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Worst unit in BW? - Page 11

Forum Index > BW General
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Locked
Profile Joined September 2004
United States4182 Posts
December 14 2004 18:32 GMT
#201
On December 15 2004 02:52 LastWish wrote:
Well i don't think DA would be used more in the future unless mealstrom 75.


i think its disgusting that you get 6 maels for twice as many psi storms in terms of gas cost (3 DAs vs 4 templar = 600 gas each), and when you factor in minerals and morphing time its even worse =\.
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
Freezer_au
Profile Blog Joined January 2003
Australia1461 Posts
December 14 2004 19:08 GMT
#202
ghosts are hardly ever used. Maybe in the odd TvT
LastWish
Profile Blog Joined September 2004
2015 Posts
December 14 2004 21:25 GMT
#203
On December 15 2004 03:32 Locked wrote:
Show nested quote +
On December 15 2004 02:52 LastWish wrote:
Well i don't think DA would be used more in the future unless mealstrom 75.


i think its disgusting that you get 6 maels for twice as many psi storms in terms of gas cost (3 DAs vs 4 templar = 600 gas each), and when you factor in minerals and morphing time its even worse =\.

Very true - i've counted the exact times :
DA - 50+50+20(2 DT + morphing time)=120
other casters :
Arbiter - 160
HT - 50
Defiler - 50
Science Vessel - 80
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
Beast_Bg
Profile Joined October 2002
Bulgaria1623 Posts
December 14 2004 21:27 GMT
#204
Seeing as you can easily morph 2 DTs after useing them efficiently for some time, I don't see how you can count it as 120 time.At the least - you can build 2 dts at the same time and get it down to 70.
MadFrog : In my opinion, the biggest reason why WC3 is dying is because it is not such a great game as Brood War is.
LastWish
Profile Blog Joined September 2004
2015 Posts
December 14 2004 21:28 GMT
#205
you can build 2 ht at the same time too using the same two gateways...
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
Liquid`Drone
Profile Joined September 2002
Norway28727 Posts
December 14 2004 23:14 GMT
#206
hm
what ive done a couple of times is build 2 dts that I use for expansionscouting, then if I end up not finding any, I bring them back home and morph DA
works pretty well
Moderator
HnR)Pride
Profile Joined October 2002
Canada297 Posts
December 14 2004 23:35 GMT
#207
I'm really surprised at the number of people saying broodling, such a cop-out answer :D. Think about it this way, a broodling costs 0 minerals/gas. It is the most cost effective unit in the game! I would probably say the ghost is the worst. If it weren't for nukes we would rarely see them. I think on the fastest setting they are too micro intensive to use effectively apart from possibly locking down capital ships, but even in that instance it is hard to get them that close. The gas is better spent towards either metal in TvP or vessels in TvZ. As a unit, ghost is the worst. It has skills which make it worth while (mainly nuking) but as an independent unit it's lack of use in any army is pretty indicative of uselessness.

I do, however, think that ghosts are underused in TvZ. An infantry unit with the same range as lurkers? I mean how useful is that! They could make a TvZ army very mobile if used properly I imagine.
I wonder where all those socks go...
LastWish
Profile Blog Joined September 2004
2015 Posts
December 15 2004 01:13 GMT
#208
both ghost and siege tank have range of 7, lurker range of 6 thus both have range advantage. But ghost attack type is concussive dealing funny damage to large units.
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
December 15 2004 01:38 GMT
#209
By funny you mean insignificat/suck

