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Tollhouse1
Profile Blog Joined June 2011
United States80 Posts
December 15 2011 13:13 GMT
#881
See allerion troll syndrome right there showing through. As soon as i point something out you turtle up and make adjustment to arguements and take the tone down. Now on to a serious response experimentation in this game is crucial and very since the meta game shifts so wildly. While this is a good thing its very hard to experiment the right way as pros do remember when blue flame hellions first popped into the scene. SlayerS they brought it up since they had an entire team testing every single build possible involving a hellion. Now while this is possible to do alone the meta game will shift before it is mastered. Besides experimentation in the leagues below pro is kind of poopy since what i mentioned and your mechanics arent actually perfect to have a build work repeatedly. Besides there is never going to be one answer only a certain play style that beats another and adaptation that wins games in higher leagues.
Terran since Brood War will be Terran till I die love me some Terran
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
December 15 2011 13:16 GMT
#882
On December 15 2011 22:05 Inori wrote:
Show nested quote +
On December 15 2011 18:03 Doganaws wrote:
Get your FACTS straight, Protoss was nerfed 14 patches in a row from the actual beginning, while terran was buffed patch after patch. Now they're fixing that.

Man wich game are you plaiing??????

http://wiki.teamliquid.net/starcraft2/Beta_Patch_Notes
Starcraft II, you?


Quoting beta notes for sc2 would be akin to citing documents from 1850 to describe the current political situation in the world.

It bears 0 relevance on the state of the game as it is now.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
December 15 2011 13:17 GMT
#883
On December 15 2011 10:40 statikg wrote:
Show nested quote +
On December 15 2011 10:34 Xalorian wrote:
On December 15 2011 09:35 secretary bird wrote:
On December 15 2011 09:26 jaminski wrote:
On December 14 2011 10:16 Kharnage wrote:
My mate doesn't enjoy terran anymore cause he feels they can be abusive and OP. He doesn't feel like his wins are because of his skill but because of his race.



i feel exactly the same way


His "mate" doesnt exist he made it up to whine about balance and I'm not so sure you ever played terran, the campaign maybe?


Actually, two of my friends stopped SC2 completly (well they are playing 2v2 now, but yeah.) because they feeled like Terran was OP, and that it was hard to actually know if it was because of the race or because of their skills if they were winning.

It does not automatically mean that Terran is really OP, it was just their view, but yeah, those people exists. Stop randomly bitching and calling people liar.


Who quits the game because they feel that their race is OP? Geez bronzies...I would never quit if my race was OP.

Really tho I'm sure these guys are all bronzies cuz thats where terran shines 3rax > everything

Your race is balanced, yet you whine like a sissy. If your race was op, you would tell us to 'nydus moar'. Oups, that what you did.
Seriously terran, I thought that you weren't like us (zergs) aka little whiners. I guess I was wrong. Play the game or quit it.
If your feelings are hurted when someone tell you to 'kill yourself' then you're a girl. :p (me no sexist, dont hit kekeke)
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Tollhouse1
Profile Blog Joined June 2011
United States80 Posts
December 15 2011 13:22 GMT
#884
@Erasme We are all the same little whiny ladies its just Zerg got kicked the hardest and the longest and now its Terrans turn to be punched in the neck for a bit but it will all equal out when the meta game shifts into more ghosts and better T3 Terran (nothing extreme but let me use thors in TvP by removing energy and strike cannon thats all i want to experiment with atm)
Terran since Brood War will be Terran till I die love me some Terran
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
December 15 2011 13:24 GMT
#885
--- Nuked ---
Mehukannu
Profile Joined October 2010
Finland421 Posts
December 15 2011 13:31 GMT
#886
On December 15 2011 21:20 allerion wrote:
Show nested quote +
On December 15 2011 20:56 Tollhouse1 wrote:
In my honest opinion the only fault that I see with Terran once you hit the Diamond-Masters is the APM requirement. By which I mean unless your a Mecher in TvT you have a multitude of things that need to be done. TvP for example is almost unwinnable without great unit control w/amazing macro at home AT THE SAME TIME.

