• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:02
CEST 16:02
KST 23:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun3[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers24Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
[ASL21] Ro8 Preview Pt1: Inheritors ASL21 General Discussion BW General Discussion Leta's ASL S21 Ro.16 review BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro8 Day 2 [ASL21] Ro8 Day 1 [Megathread] Daily Proleagues [ASL21] Ro16 Group D
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2226 users

[MSL] Nate MSL Grand Finals - Flash vs Jaedong - Page 203

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 201 202 203 204 205 229 Next
Warrior Madness
Profile Blog Joined April 2008
Canada3791 Posts
January 23 2010 13:29 GMT
#4041
On January 23 2010 22:25 endGame wrote:
Show nested quote +
On January 23 2010 22:25 FakeSteve[TPR] wrote:
On January 23 2010 22:22 endGame wrote:
On January 23 2010 22:18 BG1 wrote:
[image loading]


[image loading]


GG


Yeah. Jaedong was totally pushing into Flash's base right there. GG, didn't stand a chance, I mean those two screen shots alone are enough to call the entire game. There was absolutely nothing Flash could have done to win. At all. Good job. GG.


watch a hundred more progames, you'll discover that very seldom is the finishing blow the most critical event during a match


Even so, I'm saying that this alone isn't sufficient evidence to call an entire game over.


Flash was just getting his 3rd base up, his main mined out. JD had 3 gas for a while, and his 4th gas was up for a while too. Flash had at most 1 control group of m&ms with some reinforcements coming in. The game hinged on flash breaking 7. JD had 3 sunkens, 3 ultras (2 weakened) a defiler, and some lings to defend. Flash couldn't have broken that. In fact it looked like JD was postering to attack flash's 8 with just a handful of units and swarm, while he was morphing in reinforcments.
The Past: Yellow, Julyzerg, Chojja, Savior, GGplay -- The Present: Luxury, Jae- The Future: -Dong, maGma, Zero, Effort, Hoejja, hyvaa, by.hero, calm, Action ---> SC2 (Ret?? Kolll Idra!! SEN, Cool, ZergBong, Leenock)
Xxio
Profile Blog Joined July 2009
Canada5565 Posts
Last Edited: 2010-01-23 13:30:48
January 23 2010 13:29 GMT
#4042
After watching the rep. Flash wasn't in as bad a position as I thought.

He had quite a few medic marine (a ton of medics) and was about to get his 3rd. Because Jaedong had been throwing all his larva and resources to defend 7, Flash would have been able to defend his 3rd fairly easily imo and Jaedong would have made a ton of drones to macro up.

Flash could have pulled his units back to play more defensively, or he could have reinforced more units to take down 7, which I actually think is quite likely b/c it is MUCH easier to keep sending in marines than it is to send Ultras / Defilers. You can notice that Jaedong isn't even sending any more gas units at this point, he doesn't have the econ to sustain that.

Still a very close game, giving an edge to Jaedong. Definitely, definitely not worth giving him a win though. I understand better now why KT was so upset.


KTY
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
January 23 2010 13:29 GMT
#4043
On January 23 2010 22:25 endGame wrote:
Show nested quote +
On January 23 2010 22:25 FakeSteve[TPR] wrote:
On January 23 2010 22:22 endGame wrote:
On January 23 2010 22:18 BG1 wrote:
[image loading]


[image loading]


GG


Yeah. Jaedong was totally pushing into Flash's base right there. GG, didn't stand a chance, I mean those two screen shots alone are enough to call the entire game. There was absolutely nothing Flash could have done to win. At all. Good job. GG.


watch a hundred more progames, you'll discover that very seldom is the finishing blow the most critical event during a match


Even so, I'm saying that this alone isn't sufficient evidence to call an entire game over.


well surely you can at least recognize the massive advantage jaedong had at that point?

i don't understand this counting of specific units when most of you don't seem to understand what the purpose of those units are. i see people counting 10 marines, and 10 is more than 4 lings + 2 ultras which is 6 so therefore its a tie?
Moderatormy tatsu loops r fuckin nice
boredcouch
Profile Joined May 2008
United States110 Posts
January 23 2010 13:30 GMT
#4044
Wait can someone tell me what science vessels without energy do again?

Right detect the lurkers that were never made. Cool.
starcraft is the greatest game ever
machinus
Profile Joined January 2010
United States292 Posts
Last Edited: 2010-01-23 13:30:55
January 23 2010 13:30 GMT
#4045
Jaedong had no reinforcements coming. He had 2 sunkens, 1 defiler, 1 ultralisk (the other died from irratiation), and two scourge. Flash would have irradiated the defiler and ultralisk, and then brought more marines to break the sunkens. Jaedong was low on gas and Flash had already destroyed two of Jaedongs expansions, while Flash had not been economically harassed at all.

