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https://us.forums.blizzard.com/en/starcraft/t/patch-1235-notes/1594/117
*******************I promiss offering $100 reward to the one who can resolve my replays play back uncorrectly problem*****************
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rym1020
5 Posts
![]() https://us.forums.blizzard.com/en/starcraft/t/patch-1235-notes/1594/117 *******************I promiss offering $100 reward to the one who can resolve my replays play back uncorrectly problem***************** | ||
tec27
United States3696 Posts
https://blizztrack.com/api/manifest/s1/versions?seqn=1120515 Unfortunately Blizztrack's builds logs only seem to go back to 2022 (1.23.9): https://blizztrack.com/api/manifest/s1/seqn?file=versions&page=2 I have the exe's for these versions but unfortunately not the build configs, and it seems like ClientSDK has changed since then in a way that makes them not run with newer game data files. There may be some way to retrieve the old build configs from Blizzard's NGDP stuff directly, but AFAIK they really only let you get the current version's info. Another possible avenue here is playing the replays back in a non-remastered version. I don't know that much had changed game-logic-wise between 1.16/1.17 and these versions, so this might be doable. I *believe* titan-reactor has some code somewhere to convert 1.18+ replays into the old format so they'd be playable by 1.16 + 1.17 (which are easier to find). If they didn't involve AI you could also just play them back in titan-reactor directly, but alas ![]() | ||
rym1020
5 Posts
I found a file named ".build.info" on my computer, which contains the version number "1.23.0.6342" along with some configuration details. I suspect that the strings "2d4feef8d484e18511f18848aabdb287|f87052beb6fe7ef67001df2c6233fbcb|aa6a219902a4d578bd227a2ff7efc939" correspond to build_config, cdn_config, and product_config. In addition, there are three other files: ".patch.result", ".product.db", and "Launcher.db". All four files have a modification date of July 10, 2019. If you could provide me with the remaining files for version 1.23.0.6342—especially the "data" directory—I might be able to launch and run the game using this older version. Let me know if you can help! | ||
rym1020
5 Posts
After testing, it has been found that the minimum requirements to launch StarCraft Remastered are having the following three files: .build.info, ClientSdk.dll, and StarCraft.exe, along with the Data folder in the game's root directory. The version number in .build.info must match the data version in the Data folder, and the versions of ClientSdk.dll and StarCraft.exe must also be consistent. I'm not sure whether Blizzard developers placed the AI logic in the Data folder or within the main executable file StarCraft.exe, but I suspect it is most likely in StarCraft.exe. Therefore, if you still have any version of StarCraft.exe and its corresponding ClientSdk.dll from versions 1.23.0.6342 to 1.23.5.8607, please send them to my email at rym1020@qq.com. This might help resolve the replay playback error issue. Best regards. | ||
rtyrt7
46 Posts
https://github.com/TheEngineeringBay/Starcraft-Community-Resources https://old.reddit.com/r/DataHoarder/ I think last working patch I still have running is patch 1.23.8, since I wanted to have more fun with the flying scv bug in offline mode for UMS, which I installed within Sandboxie Classic, I think. I know it's not what you wanted, but it's something. Sandboxie stores only the game files that were installed, and it also shows them in a tree view, along with the game registries, IIRC. I suggest also trying to install the latest Starcraft patch in Sandboxie to see exactly what files and what registries are created upon installation, then maybe you could perhaps recreate the same structure for the old patch if you have the core files. Maybe the file structure / registries of my patch would be of help, but since I'm really busy, I don't know when I'd be able to help. I also might have lower versions than 1.23.8 installed on different drives, not on Sandboxie though, but again, time is the issue for finding out where is is what. Some videos about it: This is for Sandboxie Plus: This is for Sandboxie Classic: | ||
rym1020
5 Posts
wtang0426 posted the download link at: https://game.ali213.net/thread-7188534-1-1.html Since that website is often inaccessible, I’m resharing it here. Friends in need can grab it from: https://pan.baidu.com/s/15JJ_IaxECW3iX0f8lLn5Gg?pwd=ugm2 Thank wtang0426! | ||
rym1020
5 Posts
On April 23 2025 06:24 rtyrt7 wrote: Hi! You could also get in touch with the people from these communities: https://github.com/TheEngineeringBay/Starcraft-Community-Resources https://old.reddit.com/r/DataHoarder/ I think last working patch I still have running is patch 1.23.8, since I wanted to have more fun with the flying scv bug in offline mode for UMS, which I installed within Sandboxie Classic, I think. I know it's not what you wanted, but it's something. Sandboxie stores only the game files that were installed, and it also shows them in a tree view, along with the game registries, IIRC. I suggest also trying to install the latest Starcraft patch in Sandboxie to see exactly what files and what registries are created upon installation, then maybe you could perhaps recreate the same structure for the old patch if you have the core files. Maybe the file structure / registries of my patch would be of help, but since I'm really busy, I don't know when I'd be able to help. I also might have lower versions than 1.23.8 installed on different drives, not on Sandboxie though, but again, time is the issue for finding out where is is what. Some videos about it: This is for Sandboxie Plus: https://www.youtube.com/watch?v=Zl_UnE3dePM This is for Sandboxie Classic: https://www.youtube.com/watch?v=npnW1bTmjqE thank you all the same | ||
rtyrt7
46 Posts
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