Now this isnt a whine about imba or anything but its a skill gap that has arisen since the new nerfs and Toss buffs. Plus, the warp in mechanic for toss puts a buffer to macro vs micro. Where you have to leave a battle to warp in while its going on which compartmentalizes these things in your brain letting you focus on one or the other not both at the same time. (as long as you have good enough mechanics to check when you need to warp in) Terrans though have no such thing and therefore get punished severely for not having the APM to both micro large army engagements, or control a drop with the attack and macro at the same time. This creates a skill gap for players like me who get stuck in Diamond along with no other option viable atm with only mmm to work with since mech isn't very tested or used ever and air Terran is either very all in or you die early on.


You mean terrans need to do multiple things as once to be successful? Well golly gee, no other race need to do that, terran must require 10x the apm than any other race.

If you cant win a TvP.... you're a very very dense person. If you are in masters/diamond and dont realize that every protoss has certain handicap that come with the race, and dont know how to exploit it, youre not mentally ready to be in higher leagues. I dont see how you consider stimming and stutter stepping "GREAT UNIT CONTROL" when its just basic micro.

Do you really want to argue that it is better to leave the battle, momentarily incapable of micro, than watching your units while you press 5ggggdddddaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa? In case you actually want to argue that, while terrans are in the middle of holding that a key, if they need to move their units, they can. if protoss is in the middle of warping in zealots, the proxy pylon isnt always right next to the battle, which means they cant do something if its needed for several seconds.

If you are in diamond, there are tons of things that YOU are doing to lose yourself the game. it is not your race, its not the race youre playing against. YOU lost. figure out what YOU did and fix it.

If you think the hardest thing for protoss is that they have to look away from the fight if they want to warp in some reinforcements while being incapable of micro then you probably should change all your warpgates to gateways so you can also focus more on micro like the terran does, because quite frankly you still have the choice to use either/both gateways and warpgates.
Not saying that gateways are anyway better than warpgates, but if you are complaining terran has it easier in a fight because they can focus more on microing units than protoss due to their macro mechanics, you have to realize that protoss has the choice of doing the same thing.
C=('. ' Q)
allerion
Profile Joined December 2011
62 Posts
December 15 2011 13:33 GMT
#887
On December 15 2011 22:13 Tollhouse1 wrote:
See allerion troll syndrome right there showing through. As soon as i point something out you turtle up and make adjustment to arguements and take the tone down. Now on to a serious response experimentation in this game is crucial and very since the meta game shifts so wildly. While this is a good thing its very hard to experiment the right way as pros do remember when blue flame hellions first popped into the scene. SlayerS they brought it up since they had an entire team testing every single build possible involving a hellion. Now while this is possible to do alone the meta game will shift before it is mastered. Besides experimentation in the leagues below pro is kind of poopy since what i mentioned and your mechanics arent actually perfect to have a build work repeatedly. Besides there is never going to be one answer only a certain play style that beats another and adaptation that wins games in higher leagues.


What have you pointed out? Accusing me of trolling? Do you know what trolling is?

Yes, figuring thing out is easier when you have the mechanics of a MVP or Nestea or MC. (on a side note, when Slayers terrans used BFH almost exclusively at MLG, the only thing that changed was the color of the flame on the thumbnail.) But it doesn't mean someone at a lower level doesn't know if a build feels good or not. If something feels good, its a lot more fun to play with. I don't buy a metagame shift as a reason not to experiment when you're below masters, because frankly, metagame really doesnt matter below masters. If some zerg in gold decided to play like Fruitdealer in GSL S1, with much better macro than he had been using, hes going to win just from macro, to a point it doesnt matter what he does. Anyway, you should be adapting what youre doing ingame to your opponent anyway, so to be very very strict in anything is kinda like fighting a battle before it is fought.

I guess what I'm trying to say is that if somethings not working for you, find something that does
allerion
Profile Joined December 2011
62 Posts
December 15 2011 13:35 GMT
#888
On December 15 2011 22:31 Mehukannu wrote:
Show nested quote +
On December 15 2011 21:20 allerion wrote:
On December 15 2011 20:56 Tollhouse1 wrote:
In my honest opinion the only fault that I see with Terran once you hit the Diamond-Masters is the APM requirement. By which I mean unless your a Mecher in TvT you have a multitude of things that need to be done. TvP for example is almost unwinnable without great unit control w/amazing macro at home AT THE SAME TIME.