I think Flash could have destroyed the expansion. Whatever the outcome, its not CLEAR. It could have gone either way. Calling this game is bullshit.
Vivi57
Profile Blog Joined September 2007
United States6599 Posts
January 23 2010 13:30 GMT
#4046
On January 23 2010 22:26 BG1 wrote:
Show nested quote +
On January 23 2010 22:22 endGame wrote:
On January 23 2010 22:18 BG1 wrote:
[image loading]


[image loading]


GG


Yeah. Jaedong was totally pushing into Flash's base right there. GG, didn't stand a chance, I mean those two screen shots alone are enough to call the entire game. There was absolutely nothing Flash could have done to win. At all. Good job. GG.


Have you watched the game? Flash was all in, if he doesn't take out this base he loses. He was mined out with an unprotected mineral only expansion, while JD was on 3 gas. 1 swarm after this and it's gg.

yes, if flash loses the battle, he loses the game. But if jd loses the battle, he loses his 4th and has to fight t with even bases starting with no army and flash would have map control.

If jd lost that base, I really can't see how he'd manage to take another 4th again ever while I could easily see flash taking 7 and just dominating.


The game was probably going to be decided in the next 30 seconds, it was a really shitty time for a blackout.
Flash hwaiting! Nal_rA forever!
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
January 23 2010 13:31 GMT
#4047
i'd also like to point out that a lot of you are saying Flash was 'about to get his third', seemingly oblivious of the fact that it was 18 minutes into the game & Flash's two-base play consumed a ton of resources
Moderatormy tatsu loops r fuckin nice
Qwertify
Profile Joined September 2008
United States2531 Posts
Last Edited: 2010-01-23 13:34:58
January 23 2010 13:31 GMT
#4048
Ok - EXACT UNIT COUNT AT THE END::

Flash:
10 Marines
9 Medics
3 Vessels (likely low on mana due ot recently irradiating Ultras)

Jaedong:
2 Sunkens
2 Ultras, one on low health
3 lings
1 Defiler with at least 100 mana
1 creep colony morphing
2 Scourge


Reinforcements:

Flash:
None

Jaedong:
2 lings
1 Ultra
2scourge

From what I can see about resources:

Jaedong on 4 bases, setting up his fifth at 2 O'Clock. JD's 2 expo-bases were fully mining and the 7 o'clock had 4 drones mining, 2 on gas, 2 on min. @ 18:20, at the 7 O'Clock base 3 more drones popped, one of which morphed into a Creep Colony.

Flash was mining only at the natural which had about 100-300 minerals left. The SCVs from his main were being transferred to a new base and they successfully moved out. At the time of the blackout, Flash was on 2 bases, both fully mining with the Nat running low. (You can tell Flash was mining his new base fully because they moved out with the marines, and it was some time that they were at the new base before the blackout.)

Flash: Main mined out, Nat low, 3rd new expo running (@9).

Jaedong: Main likely mined out as well, Nat also likely low, 3rd (@3 o'clock) base running, 4th barely running (@7). 5th just starting up (@2).
CJ Entusman #24
endGame
Profile Joined June 2009
United States394 Posts
January 23 2010 13:32 GMT
#4049
On January 23 2010 22:26 BG1 wrote:
Show nested quote +
On January 23 2010 22:22 endGame wrote:
On January 23 2010 22:18 BG1 wrote:
[image loading]


[image loading]


GG


Yeah. Jaedong was totally pushing into Flash's base right there. GG, didn't stand a chance, I mean those two screen shots alone are enough to call the entire game. There was absolutely nothing Flash could have done to win. At all. Good job. GG.


Have you watched the game? Flash was all in, if he doesn't take out this base he loses. He was mined out with an unprotected mineral only expansion, while JD was on 3 gas. 1 swarm after this and it's gg.


His natural wasn't mined out, and from what I can see it wasn't very close. I'm not sure where you're drawing the forces count from since the observers didn't go back to his base much since the offensive started. I'm not an expert at analysis, but I'm not sure that we can conclusively decide that the game would have gone to Jaedong hands down from this point.
"...As the world goes, is only in question between equals in power, while the strong do what they will and the weak suffer what they must." -Thucydides
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
January 23 2010 13:32 GMT
#4050
kespa rep:

[image loading]


listening to her again, she said the decision was made based off of remaining minerals and the number of bases. nothing about unit composition, who or who wasn't winning what battle, etc.
manner
4Servy
Profile Joined August 2008
Netherlands1542 Posts
Last Edited: 2010-01-23 13:34:52
January 23 2010 13:33 GMT
#4051
People counting units dont know everything who god knows another 2 vessels might be going over the nat. Wich would give flash 5 vessels and 2 irra.

