• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:23
CEST 04:23
KST 11:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues25LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Classic Games #3: Rogue vs Serral at BlizzCon What happened to Singapore/Brazil servers?
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
Pros React To: SoulKey's 5-Peat Challenge ASL20 General Discussion BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams
Tourneys
[ASL20] Ro16 Group A [ASL20] Ro16 Group B [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile General RTS Discussion Thread Borderlands 3
Dota 2
LiquidDota to reintegrate into TL.net Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1276 users

[TLMC] Provisional Map Pool #2 - Full Rotation

Forum Index > SC2 General
10 CommentsPost a Reply
TL.net ESPORTS
Profile Joined July 2011
4 Posts
Last Edited: 2025-04-22 02:35:21
April 22 2025 01:38 GMT
#1
Continuing Map Rotations


Hi, Wax from TLMC here to give an update on the provisional ladder map pool and some thoughts on the feedback so far.

We began with a 6 new, 3 old split of maps, as the last pre-EWC rotation also retained a number of old maps. Also, it seemed safer to go for a partial rotation on TLMC's first go about. Still, there was some community feedback wanting a full nine-map rotation, and the longer history of map pool rotations suggests there isn't a set standard for what percent of maps get swapped out.

In response, we're putting out a second provisional pool, which has already been tested in a couple of this week's Monday cup events. Again, this is not the final pool, and adjustments will be made depending on gameplay and feedback.

As said in the original announcement, there are no illusions that TLMC voting is a comprehensive representation of the entire SC2 community, and that's the same with any enthusiast community site such as TL.net or Reddit. However, we still value any information we can get, so we're hosting an open poll on the TL.net front page (and Reddit) about community preference on carrying current maps over into the next pool.

Thank you for your feedback so far!


Provisional Map Pool #2
Top 4 community voted maps from TLMC #20 finalists
  • Last Fantasy
  • Persephone
  • Torches
  • The Grid (new)


Top 4 pro-player polled maps from TLMC #20 finalists (polled via the old ESL feedback chat)
  • Incorporeal
  • Tokamak
  • Magannatha
  • Killer's Mile (new)


Top 1 pick from map-maker poll
  • Tokamak (overlap with pro-poll)
  • Incorporeal (overlap with pro-poll)
  • Pylon (new)
Facebook Twitter Reddit
TL+ Member
Kantuva
Profile Joined April 2010
Uruguay206 Posts
April 22 2025 03:52 GMT
#2
Oh wow, interested in seeing Last Fantasy still there 👀

It has been a great experience seeing this level of engagement between the community and TLMC, so overall very happy for the reception in all sides, and ofc Thank you Wax for all the work!
@Kantuva | Mapmaker | TLMC Volunteer Admin | Join us on: https://mapcave.net/discord
RandomPlayer
Profile Joined April 2012
Russian Federation394 Posts
April 22 2025 04:58 GMT
#3
That's exactly how I felt seeing old three maps being kept (ugh). Brand new nine maps is great!
Cygnus
Profile Joined February 2004
United States845 Posts
April 22 2025 06:01 GMT
#4
Seeing Last Fantasy leading the charge for community top voted is great to see!

Channeling that vibe of something different I'd say having all new maps could keep everything a bit more unpredictable and exciting for viewers and players.
MJG
Profile Joined May 2018
United Kingdom1192 Posts
April 22 2025 06:24 GMT
#5
Having played on them in the Monday night weekly, Magannatha and Pylon are really hard to look at whilst playing. I hope some aesthetic changes will be made to polish these maps up before being put onto the ladder.

Last Fantasy remains an auto-veto lmao.
"You have to play for yourself, you have to play to get better; you can't play to make other people happy, that's not gonna ever sustain you." - NonY
Philippe
Profile Joined October 2020
351 Posts
Last Edited: 2025-04-22 08:10:51
April 22 2025 07:30 GMT
#6
On April 22 2025 15:01 Cygnus wrote:
Seeing Last Fantasy leading the charge for community top voted is great to see!

Channeling that vibe of something different I'd say having all new maps could keep everything a bit more unpredictable and exciting for viewers and players.


Last Fantasy will be a judge of how deep the divide possibly is between the community voting and the pros. Some might not like it but without the pros, you don't have grassroots, and grassroots can't alienate the pros either.

I guess I'll see how this turns out in Dallas.

EDIT : instead of " and grassroots can't alienate the pros either. " wanted to say " pros can't alienate grassroots either " to underline it's a balance to find between both, but I wrote the post too quickly
I'm just a cynical video game enjoyer who is probably unfazed by many business dealings many would find utterly distasteful, while not strictly illegal by the law as seen in a general sense in the world.
MJG
Profile Joined May 2018
United Kingdom1192 Posts
April 22 2025 08:05 GMT
#7
On April 22 2025 16:30 Philippe wrote:
Show nested quote +
On April 22 2025 15:01 Cygnus wrote:
Seeing Last Fantasy leading the charge for community top voted is great to see!

