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[MSL] Nate MSL Grand Finals - Flash vs Jaedong - Page 204

Forum Index > Brood War Tournaments
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machinus
Profile Joined January 2010
United States292 Posts
January 23 2010 13:39 GMT
#4061
Wouldn't kespa have a replay that they could use to give more specific information?

Releasing it might make them look like even bigger morons, but they could possibly have this.
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
January 23 2010 13:40 GMT
#4062
On January 23 2010 22:38 Scaramanga wrote:
Show nested quote +
On January 23 2010 22:31 Qwertify wrote:
Ok - EXACT UNIT COUNT AT THE END::

Flash:
10 Marines
9 Medics
3 Vessels (likely low on mana due ot recently irradiating Ultras)

Jaedong:
2 Sunkens
2 Ultras, one on low health
3 lings
1 Defiler with at least 100 mana
1 creep colony morphing
2 Scourge


Reinforcements:

Flash:
None

Jaedong:
2 lings
1 Ultra
2scourge

From what I can see about resources:

Jaedong on 4 bases, setting up his fifth at 2 O'Clock. JD's 2 expo-bases were fully mining and the 7 o'clock had 4 drones mining, 2 on gas, 2 on min. @ 18:20, at the 7 O'Clock base 3 more drones popped, one of which morphed into a Creep Colony.

Flash was mining only at the natural which had about 100-300 minerals left. The SCVs from his main were being transferred to a new base and they successfully moved out. At the time of the blackout, Flash was on 2 bases, both fully mining with the Nat running low. (You can tell Flash was mining his new base fully because they moved out with the marines, and it was some time that they were at the new base before the blackout.)

Flash: Main mined out, Nat low, 3rd new expo running (@9).

Jaedong: Main likely mined out as well, Nat also likely low, 3rd (@3 o'clock) base running, 4th barely running (@7). 5th just starting up (@2).

We never saw jaedongs 4th so we dont know if that was saturated or not, and we dont know whether flash had reinforements at his nat


we do know jaedong wasnt mining gas from both refineries at the 7; he only had drones on the lower one and not the upper one at the very end.

i'm not even trying to draw any conclusions, just trying to get a good picture of the facts
manner
BG1
Profile Blog Joined January 2005
Canada1550 Posts
January 23 2010 13:41 GMT
#4063
On January 23 2010 22:33 4Servy wrote:
People counting units dont know everything who god knows another 2 vessels might be going over the nat. Wich would give flash 5 vessels and 2 irra.

You simply cannot say this game was over, when the game went dark first time I thought it was bigger advantage for jd but this close really close.

If jd has a 55 vs 45 win chance at this point in the game I would already overstate it, more like 51/49.

The reason on wich kespa ref gave their judgement are totaly wrong and show they dont know anything about RTS or starcraft in general.



And what JD is doing nothing during this whole time? Flash was sending no reinforcements while JD has a nydus canal to send anything instantly even if his base somehow gets damaged while having dark swarm, an ultra, 2 lings and 2 sunkens.
There was once a dream that was Esports. You could only whisper it. Anything more than a whisper and it would vanish... Now is the time to make that dream a reality!
kfour
Profile Blog Joined May 2009
United States106 Posts
January 23 2010 13:41 GMT
#4064
On January 23 2010 22:39 machinus wrote:
Wouldn't kespa have a replay that they could use to give more specific information?

Releasing it might make them look like even bigger morons, but they could possibly have this.


No, there are no actual rep files due to the power outage.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
January 23 2010 13:41 GMT
#4065
On January 23 2010 22:39 machinus wrote:
Wouldn't kespa have a replay that they could use to give more specific information?

Releasing it might make them look like even bigger morons, but they could possibly have this.


no. a game must be completed for a replay to be saved. if every instance of sc being used in the game (that is, both players and all observers) crashes, which is what occurred here tonight, then it is not possible to save a replay
Moderatormy tatsu loops r fuckin nice
Feefee
Profile Joined November 2009
Canada556 Posts
January 23 2010 13:41 GMT
#4066
What was flash's mineral count though? You can't really stay low on minerals with mnm, even pros start climbing to 1k after awhile. I bet he had enough buffer to get his 3rd up.
Then again he was pumping stuff like crazy, maybe he actually did manage to keep his minerals low.
Scaramanga
Profile Blog Joined March 2008
Australia8093 Posts
January 23 2010 13:41 GMT
#4067
On January 23 2010 22:40 d_so wrote:
Show nested quote +
On January 23 2010 22:38 Scaramanga wrote:
On January 23 2010 22:31 Qwertify wrote:
Ok - EXACT UNIT COUNT AT THE END::

