Heart of the Swarm beta coming soon! - Page 67
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Do not use this thread to beg users for beta access or trade access with others. Thanks. | ||
Lorch
Germany3667 Posts
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Sroobz
United States1377 Posts
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blade55555
United States17423 Posts
On September 04 2012 04:11 Sroobz wrote: Quick, someone try to find a Chinese stream of the beta! lol I agree. If they really have beta (and it looks like it) me wants to watch :D. But then if there is streams I won't be able to play sc2 today cause all i'll do is watch hots >< | ||
Alex06
Canada19 Posts
I guess it is coming soon...This video was leaked earlier. As was this one: http://v.youku.com/v_show/id_XNDQ2NDY2NTUy.html Looks like Korean SC2 HotS beta. | ||
stormchaser
Canada1009 Posts
On September 04 2012 04:11 Sroobz wrote: Quick, someone try to find a Chinese stream of the beta! someone find one gogogo | ||
FlukyS
Ireland485 Posts
On September 04 2012 04:15 Alex06 wrote: Looks like Korean SC2 HotS beta. That isn't Korean writing, its chinese I think. | ||
larse
1611 Posts
On September 04 2012 04:15 Alex06 wrote: http://www.youtube.com/watch?v=AgwQ_LRpi1g I guess it is coming soon...This video was leaked earlier. As was this one: http://v.youku.com/v_show/id_XNDQ2NDY2NTUy.html Looks like Korean SC2 HotS beta. Those are Chinese characters | ||
Sroobz
United States1377 Posts
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Alex06
Canada19 Posts
Oops, I wrote Korean. x) But yeah, you're right, those are definitely Chinese characters. And worst of all is I knew that (My boss is Chinese and my dad has contacts in China), but my brain must've short-circuited. | ||
orlandostar
2 Posts
Zerg: Ultralisks' frenzied ability have not been deleted. Terrian: Widow mines' damage was decreased to 160 from 200. BCs' damage to ground was increased to 10 from 8. Reapers' regeneration ability doesn't need research, the upgrade to their speed is still there. Protoss: Oracles' cloak field ability was deleted, instead, they can scan a target area, all cloaked and burrowed units will be visible for 20s. Tempests' damage decreased to 30 and no longer have additional damage to massive units, attack speed decreased from 6 to 3.3. The purifier ability of mothership core has been changed to 25 damage, range 7 lasts 45 seconds from 60 damage, range 13 lasts 20 seconds. Mothership core now have a new ugly model. Mothership core now can move with a speed of 0.47. Mothership core's teleport to nexus ability has been deleted. Mothership core now have 100 shield and 150 Hp, down from 350/350. Mothership core's charge ability now costs 100 energy, increased from 25. Mothership now have cloak field ability. Mothership's vortex ability now stun the units in target area for 20s and prevent any damage to these units. I posted in http://us.battle.net/sc2/en/forum/topic/6490459399?page=1 | ||
hiro protagonist
1294 Posts
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Drakn
United Kingdom50 Posts
On September 04 2012 04:30 orlandostar wrote: Protoss: Oracles' cloak field ability was deleted, instead, they can scan a target area, all cloaked and burrowed units will be visible for 20s. I don't get this change at all. Don't oracles already have preordain? And why not just make the unit a detector instead of giving scan? | ||
stevarius
United States1394 Posts
On September 04 2012 04:38 hiro protagonist wrote: NOOOOOO... Oracle no longer has clocking field ![]() Oracle cloaking field would be broken as fuck. | ||
Mysticesper
United States1183 Posts
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Alex06
Canada19 Posts
On September 04 2012 04:42 Mysticesper wrote: Pretty sure those are troll notes. Look at the videos and screenshots. This is all legit. | ||
-HellZerg-
United States409 Posts
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mataxp
Chile538 Posts
On September 04 2012 04:39 Drakn wrote: I don't get this change at all. Don't oracles already have preordain? And why not just make the unit a detector instead of giving scan? Because if not, the massive range of the tempest would be useless as protoss wont have any vision of the enemys army. | ||
XenoX101
Australia729 Posts
On September 04 2012 04:15 Alex06 wrote: http://www.youtube.com/watch?v=AgwQ_LRpi1g I guess it is coming soon...This video was leaked earlier. As was this one: http://v.youku.com/v_show/id_XNDQ2NDY2NTUy.html Looks like Korean SC2 HotS beta. If anyone's interested I've made a list of the changes I've noted from the most recent build we saw, which I used in HOTS Custom 2 (a custom map that replicated all the changes in Heart of the Swarm) before it went down. ZERG Hydralisk - Speed boost off-creep reduced to 25% from 50% (so now it is still slightly faster on creep) Viper - Movement speed increased to 2.95 from 2.25 Locust - Attack speed increased to 0.8 from 1.2 (technically does 50% more damage than before) - Range increased to 3 from 2 Ultralisk - Charge now requires an upgrade - Charge deals one swipe of normal attack damage upon arrival - Frenzy has been brought back TERRAN Reaper - Reaper health reverted back to 50 from 60 (it was buffed to 60 in the TvZ battle report) - Reaper's Combat Drugs health regeneration ability no longer requires an upgrade - Reaper's bonus damage to light increased to 5 from 3, making it do 18 total to light instead of 14 (4(+5) x2) (this means SCVs now take the same 3 shots to kill as probes and drones) - Nitro packs are back in (yay!) and still require factory Widow Mine - Detonate no longer timed - Detonate target damage reduced to 165 from 20 - Detonate splash damage reduced to 35 from ~50 (though this may have just been an error on my part since this value was never confirmed) Battlecruiser - Ground attack increased to 10 from 8 - Redline reactor ability has been removed (temporarily doubled Battlecruiser speed) PROTOSS Oracle - Cloaking field ability has been removed, replaced with 'Revelation' ability that reveals enemy cloaked units within a target area - Preordain no longer reveals cloaked units Tempest - No longer does bonus damage to massive - Regular damage reduced to 30 from 45 - Attack speed increased to 3.3 from 6 (means it is an overall buff to damage) - Movement speed reduced to 1.88 from 2.25 Mothership Core - Looks way cooler now - Health reduced to 150 from 350 - Shield reduced to 100 from 350 - Energize energy cost increased to 100 from 25 - Movement speed increased to 0.47 from 0 (so can now move) - No longer has Teleport ability - Purify damage reduced to 25 from 60 - Purify range reduced to 7 from 13 - Purify duration increased to 45 seconds from 20 Mothership - Vortex reverted back to affecting both ground and air units from only affecting ground units - No longer has the Stasis ability (new ability that froze air units within an area around the Mothership including the Mothership itself for 20 seconds) | ||
BlackPanther
United States872 Posts
Glad they changed the reaper so the autohealing doesn't need research; it would have still been a useless unit if it did. I think the frenzied should be gotten rid because the Ultra has the new burrow charge ability. There needs to be a way to deny Zerg from being able to just charge in with Ultras. The widow mine is now effectively useless at everything but worker harass and even then, marines or helions are still more effective imo. | ||
GoodRamen
United States713 Posts
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