• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:44
CEST 10:44
KST 17:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)31Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double Recent Patches and the Future
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Grand Finals SC2 INu's Battles#21 [ 3-Days tournament ] ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Fantasy returning? BW General Discussion Bot on ladder a Announcement on the JEDI Ringing Where can I find Flash replays that work?
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 4 [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero Nintendo Switch Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread All you football fans (soccer)! Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8314 users

[TLMC] Provisional Map Pool #2 - Full Rotation

Forum Index > SC2 General
10 CommentsPost a Reply
TL.net ESPORTS
Profile Joined July 2011
4 Posts
Last Edited: 2025-04-22 02:35:21
April 22 2025 01:38 GMT
#1
Continuing Map Rotations


Hi, Wax from TLMC here to give an update on the provisional ladder map pool and some thoughts on the feedback so far.

We began with a 6 new, 3 old split of maps, as the last pre-EWC rotation also retained a number of old maps. Also, it seemed safer to go for a partial rotation on TLMC's first go about. Still, there was some community feedback wanting a full nine-map rotation, and the longer history of map pool rotations suggests there isn't a set standard for what percent of maps get swapped out.

In response, we're putting out a second provisional pool, which has already been tested in a couple of this week's Monday cup events. Again, this is not the final pool, and adjustments will be made depending on gameplay and feedback.

As said in the original announcement, there are no illusions that TLMC voting is a comprehensive representation of the entire SC2 community, and that's the same with any enthusiast community site such as TL.net or Reddit. However, we still value any information we can get, so we're hosting an open poll on the TL.net front page (and Reddit) about community preference on carrying current maps over into the next pool.

Thank you for your feedback so far!


Provisional Map Pool #2
Top 4 community voted maps from TLMC #20 finalists
  • Last Fantasy
  • Persephone
  • Torches
  • The Grid (new)


Top 4 pro-player polled maps from TLMC #20 finalists (polled via the old ESL feedback chat)
  • Incorporeal
  • Tokamak
  • Magannatha
  • Killer's Mile (new)


Top 1 pick from map-maker poll
  • Tokamak (overlap with pro-poll)
  • Incorporeal (overlap with pro-poll)
  • Pylon (new)
Facebook Twitter Reddit
TL+ Member
Kantuva
Profile Joined April 2010
Uruguay211 Posts
April 22 2025 03:52 GMT
#2
Oh wow, interested in seeing Last Fantasy still there 👀

It has been a great experience seeing this level of engagement between the community and TLMC, so overall very happy for the reception in all sides, and ofc Thank you Wax for all the work!
@Kantuva | Mapmaker | TLMC Volunteer Admin | Join us on: https://mapcave.net/discord
RandomPlayer
Profile Joined April 2012
Russian Federation400 Posts
April 22 2025 04:58 GMT
#3
That's exactly how I felt seeing old three maps being kept (ugh). Brand new nine maps is great!
Cygnus
Profile Joined February 2004
United States853 Posts
April 22 2025 06:01 GMT
#4
Seeing Last Fantasy leading the charge for community top voted is great to see!

Channeling that vibe of something different I'd say having all new maps could keep everything a bit more unpredictable and exciting for viewers and players.
MJG
Profile Joined May 2018
United Kingdom1451 Posts
April 22 2025 06:24 GMT
#5
Having played on them in the Monday night weekly, Magannatha and Pylon are really hard to look at whilst playing. I hope some aesthetic changes will be made to polish these maps up before being put onto the ladder.

Last Fantasy remains an auto-veto lmao.
puking up frothing vitriolic sarcastic spittle
Philippe
Profile Joined October 2020
354 Posts
Last Edited: 2025-04-22 08:10:51
April 22 2025 07:30 GMT
#6
On April 22 2025 15:01 Cygnus wrote:
Seeing Last Fantasy leading the charge for community top voted is great to see!

Channeling that vibe of something different I'd say having all new maps could keep everything a bit more unpredictable and exciting for viewers and players.


Last Fantasy will be a judge of how deep the divide possibly is between the community voting and the pros. Some might not like it but without the pros, you don't have grassroots, and grassroots can't alienate the pros either.

I guess I'll see how this turns out in Dallas.

EDIT : instead of " and grassroots can't alienate the pros either. " wanted to say " pros can't alienate grassroots either " to underline it's a balance to find between both, but I wrote the post too quickly
I'm just a cynical video game enjoyer who is probably unfazed by many business dealings many would find utterly distasteful, while not strictly illegal by the law as seen in a general sense in the world.
MJG
Profile Joined May 2018
United Kingdom1451 Posts
April 22 2025 08:05 GMT
#7
On April 22 2025 16:30 Philippe wrote:
Show nested quote +
On April 22 2025 15:01 Cygnus wrote:
Seeing Last Fantasy leading the charge for community top voted is great to see!

Channeling that vibe of something different I'd say having all new maps could keep everything a bit more unpredictable and exciting for viewers and players.


