Ghosts : Using Snipe efficiently! - Page 3
Forum Index > StarCraft 2 Strategy |
justicewoot
Canada8 Posts
| ||
Slago
Canada726 Posts
| ||
Gimpb
293 Posts
On September 25 2010 14:26 ocdscale wrote: Couldn't you just hold r down, then spam clicks? So yeah, I've struggled with infested terrans for so long and that makes it so easy ty ty ty This seems like the easiest way since it's an immediate command that overrides anything else that could be happening for whatever reason. | ||
Sephiros
United States24 Posts
This thread was a little older but I got the vibe there was no clear explanation so there you have it. | ||
gcoin
United States89 Posts
| ||
Treadmill
Canada2833 Posts
| ||
Griffith`
714 Posts
I wish ghosts had only cost 75 gas (like back in BW), 150 gas or a squishy bio unit is so... iicky. | ||
Srule
Canada181 Posts
I think they might be better in TvT early game to one shot marines. | ||
zmansman17
United States2567 Posts
On September 25 2010 14:58 JinRho wrote: Then can't you just spam r AND spam clicks? No, I've found this is WAY slower than it should be and not nearly as efficient | ||
Coriolis
United States1152 Posts
On May 18 2011 01:22 zmansman17 wrote: No, I've found this is WAY slower than it should be and not nearly as efficient Increasing the keyboard repeat rate should fix that. Someone made a guide a little bit ago about the same thing with sentries. | ||
Ghoststrikes
Canada1356 Posts
On a side note, this thread is awesome and with the recent ghost cost changes, I'm gonna certainly try more ghost usage in TvZ. | ||
BeastofManju
United States79 Posts
| ||
Techno
1900 Posts
Shift-R CLICK CLICK CLICK Does that mean Hold shift, press R, let go of shift? | ||
AveSharia
United States62 Posts
ANOTHER WAY OF DOING IT : UNLEASHING THE POWER OF SNIPING ALL AT ONCE! + Show Spoiler + Here's something very interesting I found out. It's a little trick that allows you to take someone by surprise by unleashing many snipes at once (or very quickly anyway!). The original method consists of holding fire before sniping. But what if you A-moved your ghosts, held position, Shift-R Clicked everything, and then Hold fire? Well, your ghosts’ snipe will first be “stalled” because ghosts are busy with the “ATTACK” command and they'll launch a snipe or two after their initial targets are dead. Then you hit hold fire (without Queuing it), and BOOM, every single snipe action unleashes VERY quickly. Old thread, but I wonder... could this be used to launch 2+ nukes, at different locations, simultaneously? I think it might result in a few normal attacks before the nuke, which would give away the ghost positioning on the minimap. But if I could figure out a way to make it work without that, it could be sweet. Hearing only one "nuclear launch detected," people probably stop looking once they find the first red dot. | ||
galtdunn
United States977 Posts
I don't think you can open with them in PvP but I'm planning on just doing normal 1rax FE and get a bit delayed Ghosts Good luck getting ghosts in PvP... But otherwise fantastic thread! explains exactly how to do it. I once tried the ghost snipe and I failed just as the writer originally did and basically just gave up. Now it becomes viable again, thanks a ton. | ||
TDC
United States197 Posts
| ||
Zaixer
Sweden82 Posts
| ||
policymaker
Greece152 Posts
| ||
megaBICEPS
Canada79 Posts
On May 18 2011 01:37 Coriolis wrote: Increasing the keyboard repeat rate should fix that. Someone made a guide a little bit ago about the same thing with sentries. Yea, with maxed keyboard repeat rate/minimal start time, I can hold R and click as fast as I can without mistargeting. Tested this in the unit tester against every snipable unit, works super well, and definitely much better then any hold fire/position or shift method. One tip is to know how many snipes you need so you can precede to the next target without waiting for the first to die. (i.e. 6 per brood etc) | ||
getter1
27 Posts
I could see this working well with mass marauder/medivac scenarios as well. | ||
| ||