Ghost range is 7 without ocular implants or with?
LastWish
Profile Blog Joined September 2004
2015 Posts
December 15 2004 01:41 GMT
#210
ocular does not upgrade attack range only sight range
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
Famouzze
Profile Joined June 2004
971 Posts
December 15 2004 01:52 GMT
#211
strange that ppl are saying ghost...ghosts are incredibly effective in every pvt where the toss goes carriers that i've ever seen them used. as eri already pointed out, in a long game you have a science facility and an acad of course already, so the added on covert ops with lockdown is incredibly inexpensive, likewise for ghosts themselves, 25/75, thats nothing. then u need to wait just a little while to have one lockdown. guys, one lockdown = ONE DEAD CARRIER. that's it, the toss can't do anything if he's doing hit and runs as usual and then while he's near your units you lock one of the carriers. so it's 25/75 that kills an entire carrier, then it probably didn't even die and you can use it again. that is so incredibly useful, i have no idea why anyone other than zerg users could be saying ghosts are bad. fuck nuke, nuke is terrible, but lockdown OWNS carriers in the most cost effective way imaginably.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
December 15 2004 01:59 GMT
#212
:O Today I went for a 2 gate-> (scouting ramp hatch I made no zealots but instead gassed at once) gas -> Sair -> (scouting 3 hatch muta + my opponent likes 3 hatch muta so I was fairly certain even before) templar -> 2 DT and male -> HT+Storm -> Mutalisks arrive in my base (9 vs 6), 3 cannons complete.

Psi storm finnished.
Da mana 100~ish.
HT mana goes 75.

Mael.

Storm.
Sair, BOOM
:D!

I freaked out and made 2 sairs but I lost one before I could do anything anyways, could have been even more cost effective :O Let's just say he didn't mutalisk rush the next game ^_^

However, I did lose because of my HT acting retarded among other things, was a fairly long and close game though. I had no idea the timing of mael rush was so PERFECT vs 3 hatch muta :O!
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Monsen
Profile Joined December 2002
Germany2548 Posts
December 15 2004 20:59 GMT
#213
On December 15 2004 10:52 Famouzze wrote:
strange that ppl are saying ghost...ghosts are incredibly effective in every pvt where the toss goes carriers that i've ever seen them used. as eri already pointed out, in a long game you have a science facility and an acad of course already, so the added on covert ops with lockdown is incredibly inexpensive, likewise for ghosts themselves, 25/75, thats nothing. then u need to wait just a little while to have one lockdown. guys, one lockdown = ONE DEAD CARRIER. that's it, the toss can't do anything if he's doing hit and runs as usual and then while he's near your units you lock one of the carriers. so it's 25/75 that kills an entire carrier, then it probably didn't even die and you can use it again. that is so incredibly useful, i have no idea why anyone other than zerg users could be saying ghosts are bad. fuck nuke, nuke is terrible, but lockdown OWNS carriers in the most cost effective way imaginably.


Corbalt, I've had a lot of respect for you from the time on when Br.com was still the only way (known to me at least) to read/learn stuff about broodwar games. I would want you to take a step back and really look at what you've written in this thread.

1. DA= useless
That is simply dumb. You MIGHT have been refering to TvP, at least I assume that from the way you keep bothering Beast, but you KNOW that feedback is simply awesome in PvP and Mindcontrol has some uses as well.

2. The beast issue
What actually is happening is Beast wanting to prove that DA=good, thus demanding a matchup where this is easy to be done (PvP). You keep insisting on TvP and picking on some minor flames he added in his post. That is not to the point of this thread/backing up your rants about the DA.
And since he claimed that his PvP is better than yours you can still "prove" sth. by beating him.

3. Ghosts...
You point out that Ghosts are really good when fighting Carriers... This seems kind of hypocritical after you denied the uses of the DA in certain matchups/situations.
Basically if Beast now came up and challenged you to a TvZ where you use Ghosts would be the same thing that you did before.

