Worst unit in BW? - Page 10
Forum Index > BW General |
vaj
Germany327 Posts
| ||
Beast_Bg
Bulgaria1623 Posts
| ||
![]()
Liquid`Drone
Norway28636 Posts
they win if you spread them well tho | ||
araav
Armenia1590 Posts
you should be happy beast offered you pvp bo5. i think it's still useless coz it will be 5:0. yes, beast is not korean super-progamer, but he's in top 10 non-koreans, ok? even if testie beat him once, this doesn't mean he can do it again and vice-verce. think about it. just think, don't talk. dont even open you mouth. it's the shittest thing to sit at home and write to public that you can win WCG 3rd place winner. who are you after this? think about this too. and your arguments are very-very weak, if it's hard to use DA correctly - this does NOT mean they are the worst units, this means only the player is weak, just give DA to rA and see what happens. and imagine boxer with 10 DA waiting for 12 carriers with MC ready. huh??? at all the idea of finding the worst unit in BW is stupid if you are not specialist. be sure blizzard has many specialists who work on these issues. scouts are very good when you have a lot of them with supporting >=10 ShB's. this is because of their speed. of course you should only switch (step-by-step) to scouts when the game is late. the ideal scenario when palyers divided the map and full of supply and no major battle for a long time (just like zelotito's recent game on bnet tournament vs zerg). | ||
Hautamaki
Canada1311 Posts
| ||
Luhh
Sweden2974 Posts
Saying that a skilled player would rock with 10 DA:s is silly since he would have died a long time ago unless he was already in the lead and just tried to be cute. The only time I've seen it work was on a very unique map, paradoxx which have lots of resources at the start location. On other maps it wouldn't be a very wise choice. | ||
Aerox
Malaysia1213 Posts
| ||
DooMeR
United States1519 Posts
| ||
![]()
Liquid`Drone
Norway28636 Posts
considering 12 carriers costs like twice as much minerals and more gas as well you know | ||
LastWish
2013 Posts
On December 14 2004 06:41 FrozenArbiter wrote: Except scouts have 3x the hp/shield and and do 3x the damage? So Sad your math is so Bad - scout shield+Hp=100+150=250, mutalisk Hp=120 multiplied 2(since take 1/2 dmg) = 240. | ||
DaRkTxUs
Chile4 Posts
| ||
L o V e D o M
United States34 Posts
| ||
tfeign
United States2980 Posts
On December 13 2004 03:58 FrozenArbiter wrote: ASDUIGAUYUFG !&*@T!@7y68342487234 Ghosts and Scouts counter what? YES THAT'S RIGHT, CAPITAL SHIPS! They were made to counter capital ships not to fight dragoons head-on, ok? It's called a SPECIALIZED UNIT. Dark archons and queens = ALSO SPECIALIZED UNITS, K? GFUYAGIUDSA 43278424386Y7@!t@*&! READ NEXT TIME THX have uses in the game under certain conditions, but are still underpowered as a whole. Needs a buff in balance changes in order to make them more viable K? | ||
![]()
Liquid`Jinro
Sweden33719 Posts
| ||
gulii
Sweden2791 Posts
| ||
yeehaw
San Marino888 Posts
| ||
Beast_Bg
Bulgaria1623 Posts
On December 14 2004 19:27 tfeign wrote: Well,if they were any stronger than they are now, nobody would make carriers,bcs,ultras or any spellcasters versus protoss.I like them as they are right now.I think they will be used much more in the future in PvZ and PvP.There aren't many uses against terran - feedback or mind control a science vessel on an air map,mind control a dropship(omg, i gotta try this vs some freaking terran building 4-5 ships and flying around) and mind control an scv if youre maxed(this is a sound strategy IMO.The terran can't really prevent you from doing it in most cases)GFUYAGIUDSA 43278424386Y7@!t@*&! READ NEXT TIME THX have uses in the game under certain conditions, but are still underpowered as a whole. Needs a buff in balance changes in order to make them more viable K? | ||
LastWish
2013 Posts
Scout ground attack is hilarious, and dies pretty fast to any ranged unit/building. Queen is a good unit though - cost 100/100 only is fast flying and has powerful spells broodlings/ensnare(also research is cheap) - they aren't used unly because Zerg players aren't used for waiting, since defilers don't wait for mana - instead they consume lings for it. Ghosts - hard to micro, useless vs Zerg, probably because Protoss would have upgrades and in TvP Terran does not upgrade infantry + gas needed on metal = not used. | ||
Manit0u
Poland17238 Posts
![]() | ||
Beast_Bg
Bulgaria1623 Posts
![]() | ||
| ||