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GSL Popularity - Page 45

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CreepCrepe
Profile Joined January 2011
37 Posts
January 08 2011 03:51 GMT
#881
Seen equally impressive things in SC2 matches. So what?
don_kyuhote
Profile Blog Joined December 2009
3006 Posts
January 08 2011 03:52 GMT
#882
On January 08 2011 12:24 CreepCrepe wrote:
Show nested quote +
On January 08 2011 11:38 Phenny wrote:
On January 08 2011 08:20 tree.hugger wrote:
On January 08 2011 08:13 randomKo_Orean wrote:
Holy crap, I watched OSL Ro8 Fantasy vs Hyuk and there are people STANDING around to watch the match.

Did you watch HiyA v. Stork? The crowd was going insane over Stork sniping HiyA's scouting scv. That's esports.

EDIT: Keeping this in the spoiler, but for easy watching...
+ Show Spoiler +


OMG this is the first BW pro match I've ever watched and it was awesome. I wish the GSLs had that kind of atmosphere and crowd, as well as matches that good. There are some epic GSL matches but just so much all in crap it's kinda boring to watch.

These days I prefer to watch pro replays from ladder/practice games, they almost always get to mid game at the very least. It seems more than anything that the tournament mentality is the cause for bad spectator games rather than the maps (though from what I've heard it's not the case in BW so there goes that theory...).


Did not get excited by this in the slightest.

Then I guess vast majority of GSL games have put you to sleep correct?
For what shall it profit a man, if he shall gain the whole world, and lose his own soul?
JustQuitWarcraftIII
Profile Blog Joined April 2008
United States679 Posts
Last Edited: 2011-01-08 03:58:59
January 08 2011 03:53 GMT
#883
On January 08 2011 12:52 don_kyuhote wrote:
Show nested quote +
On January 08 2011 12:24 CreepCrepe wrote:
On January 08 2011 11:38 Phenny wrote:
On January 08 2011 08:20 tree.hugger wrote:
On January 08 2011 08:13 randomKo_Orean wrote:
Holy crap, I watched OSL Ro8 Fantasy vs Hyuk and there are people STANDING around to watch the match.

Did you watch HiyA v. Stork? The crowd was going insane over Stork sniping HiyA's scouting scv. That's esports.

EDIT: Keeping this in the spoiler, but for easy watching...
+ Show Spoiler +
http://www.youtube.com/watch?v=laEQYJcWIn4


OMG this is the first BW pro match I've ever watched and it was awesome. I wish the GSLs had that kind of atmosphere and crowd, as well as matches that good. There are some epic GSL matches but just so much all in crap it's kinda boring to watch.

These days I prefer to watch pro replays from ladder/practice games, they almost always get to mid game at the very least. It seems more than anything that the tournament mentality is the cause for bad spectator games rather than the maps (though from what I've heard it's not the case in BW so there goes that theory...).


Did not get excited by this in the slightest.

Then I guess vast majority of GSL games have put you to sleep correct?


To be honest GSL was so boring for the most part that even if you paid me $20 to stay up and watch it I would not.
CreepCrepe
Profile Joined January 2011
37 Posts
January 08 2011 03:54 GMT
#884
On January 08 2011 12:52 don_kyuhote wrote:
Show nested quote +
On January 08 2011 12:24 CreepCrepe wrote:
On January 08 2011 11:38 Phenny wrote:
On January 08 2011 08:20 tree.hugger wrote:
On January 08 2011 08:13 randomKo_Orean wrote:
Holy crap, I watched OSL Ro8 Fantasy vs Hyuk and there are people STANDING around to watch the match.

Did you watch HiyA v. Stork? The crowd was going insane over Stork sniping HiyA's scouting scv. That's esports.

EDIT: Keeping this in the spoiler, but for easy watching...
+ Show Spoiler +
http://www.youtube.com/watch?v=laEQYJcWIn4


OMG this is the first BW pro match I've ever watched and it was awesome. I wish the GSLs had that kind of atmosphere and crowd, as well as matches that good. There are some epic GSL matches but just so much all in crap it's kinda boring to watch.

These days I prefer to watch pro replays from ladder/practice games, they almost always get to mid game at the very least. It seems more than anything that the tournament mentality is the cause for bad spectator games rather than the maps (though from what I've heard it's not the case in BW so there goes that theory...).


Did not get excited by this in the slightest.

Then I guess vast majority of GSL games have put you to sleep correct?