You simply cannot say this game was over, when the game went dark first time I thought it was bigger advantage for jd but this close really close.

If jd has a 55 vs 45 win chance at this point in the game I would already overstate it, more like 51/49.

The reason on wich kespa ref gave their judgement are totaly wrong and show they dont know anything about RTS or starcraft in general.
Xxio
Profile Blog Joined July 2009
Canada5565 Posts
January 23 2010 13:34 GMT
#4052
On January 23 2010 22:32 d_so wrote:
kespa rep:

[image loading]


listening to her again, she said the decision was made based off of remaining minerals and the number of bases. nothing about unit composition, who or who wasn't winning what battle, etc.


It doesn't even matter what their reasons are, you should never, ever, give someone a game in a Grand Finals.
KTY
FireGuyX
Profile Joined February 2009
United States1712 Posts
Last Edited: 2010-01-23 13:36:21
January 23 2010 13:36 GMT
#4053
On January 23 2010 22:32 d_so wrote:
kespa rep:

[image loading]


listening to her again, she said the decision was made based off of remaining minerals and the number of bases. nothing about unit composition, who or who wasn't winning what battle, etc.



F**king pathetic KeSpa literally screwed Flash over.
Flash, ForGG, and Movie fan.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
January 23 2010 13:36 GMT
#4054
On January 23 2010 22:29 Xxio wrote:
After watching the rep. Flash wasn't in as bad a position as I thought.

He had quite a few medic marine (a ton of medics) and was about to get his 3rd. Because Jaedong had been throwing all his larva and resources to defend 7, Flash would have been able to defend his 3rd fairly easily imo and Jaedong would have made a ton of drones to macro up.

Flash could have pulled his units back to play more defensively, or he could have reinforced more units to take down 7, which I actually think is quite likely b/c it is MUCH easier to keep sending in marines than it is to send Ultras / Defilers. You can notice that Jaedong isn't even sending any more gas units at this point, he doesn't have the econ to sustain that.

Still a very close game, giving an edge to Jaedong. Definitely, definitely not worth giving him a win though. I understand better now why KT was so upset.



You know Flash's main and nat were mined out? And I hope you're kidding when you say mnm are easier to reinforce than ultraling. Nothing is easier to reinforce than ultraling.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Vivi57
Profile Blog Joined September 2007
United States6599 Posts
January 23 2010 13:37 GMT
#4055
On January 23 2010 22:31 Qwertify wrote:
Flash: Main mined out, Nat low, 3rd new expo running (@9).

Jaedong: Main likely mined out as well, Nat also likely low, 3rd (@3 o'clock) base running, 4th barely running (@7). 5th just starting up (@2).

Call me blind, but I'm just not seeing the brown dot at 2 (top right) that says he started a hatch. It looks more to me like he has a drone sitting there that isn't doing anything yet.
Flash hwaiting! Nal_rA forever!
remembervhs
Profile Joined September 2009
11 Posts
Last Edited: 2010-01-23 13:38:26
January 23 2010 13:37 GMT
#4056
I think jaedong was probably going to win the game but it was by no means over.

Giving him the game was a huge mistake and ruined the series regardless for whom you were cheering for.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
January 23 2010 13:38 GMT
#4057
that's my train of thought as well, xxio

realistically, i'm gonna say i expect jaedong to win 90% of the time from that situation. the only way flash is gonna bust 7 oclock is if jaedong runs out to attack flash's new mining base before he safely can, and then somehow bungles up and loses all his units. itd be a bad decision and some sloppy control, that's the only way jaedong can realistically lose from that scenario

however, the game wasn't over, and that one-in-ten chance still lingers above everyone's heads. shoulda been a regame as far as i'm concerned.
Moderatormy tatsu loops r fuckin nice
Heimatloser
Profile Joined March 2009
Germany1494 Posts
January 23 2010 13:38 GMT
#4058
is there a winner interview somewhere?
All what KT currently needs is a Zerg and a second Terran
Qwertify
Profile Joined September 2008
United States2531 Posts
January 23 2010 13:38 GMT
#4059
On January 23 2010 22:33 4Servy wrote:
People counting units dont know everything who god knows another 2 vessels might be going over the nat. Wich would give flash 5 vessels and 2 irra.

