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If you derail this thread to argue about SC2 vs BW in any context other than that of the interview (e.g. saying things like "colosi suck" or "all BW fans are elitist jerks!"), I will ban you for at least a week, if not more. This is your only warning. I added this page 17
You have been warned ~GMarshal |
On May 24 2012 03:55 StorkHwaiting wrote:Show nested quote +On May 24 2012 03:51 Ryo wrote:I just watched the VODs from OSL Day 3... You know I fear for Stork. He looked really lifeless during the broadcast. Someone earlier asked why Stork had tears in his eyes as he gave his interview. I hope he's not contemplating retirement. That's my great fear.  Knowing Stork, he most likely is deciding whether or not to retire. But if he does retire, you'll just see him show up again six months later, pimply faced, overweight, hair disheveled, with some crazy 1 base or mass expo build that will crush all competition and take him to a glorious, glorious silver medal in the fall.
I see what you did there, but shouldn't he use two base builds then? Afterall.
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On May 24 2012 03:35 Jealous wrote: GMarshall can you please explain why in a thread that a BW progamer states that SC2 and Kespa's decisions regarding the SC2 vs. BW discrepancy can't have inter-game arguments? It's not about the games in the sense of which game is better; it's more about what one game's presence and Kespa's allegiance to did to the other. I haven't seen any SC2 gameplay bashing in recent posts, simply SC2 vs. BW in the context that Stork has mentioned.
Because the point Stork is making is not about which game did what to the scene. It is about the relationship that players have with KeSPA officials. KeSPA has an outstanding history of questionable and controversial decisions which alienate players from their fans and what they love in favor of bettering their position in E-Sports politics. The problem has existed well before StarCraft II was even announced by Blizzard and it being more noticeable isn't anything new. If KeSPA does not start listening to Stork's warning here, they will be in for an extremely rough future with KeSPA being eliminated from the scene being a real possibility (and the KeSPA teams becoming more like the current scene of SC2 teams that participate in GSL, GSTL, MLG, and others).
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On May 24 2012 04:05 Neo7 wrote:Show nested quote +On May 24 2012 03:35 Jealous wrote: GMarshall can you please explain why in a thread that a BW progamer states that SC2 and Kespa's decisions regarding the SC2 vs. BW discrepancy can't have inter-game arguments? It's not about the games in the sense of which game is better; it's more about what one game's presence and Kespa's allegiance to did to the other. I haven't seen any SC2 gameplay bashing in recent posts, simply SC2 vs. BW in the context that Stork has mentioned. Because the point Stork is making is not about which game did what to the scene. It is about the relationship that players have with KeSPA officials. KeSPA has an outstanding history of questionable and controversial decisions which alienate players from their fans and what they love in favor of bettering their position in E-Sports politics. The problem has existed well before StarCraft II was even announced by Blizzard and it being more noticeable isn't anything new. If KeSPA does not start listening to Stork's warning here, they will be in for an extremely rough future with KeSPA being eliminated from the scene being a real possibility (and the KeSPA teams becoming more like the current scene of SC2 teams that participate in GSL, GSTL, MLG, and others). I agree. But the foundation of this particular issue is SC2 vs. BW in PL. Hence my question, which was adequately answered.
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good for stork, really nice to see him speaking up like this. not sure why nobody else has, or have they?
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On May 24 2012 04:08 o[twist] wrote: good for stork, really nice to see him speaking up like this. not sure why nobody else has, or have they?
atleast not official so noone knows
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Stork is brilliant, although I was under the assumption that there was/is an official means for them to communicate w/KeSPA on player concerns... but apparently not.
That's definitely an oversight, especially with the BW-SC2 proleague coming about, there was bound to be some issues. I was always curious whether the players opinions/concerns were taken into account by KeSPA, but once again, apparently not (as much anymore?).
The (pro) players certainly deserve a say in certain matters, like he said "Although corporations play a role in forming esports leagues, without the fans, these leagues would not exist. I hope Kespa can be more considerate of the position the players are in", Stork emphasized.