Of course. With GSL matches, the ridiculous all-ins that get knocked back immediately will be phased out, the more players that all-in and lose, will reconsider all-inning next time. Not a hard line of logic to follow.
kirkybaby
Profile Joined May 2010
Korea (South)781 Posts
Last Edited: 2011-01-08 04:00:12
January 08 2011 03:56 GMT
#885
On January 08 2011 12:51 CreepCrepe wrote:
Seen equally impressive things in SC2 matches. So what?


This doesn't even make sense. The question is not whether BW is more exciting than SC2. It's about making apathetic comments on a forum full of enthusiasts. It doesn't make sense to do so, and the only logical thing to do for you, is to leave. I'm not saying TL would be better off without you, just without your lame attitude.

edit: I also love your nonsensical hypocrisy. It doesn't excite you in the slightest, yet you've seen just as exciting things in SC2. Oh wait, obvious troll is obvious, and I fell for it. Look how pathetic I look... oh wait...
tournament history: 512th place in Altitude TLOpen #1
pzea469
Profile Blog Joined September 2008
United States1520 Posts
January 08 2011 03:56 GMT
#886
On January 08 2011 12:24 CreepCrepe wrote:
Show nested quote +
On January 08 2011 11:38 Phenny wrote:
On January 08 2011 08:20 tree.hugger wrote:
On January 08 2011 08:13 randomKo_Orean wrote:
Holy crap, I watched OSL Ro8 Fantasy vs Hyuk and there are people STANDING around to watch the match.

Did you watch HiyA v. Stork? The crowd was going insane over Stork sniping HiyA's scouting scv. That's esports.

EDIT: Keeping this in the spoiler, but for easy watching...
+ Show Spoiler +
http://www.youtube.com/watch?v=laEQYJcWIn4


OMG this is the first BW pro match I've ever watched and it was awesome. I wish the GSLs had that kind of atmosphere and crowd, as well as matches that good. There are some epic GSL matches but just so much all in crap it's kinda boring to watch.

These days I prefer to watch pro replays from ladder/practice games, they almost always get to mid game at the very least. It seems more than anything that the tournament mentality is the cause for bad spectator games rather than the maps (though from what I've heard it's not the case in BW so there goes that theory...).


Did not get excited by this in the slightest.


Then you must be out of your mind. That match totally demonstrates what SC2 is lacking currently. Although maybe, just maybe you didn't understand what was going on, or maybe you don't appreciate the reaver micro because you don't know how hard it can be to do all that while macroing. Either way, I think you are just being a SC2 fanboy or trolling. I love SC2 and i have faith that it will one day reach that level, if not higher. Still has ways to go though.
Kill the Deathball
JustQuitWarcraftIII
Profile Blog Joined April 2008
United States679 Posts
Last Edited: 2011-01-08 03:59:37
January 08 2011 03:57 GMT
#887
On January 08 2011 12:54 CreepCrepe wrote:
Show nested quote +
On January 08 2011 12:52 don_kyuhote wrote:
On January 08 2011 12:24 CreepCrepe wrote:
On January 08 2011 11:38 Phenny wrote:
On January 08 2011 08:20 tree.hugger wrote:
On January 08 2011 08:13 randomKo_Orean wrote:
Holy crap, I watched OSL Ro8 Fantasy vs Hyuk and there are people STANDING around to watch the match.

Did you watch HiyA v. Stork? The crowd was going insane over Stork sniping HiyA's scouting scv. That's esports.

EDIT: Keeping this in the spoiler, but for easy watching...
+ Show Spoiler +
http://www.youtube.com/watch?v=laEQYJcWIn4


OMG this is the first BW pro match I've ever watched and it was awesome. I wish the GSLs had that kind of atmosphere and crowd, as well as matches that good. There are some epic GSL matches but just so much all in crap it's kinda boring to watch.

These days I prefer to watch pro replays from ladder/practice games, they almost always get to mid game at the very least. It seems more than anything that the tournament mentality is the cause for bad spectator games rather than the maps (though from what I've heard it's not the case in BW so there goes that theory...).


Did not get excited by this in the slightest.

Then I guess vast majority of GSL games have put you to sleep correct?


Of course. With GSL matches, the ridiculous all-ins that get knocked back immediately will be phased out, the more players that all-in and lose, will reconsider all-inning next time. Not a hard line of logic to follow.


