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Simple Questions, Simple Answers - Page 200

Forum Index > Brood War Strategy
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Prev 1 198 199 200 201 202 488 Next
duncan.mc
Profile Blog Joined July 2008
United States231 Posts
August 06 2014 04:27 GMT
#3981
Is there a way to open Fighting Spirit in an editor? I've tried both the Observer and Regular maps with both the in-game editor and SCM Draft 2 but neither can open them. I'm trying to get a good way to work on base layout. Right now I just have a game file saved in single player and use 'operation cwal' to construct buildings quickly. This is passable but not optimal. Thanks for the help!
djm858
Ty2
Profile Blog Joined March 2013
United States1434 Posts
August 06 2014 10:23 GMT
#3982
--- Nuked ---
Writer
Capresis
Profile Joined September 2008
United States518 Posts
August 06 2014 14:41 GMT
#3983
On August 06 2014 13:27 duncan.mc wrote:
Is there a way to open Fighting Spirit in an editor? I've tried both the Observer and Regular maps with both the in-game editor and SCM Draft 2 but neither can open them. I'm trying to get a good way to work on base layout. Right now I just have a game file saved in single player and use 'operation cwal' to construct buildings quickly. This is passable but not optimal. Thanks for the help!

The Operation CWAL sounds like a good enough plan for your purposes. But if you really want... When I was interested in mapmaking, I downloaded a whole bunch of programs and I remember I could only get one of them to unprotect maps. Unfortunately I can't remember exactly which one it was.

This one is still in my Starcraft folder and might be it, not testing it though: Unused Unprotector
duncan.mc
Profile Blog Joined July 2008
United States231 Posts
August 06 2014 17:22 GMT
#3984
On August 06 2014 23:41 Capricis wrote:
Show nested quote +
On August 06 2014 13:27 duncan.mc wrote:
Is there a way to open Fighting Spirit in an editor? I've tried both the Observer and Regular maps with both the in-game editor and SCM Draft 2 but neither can open them. I'm trying to get a good way to work on base layout. Right now I just have a game file saved in single player and use 'operation cwal' to construct buildings quickly. This is passable but not optimal. Thanks for the help!

The Operation CWAL sounds like a good enough plan for your purposes. But if you really want... When I was interested in mapmaking, I downloaded a whole bunch of programs and I remember I could only get one of them to unprotect maps. Unfortunately I can't remember exactly which one it was.

This one is still in my Starcraft folder and might be it, not testing it though: Unused Unprotector

That did it! Thank you!
djm858
sickkungen
Profile Joined July 2012
Sweden179 Posts
August 10 2014 12:13 GMT
#3985
Where is snipealot?
shizzz
Profile Joined May 2012
Australia127 Posts
Last Edited: 2014-08-11 12:11:34
August 11 2014 09:30 GMT
#3986
The snipealot streams are having issues after Afreeca put out an update. Apparently it caused quite a lot of problems with their mobile app and this has in turn affected the snipe guys (sry, can't be more specific than that).

Edit: Seems like snipe is back!
thezanursic
Profile Blog Joined July 2011
5504 Posts
August 13 2014 13:38 GMT
#3987
After a half year hiatus from Brood War I'm considering playing again and switching my race (To Terran) so I would just like to ask for a couple of links to good Brood War literature. I know of some of these myself, but I've forgotten where to find them.

Thank you for the help : )
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
8882
Profile Blog Joined December 2003
2737 Posts
August 13 2014 22:44 GMT
#3988
Has Ogogo (Yongbum Lee) come out from the prison yet?
I have returned
TerranZerg
Profile Joined May 2013
Russian Federation145 Posts
August 14 2014 04:28 GMT
#3989
How to play late game pvz on FS?
| FlaSh | Hyuk | ♥Bisu♥ | 1a2a3a[fOu] |
molotow
Profile Joined May 2012
Austria4 Posts
August 14 2014 08:32 GMT
#3990
Does anyone know the name of the micro UMS pros like Mong, Larva or Bisu play from time to time with the following specifications:
- seven platform shaped like a "H" with arrows between them
- 1v1 on one of the platform (mostly seen the up right at 11)
- start with some random (it seems) units, like a zealot and a probe or eight dragoons, two zealots, a shuttle and templar against another group of units
- after one defeats another, starting units are switched
- 5 Points per victory

Thx a lot!
fearthequeen
Profile Joined November 2011
United States790 Posts
August 14 2014 09:16 GMT
#3991
On August 14 2014 17:32 molotow wrote:
Does anyone know the name of the micro UMS pros like Mong, Larva or Bisu play from time to time with the following specifications:
- seven platform shaped like a "H" with arrows between them
- 1v1 on one of the platform (mostly seen the up right at 11)
- start with some random (it seems) units, like a zealot and a probe or eight dragoons, two zealots, a shuttle and templar against another group of units
- after one defeats another, starting units are switched
- 5 Points per victory

Thx a lot!

sounds like some version of "Micro Tournament"
NAKR`flying
Jonoman92
Profile Blog Joined September 2006
United States9110 Posts
Last Edited: 2014-08-15 02:34:47
August 15 2014 02:32 GMT
#3992
Yup, sounds like Micro Tournament. There are a ton of versions out there. Some "H" shaped like you mention, and others that are pyramid shaped.