We'll see what happens, I hope they work something out and nothing bad comes of this.
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On May 24 2012 04:05 Neo7 wrote: Because the point Stork is making is not about which game did what to the scene. It is about the relationship that players have with KeSPA officials. KeSPA has an outstanding history of questionable and controversial decisions which alienate players from their fans and what they love in favor of bettering their position in E-Sports politics. The problem has existed well before StarCraft II was even announced by Blizzard and it being more noticeable isn't anything new. If KeSPA does not start listening to Stork's warning here, they will be in for an extremely rough future with KeSPA being eliminated from the scene being a real possibility (and the KeSPA teams becoming more like the current scene of SC2 teams that participate in GSL, GSTL, MLG, and others).
The problem is that KeSPA is government affiliated. Essentially, KeSPA can at any time take over the entire SC2 scene just by deciding that it is theirs. KeSPA could tell all current players of SC2 in the GSL that in order to participate in SC2 in Korea that they must have progamming liscenses and join a KeSPA team. It is really that simple, they are the organization in Korea that runs all esports. As a part of the Sports and Tourism aspect of the Ministry of Culture, KeSPA is essentially the law. Using their power to stronghold SC2 would not benefit anyone and in the end KeSPA's goal is to further esports in Korea. The only people who can at all battle KeSPA in regards to SC2 are Blizzard who own the IP for the game and could deny them broadcasting rights.
I guess you could technically say that SC2 in Korea as it stands outside of KeSPA is not progaming at all, since to be a professional you need to go through KeSPA.
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On May 24 2012 04:22 koecim wrote:Show nested quote +On May 24 2012 04:05 Neo7 wrote: Because the point Stork is making is not about which game did what to the scene. It is about the relationship that players have with KeSPA officials. KeSPA has an outstanding history of questionable and controversial decisions which alienate players from their fans and what they love in favor of bettering their position in E-Sports politics. The problem has existed well before StarCraft II was even announced by Blizzard and it being more noticeable isn't anything new. If KeSPA does not start listening to Stork's warning here, they will be in for an extremely rough future with KeSPA being eliminated from the scene being a real possibility (and the KeSPA teams becoming more like the current scene of SC2 teams that participate in GSL, GSTL, MLG, and others). The problem is that KeSPA is government affiliated. Essentially, KeSPA can at any time take over the entire SC2 scene just by deciding that it is theirs. KeSPA could tell all current players of SC2 in the GSL that in order to participate in SC2 in Korea that they must have progamming liscenses and join a KeSPA team. It is really that simple, they are the organization in Korea that runs all esports. As a part of the Sports and Tourism aspect of the Ministry of Culture, KeSPA is essentially the law. Using their power to stronghold SC2 would not benefit anyone and in the end KeSPA's goal is to further esports in Korea. The only people who can at all battle KeSPA in regards to SC2 are Blizzard who own the IP for the game and could deny them broadcasting rights. I guess you could technically say that SC2 in Korea as it stands outside of KeSPA is not progaming at all, since to be a professional you need to go through KeSPA. That's not quite true.
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On May 24 2012 04:25 Ryo wrote:Show nested quote +On May 24 2012 04:22 koecim wrote:On May 24 2012 04:05 Neo7 wrote: Because the point Stork is making is not about which game did what to the scene. It is about the relationship that players have with KeSPA officials. KeSPA has an outstanding history of questionable and controversial decisions which alienate players from their fans and what they love in favor of bettering their position in E-Sports politics. The problem has existed well before StarCraft II was even announced by Blizzard and it being more noticeable isn't anything new. If KeSPA does not start listening to Stork's warning here, they will be in for an extremely rough future with KeSPA being eliminated from the scene being a real possibility (and the KeSPA teams becoming more like the current scene of SC2 teams that participate in GSL, GSTL, MLG, and others). The problem is that KeSPA is government affiliated. Essentially, KeSPA can at any time take over the entire SC2 scene just by deciding that it is theirs. KeSPA could tell all current players of SC2 in the GSL that in order to participate in SC2 in Korea that they must have progamming liscenses and join a KeSPA team. It is really that simple, they are the organization in Korea that runs all esports. As a part of the Sports and Tourism aspect of the Ministry of Culture, KeSPA is essentially the law. Using their power to stronghold SC2 would not benefit anyone and in the end KeSPA's goal is to further esports in Korea. The only people who can at all battle KeSPA in regards to SC2 are Blizzard who own the IP for the game and could deny them broadcasting rights. I guess you could technically say that SC2 in Korea as it stands outside of KeSPA is not progaming at all, since to be a professional you need to go through KeSPA. That's not quite true.