Except then they conclude that all-in's are still better than most other strategies so they will work on the execution of the same all-in's or come up with other all-in's.
Phenny
Profile Joined October 2010
Australia1435 Posts
January 08 2011 03:59 GMT
#888
On January 08 2011 12:24 CreepCrepe wrote:
Show nested quote +
On January 08 2011 11:38 Phenny wrote:
On January 08 2011 08:20 tree.hugger wrote:
On January 08 2011 08:13 randomKo_Orean wrote:
Holy crap, I watched OSL Ro8 Fantasy vs Hyuk and there are people STANDING around to watch the match.

Did you watch HiyA v. Stork? The crowd was going insane over Stork sniping HiyA's scouting scv. That's esports.

EDIT: Keeping this in the spoiler, but for easy watching...
+ Show Spoiler +
http://www.youtube.com/watch?v=laEQYJcWIn4


OMG this is the first BW pro match I've ever watched and it was awesome. I wish the GSLs had that kind of atmosphere and crowd, as well as matches that good. There are some epic GSL matches but just so much all in crap it's kinda boring to watch.

These days I prefer to watch pro replays from ladder/practice games, they almost always get to mid game at the very least. It seems more than anything that the tournament mentality is the cause for bad spectator games rather than the maps (though from what I've heard it's not the case in BW so there goes that theory...).


Did not get excited by this in the slightest.



That shit with the reaver was fucking insane, it did things to my insides that cannot be put into words.
CreepCrepe
Profile Joined January 2011
37 Posts
Last Edited: 2011-01-08 04:03:22
January 08 2011 04:00 GMT
#889
Why is it SC2's fault that the players aren't microing with ingenuity? I understood what was going on, condescending much? The Fantasy vs Hyuk game was to illustrate just how much more exciting BW is compared to SC2, which is inane as it comes down to the players themselves. How can you compare the majority of this seasons GSL games when it comes down to player-specific techniques and style? It's silly.
noD
Profile Blog Joined August 2010
2230 Posts
January 08 2011 04:05 GMT
#890
Tho there are lots of exageration and extreme examples I actually do think games are indeed not as entertaining as they were on gsl1 ....
mordk
Profile Blog Joined November 2010
Chile8385 Posts
January 08 2011 04:07 GMT
#891
Time to close this and all its spawn of threads, they're becoming trollfests, its already been discussed thoroughly enough.
kirkybaby
Profile Joined May 2010
Korea (South)781 Posts
Last Edited: 2011-01-08 04:12:19
January 08 2011 04:09 GMT
#892
On January 08 2011 13:00 CreepCrepe wrote:
Why is it SC2's fault that the players aren't microing with ingenuity?

This doesn't make sense. GSL players are microing with ingenuity. Did you see Boxer dropping Marauders on banelings against oGsTheWind on Metalopolis? Great stuff.

On January 08 2011 13:00 CreepCrepe wrote:
I understood what was going on, condescending much? The Fantasy vs Hyuk game was to illustrate just how much more exciting BW is compared to SC2, when it comes down to the players themselves.

BW is an established game with an entire fleshed out set of standards. As Day9 is paraphrased "creativity comes from restraints". Right now we're witnessing superficial creativity in SC2 because it's underdeveloped strategically, especially considered how tactically apt it's player base, due to the easy transition from BW. Real, subtle, and refined strategy will come from when strategies normalize and standards emerge.

On January 08 2011 13:00 CreepCrepe wrote:
How can you compare the majority of this seasons GSL games when it comes down to player-specific techniques and style? It's silly.

All-ins don't bother me at all. It's effective at this point of SC2's life, but it won't be forever. I assume this is what you're referencing. It's as simple as this:

I was talking with a co-worker who was saying how he doesn't like NBA because it's just back and forth and unexciting. I used to feel the same way until I started playing basketball and once I started looking a little deeper at what was going on, I began to appreciate plays and tactics that wouldn't excite me before.

If you watch soccer for goals, or basketball for slam dunks, you don't love the game. I don't know what else to tell you.
tournament history: 512th place in Altitude TLOpen #1
Bull-Demon
Profile Joined January 2003
United States582 Posts
January 08 2011 04:09 GMT
#893
The new season format is way too confusing. I understand how it works but I just don't care. I'm waiting for the tournament to get further along before I really devote any time to watching.