Channeling that vibe of something different I'd say having all new maps could keep everything a bit more unpredictable and exciting for viewers and players.


Last Fantasy will be a judge of how deep the divide possibly is between the community voting and the pros. Some might not like it but without the pros, you don't have grassroots, and grassroots can't alienate the pros either.

I guess I'll see how this turns out in Dallas.

Unless there's a Bo9 series, it will probably just get vetoed by pros.

It being on the ladder isn't a big issue. People can veto it if they don't like it.
"You have to play for yourself, you have to play to get better; you can't play to make other people happy, that's not gonna ever sustain you." - NonY
zelevin
Profile Joined January 2012
United States274 Posts
April 22 2025 20:54 GMT
#8
I like this approach of a whole new map pool. I only like the idea of keeping old maps if I'm the one picking them. (Post youth and hardwire would never leave) I'll never be in charge so let's keep'em changing.
sidasf
Profile Joined February 2023
85 Posts
Last Edited: 2025-04-23 06:41:01
April 23 2025 06:03 GMT
#9
Thanks for the update!

I still yet to have had anybody to answer two simple questions for the sake of the community:

1. What do healing shrines add to the game?

2. Is it worth introducing this completely untested mechanic in 2025, where it is risking to throw off balance and create abusive, unfun strategies?

The reality is that we get extremely infrequent patches and map rotations, we don't have the liberty to provide quick fixes. I think these are very fair questions anybody involved in the map choosing process should ask themselves. It's only fair to the community who loves SC2 so much, including myself.


We are set to get one 3 player map, and TWO maps with healing shrines? I think that's way too volatile. One 3p and one healing shrine map would be much better in my opinion. We tried a map pool with multiple freestyle maps-the pool with post youth, amphion, dynasty etc-reception was overwhelmingly negative from what I saw.

I'm honestly a proponent of keeping a couple maps from the previous pool. This has been done numerous times in the past, it's a way to keep maps that are tested and loved by the community. Would love to see Ultralove again.

I love Pylon, Magannatha, and Tokamak. Sad to see Sandwyrm didn't get much traction. Thanks for all your hard work, long live SC2.
ejozl
Profile Joined October 2010
Denmark3408 Posts
Last Edited: 2025-04-24 07:02:10
April 24 2025 06:08 GMT
#10
I like dynasty and that other more weird map. I just don't like when the memorable unconventional maps only get 1 season, but the std one that no one cares about because it's the same as all other maps get to stay. I still think golden wall and purity/industry got shafted hard.

What's the point of having a 9 map map pool if 6 of them are the same, might as well lower that to 5 then.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
dR_JIT
Profile Joined July 2018
1 Post
April 24 2025 15:00 GMT
#11
I don't like the idea of a healing shrine in an SC2 map. It rather ruined a good game in Harstem vs Cure on the last Monday night weekly. [Maybe I'm wrong about this. I also dislike speed zones and slow zones.]

A map with more than 2 spawning positions could be a good inclusion in every map pool. I would like to even see a four-spawn map, but I think most people would disagree. [It would have to be chosen with care. Four-spawn maps where you get trapped in one corner are no good, I think.]

That would leave 8 other maps, and perhaps it would be useful to allocate them to categories, and ensure a representation of each: rush maps, macro maps, & maps with unusual features.

The veto system has a useful role to play in balancing the game. Veto - veto - pick - pick - veto - veto - pick - pick - decider is very different to veto - veto - veto - veto - pick - pick - pick - pick - decider, I think.
Please log in or register to reply.
Live Events Refresh
Next event in 7h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 177
Nina 105
ProTech67
StarCraft: Brood War
Sea 3723
Hyuk 1105
NaDa 51
sSak 49
Icarus 8
Dota 2
monkeys_forever718
LuMiX1
League of Legends
JimRising 605
Counter-Strike
fl0m1671
Super Smash Bros
hungrybox596
amsayoshi25
Other Games
summit1g5495
ViBE143
XaKoH 109
Organizations
Other Games
gamesdonequick2594
BasetradeTV21
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH135
• davetesta39
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1432
Upcoming Events
RSL Revival
7h 37m
Maestros of the Game
14h 37m
BSL Team Wars
16h 37m
Afreeca Starleague
1d 7h
Snow vs Sharp
Jaedong vs Mini
Wardi Open
1d 8h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Light vs Speed
Larva vs Soma
LiuLi Cup
3 days
The PondCast
4 days
Korean StarCraft League
6 days
[ Show More ]
[BSL 2025] Weekly
6 days
BSL Team Wars
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
SC4ALL: StarCraft II
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.