The KeSPA website makes it quite clear. They declare which games are official esports titles and which are not. They decide who is a professional and who is an amateur. In regards to Korea, KeSPA has been designated as the governing body over esports by the government.
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On May 24 2012 04:29 koecim wrote:Show nested quote +On May 24 2012 04:25 Ryo wrote:On May 24 2012 04:22 koecim wrote:On May 24 2012 04:05 Neo7 wrote: Because the point Stork is making is not about which game did what to the scene. It is about the relationship that players have with KeSPA officials. KeSPA has an outstanding history of questionable and controversial decisions which alienate players from their fans and what they love in favor of bettering their position in E-Sports politics. The problem has existed well before StarCraft II was even announced by Blizzard and it being more noticeable isn't anything new. If KeSPA does not start listening to Stork's warning here, they will be in for an extremely rough future with KeSPA being eliminated from the scene being a real possibility (and the KeSPA teams becoming more like the current scene of SC2 teams that participate in GSL, GSTL, MLG, and others). The problem is that KeSPA is government affiliated. Essentially, KeSPA can at any time take over the entire SC2 scene just by deciding that it is theirs. KeSPA could tell all current players of SC2 in the GSL that in order to participate in SC2 in Korea that they must have progamming liscenses and join a KeSPA team. It is really that simple, they are the organization in Korea that runs all esports. As a part of the Sports and Tourism aspect of the Ministry of Culture, KeSPA is essentially the law. Using their power to stronghold SC2 would not benefit anyone and in the end KeSPA's goal is to further esports in Korea. The only people who can at all battle KeSPA in regards to SC2 are Blizzard who own the IP for the game and could deny them broadcasting rights. I guess you could technically say that SC2 in Korea as it stands outside of KeSPA is not progaming at all, since to be a professional you need to go through KeSPA. That's not quite true. The KeSPA website makes it quite clear. They declare which games are official esports titles and which are not. They decide who is a professional and who is an amateur. In regards to Korea, KeSPA has been designated as the governing body over esports by the government. No. It's one thing to be an official organization with loose relations to the government and it's another thing altogether to actually have any power to "at any time take over the entire SC2 scene just by deciding that it is theirs". It's not that simple.
The present administration doesn't really care that much about esports or gaming anyway. When MBCGame fans approached a representative working for the Ministry of Culture to step in to to prevent the demise of the channel, the politician replied that he wouldn't be taking any action and it was up to Kespa themselves.
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Right... I'm gonna ignore the shitfest that plagued the previous 17 pages, instead I just wanna say that Stork is the man. Because this isn't about any game that's being played, it's about the people playing them, and doing so for a living.
Now, a lot of people seem to be of the opinion that "this doesn't change anything" -- and they're probably right. I think the reason that Stork deserves a lot of respect isn't because he's trying to save BW, or whatever else we'd like think, but rather because he's doing the right thing by protesting KeSPA's behavior towards the players. Personally I've been mad at KeSPA for forcing this hybrid league on us fans, but I hadn't thought too much about what spot the players are finding themselves in. I realized that they were in a tight spot of course, but not to what extent... This format is a lot harder on them than it is on us.
Huge props to Stork for standing up for himself and his collegues.