That and 95% of the games are boring as hell.
~_~
Bobster
Profile Joined January 2011
Germany3075 Posts
January 08 2011 04:16 GMT
#894
When I look at the live user stream list, I see 46 streams running at the moment. 2 for Brood War, 6 listed as misc and 38 for SC2. When I look at the activity in the TL forums, I see vastly more threads and posts running in the SC2 portion of the forums. When I look at the upcoming tournaments, I see a sizable number of respectable competitions (read: big prize pools) for SC2 popping up all over the world. Online tournaments like TSL, European competitions like Dreamhack and IEM and North American tournaments like MLG. For BW, there is basically nothing of note outside Korea (ICCup?).

BW is a Korean phenomenon, SC2 is a global one.

If that means that its success and popularity is more equally divided among the major regions of the world as a tradeoff (and it subsequently cannot surpass its predecessor BW), then so be it.


That said, SC2 is 6 months old. 6 months. SC1/BW arguably had its peak between 2003 and 2005. That's 5-7 years after release. Not 6 months. It's imperative to give this thing time to expand. The scene is growing. Everyone can see that. It's gaining momentum. The pools are getting bigger, the coverage is extensive, certain YT casters get millions of views on the back of SC2 competition.

Now, I understand that this thread is primarily about the Korean SC2 scene, and more specifically about GomTV's apparent problems to have as big a popularity as BW. Frankly, it's ludicrous to expect the "upstart" SC2 to overtake the classic BW in mainstream popularity so soon. Especially since the BW scene has really stabilised in the last couple years, meaning that those left are passionate fans that will not simply "flock over" to the sequel.

Give it time.
CreepCrepe
Profile Joined January 2011
37 Posts
January 08 2011 04:17 GMT
#895
On January 08 2011 13:09 kirkybaby wrote:
Show nested quote +
On January 08 2011 13:00 CreepCrepe wrote:
Why is it SC2's fault that the players aren't microing with ingenuity?

This doesn't make sense. GSL players are microing with ingenuity. Did you see Boxer dropping Marauders on banelings against oGsTheWind on Metalopolis? Great stuff.

Show nested quote +
On January 08 2011 13:00 CreepCrepe wrote:
I understood what was going on, condescending much? The Fantasy vs Hyuk game was to illustrate just how much more exciting BW is compared to SC2, when it comes down to the players themselves.

BW is an established game with an entire fleshed out set of standards. As Day9 is paraphrased "creativity comes from restraints". Right now we're witnessing superficial creativity in SC2 because it's underdeveloped strategically, especially considered how tactically apt it's player base, due to the easy transition from BW. Real, subtle, and refined strategy will come from when strategies normalize and standards emerge.

Show nested quote +
On January 08 2011 13:00 CreepCrepe wrote:
How can you compare the majority of this seasons GSL games when it comes down to player-specific techniques and style? It's silly.

All-ins don't bother me at all. It's effective at this point of SC2's life, but it won't be forever. I assume this is what you're referencing. It's as simple as this:

I was talking with a co-worker who was saying how he doesn't like NBA because it's just back and forth and unexciting. I used to feel the same way until I started playing basketball and once I started looking a little deeper at what was going on, I began to appreciate plays and tactics that wouldn't excite me before.

If you watch soccer for goals, or basketball for slam dunks, you don't love the game. I don't know what else to tell you.


You do realise I agree with you on all points, even down to the Boxer vs TheWind Marauder shenanigans..
TurboDreams
Profile Joined April 2009
United States427 Posts
January 08 2011 04:25 GMT
#896
On January 08 2011 13:16 Bobster wrote:
When I look at the live user stream list, I see 46 streams running at the moment. 2 for Brood War, 6 listed as misc and 38 for SC2. When I look at the activity in the TL forums, I see vastly more threads and posts running in the SC2 portion of the forums. When I look at the upcoming tournaments, I see a sizable number of respectable competitions (read: big prize pools) for SC2 popping up all over the world. Online tournaments like TSL, European competitions like Dreamhack and IEM and North American tournaments like MLG. For BW, there is basically nothing of note outside Korea (ICCup?).

BW is a Korean phenomenon, SC2 is a global one.

If that means that its success and popularity is more equally divided among the major regions of the world as a tradeoff (and it subsequently cannot surpass its predecessor BW), then so be it.


That said, SC2 is 6 months old. 6 months. SC1/BW arguably had its peak between 2003 and 2005. That's 5-7 years after release. Not 6 months. It's imperative to give this thing time to expand. The scene is growing. Everyone can see that. It's gaining momentum. The pools are getting bigger, the coverage is extensive, certain YT casters get millions of views on the back of SC2 competition.