Flash:
10 Marines
9 Medics
3 Vessels (likely low on mana due ot recently irradiating Ultras)

Jaedong:
2 Sunkens
2 Ultras, one on low health
3 lings
1 Defiler with at least 100 mana
1 creep colony morphing
2 Scourge


Reinforcements:

Flash:
None

Jaedong:
2 lings
1 Ultra
2scourge

From what I can see about resources:

Jaedong on 4 bases, setting up his fifth at 2 O'Clock. JD's 2 expo-bases were fully mining and the 7 o'clock had 4 drones mining, 2 on gas, 2 on min. @ 18:20, at the 7 O'Clock base 3 more drones popped, one of which morphed into a Creep Colony.

Flash was mining only at the natural which had about 100-300 minerals left. The SCVs from his main were being transferred to a new base and they successfully moved out. At the time of the blackout, Flash was on 2 bases, both fully mining with the Nat running low. (You can tell Flash was mining his new base fully because they moved out with the marines, and it was some time that they were at the new base before the blackout.)

Flash: Main mined out, Nat low, 3rd new expo running (@9).

Jaedong: Main likely mined out as well, Nat also likely low, 3rd (@3 o'clock) base running, 4th barely running (@7). 5th just starting up (@2).

We never saw jaedongs 4th so we dont know if that was saturated or not, and we dont know whether flash had reinforements at his nat


we do know jaedong wasnt mining gas from both refineries at the 7; he only had drones on the lower one and not the upper one at the very end.

i'm not even trying to draw any conclusions, just trying to get a good picture of the facts

I mean his third at 3, it was his 4th base overall
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
IceCube
Profile Blog Joined June 2009
Croatia1403 Posts
January 23 2010 13:42 GMT
#4068
On January 23 2010 22:34 Xxio wrote:
Show nested quote +
On January 23 2010 22:32 d_so wrote:
kespa rep:

[image loading]


listening to her again, she said the decision was made based off of remaining minerals and the number of bases. nothing about unit composition, who or who wasn't winning what battle, etc.


It doesn't even matter what their reasons are, you should never, ever, give someone a game in a Grand Finals.

Most accurate post. I agree with this 100%!
Forever Vulture.. :(
Qwertify
Profile Joined September 2008
United States2531 Posts
January 23 2010 13:42 GMT
#4069
On January 23 2010 22:37 Vivi57 wrote:
Show nested quote +
On January 23 2010 22:31 Qwertify wrote:
Flash: Main mined out, Nat low, 3rd new expo running (@9).

Jaedong: Main likely mined out as well, Nat also likely low, 3rd (@3 o'clock) base running, 4th barely running (@7). 5th just starting up (@2).

Call me blind, but I'm just not seeing the brown dot at 2 (top right) that says he started a hatch. It looks more to me like he has a drone sitting there that isn't doing anything yet.


No. You are wrong. Look at the vision of the unit just before the crash. The vision range is short but a few seconds before the crash the vision expands. This means that a building was morphing and just popped, because a hatch has a greater sight range than a morphing hatch. (Don't argue, just look at the replay, and try it out for yourself.)
CJ Entusman #24
Xxio
Profile Blog Joined July 2009
Canada5565 Posts
January 23 2010 13:42 GMT
#4070
On January 23 2010 22:36 Shikyo wrote:
Show nested quote +
On January 23 2010 22:29 Xxio wrote:
After watching the rep. Flash wasn't in as bad a position as I thought.

He had quite a few medic marine (a ton of medics) and was about to get his 3rd. Because Jaedong had been throwing all his larva and resources to defend 7, Flash would have been able to defend his 3rd fairly easily imo and Jaedong would have made a ton of drones to macro up.

Flash could have pulled his units back to play more defensively, or he could have reinforced more units to take down 7, which I actually think is quite likely b/c it is MUCH easier to keep sending in marines than it is to send Ultras / Defilers. You can notice that Jaedong isn't even sending any more gas units at this point, he doesn't have the econ to sustain that.

Still a very close game, giving an edge to Jaedong. Definitely, definitely not worth giving him a win though. I understand better now why KT was so upset.



You know Flash's main and nat were mined out? And I hope you're kidding when you say mnm are easier to reinforce than ultraling. Nothing is easier to reinforce than ultraling.


