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Heart of the Swarm beta coming soon! - Page 144

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Do not use this thread to beg users for beta access or trade access with others. Thanks.
Dosey
Profile Joined September 2010
United States4505 Posts
September 05 2012 01:57 GMT
#2861
On September 05 2012 10:52 AndAgain wrote:
Show nested quote +
On September 05 2012 10:49 Dosey wrote:
On September 05 2012 10:48 EtherealDeath wrote:
Can all you beta-able bodies please congregate in channel teamliquid

Pfft. Using channels. wtf do you think this is? Brood War?
On September 05 2012 10:48 Brahoono wrote:
On September 05 2012 10:42 wcr.4fun wrote:
red healthbars? Auto mine? Number of workers per hatchery visible? LOOL




Actually getting mad a lot over this


Why? Unless you play at the gold level or below, this will affect absolutely nothing.


The number of workers thing will effect all levels.

How so? Any player that plays without healthbars will most likely play without red healthbars. Any decent player can split at the beginning of the game unless they are lagging (which should never be a factor). Any decent players can box a mining base and count just as quickly as clicking the hatch.

How does it change anything except make it easier for the newbie crowd which will increase the number of players?
wcr.4fun
Profile Joined April 2012
Belgium686 Posts
September 05 2012 01:59 GMT
#2862
On September 05 2012 10:57 Dosey wrote:
Show nested quote +
On September 05 2012 10:52 AndAgain wrote:
On September 05 2012 10:49 Dosey wrote:
On September 05 2012 10:48 EtherealDeath wrote:
Can all you beta-able bodies please congregate in channel teamliquid

Pfft. Using channels. wtf do you think this is? Brood War?
On September 05 2012 10:48 Brahoono wrote:
On September 05 2012 10:42 wcr.4fun wrote:
red healthbars? Auto mine? Number of workers per hatchery visible? LOOL




Actually getting mad a lot over this


Why? Unless you play at the gold level or below, this will affect absolutely nothing.


The number of workers thing will effect all levels.

How so? Any player that plays without healthbars will most likely play without red healthbars. Any decent player can split at the beginning of the game unless they are lagging (which should never be a factor). Any decent players can box a mining base and count just as quickly as clicking the hatch.

How does it change anything except make it easier for the newbie crowd which will increase the number of players?


omg... Just because any player can do it, doesn't mean you can let the computer do it for you. How about we let the computer do our building bo for the first X minutes? Anyone can build till 10 drones and an overlord etc
Brahoono
Profile Joined September 2012
119 Posts
September 05 2012 02:00 GMT
#2863
On September 05 2012 10:57 Dosey wrote:
Show nested quote +
On September 05 2012 10:52 AndAgain wrote:
On September 05 2012 10:49 Dosey wrote:
On September 05 2012 10:48 EtherealDeath wrote:
Can all you beta-able bodies please congregate in channel teamliquid

Pfft. Using channels. wtf do you think this is? Brood War?
On September 05 2012 10:48 Brahoono wrote:
On September 05 2012 10:42 wcr.4fun wrote:
red healthbars? Auto mine? Number of workers per hatchery visible? LOOL




Actually getting mad a lot over this


Why? Unless you play at the gold level or below, this will affect absolutely nothing.


The number of workers thing will effect all levels.

How so? Any player that plays without healthbars will most likely play without red healthbars. Any decent player can split at the beginning of the game unless they are lagging (which should never be a factor). Any decent players can box a mining base and count just as quickly as clicking the hatch.

How does it change anything except make it easier for the newbie crowd which will increase the number of players?


There is a difference between roughly be okay saturated and optimal saturation for dummies all the time. Also a guy too much or too less in gas happens incredibly often.

Just the fact that I would consider that feature a cheat in the regular sc2 makes it just dumb. They seriously should remove it.
tuho12345
Profile Blog Joined July 2011
4482 Posts
September 05 2012 02:00 GMT
#2864
On September 05 2012 10:57 Dosey wrote:
Show nested quote +
On September 05 2012 10:52 AndAgain wrote:
On September 05 2012 10:49 Dosey wrote:
On September 05 2012 10:48 EtherealDeath wrote:
Can all you beta-able bodies please congregate in channel teamliquid

Pfft. Using channels. wtf do you think this is? Brood War?
On September 05 2012 10:48 Brahoono wrote:
On September 05 2012 10:42 wcr.4fun wrote:
red healthbars? Auto mine? Number of workers per hatchery visible? LOOL




Actually getting mad a lot over this


Why? Unless you play at the gold level or below, this will affect absolutely nothing.


The number of workers thing will effect all levels.

How so? Any player that plays without healthbars will most likely play without red healthbars. Any decent player can split at the beginning of the game unless they are lagging (which should never be a factor). Any decent players can box a mining base and count just as quickly as clicking the hatch.

How does it change anything except make it easier for the newbie crowd which will increase the number of players?

At higher level they don't have to count the workers like the old way. Now they can just look at it much faster. Sometimes you see Zerg overmake drones, so with this change it might help lots of players at higher lvl as well.
Harem
Profile Joined November 2007
United States11393 Posts
September 05 2012 02:01 GMT
#2865
http://www.teamliquid.net/forum/viewmessage.php?topic_id=366179
Moderator。◕‿◕。
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
September 05 2012 02:01 GMT
#2866
I received the beta =). I'll be glady streaming Random 1s soon... just checking to see if I can also play on TW/KR by installing that client. When I logged on, it asked me if I wanted to log onto SC-I or SC-II. SC-I seemed like just a regular NA log on, but when I tried SC-II it said I don't have a client capable of logging onto that. My account also has a TW account attached to it, so I'm dling the client right now/installing it to check and see whether I can log onto that server.
Prev 1 142 143 144
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