Now, I understand that this thread is primarily about the Korean SC2 scene, and more specifically about GomTV's apparent problems to have as big a popularity as BW. Frankly, it's ludicrous to expect the "upstart" SC2 to overtake the classic BW in mainstream popularity so soon. Especially since the BW scene has really stabilised in the last couple years, meaning that those left are passionate fans that will not simply "flock over" to the sequel.

Give it time.

The its still young argument is really starting to get on my nerves. If you backtrack to broodwar's release, people didn't know what an RTS game was, thats why the quality of games were really poor. (lol 1base Terran with a zillion bunkers vs a 1 base Zerg with 3 guardians) We live in 2011, many of us have prior RTS experience, so saying its the same as BW back in 2000 is kinda dumb, because really SC2 got a much bigger jump start in terms of skill then what BW had.
Music is the medicine of the mind || Kill a Zergling and a hundred more will take its place.
mordk
Profile Blog Joined November 2010
Chile8385 Posts
Last Edited: 2011-01-08 04:33:29
January 08 2011 04:30 GMT
#897
On January 08 2011 13:25 Musiq wrote:
Show nested quote +
On January 08 2011 13:16 Bobster wrote:
When I look at the live user stream list, I see 46 streams running at the moment. 2 for Brood War, 6 listed as misc and 38 for SC2. When I look at the activity in the TL forums, I see vastly more threads and posts running in the SC2 portion of the forums. When I look at the upcoming tournaments, I see a sizable number of respectable competitions (read: big prize pools) for SC2 popping up all over the world. Online tournaments like TSL, European competitions like Dreamhack and IEM and North American tournaments like MLG. For BW, there is basically nothing of note outside Korea (ICCup?).

BW is a Korean phenomenon, SC2 is a global one.

If that means that its success and popularity is more equally divided among the major regions of the world as a tradeoff (and it subsequently cannot surpass its predecessor BW), then so be it.


That said, SC2 is 6 months old. 6 months. SC1/BW arguably had its peak between 2003 and 2005. That's 5-7 years after release. Not 6 months. It's imperative to give this thing time to expand. The scene is growing. Everyone can see that. It's gaining momentum. The pools are getting bigger, the coverage is extensive, certain YT casters get millions of views on the back of SC2 competition.

Now, I understand that this thread is primarily about the Korean SC2 scene, and more specifically about GomTV's apparent problems to have as big a popularity as BW. Frankly, it's ludicrous to expect the "upstart" SC2 to overtake the classic BW in mainstream popularity so soon. Especially since the BW scene has really stabilised in the last couple years, meaning that those left are passionate fans that will not simply "flock over" to the sequel.

Give it time.

The its still young argument is really starting to get on my nerves. If you backtrack to broodwar's release, people didn't know what an RTS game was, thats why the quality of games were really poor. (lol 1base Terran with a zillion bunkers vs a 1 base Zerg with 3 guardians) We live in 2011, many of us have prior RTS experience, so saying its the same as BW back in 2000 is kinda dumb, because really SC2 got a much bigger jump start in terms of skill then what BW had.


You do realize SC was not the first RTS to be created do you?. You realize, as well, that when BW arrived we'd been playing SC vanilla for a while right? Obviously it's not exactly the same thing don't be ridiculous, but SC2 is definitely a very young game, and strats and balance need time to evolve, particularly in the whole map problem. Hell, even through the GSLs we've seen lots of changes, and it will keep changing through the first few years.
Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
January 08 2011 04:32 GMT
#898
On January 08 2011 13:25 Musiq wrote:
Show nested quote +
On January 08 2011 13:16 Bobster wrote:
When I look at the live user stream list, I see 46 streams running at the moment. 2 for Brood War, 6 listed as misc and 38 for SC2. When I look at the activity in the TL forums, I see vastly more threads and posts running in the SC2 portion of the forums. When I look at the upcoming tournaments, I see a sizable number of respectable competitions (read: big prize pools) for SC2 popping up all over the world. Online tournaments like TSL, European competitions like Dreamhack and IEM and North American tournaments like MLG. For BW, there is basically nothing of note outside Korea (ICCup?).

BW is a Korean phenomenon, SC2 is a global one.

If that means that its success and popularity is more equally divided among the major regions of the world as a tradeoff (and it subsequently cannot surpass its predecessor BW), then so be it.


That said, SC2 is 6 months old. 6 months. SC1/BW arguably had its peak between 2003 and 2005. That's 5-7 years after release. Not 6 months. It's imperative to give this thing time to expand. The scene is growing. Everyone can see that. It's gaining momentum. The pools are getting bigger, the coverage is extensive, certain YT casters get millions of views on the back of SC2 competition.