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On May 24 2012 04:07 Jealous wrote:Show nested quote +On May 24 2012 04:05 Neo7 wrote:On May 24 2012 03:35 Jealous wrote: GMarshall can you please explain why in a thread that a BW progamer states that SC2 and Kespa's decisions regarding the SC2 vs. BW discrepancy can't have inter-game arguments? It's not about the games in the sense of which game is better; it's more about what one game's presence and Kespa's allegiance to did to the other. I haven't seen any SC2 gameplay bashing in recent posts, simply SC2 vs. BW in the context that Stork has mentioned. Because the point Stork is making is not about which game did what to the scene. It is about the relationship that players have with KeSPA officials. KeSPA has an outstanding history of questionable and controversial decisions which alienate players from their fans and what they love in favor of bettering their position in E-Sports politics. The problem has existed well before StarCraft II was even announced by Blizzard and it being more noticeable isn't anything new. If KeSPA does not start listening to Stork's warning here, they will be in for an extremely rough future with KeSPA being eliminated from the scene being a real possibility (and the KeSPA teams becoming more like the current scene of SC2 teams that participate in GSL, GSTL, MLG, and others). I agree. But the foundation of this particular issue is SC2 vs. BW in PL. Hence my question, which was adequately answered.
I disagree. I think the foundation of this particular issue is more from even BW pros in interviews talking about "foreign teams" and their money. The issue is actually some organizations treat players as commodities, not people, and players need to form an organization that lets them correct problems. (With regards to people retiring, part of many sports players organizations includes retirement planning for the athletes - because tearing up your body can make finding another career difficult. And eSports, at the level that Koreans (both in BW and SC2) play, can seriously screw your body up. Ever notice the glasses? How many champions and top players have had wrist surgery or RSI/CT problems? Okay, it's not quite at the level of "how many concussions did I get this season" or "torn acl" and such, but courting the possibility of disabling yourself at a young age needs some kind of net.) Pro player organizations can help to correct the problems of all the tiers of pro players, but it oftentimes looks to help the unsung midlevel players (the practice partners and support system that helps boost people like MVP and Flash) who are professionals, but who might not make a salary and tournament winnings that can cover health insurance and make up for not having a "real" job. There's a LOT of business aspects to consider (I would love to see someone like FXOBoss and SirScoots address this) from all sides. The vast majority of pros across the spectrum will have not wind up as an "A" teamer, successful individual tournament goer, and if players don't stand up and make their voice heard by organizations, someone like KeSPA or MLG can get by with making arbitrary decisions that will prevent pros from making their living as pros. It's well and good to say that players play for the passion of the sport - and that is largely true. But passion doesn't let you eat, get you to see the doctor, or put a roof over your head. There are a LOT of passionate people in eSports, including fans and players. Not all of them can make their living from playing - this is why Stephano is "only in it for the money". He's French, but also a realist. Even granting an amazing 10 year pro career, what does he do when he hits 30-35 with bad eyesight from straining to see cloaked units and wrists that won't let him use a normal mouse? Since there's no way of knowing, he's playing the game as a pro, but has a different career plan to carry him through his entire life.
Is MLG, KeSPA, or teams, thinking about this with their players? Do they help players to have a "fallback" plan in the event they have to suddenly retire for some reason? Are they looking out for ALL their players, equally? What happens when a pro stops being competitive, but isn't able to sneak his way into one of the caster jobs and have devoted all their time to the game... harming their schooling and their prospects?
(Not all are smart like Nada, and set up their own business. Plus that takes a fair bit of success too.)
TL;dr - this PL season is only a signpost, built on the history of pro gaming. It is not the foundation of the issue. KeSPA has helped, but they seem to moved away from players and more to corporate sponsors.
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On May 24 2012 04:38 TehRei wrote: Right... I'm gonna ignore the shitfest that plagued the previous 17 pages, instead I just wanna say that Stork is the man. Because this isn't about any game that's being played, it's about the people playing them, and doing so for a living.