Last Fantasy will be a judge of how deep the divide possibly is between the community voting and the pros. Some might not like it but without the pros, you don't have grassroots, and grassroots can't alienate the pros either.

I guess I'll see how this turns out in Dallas.

Unless there's a Bo9 series, it will probably just get vetoed by pros.

It being on the ladder isn't a big issue. People can veto it if they don't like it.
puking up frothing vitriolic sarcastic spittle
zelevin
Profile Joined January 2012
United States330 Posts
April 22 2025 20:54 GMT
#8
I like this approach of a whole new map pool. I only like the idea of keeping old maps if I'm the one picking them. (Post youth and hardwire would never leave) I'll never be in charge so let's keep'em changing.
"You're the idiot, idiot. That's why your fuckin' name is Idiot." - Artosis to CSG
sidasf
Profile Joined February 2023
108 Posts
Last Edited: 2025-04-23 06:41:01
April 23 2025 06:03 GMT
#9
Thanks for the update!

I still yet to have had anybody to answer two simple questions for the sake of the community:

1. What do healing shrines add to the game?

2. Is it worth introducing this completely untested mechanic in 2025, where it is risking to throw off balance and create abusive, unfun strategies?

The reality is that we get extremely infrequent patches and map rotations, we don't have the liberty to provide quick fixes. I think these are very fair questions anybody involved in the map choosing process should ask themselves. It's only fair to the community who loves SC2 so much, including myself.


We are set to get one 3 player map, and TWO maps with healing shrines? I think that's way too volatile. One 3p and one healing shrine map would be much better in my opinion. We tried a map pool with multiple freestyle maps-the pool with post youth, amphion, dynasty etc-reception was overwhelmingly negative from what I saw.

I'm honestly a proponent of keeping a couple maps from the previous pool. This has been done numerous times in the past, it's a way to keep maps that are tested and loved by the community. Would love to see Ultralove again.

I love Pylon, Magannatha, and Tokamak. Sad to see Sandwyrm didn't get much traction. Thanks for all your hard work, long live SC2.
ejozl
Profile Joined October 2010
Denmark3552 Posts
Last Edited: 2025-04-24 07:02:10
April 24 2025 06:08 GMT
#10
I like dynasty and that other more weird map. I just don't like when the memorable unconventional maps only get 1 season, but the std one that no one cares about because it's the same as all other maps get to stay. I still think golden wall and purity/industry got shafted hard.

What's the point of having a 9 map map pool if 6 of them are the same, might as well lower that to 5 then.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
dR_JIT
Profile Joined July 2018
1 Post
April 24 2025 15:00 GMT
#11
I don't like the idea of a healing shrine in an SC2 map. It rather ruined a good game in Harstem vs Cure on the last Monday night weekly. [Maybe I'm wrong about this. I also dislike speed zones and slow zones.]

A map with more than 2 spawning positions could be a good inclusion in every map pool. I would like to even see a four-spawn map, but I think most people would disagree. [It would have to be chosen with care. Four-spawn maps where you get trapped in one corner are no good, I think.]

That would leave 8 other maps, and perhaps it would be useful to allocate them to categories, and ensure a representation of each: rush maps, macro maps, & maps with unusual features.

The veto system has a useful role to play in balancing the game. Veto - veto - pick - pick - veto - veto - pick - pick - decider is very different to veto - veto - veto - veto - pick - pick - pick - pick - decider, I think.
Please log in or register to reply.
Live Events Refresh
Next event in 1h 16m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech86
StarCraft: Brood War
BeSt 380
Hyuk 235
Leta 90
910 81
Mong 67
Shinee 65
soO 57
Mind 44
HiyA 43
PianO 43
[ Show more ]
Killer 32
ToSsGirL 28
Aegong 28
ZerO 26
Bale 23
sorry 16
EffOrt 15
ZergMaN 14
Dota 2
XcaliburYe55
League of Legends
JimRising 432
Counter-Strike
shoxiejesuss449
Super Smash Bros
Mew2King194
Heroes of the Storm
Khaldor1640
Other Games
summit1g8254
olofmeister1290
singsing633
ceh9534
Happy284
crisheroes280
ArmadaUGS116
Livibee101
ZerO(Twitch)5
Organizations
Other Games
gamesdonequick563
Dota 2
PGL Dota 2 - Main Stream270
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH194
• LUISG 27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2274
League of Legends
• Rush1674
• Jankos1310
• Stunt535
Upcoming Events
The PondCast
1h 16m
OSC
4h 16m
Stellar Fest
4h 16m
OSC
15h 16m
Stellar Fest
1d 4h
CranKy Ducklings
2 days
Online Event
2 days
FEL
2 days
AI Arena Tournament
2 days
BSL: Ladder Tournament
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
INu's Battles
3 days
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
3 days
BSL Open Qualifier
3 days
Replay Cast
3 days
Afreeca Starleague
4 days
Rush vs Light
WardiTV Weekly
4 days
Replay Cast
4 days
Afreeca Starleague
5 days
Soma vs Soulkey
INu's Battles
5 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
5 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.