Now this isnt a whine about imba or anything but its a skill gap that has arisen since the new nerfs and Toss buffs. Plus, the warp in mechanic for toss puts a buffer to macro vs micro. Where you have to leave a battle to warp in while its going on which compartmentalizes these things in your brain letting you focus on one or the other not both at the same time. (as long as you have good enough mechanics to check when you need to warp in) Terrans though have no such thing and therefore get punished severely for not having the APM to both micro large army engagements, or control a drop with the attack and macro at the same time. This creates a skill gap for players like me who get stuck in Diamond along with no other option viable atm with only mmm to work with since mech isn't very tested or used ever and air Terran is either very all in or you die early on.


You mean terrans need to do multiple things as once to be successful? Well golly gee, no other race need to do that, terran must require 10x the apm than any other race.

If you cant win a TvP.... you're a very very dense person. If you are in masters/diamond and dont realize that every protoss has certain handicap that come with the race, and dont know how to exploit it, youre not mentally ready to be in higher leagues. I dont see how you consider stimming and stutter stepping "GREAT UNIT CONTROL" when its just basic micro.

Do you really want to argue that it is better to leave the battle, momentarily incapable of micro, than watching your units while you press 5ggggdddddaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa? In case you actually want to argue that, while terrans are in the middle of holding that a key, if they need to move their units, they can. if protoss is in the middle of warping in zealots, the proxy pylon isnt always right next to the battle, which means they cant do something if its needed for several seconds.

If you are in diamond, there are tons of things that YOU are doing to lose yourself the game. it is not your race, its not the race youre playing against. YOU lost. figure out what YOU did and fix it.

If you think the hardest thing for protoss is that they have to look away from the fight if they want to warp in some reinforcements while being incapable of micro then you probably should change all your warpgates to gateways so you can also focus more on micro like the terran does, because quite frankly you still have the choice to use either/both gateways and warpgates.
Not saying that gateways are anyway better than warpgates, but if you are complaining terran has it easier in a fight because they can focus more on microing units than protoss due to their macro mechanics, you have to realize that protoss has the choice of doing the same thing.


I never said the hardest part of protoss was warping things in... Im just saying that there is more time spent away from your army. It has its advantages, it has its disadvantages.
Deleted User 137586
Profile Joined January 2011
7859 Posts
December 15 2011 13:39 GMT
#889
On December 15 2011 22:24 Inori wrote:
Show nested quote +
On December 15 2011 22:16 Sadistx wrote:
On December 15 2011 22:05 Inori wrote:
On December 15 2011 18:03 Doganaws wrote:
Get your FACTS straight, Protoss was nerfed 14 patches in a row from the actual beginning, while terran was buffed patch after patch. Now they're fixing that.

Man wich game are you plaiing??????

http://wiki.teamliquid.net/starcraft2/Beta_Patch_Notes
Starcraft II, you?


Quoting beta notes for sc2 would be akin to citing documents from 1850 to describe the current political situation in the world.

It bears 0 relevance on the state of the game as it is now.

You're taking it out of context.
The guy I was responding to assumes that SC2 was perfectly balanced on release, then cites terran nerfs and talks about FACTS. In this context beta patches are perfectly relevant to give a more realistic overview of the situation during release.


Meh, can't really side with you on this one. Also, the beta notes, when you read through them, don't exactly showcase a major nerf-string for protoss. Several patches nerfed the other races considerably more, there were just so many buffs and nerfes all the time. It's pretty reasonable to limit oneself to a number of recent nerfs. It seems the game stopped being an scv-pull mess some time late 2010, but that's just my arbitrary delimitation.
Cry 'havoc' and let slip the dogs of war
Tollhouse1
Profile Blog Joined June 2011
United States80 Posts
December 15 2011 13:47 GMT
#890
The only way to tell if something is truely not working is to play hundreds of games to make sure it isnt just your macro or unit control that is the fault for the lose. The point I was making about the teams is that they can pick people to play against who have amazing macro and willingness to play 30 games in a row of the same exact style on different maps. This is not possible on ladder since you more than likely wont hit the same play style or even the same map ore person. This makes experimentation a rage enducing affair no matter what you try and change whether it be a play style new build or even hotkeys. Hell i got demoted to gold when i changed hotkeys. So its not just about experimentation that is the problem its the inconsistancy of the players on ladder ranging from horrible to the very best and you never know until later which it is. Btw the blue flame hellion change made its own nerf happen with the reduction to damage to light remember the two shot hellion worker kills that was bullshit right there haha guaranteeing damage.
Terran since Brood War will be Terran till I die love me some Terran
frantic.cactus
Profile Joined April 2010
New Zealand164 Posts
December 15 2011 13:48 GMT
#891
I like playing the least played race, makes it kinda like the BW days.