Now, a lot of people seem to be of the opinion that "this doesn't change anything" -- and they're probably right. I think the reason that Stork deserves a lot of respect isn't because he's trying to save BW, or whatever else we'd like think, but rather because he's doing the right thing by protesting KeSPA's behavior towards the players. Personally I've been mad at KeSPA for forcing this hybrid league on us fans, but I hadn't thought too much about what spot the players are finding themselves in. I realized that they were in a tight spot of course, but not to what extent... This format is a lot harder on them than it is on us.
Huge props to Stork for standing up for himself and his collegues. Yes, he did so despite knowing that there might be consequences for speaking up it.
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I'm really surprised at hearing that there isn't already a players association (think NHLPA and similar) considering how long BW has been competitive in korea and the fact that this is the players' livelihood. I think it's a great idea to get something like that going. Good on Stork for raising the issue and trying to make a difference.
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Edit: nvm, all i can say is that Stork is awesome, and always will be.
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On May 24 2012 04:40 felisconcolori wrote:Show nested quote +On May 24 2012 04:07 Jealous wrote:On May 24 2012 04:05 Neo7 wrote:On May 24 2012 03:35 Jealous wrote: GMarshall can you please explain why in a thread that a BW progamer states that SC2 and Kespa's decisions regarding the SC2 vs. BW discrepancy can't have inter-game arguments? It's not about the games in the sense of which game is better; it's more about what one game's presence and Kespa's allegiance to did to the other. I haven't seen any SC2 gameplay bashing in recent posts, simply SC2 vs. BW in the context that Stork has mentioned. Because the point Stork is making is not about which game did what to the scene. It is about the relationship that players have with KeSPA officials. KeSPA has an outstanding history of questionable and controversial decisions which alienate players from their fans and what they love in favor of bettering their position in E-Sports politics. The problem has existed well before StarCraft II was even announced by Blizzard and it being more noticeable isn't anything new. If KeSPA does not start listening to Stork's warning here, they will be in for an extremely rough future with KeSPA being eliminated from the scene being a real possibility (and the KeSPA teams becoming more like the current scene of SC2 teams that participate in GSL, GSTL, MLG, and others). I agree. But the foundation of this particular issue is SC2 vs. BW in PL. Hence my question, which was adequately answered. I disagree. I think the foundation of this particular issue is more from even BW pros in interviews talking about "foreign teams" and their money. The issue is actually some organizations treat players as commodities, not people, and players need to form an organization that lets them correct problems. (With regards to people retiring, part of many sports players organizations includes retirement planning for the athletes - because tearing up your body can make finding another career difficult. And eSports, at the level that Koreans (both in BW and SC2) play, can seriously screw your body up. Ever notice the glasses? How many champions and top players have had wrist surgery or RSI/CT problems? Okay, it's not quite at the level of "how many concussions did I get this season" or "torn acl" and such, but courting the possibility of disabling yourself at a young age needs some kind of net.) Pro player organizations can help to correct the problems of all the tiers of pro players, but it oftentimes looks to help the unsung midlevel players (the practice partners and support system that helps boost people like MVP and Flash) who are professionals, but who might not make a salary and tournament winnings that can cover health insurance and make up for not having a "real" job. There's a LOT of business aspects to consider (I would love to see someone like FXOBoss and SirScoots address this) from all sides. The vast majority of pros across the spectrum will have not wind up as an "A" teamer, successful individual tournament goer, and if players don't stand up and make their voice heard by organizations, someone like KeSPA or MLG can get by with making arbitrary decisions that will prevent pros from making their living as pros. It's well and good to say that players play for the passion of the sport - and that is largely true. But passion doesn't let you eat, get you to see the doctor, or put a roof over your head. There are a LOT of passionate people in eSports, including fans and players. Not all of them can make their living from playing - this is why Stephano is "only in it for the money". He's French, but also a realist. Even granting an amazing 10 year pro career, what does he do when he hits 30-35 with bad eyesight from straining to see cloaked units and wrists that won't let him use a normal mouse? Since there's no way of knowing, he's playing the game as a pro, but has a different career plan to carry him through his entire life. Is MLG, KeSPA, or teams, thinking about this with their players? Do they help players to have a "fallback" plan in the event they have to suddenly retire for some reason? Are they looking out for ALL their players, equally? What happens when a pro stops being competitive, but isn't able to sneak his way into one of the caster jobs and have devoted all their time to the game... harming their schooling and their prospects? (Not all are smart like Nada, and set up their own business. Plus that takes a fair bit of success too.) TL;dr - this PL season is only a signpost, built on the history of pro gaming. It is not the foundation of the issue. KeSPA has helped, but they seem to moved away from players and more to corporate sponsors. I have read this entire post and understood it correctly but my level of inebriation does not allow for an acceptable response, I will PM you when such a time arrives. Thanks for such a constructive response.