Now, I understand that this thread is primarily about the Korean SC2 scene, and more specifically about GomTV's apparent problems to have as big a popularity as BW. Frankly, it's ludicrous to expect the "upstart" SC2 to overtake the classic BW in mainstream popularity so soon. Especially since the BW scene has really stabilised in the last couple years, meaning that those left are passionate fans that will not simply "flock over" to the sequel.

Give it time.

The its still young argument is really starting to get on my nerves. If you backtrack to broodwar's release, people didn't know what an RTS game was, thats why the quality of games were really poor. (lol 1base Terran with a zillion bunkers vs a 1 base Zerg with 3 guardians) We live in 2011, many of us have prior RTS experience, so saying its the same as BW back in 2000 is kinda dumb, because really SC2 got a much bigger jump start in terms of skill then what BW had.


A jump start certainly but SC2 is different enough that it would still take time to figure out the optimum builds for certain scenarios.
9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
Helios.Star
Profile Blog Joined May 2010
United States548 Posts
January 08 2011 04:32 GMT
#899
On January 08 2011 13:25 Musiq wrote:
Show nested quote +
On January 08 2011 13:16 Bobster wrote:
When I look at the live user stream list, I see 46 streams running at the moment. 2 for Brood War, 6 listed as misc and 38 for SC2. When I look at the activity in the TL forums, I see vastly more threads and posts running in the SC2 portion of the forums. When I look at the upcoming tournaments, I see a sizable number of respectable competitions (read: big prize pools) for SC2 popping up all over the world. Online tournaments like TSL, European competitions like Dreamhack and IEM and North American tournaments like MLG. For BW, there is basically nothing of note outside Korea (ICCup?).

BW is a Korean phenomenon, SC2 is a global one.

If that means that its success and popularity is more equally divided among the major regions of the world as a tradeoff (and it subsequently cannot surpass its predecessor BW), then so be it.


That said, SC2 is 6 months old. 6 months. SC1/BW arguably had its peak between 2003 and 2005. That's 5-7 years after release. Not 6 months. It's imperative to give this thing time to expand. The scene is growing. Everyone can see that. It's gaining momentum. The pools are getting bigger, the coverage is extensive, certain YT casters get millions of views on the back of SC2 competition.

Now, I understand that this thread is primarily about the Korean SC2 scene, and more specifically about GomTV's apparent problems to have as big a popularity as BW. Frankly, it's ludicrous to expect the "upstart" SC2 to overtake the classic BW in mainstream popularity so soon. Especially since the BW scene has really stabilised in the last couple years, meaning that those left are passionate fans that will not simply "flock over" to the sequel.

Give it time.

The its still young argument is really starting to get on my nerves. If you backtrack to broodwar's release, people didn't know what an RTS game was, thats why the quality of games were really poor. (lol 1base Terran with a zillion bunkers vs a 1 base Zerg with 3 guardians) We live in 2011, many of us have prior RTS experience, so saying its the same as BW back in 2000 is kinda dumb, because really SC2 got a much bigger jump start in terms of skill then what BW had.


I bought Starcraft three months after release (STARCRAFT, not Brood War) and I played Warcraft and both C&C games that were out at the time, people definitely knew what an RTS was. It makes me laugh how the first SC is referred to as BW all the time, but SC2 is dead before the first expansion even comes out. It isnt a dumb argument, because 6 months after release both games are/were still considered to be in their infancy.
Bobster
Profile Joined January 2011
Germany3075 Posts
January 08 2011 04:36 GMT
#900
On January 08 2011 13:25 Musiq wrote:
The its still young argument is really starting to get on my nerves. If you backtrack to broodwar's release, people didn't know what an RTS game was, thats why the quality of games were really poor. (lol 1base Terran with a zillion bunkers vs a 1 base Zerg with 3 guardians) We live in 2011, many of us have prior RTS experience, so saying its the same as BW back in 2000 is kinda dumb, because really SC2 got a much bigger jump start in terms of skill then what BW had.

Note that I haven't mentioned player skill or match quality in my post. I am solely talking about the popularity of the respective games in an enthusiast and mainstream audience.

You can have a huge hit on your hands initially (and SC2 has certainly sold a ton of copies already), but the size and longevity of the community decides whether the game will still be popular years down the road or vanish and be replaced itself like most other titles. And looking at the development so far, SC2 is set to far surpass BW in these regards everywhere but in Korea (for now?).
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