Also love how terran is "so op" on the ladder, but statistics show that it's the player who is op not the race.
Terran it up since 2007
petro1987
Profile Joined May 2009
Brazil374 Posts
December 15 2011 14:08 GMT
#892
I've seen many people come in this thread thinking this is a balance whine thread. Please, read this: THIS IS NOT A BALANCE WHINE THREAD. We don't want buffs or nerfs. We want Blizzard to correct some bad design decisions that made the game the way it is now. Simply put: Terran is more mechanical demanding, which really hurt low level players (gold to masters, event grandmasters at some regions).

Some P and Z players come here to deny that Terran is more mechanical demanding and come up with some really wierd reasonsing for the fact that Terran is less played in ladder. Some arguments that have been put:

- Terran is boring;
- Terran is so OP that terran players feel ashamed and switch races;
- Terran players are actually all bad and have been all-ining all the time to win, so with the recent nerfs they can't win anymore and they switch;

Seriously, is this the best reasoning you guys could come up with? I'm actually hoping most of you are just trolling.

The real reason why most terran players are switching: Terran is more mechanical demaning. Most players at gold-masters are casual players that can't afford to play 3+ hours everyday. With their actual raw mechanical skill, playing P or Z is more rewarding. So they switch. Is it that hard to understand?

Just answering the counter argument (why don't they just play until they get really good to the point where Terran really shines?) that has been made countless times: Because they can't afford (or don't want to) to play that much. This is very simple actually.

Also, add to this whole situation the hate you get for playing Terran in this community. It's disheartining. I think the trend will continue though. In season 5, we'll probably see the number of Ts drop even more. I expect something like 20% in Diamond or maybe less. I hope P and Z like to mirror and play each other.

On the bright side, I think Blizzard is trying to address this in HotS making mech actually viable in TvP. I hope this works.
Noocta
Profile Joined June 2010
France12578 Posts
December 15 2011 14:16 GMT
#893
If you think HotS will bring more Terran you're kinda fooling yourself.
It will bring zerg, as it's the zerg campaign and everyone agree that zerg got the most exeting new multiplayer units.
" I'm not gonna fight you. I'm gonna kick your ass ! "
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
December 15 2011 14:22 GMT
#894
I've noticed this, too. Nerfs do seem to target terran more than most of the other races ( barracks have had their build time nerfed twice ) and yet the QQ train still seems to stop at terran station a whole lot. Somehow, I don't feel the nerfs are over, and it's not surprise to me that people play T less and less.
twitch.tv/duttroach
Scila
Profile Joined October 2010
Canada1849 Posts
Last Edited: 2011-12-15 14:24:21
December 15 2011 14:23 GMT
#895
On December 15 2011 23:08 petro1987 wrote:
I've seen many people come in this thread thinking this is a balance whine thread. Please, read this: THIS IS NOT A BALANCE WHINE THREAD. We don't want buffs or nerfs. We want Blizzard to correct some bad design decisions that made the game the way it is now. Simply put: Terran is more mechanical demanding, which really hurt low level players (gold to masters, event grandmasters at some regions).

Some P and Z players come here to deny that Terran is more mechanical demanding and come up with some really wierd reasonsing for the fact that Terran is less played in ladder. Some arguments that have been put:

- Terran is boring;
- Terran is so OP that terran players feel ashamed and switch races;
- Terran players are actually all bad and have been all-ining all the time to win, so with the recent nerfs they can't win anymore and they switch;

Seriously, is this the best reasoning you guys could come up with? I'm actually hoping most of you are just trolling.

The real reason why most terran players are switching: Terran is more mechanical demaning. Most players at gold-masters are casual players that can't afford to play 3+ hours everyday. With their actual raw mechanical skill, playing P or Z is more rewarding. So they switch. Is it that hard to understand?

Just answering the counter argument (why don't they just play until they get really good to the point where Terran really shines?) that has been made countless times: Because they can't afford (or don't want to) to play that much. This is very simple actually.

Also, add to this whole situation the hate you get for playing Terran in this community. It's disheartining. I think the trend will continue though. In season 5, we'll probably see the number of Ts drop even more. I expect something like 20% in Diamond or maybe less. I hope P and Z like to mirror and play each other.

