Imo OP should just wait and see, if everyone at playdota despises the term, then it will surely fall away, but then again if other sites that are pretty big deals (coL) use the term, then it will surely succeed, but I don't think a SC website (albeit in the DotA forum) is where the tide of the battle will turn for or against.
MOBA: Why you should not use it. - Page 4
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Sprungjeezy
United States1313 Posts
Imo OP should just wait and see, if everyone at playdota despises the term, then it will surely fall away, but then again if other sites that are pretty big deals (coL) use the term, then it will surely succeed, but I don't think a SC website (albeit in the DotA forum) is where the tide of the battle will turn for or against. | ||
MonkSEA
Australia1227 Posts
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ArchDC
Malaysia1996 Posts
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r.Evo
Germany14079 Posts
On October 28 2011 09:38 overt wrote: The problem for people trying to argue against MOBA though is that MOBA already is what the community calls this genre of games. There are only two reasons this discussion is even happening and they both stem from the same thing. People who play DotA don't like games that aren't DotA. That's why they don't like the term MOBA because to them LoL/HoN are inferior (which is fine, they can have that opinion). The second reason is because Valve/Gabe Newell are trying to call DotA2 an Action RTS. However, while some people think this is them trying to rename the genre or do a one-up on Riot I think it's more because Valve knows and understands their market. They know that people who play DotA don't like the term MOBA, they know that the people who play DotA hardcore are elitists. These are the people they want to switch over and play DotA2. If they referred to DotA2 as a MOBA game the DotA community would not be happy about it. And so the discussion begins on whether it should be MOBA, ARTS, or just DotAlike. The problem with this discussion is that MOBA already is the term people use to refer to HoN/LoL/DotA/Realm of Titans/whatever other games are in the genre. The other problem is that it's essentially caving into DotA elitists who by and large are never going to play a game in the genre other than DotA. Valve knows their market and wants as many DotA players as possible to come over to DotA2. People who are still playing DotA and not HoN/LoL don't want their game lumped into the same category as games they view as copycats and inferior. It's an argument in semantics fueled by elitists. edit: Just wanted to point out that I'm not saying people who think MOBA is stupid or who prefer ARTS/DotAesqe are DotA elitist. I'm just pointing out that the only reason this discussion is happening is because the DotA community is filled with elitists. | ||
Offhand
United States1869 Posts
On October 28 2011 09:38 MonkSEA wrote: I always call games of this genre "AoS" games, because I always thought that AoS was the first of this genre to be released. I don't know if that's correct, but to me all DoTA/LoL/HoN-esque games are AoS in my eyes. I'm pretty sure AoS was created after WC3 came out and DOTA became a THING. AoS was just the BW UMS version of it. | ||
Tektos
Australia1321 Posts
"Action" is so incredible vague, and HoN/LoL/DotA don't have any more action than a game like Starcraft has. MOBA has widespread usage and is accepted by more people than any other. I don't care if it was popularized (not even created) by someone pretty shady. I use thousands of words and acronyms every day, should I go research the popularization of every single word and eliminate every one from my vocabulary that was popularized by someone without perfect moral standing? | ||
Cyber_Cheese
Australia3615 Posts
On October 28 2011 09:58 Offhand wrote: I'm pretty sure AoS was created after WC3 came out and DOTA became a THING. AoS was just the BW UMS version of it. Aeon of Strife was the BW version, it was a little while after DotA, some people hadn't heard of Aeon of Strife, and 'worked out' what the acronym meant on their own. Attack other Side is good imo, screw all this MOBA/ARTS/Other crap. | ||
PartyBiscuit
Canada4525 Posts
I really don't think there are enough games that people really should even care about defining it. Unless we have some hardcore SOTIS players, does anyone really play anything besides the three titles of DOTA(2)/LoL/HoN? | ||
JoFritzMD
Australia163 Posts
Compare that to HoN's community which is around 600,000 last I heard. I have no idea about how many people play DotA nowadays so i can't really comment on that but I'm sure it's not >10million. So if the LoL community starts calling it MOBA, then the majority of people who play the genre are calling it MOBA. | ||
Ruscour
5233 Posts
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figq
12519 Posts