You simply cannot say this game was over, when the game went dark first time I thought it was bigger advantage for jd but this close really close.

If jd has a 55 vs 45 win chance at this point in the game I would already overstate it, more like 51/49.

The reason on wich kespa ref gave their judgement are totaly wrong and show they dont know anything about RTS or starcraft in general.


Nothing about your point, but we do in fact know that there were no vessels because nothing on the minimap was moving in that direction. If they just came out, it would be some time before they got to the 7 o'clock base, in which case JD would likely have more units reinforcing.

Also of note, at the tim eof the blackout, on the minimap it is clear that Flash's forces were retreating.
CJ Entusman #24
Scaramanga
Profile Blog Joined March 2008
Australia8093 Posts
January 23 2010 13:38 GMT
#4060
On January 23 2010 22:31 Qwertify wrote:
Ok - EXACT UNIT COUNT AT THE END::

Flash:
10 Marines
9 Medics
3 Vessels (likely low on mana due ot recently irradiating Ultras)

Jaedong:
2 Sunkens
2 Ultras, one on low health
3 lings
1 Defiler with at least 100 mana
1 creep colony morphing
2 Scourge


Reinforcements:

Flash:
None

Jaedong:
2 lings
1 Ultra
2scourge

From what I can see about resources:

Jaedong on 4 bases, setting up his fifth at 2 O'Clock. JD's 2 expo-bases were fully mining and the 7 o'clock had 4 drones mining, 2 on gas, 2 on min. @ 18:20, at the 7 O'Clock base 3 more drones popped, one of which morphed into a Creep Colony.

Flash was mining only at the natural which had about 100-300 minerals left. The SCVs from his main were being transferred to a new base and they successfully moved out. At the time of the blackout, Flash was on 2 bases, both fully mining with the Nat running low. (You can tell Flash was mining his new base fully because they moved out with the marines, and it was some time that they were at the new base before the blackout.)

Flash: Main mined out, Nat low, 3rd new expo running (@9).

Jaedong: Main likely mined out as well, Nat also likely low, 3rd (@3 o'clock) base running, 4th barely running (@7). 5th just starting up (@2).

We never saw jaedongs 4th so we dont know if that was saturated or not, and we dont know whether flash had reinforements at his nat
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
Prev 1 201 202 203 204 205 229 Next
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
#6
IntoTheiNu 1054
WardiTV841
RotterdaM404
Ryung 330
TKL 210
Rex134
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 404
Ryung 327
TKL 210
Rex 151
Vindicta 15
StarCraft: Brood War
Jaedong 2921
Horang2 2069
Leta 1368
EffOrt 699
Mini 642
firebathero 606
Soma 561
Light 469
Snow 462
Stork 389
[ Show more ]
Hyuk 347
actioN 332
Larva 305
ggaemo 239
ZerO 215
Killer 160
Rush 152
Soulkey 133
Zeus 117
Hyun 98
PianO 78
ToSsGirL 77
Sea.KH 67
[sc1f]eonzerg 38
Barracks 37
Sexy 37
Free 31
HiyA 27
sSak 26
JulyZerg 19
Movie 17
Terrorterran 17
sorry 16
GoRush 14
SilentControl 14
yabsab 14
Rock 13
Sacsri 12
scan(afreeca) 11
Shine 10
Icarus 8
ajuk12(nOOB) 8
IntoTheRainbow 7
Britney 0
Dota 2
Gorgc3915
qojqva1508
BananaSlamJamma107
ODPixel96
Counter-Strike
Fnx 1654
allub505
kRYSTAL_27
Other Games
singsing1824
B2W.Neo996
hiko808
Lowko328
crisheroes270
QueenE73
ZerO(Twitch)10
Organizations
Dota 2
PGL Dota 2 - Main Stream186
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 27
• iHatsuTV 10
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 14
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV350
League of Legends
• Nemesis3489
• TFBlade1510
Upcoming Events
PiGosaur Cup
9h 58m
GSL
19h 28m
Rogue vs Percival
Zoun vs Solar
Replay Cast
1d 9h
GSL
1d 19h
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
1d 19h
Replay Cast
2 days
Replay Cast
2 days
Escore
2 days
OSC
2 days
Replay Cast
3 days
[ Show More ]
Replay Cast
3 days
IPSL
4 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
4 days
Replay Cast
4 days
uThermal 2v2 Circuit
4 days
BSL
5 days
IPSL
5 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
5 days
Wardi Open
5 days
Afreeca Starleague
5 days
Jaedong vs Light
Monday Night Weeklies
6 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Snow vs Flash
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.