On the bright side, I think Blizzard is trying to address this in HotS making mech actually viable in TvP. I hope this works.



I'm so glad so many people here understand this. It's too bad that this won't get addressed until HOTS however, and even then we might end up with the same situation if Blizzard doesn't tweak the new units properly. We just want to be able to complete without being Korean code-S players
All we have to decide is what to do with the time that is given to us.
Tollhouse1
Profile Blog Joined June 2011
United States80 Posts
December 15 2011 14:26 GMT
#896
I dont think when he said HOTS would fix it he meant more people would play Terran merely make it more interesting to go mech and make it actually work half way decent. Since right now the only way to mech in TvP is to resign yourself to losing the next 50 TvPs to make it work. Right now anyways there is no possibilities outside of mmm right now this is a pain in the ass to do the exact same thing every time. Which means Terran atm with no ability to do anything but mmm or all in TvP 1/3 of every game will be the exact same thing with very little difference other than what toss decides to do. Horrible way to play a game.
Terran since Brood War will be Terran till I die love me some Terran
TeeTS
Profile Joined June 2011
Germany2762 Posts
December 15 2011 14:33 GMT
#897
On December 15 2011 23:08 petro1987 wrote:
On the bright side, I think Blizzard is trying to address this in HotS making mech actually viable in TvP. I hope this works.


Mech will NEVER be playable in TvP, because every mech ground unit is simply hardcountered by Immortals. and mech/air is at the moment to gas intensive and will be in the future!

The Warhound will be a pure Mutalisk counter, cause guess what: We already have a unit that has a decent range and high dmg against mech units, since nearly every Mech Unit in the game is armored.

So don't expect too much out of HotS right now, because on the facts given at this point of time, there won't be a big difference, how terran will be played in HotS!
kevint
Profile Joined January 2011
Denmark42 Posts
December 15 2011 14:34 GMT
#898
y i also looked at this there is another interesting trend in that the terran players have less points than the other 3 races in all leagues except for GM
xUnSeEnx
Profile Blog Joined December 2010
United States183 Posts
Last Edited: 2011-12-15 14:38:31
December 15 2011 14:35 GMT
#899
On December 14 2011 10:15 Atlare wrote:
Show nested quote +
On December 14 2011 10:11 Grapefruit wrote:
According to sc2ranks.com Terran is the least featured race in all leagues except silver and bronze and that worldwide.

And I'm really wondering why? They have some awesome race mechanics and great role models, why are there less and less Terran players?

A while ago when they were the least represented race in M and D some people have been saying that Terran has been balanced for Korean GM level play, and thus is too weak against "good" macro without outatanding control but now they are even dissapearing in the lower leagues.

What makes them stop playing or switch?

I'm really curious about this.

What's your opinion on this, especially if you're a Terran?

This happens in stages all the time as a result due to perceived balance issues, interesting matchups etc. For a long term Zerg had this representation and more recently there was a period of time when Protoss was wildily underplayed, a significant portion of Starcrafts playerbase swaps races at whim which is influenced by current perceptions on the game (which can be misleading or false).


Completely false. Protoss has been played heavily in both NA and EU since the start of the game. Terran and toss were about even and zerg was less. As for perceived balance issues, why play terran when I have to change my style of play every 2 weeks? why not switch to toss and/or zerg and never have to change my style of play? The only time you ever saw the least amount of protoss being played was in the KR server, which btw, increased a lot since the last 2 patches done. (i.e. over buffing an already good race). Get your facts straight before you post here.


EDIT: (Done with my rant), to answer the original OP, I think it comes down to Terran players are just sick of getting nerfed every patch, when it is not because the race is OP, but because they are winning games and outplaying their opponent. I personally switched to playing Toss, and have a perfect record 40 games straight. (just FYI, telling you how much easier it is to play).
"All your base are belong to us."
aksfjh
Profile Joined November 2010
United States4853 Posts
December 15 2011 14:35 GMT
#900
Something that I find interesting through all this. Since people are facing Terrans less on the ladder, you'd think inexperience for non-Terrans would cause people to have more trouble in the matchup. While the Terran player will have 40 games of TvP or Z, the opponent is likely to only have 20 or less of the same matchup. Why aren't Terrans doing better in this case? Why don't they feel more comfortable with twice the experience in a matchup against their counterpart?

Just a little bit of thought experiment.
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