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On May 24 2012 04:22 koecim wrote:Show nested quote +On May 24 2012 04:05 Neo7 wrote: Because the point Stork is making is not about which game did what to the scene. It is about the relationship that players have with KeSPA officials. KeSPA has an outstanding history of questionable and controversial decisions which alienate players from their fans and what they love in favor of bettering their position in E-Sports politics. The problem has existed well before StarCraft II was even announced by Blizzard and it being more noticeable isn't anything new. If KeSPA does not start listening to Stork's warning here, they will be in for an extremely rough future with KeSPA being eliminated from the scene being a real possibility (and the KeSPA teams becoming more like the current scene of SC2 teams that participate in GSL, GSTL, MLG, and others). The problem is that KeSPA is government affiliated. Essentially, KeSPA can at any time take over the entire SC2 scene just by deciding that it is theirs. KeSPA could tell all current players of SC2 in the GSL that in order to participate in SC2 in Korea that they must have progamming liscenses and join a KeSPA team. It is really that simple, they are the organization in Korea that runs all esports. As a part of the Sports and Tourism aspect of the Ministry of Culture, KeSPA is essentially the law. Using their power to stronghold SC2 would not benefit anyone and in the end KeSPA's goal is to further esports in Korea. The only people who can at all battle KeSPA in regards to SC2 are Blizzard who own the IP for the game and could deny them broadcasting rights. I guess you could technically say that SC2 in Korea as it stands outside of KeSPA is not progaming at all, since to be a professional you need to go through KeSPA.
If they had that power, the Blizzard lawsuit wouldn't have been a thing. Had they this power, they would've used it, and drowned SC2 at birth. KeSPA was legitimately scared BW fans would switch to SC2.
Is MLG, KeSPA, or teams, thinking about this with their players? Do they help players to have a "fallback" plan in the event they have to suddenly retire for some reason? Are they looking out for ALL their players, equally? What happens when a pro stops being competitive, but isn't able to sneak his way into one of the caster jobs and have devoted all their time to the game... harming their schooling and their prospects
The biggest difference between SC2 players and BW players is that SC2 players tend to practice few enough hours that they can go to school (NaDa, qxc, Stephano, off the top of my head. NSHoseo is a school team, so I think it's made of students, but I can't confirm that). That's actually one of the big justifications for the Elephant in the Room idea, that top BW players practice long hours while most SC2 players tend not to because they have more freedom and relaxed practice schedules. And I don't want to act like SC2 teams are a worker's paradise or anything (the average foreigner makes $400 a year, according to FXOBoss), but the BW teams always seemed a little sweatshoppy to me, and it makes me feel uncomfortable to watch Flash and think about all his practice partners who are doomed to a life of being a janitor.
It's never too late to get training and a job, of course, but I want KeSPA to provide a way out for these kids to integrate into society in a fulfilling way, and not have their lives ruined by being on a B-team for years. I want to watch KT or SKT1 and know that everyone on that bench, and all the guys they left at home, have the potential for a bright future.
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after reading this, i love stork.