On October 28 2011 11:08 JoFritzMD wrote: It's similar, because of China. However, that isn't likely to transfer to Dota 2 at least in the near future, because of the higher system requirements.I have no idea about how many people play DotA nowadays so i can't really comment on that but I'm sure it's not >10million. On October 28 2011 10:20 PartyBiscuit wrote: Agreed, here's the link again: MOBA/ARTS/Dota, does it really matter?I think the other thread fits the discussion better We don't have to repeat the whole thread here, if needed we can just continue the old discussion. | ||
InvalidID
United States1050 Posts
On October 28 2011 09:58 Offhand wrote: I'm pretty sure AoS was created after WC3 came out and DOTA became a THING. AoS was just the BW UMS version of it. The story I always knew was that Eul based the first DOTA on AoS (Wikipedia confirms this but its sources aren't great). This was not DOTA allstars but "DOTA," and was nothing resembling a competitive game. Guinsoo then based a map off of it called DOTA Allstars, and mixed in a lot of stuff from Tides of Blood(the TOB additions even continued to the day of Icefrog: Kunkaa is very similar to the classic pirate hero from TOB). At the time of Eul first beginning to develop the map TOB was far more advanced in hero design, but its mystery developer did not release a single new version from 0.99c and it had very few heroes. Eul capitalized on this by taking a lot of the game-play elements and mixing them with the proliferation of heroes from DOTA. Eventually Eul handed off development to Icefrog, who turned it from an unbalanced casual game to a balanced competitive e-sport, and one by one he replaced the huge number of cookie cutter heroes(a lot of the heroes basically had a stun spell, and some passives), with more interesting versions. | ||
tyCe
Australia2542 Posts
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Kupon3ss
時の回廊10066 Posts
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Enderbantoo
United States465 Posts
On October 28 2011 11:08 JoFritzMD wrote: Anyone who says that the LoL community isn't this genre of games community doesn't actually know what they're talking about. Sure 99% of the LoL players are casual as fuck but the amount of people that play it is insane. Like >10 millio people. I can't remember whether the amount they gave was 13 million or 15 million. They have 600,000 people simulatenously playing the game at once most of the time. Not sitting in the lobby but playing. Compare that to HoN's community which is around 600,000 last I heard. I have no idea about how many people play DotA nowadays so i can't really comment on that but I'm sure it's not >10million. So if the LoL community starts calling it MOBA, then the majority of people who play the genre are calling it MOBA. wrong there are more than that in china alone | ||
JoFritzMD
Australia163 Posts
On October 28 2011 13:16 Enderbantoo wrote: wrong there are more than that in china alone I forgot about China lol. | ||
Judicator
United States7270 Posts
Honestly, if it didn't come from Hunter, I wouldn't care, but it did and his name gets associated with the future of DotA? Fuck that. No douchebag that destroyed an entire fucking scene should have that privilege. | ||
Ganfei2
473 Posts
On October 28 2011 06:44 paper wrote: HI GANFEI~! ( ´・‿-) ~ ♥ ![]() Do you see why object B can fit under A, but B doesn't completely describe A? YAY! Is this for real? Do you realize you're bolstering my point? lol. | ||
tobi9999
United States1966 Posts
from EG's article about their Dota 2 team Obviously EG, Riot, etc are supporting pedophiles, we should definitely boycott them until they don't use MOBA as an acronym anymore This hunter_ guy needs to be shown who is boss, lets all stop playing DotA and any "MOBA" games until these pedophile supporters realize their wrongs. I totally agree with you OP, Teamliquid definitely can not be seen as a site that supports pedophiles. -- But seriously, what the hell does Hunter_ have to do with me using the term MOBA, I didn't even know that he existed until I read your post. Going to call these games MOBA games still despite the fact that I know I'm support pedophiles. Guess I'm just that lazy/think that it's the best acronym out of all the ones that you gave. | ||
mordk
Chile8385 Posts
On October 28 2011 13:29 Ganfei2 wrote: Is this for real? Do you realize you're bolstering my point? lol. It is, but your point is wrong. Tetris is not an RTS, RTS is defined by commanding "units" against an opponent in a real time scenario, since tetris doesn't have an opponent (AI or human), it can't be considered an RTS. RPG involves playing a specific character from a "personal" perspective and directly determining its actions and relationships in the game world. Playing the "commander" role of an army from a standard RTS point doesn't fit the genre. MMO? It is actually defined not by the absolute amount of players, but by the amount of players in a persistent, single server. Millions of people will play Diablo 3, and that doesn't make it an MMO because it's not a single, persistent server or world, but is rather played on different ones. MOBA, on the other hand, has no real definition, and can pretty much describe anything. It's a bad term. | ||
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