His natural wasn't mined out, and yea, ultralisks are dirt cheap compared to rines. I hear they don't cost any gas. Neither do defilers or scourge..
KTY
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
January 23 2010 13:43 GMT
#4071
On January 23 2010 22:41 Feefee wrote:
What was flash's mineral count though? You can't really stay low on minerals with mnm, even pros start climbing to 1k after awhile. I bet he had enough buffer to get his 3rd up.
Then again he was pumping stuff like crazy, maybe he actually did manage to keep his minerals low.


eight rax/two port SK from two base means it is certainly possible to spend your income quickly relative to how fast it comes in
Moderatormy tatsu loops r fuckin nice
7mk
Profile Blog Joined January 2009
Germany10157 Posts
Last Edited: 2010-01-23 13:44:14
January 23 2010 13:43 GMT
#4072
On January 23 2010 22:38 Scaramanga wrote:
Show nested quote +
On January 23 2010 22:31 Qwertify wrote:
Ok - EXACT UNIT COUNT AT THE END::

Flash:
10 Marines
9 Medics
3 Vessels (likely low on mana due ot recently irradiating Ultras)

Jaedong:
2 Sunkens
2 Ultras, one on low health
3 lings
1 Defiler with at least 100 mana
1 creep colony morphing
2 Scourge


Reinforcements:

Flash:
None

Jaedong:
2 lings
1 Ultra
2scourge

From what I can see about resources:

Jaedong on 4 bases, setting up his fifth at 2 O'Clock. JD's 2 expo-bases were fully mining and the 7 o'clock had 4 drones mining, 2 on gas, 2 on min. @ 18:20, at the 7 O'Clock base 3 more drones popped, one of which morphed into a Creep Colony.

Flash was mining only at the natural which had about 100-300 minerals left. The SCVs from his main were being transferred to a new base and they successfully moved out. At the time of the blackout, Flash was on 2 bases, both fully mining with the Nat running low. (You can tell Flash was mining his new base fully because they moved out with the marines, and it was some time that they were at the new base before the blackout.)

Flash: Main mined out, Nat low, 3rd new expo running (@9).

Jaedong: Main likely mined out as well, Nat also likely low, 3rd (@3 o'clock) base running, 4th barely running (@7). 5th just starting up (@2).

We never saw jaedongs 4th so we dont know if that was saturated or not, and we dont know whether flash had reinforements at his nat


Huh? we saw jaedongs 4th the entire time.

Look everyone, there's no point in asking the question of Jaedong would have held 7 o clock.
YES HE WOULD HAVE (for the time being) IF YOU DONT AGREE YOU'RE BLIND.

Everyone who knows anything about the game stated that Jaedong was far far ahead (Idra, Kwark, Naruto, and I guess fakesteve), but it was not a definite win yet.

Doesn't mean the decision was fair but there was no fair decision as soon as the game was fucked.
beep boop
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
January 23 2010 13:43 GMT
#4073
flash's nat a bit before end showed 2 patches mined out, this means the rest were essentially mined out as well.

My B rank friend said thatJD would have defended, attacked min only and forced it to lift, gg. And I agree. And so would you if you didn't want Flash to win so badly.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
January 23 2010 13:43 GMT
#4074
On January 23 2010 22:38 Heimatloser wrote:
is there a winner interview somewhere?

What winner? There was absolutely no winner today in any way, everyone lost. Flash, JD, MBC, the fans, everyone are losers today.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Vasoline73
Profile Blog Joined February 2008
United States7871 Posts
January 23 2010 13:43 GMT
#4075
On January 23 2010 22:38 Qwertify wrote:
Show nested quote +
On January 23 2010 22:33 4Servy wrote:
People counting units dont know everything who god knows another 2 vessels might be going over the nat. Wich would give flash 5 vessels and 2 irra.

You simply cannot say this game was over, when the game went dark first time I thought it was bigger advantage for jd but this close really close.

If jd has a 55 vs 45 win chance at this point in the game I would already overstate it, more like 51/49.

The reason on wich kespa ref gave their judgement are totaly wrong and show they dont know anything about RTS or starcraft in general.


Nothing about your point, but we do in fact know that there were no vessels because nothing on the minimap was moving in that direction. If they just came out, it would be some time before they got to the 7 o'clock base, in which case JD would likely have more units reinforcing.

Also of note, at the tim eof the blackout, on the minimap it is clear that Flash's forces were retreating.