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On May 24 2012 07:59 Ribbon wrote:Show nested quote +On May 24 2012 04:22 koecim wrote:On May 24 2012 04:05 Neo7 wrote: Because the point Stork is making is not about which game did what to the scene. It is about the relationship that players have with KeSPA officials. KeSPA has an outstanding history of questionable and controversial decisions which alienate players from their fans and what they love in favor of bettering their position in E-Sports politics. The problem has existed well before StarCraft II was even announced by Blizzard and it being more noticeable isn't anything new. If KeSPA does not start listening to Stork's warning here, they will be in for an extremely rough future with KeSPA being eliminated from the scene being a real possibility (and the KeSPA teams becoming more like the current scene of SC2 teams that participate in GSL, GSTL, MLG, and others). The problem is that KeSPA is government affiliated. Essentially, KeSPA can at any time take over the entire SC2 scene just by deciding that it is theirs. KeSPA could tell all current players of SC2 in the GSL that in order to participate in SC2 in Korea that they must have progamming liscenses and join a KeSPA team. It is really that simple, they are the organization in Korea that runs all esports. As a part of the Sports and Tourism aspect of the Ministry of Culture, KeSPA is essentially the law. Using their power to stronghold SC2 would not benefit anyone and in the end KeSPA's goal is to further esports in Korea. The only people who can at all battle KeSPA in regards to SC2 are Blizzard who own the IP for the game and could deny them broadcasting rights. I guess you could technically say that SC2 in Korea as it stands outside of KeSPA is not progaming at all, since to be a professional you need to go through KeSPA. If they had that power, the Blizzard lawsuit wouldn't have been a thing. Had they this power, they would've used it, and drowned SC2 at birth. KeSPA was legitimately scared BW fans would switch to SC2. Show nested quote +Is MLG, KeSPA, or teams, thinking about this with their players? Do they help players to have a "fallback" plan in the event they have to suddenly retire for some reason? Are they looking out for ALL their players, equally? What happens when a pro stops being competitive, but isn't able to sneak his way into one of the caster jobs and have devoted all their time to the game... harming their schooling and their prospects The biggest difference between SC2 players and BW players is that SC2 players tend to practice few enough hours that they can go to school (NaDa, qxc, Stephano, off the top of my head. NSHoseo is a school team, so I think it's made of students, but I can't confirm that). That's actually one of the big justifications for the Elephant in the Room idea, that top BW players practice long hours while most SC2 players tend not to because they have more freedom and relaxed practice schedules. And I don't want to act like SC2 teams are a worker's paradise or anything (the average foreigner makes $400 a year, according to FXOBoss), but the BW teams always seemed a little sweatshoppy to me, and it makes me feel uncomfortable to watch Flash and think about all his practice partners who are doomed to a life of being a janitor. It's never too late to get training and a job, of course, but I want KeSPA to provide a way out for these kids to integrate into society in a fulfilling way, and not have their lives ruined by being on a B-team for years. I want to watch KT or SKT1 and know that everyone on that bench, and all the guys they left at home, have the potential for a bright future.
Yea. I agree with this. KeSPA doesn't do shit regarding players academic and personal development. Oh wait. Not only players but commentators as well. E-Sports is huge in Korea as we all know, not as huge as baseball is but it has presence.
That's why a Players Council is necessary, not only because of this unfair treatment players receive by KeSPA for not hearing their cries. They also need to have power in the esports business. After all, they are the engine that makes esports business work. They are as important as the viewers in my opinion. However, as we all know KeSPA runs their business with an unsuccessful bureaucracy.
This is what is happening actually with professional tennis, a clear example is what happened in the Masters in Madrid. The new blue clay they implemented in the tournament without the players consideration was slippery and was not safe for the players. Rafael Nadal and Novak Djokovic, both huge icons of the sport, make their complains heard. There is a Player Council in tennis, but that's another topic if we were to compare esports and this (I think tennis players council is corrupt or something).
Someone needs to take the initiative. I mean. We never ever heard a complain of a player so blant and directly like Stork did in this interview! I just hope this can change for the better not only for SC, but for eSports in general.
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How did this thread suddenly turn to shit so fast did it get added to community news for a bit or something??
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