzard can nerf the Warhound so mech will be more like mech in HoTS instead of 1a. I think Protoss players would rather see stronger tanks than some fast walking mech a move marauder.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
Last Edited: 2012-08-24 21:24:14
August 24 2012 21:23 GMT
#92
On August 25 2012 06:22 -Switch- wrote:
They aren't?? lol

Depends on viewpoint I guess, but if you think siege tanks are full of rapage in Sc2, go back and play BW and you'll find a whole new world of imba. ;D
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
August 24 2012 21:23 GMT
#93
I think they're pretty well balanced in TvZ. In TvP, it's just that P has way too many counters to tanks. Immortals, chargelots, colossi, voidrays.... it just seems like Blizzard really didn't want to see tanks in mid/late game TvP.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
Last Edited: 2012-08-24 21:24:22
August 24 2012 21:23 GMT
#94
Sure a siege line can trade with most other lategame ground armies, but tanks just simply have more cons (immobile army, careful siegeing, spotting, gas-heavy etc) than other lategame armies.

Considering their cons they should be abit stronger tbh
England will fight to the last American
yawnoC
Profile Joined December 2010
United States3704 Posts
August 24 2012 21:24 GMT
#95
I really wish Smart AI firing wasn't in the game for some reason...
GG - UNiVeRsE is the best player in the WORLD
TirramirooO
Profile Joined May 2012
Portugal102 Posts
August 24 2012 21:25 GMT
#96
I play zerg and believe me that the most anoying unit in the all game is tanks, but i understant why people complain in TvP.
Not hard to get there :|
Live fast, die young and leave a good looking corpse !
OkStyX
Profile Blog Joined October 2011
Canada1199 Posts
August 24 2012 21:25 GMT
#97
On August 25 2012 06:12 Fluid wrote:
Show nested quote +

I did play in the beta and I remember , but still I think it was mostly cause tanks basically 1 or 2 hit most of Z's ground units except for roachs which made it near impossible to actually engage a terran.


Yeah well that's how tanks were in brood war and the other races dealt with it just fine.

I have to agree with the other posters who said that the size of the early maps made tanks way too strong vs zerg (which is true I remember steppes of war tank pushes on the side of the natural). It might be time for tanks to get a damage boost.

Oh yeah, and probably the "unit crumpling" that exists in sc2 was probably another reason for that nerf. But i think it's fair to say that if the terrans can split their marines to avoid banes, then zerg should split their army to avoid all their stuff dying in a big blob of goo.

Absolutely! I agree , the Dball effect is what causes AOE in sc2 to be so devastating
Team Overklocked Gaming! That man is the noblest creature may be inferred from the fact that no other creature has contested this claim. - G.C. Lichtenberg
danbel1005
Profile Joined February 2008
United States1319 Posts
August 24 2012 21:26 GMT
#98
Well Buchan, after reading you're post it is safe for me to say that you dont know what you're talking about. I would recommend more practice so you can get use to the ways this specific unit works, try different scenarios, do some more research (openings/build orders) so you can understand when and why to make tanks and stuff.
Do not get in a game and make tanks and hope for the best...keep practicing/playing.
Have fun.
"EE HAN TIMING" Jaedong vs Stork [22 December, 2007] 2set @ Finals EVER OSL.
OkStyX
Profile Blog Joined October 2011
Canada1199 Posts
August 24 2012 21:28 GMT
#99
On August 25 2012 06:25 TirramirooO wrote:
I play zerg and believe me that the most anoying unit in the all game is tanks, but i understant why people complain in TvP.
Not hard to get there :|

Not gonna lie though, id much prefer to deal with tanks then a colossus.
Team Overklocked Gaming! That man is the noblest creature may be inferred from the fact that no other creature has contested this claim. - G.C. Lichtenberg
Buchan
Profile Joined July 2011
Canada184 Posts
August 24 2012 21:30 GMT
#100
On August 25 2012 06:26 danbel1005 wrote:
Well Buchan, after reading you're post it is safe for me to say that you dont know what you're talking about. I would recommend more practice so you can get use to the ways this specific unit works, try different scenarios, do some more research (openings/build orders) so you can understand when and why to make tanks and stuff.
Do not get in a game and make tanks and hope for the best...keep practicing/playing.
Have fun.
I'm a +1000 point Masters Terran.
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
OSC
14:00
King of the Hill #234
SteadfastSC62
Liquipedia
WardiTV 2025
11:00
Playoffs
ShoWTimE vs CureLIVE!
WardiTV1618
ComeBackTV 921
TaKeTV 434
IndyStarCraft 244
Rex134
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko512
IndyStarCraft 244
RotterdaM 198
Harstem 157
Rex 134
ProTech111
Liquid`VortiX 77
SteadfastSC 62
BRAT_OK 14
MindelVK 14
DivinesiaTV 2
StarCraft: Brood War
Britney 25052
Calm 3395
Bisu 2302
Rain 1801
actioN 896
Horang2 699
BeSt 527
Stork 520
Shuttle 344
Larva 170
[ Show more ]
firebathero 169
Hyun 153
Mini 143
ggaemo 90
JYJ 79
Mind 73
Zeus 59
Aegong 55
Mong 42
Killer 40
zelot 28
Shinee 21
soO 21
sorry 17
JulyZerg 16
910 16
GoRush 15
Yoon 10
ajuk12(nOOB) 10
Sacsri 8
SilentControl 5
Dota 2
Gorgc6242
singsing4058
qojqva2482
XcaliburYe158
LuMiX1
League of Legends
C9.Mang0397
Other Games
B2W.Neo1738
hiko562
crisheroes385
KnowMe131
XaKoH 110
Trikslyr47
Chillindude9
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• poizon28 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis4870
Upcoming Events
Big Brain Bouts
43m
YoungYakov vs Jumy
TriGGeR vs Spirit
The PiG Daily
4h 43m
SHIN vs ByuN
Reynor vs Classic
TBD vs herO
Maru vs SHIN
TBD vs Classic
CranKy Ducklings
17h 43m
WardiTV 2025
18h 43m
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
SC Evo League
20h 13m
Ladder Legends
1d 2h
BSL 21
1d 3h
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
1d 17h
Ladder Legends
2 days
BSL 21
2 days
StRyKeR vs TBD
Bonyth vs TBD
[ Show More ]
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
WardiTV Invitational
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.