I do not like Sc2. - Page 2
Blogs > IskatuMesk |
spinesheath
Germany8679 Posts
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Kenpachi
United States9908 Posts
nice read though X_X | ||
Shade692003
Canada702 Posts
On May 03 2010 05:17 unit wrote: i never considered blizzard to be a company that would disregard the wishes of its customers until this sc2 beta...what happened to them that they are making sc2 like a command and conquer game...it LOOKS nice but it has so many glaring flaws that they claim are "fine" such as the high ground "oh it makes sense this way"-browder despite that its clearly broken and also the holy trinity and the entire hard counter system...they also have weakened units such as the archon to make them useless except in a handful of situations...what is blizzard doing i feel at this point as though a sc2 promod may actually be needed for the game to be truly successful and i dont want a split community that would result from that TT Stop being a sheep that eats alive every pretty long posts with images in TL. All these things (high ground, marauder/immortal/roach, "hard counters") have been discussed to death already. People at TL are constantly looking for things to blame at SC2. The "problem du jour" at first was MBS and Unlimited Selection, after that when people got bored of it, it switched to the "hard counter problem du jour", then the "serious discussion" thread popped up after that with those 3 units. Hard counter came back. Now the lastest trend is "micro is dead". Can't wait to see next month's big sc2 problem. | ||
YoureFired
United States822 Posts
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gEzUS
Canada371 Posts
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IskatuMesk
Canada969 Posts
On May 03 2010 05:17 unit wrote: what is blizzard doing i feel at this point as though a sc2 promod may actually be needed for the game to be truly successful and i dont want a split community that would result from that TT I think what's more likely to happen is a dota-like clone will appear and steal much of the userbase like wc3. But not much telling right now. The expansions could change quite a lot. | ||
LuckyFool
United States9015 Posts
I read every word, when I started reading there were no replies, now there's 22. The sounds/voices are terrible in general. I find myself annoyed after 3 games with terran over the scvs, I feel like punching somebody in the face every time he says "In the rear with the gear!" for some reason that voice and others annoy me. Sounds in general are not as distinct and epic. the sound of a siege tank sieging in Sc1 was literally insane. It meant death, it meant destruction. When you hear that sound it became sort of a signifying sound of epic destruction. Sounds of tanks sieging in Sc2 isn't unique or epic in that way and doesn't seem to draw that "oh shit" reaction from me. Nothing in sc2 draws that "Oh shit" reaction and I also seriously agree with the Vulture/Reaver argument. Perhaps the most strategically deep units in sc1 replaced with units that are very linear and shallow. Units that require simply attack moving, and units that are unaffected by terrain of the map. Colosi just walking over the map requiring no unique control or creativeness. | ||
Boblion
France8043 Posts
Wow i have learn so many things. | ||
Nemesis
Canada2568 Posts
On May 03 2010 05:12 IskatuMesk wrote: I already made a (much more polite, bullet-pointed) post on their forum about the subject of the editor. No response, of course. Can you link us to this? Maybe if enough people pointed this out blizzard will actually listen. | ||
zergnewb
United States816 Posts
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LunarDestiny
United States4177 Posts
Now time to read... | ||
IskatuMesk
Canada969 Posts
On May 03 2010 05:25 Nemesis wrote: Can you link us to this? Maybe if enough people pointed this out blizzard will actually listen. http://forums.battle.net/thread.html?topicId=24630623479&sid=5000 | ||
BrTarolg
United Kingdom3574 Posts
Like, i know absolutely nothing about this subject, but the way you posted forces me to agree with everything you said, regardless of whether i know anything about it or ont | ||
iloahz
United States964 Posts
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prototype.
Canada4189 Posts
took me forever to find the value to change the size of my units =.= | ||
triangle
United States3803 Posts
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Zona
40426 Posts
On the subject of mechanics though, I entirely agree. I'm not very excited about SC2 at all, and part of it is because of the things you mentioned - how a player's skill can get a tremendous amount extra mileage out of the same unit (not merely just a little extra utility). As well, the immortal, in particular, nullifies what would have been viable options from other races, and the marauder is such a no-brainer choice in every situation that's powerful and not too fragile... | ||
genwar
Canada537 Posts
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IskatuMesk
Canada969 Posts
On May 03 2010 05:38 triangle wrote: Have you looked at the Civilization modding community? It's very active, and Civ 4 was designed to be fairly easily moddable (or so I've heard). Honestly I've never played Civilization much less modded it, but I've heard a few times about the modding community. If this doesn't pan out I might check it out to see what else I can do with my time (I'm gonna be waiting for Titan Quest's sequel and maybe try X3: Terran Conflict). | ||
Re-Play-
Dominican Republic825 Posts
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