Well you can see what I assume are MnM coming from the barracks around 18:42 in the Jon474 VOD so Flash was still producing... vessels could have been building, things could have been happening, the point is that we'll never know :/ it sucks
Vivi57
Profile Blog Joined September 2007
United States6599 Posts
January 23 2010 13:43 GMT
#4076
On January 23 2010 22:41 Feefee wrote:
What was flash's mineral count though? You can't really stay low on minerals with mnm, even pros start climbing to 1k after awhile. I bet he had enough buffer to get his 3rd up.
Then again he was pumping stuff like crazy, maybe he actually did manage to keep his minerals low.

flash's main was mined out, I'm sure he was spending every mineral he got. What's more important is jd's resource count. How many waves of units he can throw at flash makes all the difference. If he had no mins in the bank and barely any units morphing, then flash had the advantage, but if jd had a ton saved, he could pump wave after wave and just brute force flash back.
Flash hwaiting! Nal_rA forever!
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
January 23 2010 13:46 GMT
#4077
On January 23 2010 22:43 Vivi57 wrote:
Show nested quote +
On January 23 2010 22:41 Feefee wrote:
What was flash's mineral count though? You can't really stay low on minerals with mnm, even pros start climbing to 1k after awhile. I bet he had enough buffer to get his 3rd up.
Then again he was pumping stuff like crazy, maybe he actually did manage to keep his minerals low.

flash's main was mined out, I'm sure he was spending every mineral he got. What's more important is jd's resource count. How many waves of units he can throw at flash makes all the difference. If he had no mins in the bank and barely any units morphing, then flash had the advantage, but if jd had a ton saved, he could pump wave after wave and just brute force flash back.


jd had a ton saved. almost all zergs do at this point of the game. plus it was saved mineral counts that was a key part of why jaedong was awarded the win
manner
boredcouch
Profile Joined May 2008
United States110 Posts
January 23 2010 13:46 GMT
#4078
On January 23 2010 22:43 Vivi57 wrote:
Show nested quote +
On January 23 2010 22:41 Feefee wrote:
What was flash's mineral count though? You can't really stay low on minerals with mnm, even pros start climbing to 1k after awhile. I bet he had enough buffer to get his 3rd up.
Then again he was pumping stuff like crazy, maybe he actually did manage to keep his minerals low.

flash's main was mined out, I'm sure he was spending every mineral he got. What's more important is jd's resource count. How many waves of units he can throw at flash makes all the difference. If he had no mins in the bank and barely any units morphing, then flash had the advantage, but if jd had a ton saved, he could pump wave after wave and just brute force flash back.


Dude seriously? Flash ahead? Please gimme some of the drugs you are taking.
starcraft is the greatest game ever
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
January 23 2010 13:46 GMT
#4079
On January 23 2010 22:43 Vivi57 wrote:
Show nested quote +
On January 23 2010 22:41 Feefee wrote:
What was flash's mineral count though? You can't really stay low on minerals with mnm, even pros start climbing to 1k after awhile. I bet he had enough buffer to get his 3rd up.
Then again he was pumping stuff like crazy, maybe he actually did manage to keep his minerals low.

flash's main was mined out, I'm sure he was spending every mineral he got. What's more important is jd's resource count. How many waves of units he can throw at flash makes all the difference. If he had no mins in the bank and barely any units morphing, then flash had the advantage, but if jd had a ton saved, he could pump wave after wave and just brute force flash back.


even if jaedong had zero resources and no larva at the time of the blackout, 7oclock being impregnable presents an insurmountable economic advantage. JD would have to do something stupid to lose the base, it's not a numbers game.
Moderatormy tatsu loops r fuckin nice
4Servy
Profile Joined August 2008
Netherlands1542 Posts
January 23 2010 13:46 GMT
#4080
On January 23 2010 22:41 BG1 wrote:
Show nested quote +
On January 23 2010 22:33 4Servy wrote:
People counting units dont know everything who god knows another 2 vessels might be going over the nat. Wich would give flash 5 vessels and 2 irra.

You simply cannot say this game was over, when the game went dark first time I thought it was bigger advantage for jd but this close really close.

If jd has a 55 vs 45 win chance at this point in the game I would already overstate it, more like 51/49.

The reason on wich kespa ref gave their judgement are totaly wrong and show they dont know anything about RTS or starcraft in general.



And what JD is doing nothing during this whole time? Flash was sending no reinforcements while JD has a nydus canal to send anything instantly even if his base somehow gets damaged while having dark swarm, an ultra, 2 lings and 2 sunkens.


I said that jeadong had the advantage and if flash wont break the 4th soon its game for jd. Im just trying to state that looking from a vod what both have is really really hard to do. and making a decision for such a important game is even harder and I dont think anyone no matter how good they are should ever give a freewin in such a precarious situation.
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