Why are Tanks so bad in SC2? - Page 7
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Ireniicus
United Kingdom374 Posts
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BreakfastBurrito
United States893 Posts
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jinorazi
Korea (South)4948 Posts
On August 25 2012 06:52 Shady Sands wrote: The key thing here is that in BW it went like this: immobile army > mobile army in terms of cost efficiency In SC2 it's changed to micro-intensive, spell-caster intensive army > non-micro non-spellcaster army in terms of cost efficiency. Dustin Browder and David Kim have pretty much stated they want the latter to be the dominant philosophy for SC2. Their core belief is that audiences like to watch micro-intensive spell-caster intensive fights more than positional fights. Arguing otherwise with them is like arguing a evolution with a creationist--it's unproductive because their beliefs are built on not logic but faith. The only response we can really do would be to boycott purchases of HotS. Sad, but true. i wouldnt call spells micro intensive. unit micro is intensive, ie. shttle reaver, shuttle templar, lurker defiler. putting down spells alone is boring as fck. imo blizzard design team has ill-tasteful view on good kind of micro. their idea of micro involves spells. | ||
System42
172 Posts
On August 25 2012 06:03 Aquila- wrote: Yea I forgot how every standard TvP involves tanks... talking about tvz ur also dumb if u did not understand that | ||
karpo
Sweden1998 Posts
On August 25 2012 06:52 Shady Sands wrote: The key thing here is that in BW it went like this: immobile army > mobile army in terms of cost efficiency In SC2 it's changed to micro-intensive, spell-caster intensive army > non-micro non-spellcaster army in terms of cost efficiency. Dustin Browder and David Kim have pretty much stated they want the latter to be the dominant philosophy for SC2. Their core belief is that audiences like to watch micro-intensive spell-caster intensive fights more than positional fights. Arguing otherwise with them is like arguing a evolution with a creationist--it's unproductive because their beliefs are built on not logic but faith. The only response we can really do would be to boycott purchases of HotS. Sad, but true. Differing opinions on what makes good gameplay ≠ differing opinions where one is evidence based and one is faith based. Try again. | ||
Saechiis
Netherlands4989 Posts
It isn't really wrong that the tank has a realatively small yet potent use in the game, but most people who know Terran in BW have come to love the positional play and creativity that tanks create in large numbers. The siege tank was so iconic and powerful that the current SC2 version feels flimsy in comparision, it feels kinda wrong that the tank has become support whereas the marine has taken it's place as the go to unit. | ||
ChristianS
United States3187 Posts
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ShatterZer0
United States1843 Posts
God I should wake up before posting. | ||
Prog455
Denmark970 Posts
On August 25 2012 05:48 Sandermatt wrote: Tanks are used all the time in TvZ and TvT and early game TvP. A unit that is used so often is not underpowered. I am fairly sure that Queens were used in every match-up prior to the range buff, and they were buffed nevertheless. I really do agree that Tanks should get a damage buff in order to promote positional play, or atleast some kind of buff against Zealots. While i agree that Tanks should not necessarily dominate every ground unit in the game, i don't think that it is unreasonable to ask for Tanks to deal with light melee units! | ||
MyLastSerenade
Germany710 Posts
good times ![]() | ||
Mr Showtime
United States1353 Posts
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Drake
Germany6146 Posts
![]() ![]() why not "why are marines/zealots" so bad in sc2 ... tanks are nice i not wanna play tvz without them ![]() its just metal missing in tvp because there are no mines, try sc1 tank play vs protoss without mines you cant | ||
ProxyKnoxy
United Kingdom2576 Posts
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Elvin
149 Posts
On August 25 2012 07:03 Mr Showtime wrote: They're not. They're probably one of the most balanced units. Stop whining. Whenever I see "this unit is one of the most balanced units" I have to laugh. By most balanced you probably mean that you have no complains about the unit which would make sense as tank is little to no threat at any MU. You never go "OMMGHFGA HE HAS SO MANY SIEGE TANKS WHAT AM I GONNA DO?" or "WHOA I SHOULD NOT HAVE STEPPED INTO THAT SIEGE LINE, GOT WRECKED HARD" and do you fucking know why? Because it never happens. | ||
Lyyna
France776 Posts
vZ : Usually, with mech, bad tank numbers,and with biomech they're basically used like marauders (A move, siege at the last second..). We see really few people actually being careful with their tanks (especially with positionning), and really few people trying to get the right tanks count for the situation . . . vP : with bio style, tanks are used since long in early game to defend versus protoss early attacks. They're deadly versus sentry, denying mass forcefields on bunker push ,and they allows to fight early colossus pushs without commiting to "useless" vikings. But why aren't tanks used after that? actually, some players are able to use biomech tank based army later in the game (i think for example of Servyoa). The fact is that most players try to use their tanks with offensive style,and thats the problem. Tanks are stupidly good in a defensive position, with walls/units to defend them, and with uppgrades, and when we see people complaining about bio/tank in TvP, it's often because they try to use unuppgraded tanks in midgame...in offense. Actually, a turtle biomech style, going for a 3/3 marauder/ghost + 3/0 tanks is insanely powerful (and safe) versus protoss on some maps. And with mech, it's often because people thinks that mech TvP is making 50 tanks and sieging them middle map, and then saying it's a bad unit because a pure immortal army killed them.. tldr : Tanks is a good unit if used well, and an horrible one when badly used. A little buff would be great to allows them to be used in more situations (or to have some bw-like actions, by allowing little numbers of tanks to be truly effective at holding areas versus a bigger army) | ||
Corvette
United States433 Posts
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Arghnews
United Kingdom169 Posts
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TigerKarl
1757 Posts
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Klogon
MURICA15980 Posts
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