I'm not taking any sides here. I just think that you're wrong and smart enough to see it, which is why I'm actually bothering to write such a long reply.
To what point I'm not really sure though...
gl hf
11 years and counting- TL #680
Famouzze
Profile Joined June 2004
971 Posts
December 16 2004 06:03 GMT
#214
the reason i challenged beast was because he said i had no vision of the game whatsoever, not because of any specific thing about dark archons. in any case nothing would be proved about dark archons in one bo5. on the other hand when i 3-0ed him in real games with us both using our main races that would prove he was way off base when he insulted me. either way its really not a big deal, i just figured someone who i had previously seen as a respectable bw player would have the balls to back up that kind of trash talk.

so who cares, beast is only willing to play me with his worst race because he knows he'd look like a fool if we played a real game and i won. he's a pussy who won't back up his words and everyone knows it...now it's over so let it die.
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
December 16 2004 06:09 GMT
#215
On December 15 2004 10:41 LastWish wrote:
ocular does not upgrade attack range only sight range


Yeah, I was just thinking maybe they were like tank and could shoot just a bit outside their vis. Anyway, thanks for info.
LetMeBeWithYou
Profile Joined August 2004
Canada4254 Posts
December 16 2004 06:35 GMT
#216
I say BC =P Never use em =[
All Those beneath an angry star
Tossim1
Profile Joined June 2004
714 Posts
December 16 2004 07:13 GMT
#217
On December 12 2004 17:19 LetMeBeWithYou wrote:
Show nested quote +
On December 12 2004 14:55 MiniRoman wrote:
On December 12 2004 14:10 Famouzze wrote:
On December 12 2004 14:06 Beast_Bg wrote:
The scout is NEARLY useless at the current state of the game.

Whoever said DAs obviously has no vision of the game whatsoever.Feedback and Mind Control are actually overpowered.The DA is the spellcaster killer + the perfect counter for expensive units -Mind Control.Maelstrom is a bit tricky to use ,but can be efficient in some situations.When fighting air and ultras for example.


hahaha...i'd be willing to 1:1 you and show you how much vision i have, and maybe even win without using DAs

you play terran right? you're telling me you find yourself fearing DAs as the protoss unit? mael owning your tanks? or is it the dreaded MC an SCV and build a fleet of wraiths?

edit: i did say mael has some uses in pvz, and same with feedback, but its incredibly hard, or at least harder than it should be, to make it cost effective...it can be used very well but its so expensive a unit for such a small window of effectiveness....anyway...i'd love to see u back up that "no vision of the game whatsoever" claim in 1:1...this from the guy who just got owned in europe vs americas and is well known as the WCG pure-luck wonderchild...rofl.


Are you fucking serious? Beast will slap you upside the face with his penis so hard you will be crying Bulgarian sperm for weeks.


I've seen you say some pretty stupid things over the week but this takes the fucking cake.


hahaha owned

and whos that famouzzzz guy?


corbalt i think
Tossim1
Profile Joined June 2004
714 Posts
December 16 2004 07:28 GMT
#218
On December 13 2004 05:12 Famouzze wrote:
Show nested quote +
On December 13 2004 00:52 bangchucaibang wrote:
so where the fuck is Beast?


i guess he's busy owning people with Mind Control...rofl

what a sad kid, i thought only americans talked so much shit and then failed to back it up atleast most americans would make an attempt at showing they're not full of shit by 1:1ing...atleast now we know who really has no vision of the game whatsoever: the luckiest wcg participant in history.



um wtf cares if he got lucky. everyone does, just because he didn't get the hardest brackets doesn't mean shit. he got paid $1000+, did u?
FroST(TE)
Profile Joined September 2004
United States909 Posts
December 16 2004 07:54 GMT
#219
you guys are retarded, lay off corbalt
he said what he thought the worst unit is in the game - and it very well may be. as good as it can be in situations, it still pales in comparison to the overall usage of most units. im sure that i probably use DA's more than almost anybody on this whole board and i can still say that the amount of times that dropping 2 Dt's for a DA is a strong plus is hard to find.

and to people calling corbalt a puss, honestly what beast said is a slap in the face. even if corbalt won 4-(pvp)1 it would still be a loss for him.

ps - i saw corbalt use a DA pvt on gorky at WCG prelims kaka~
PoorUser on LP
Tossim1
Profile Joined June 2004
714 Posts
December 16 2004 08:08 GMT
#220
i dont know how you can win 4-1 in a bo5 but anyway
lets just say every unit has its purpose and bedone with this thread, because we're going no where
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