Vultures vs. Goons (as vultures) is always my favorite, despite being horrible at it.

Here's a version I found in my download folder if you want to try and host and don't already have it.

https://dl.dropboxusercontent.com/u/62289501/MicroTournament10.6n.scx
Pucca
Profile Blog Joined January 2012
Taiwan1280 Posts
August 15 2014 03:44 GMT
#3993
Does anyone know around the standard oberserver timing for a protoss comes out in Tvp?

I was just theory crafting would it be possible to open quick ghosts after a standard mech opening against protoss. Would it be efficent harass with run cloaked ghosts into the protossees mineral line or would the timing just not be there. Or run a heavy vulture style having the obs and the protoss constantly demining and as a result run the ghosts in and do some harass.

It would seem it could work, but I fear if we made a high number of vultures and even if the protoss wasen't excspecting the harass from ghosts they would just cannon up anyway which would kill the ghosts no problem.

Master Chief
evilfatsh1t
Profile Joined October 2010
Australia8939 Posts
August 15 2014 04:16 GMT
#3994
no such timing exists. if u have ghosts up and inside your opponents base before you opponent has a single observer he is a downie. also ghosts are just not cost effective at all. might as well buy more vultures with the money spent on tech and production of ghosts and just harrass with them
Pucca
Profile Blog Joined January 2012
Taiwan1280 Posts
August 15 2014 04:27 GMT
#3995
On August 15 2014 13:16 evilfatsh1t wrote:
no such timing exists. if u have ghosts up and inside your opponents base before you opponent has a single observer he is a downie. also ghosts are just not cost effective at all. might as well buy more vultures with the money spent on tech and production of ghosts and just harrass with them

Well my question is if this ghost timing could even exist, with a standard obverser timing or would it just be too late.
Master Chief
evilfatsh1t
Profile Joined October 2010
Australia8939 Posts
August 15 2014 04:59 GMT
#3996
...did you just totally ignore the first line of my post? your ghosts come out too late. it is impossible unless your opponent is seriously bad
Pucca
Profile Blog Joined January 2012
Taiwan1280 Posts
August 15 2014 05:37 GMT
#3997
On August 15 2014 13:59 evilfatsh1t wrote:
...did you just totally ignore the first line of my post? your ghosts come out too late. it is impossible unless your opponent is seriously bad

I apologize for my oversight my friend. Thanks for the insight.
Master Chief
rebdomine
Profile Blog Joined October 2010
6040 Posts
Last Edited: 2014-08-15 06:58:37
August 15 2014 06:56 GMT
#3998
On August 13 2014 22:38 thezanursic wrote:
After a half year hiatus from Brood War I'm considering playing again and switching my race (To Terran) so I would just like to ask for a couple of links to good Brood War literature. I know of some of these myself, but I've forgotten where to find them.

Thank you for the help : )


http://www.teamliquid.net/forum/bw-strategy/446553-how-to-siege-expand-in-tvp
http://www.teamliquid.net/forum/bw-strategy/447272-tvz-mech-switch-on-fighting-spirit
http://www.teamliquid.net/forum/bw-strategy/331846-terran-study-guide
http://www.teamliquid.net/forum/bw-strategy/459245-tvt-list-of-vods-sorted-by-opening-build
http://www.teamliquid.net/forum/bw-strategy/447729-tvz-two-all-ins-you-need-to-know
"Just because you are correct doesn't mean you are right!"
molotow
Profile Joined May 2012
Austria4 Posts
August 18 2014 05:24 GMT
#3999
On August 15 2014 11:32 Jonoman92 wrote:
Yup, sounds like Micro Tournament. There are a ton of versions out there. Some "H" shaped like you mention, and others that are pyramid shaped.

Vultures vs. Goons (as vultures) is always my favorite, despite being horrible at it.

Here's a version I found in my download folder if you want to try and host and don't already have it.

https://dl.dropboxusercontent.com/u/62289501/MicroTournament10.6n.scx


Great, thank you Jonoman!
Falling
Profile Blog Joined June 2009
Canada11607 Posts
Last Edited: 2014-08-19 21:34:53
August 19 2014 20:01 GMT
#4000
On August 15 2014 13:27 Pucca wrote:
Show nested quote +
On August 15 2014 13:16 evilfatsh1t wrote:
no such timing exists. if u have ghosts up and inside your opponents base before you opponent has a single observer he is a downie. also ghosts are just not cost effective at all. might as well buy more vultures with the money spent on tech and production of ghosts and just harrass with them

Well my question is if this ghost timing could even exist, with a standard obverser timing or would it just be too late.

To elaborate, to get ghosts, you need to get all the tech.
Protoss: 1 Gate/Cyber, Expand, 2nd Gate, Robo, Obs
Even if you 1 base, Siege Tank
1 Rax, 1 Fac, Academy, Starport, Science Facility, Covert Ops.
THEN start researching anything useful.
The only things that can be built concurrently are the Factory and Academy.
Everything else must wait until the next is built and the next thing. I think the Protoss would have to actively try to not get obs to beat them. Plus on one base, by the time you make a few siege tanks and start your first nuke, you kinda run out of gas.
ModeratorWake me up when Trump's term is finished. Slava Ukraini.
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