• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:16
CEST 06:16
KST 13:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!39Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles3
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles Weekly Cups (August 24-30): Patches' balance mod takes over How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! Which box art did your first copy of StarCraft 1 have? ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BW General Discussion
Tourneys
BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7602 users

Ghosts : Using Snipe efficiently! - Page 4

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 All
FinestHour
Profile Joined August 2010
United States18466 Posts
May 18 2011 03:07 GMT
#61
Will definitely use this in my ghost play from now on, good post of trial and errors in the OP.
thug life.                                                       MVP/ex-
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
May 18 2011 03:13 GMT
#62
Oh this was an old thread? The hold fire and position thing sounds very awesome, thanks for sharing!
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
AveSharia
Profile Joined April 2011
United States62 Posts
May 19 2011 18:22 GMT
#63
On May 18 2011 04:48 AveSharia wrote:
Show nested quote +
ANOTHER WAY OF DOING IT : UNLEASHING THE POWER OF SNIPING ALL AT ONCE!

+ Show Spoiler +
Here's something very interesting I found out. It's a little trick that allows you to take someone by surprise by unleashing many snipes at once (or very quickly anyway!). The original method consists of holding fire before sniping. But what if you A-moved your ghosts, held position, Shift-R Clicked everything, and then Hold fire? Well, your ghosts’ snipe will first be “stalled” because ghosts are busy with the “ATTACK” command and they'll launch a snipe or two after their initial targets are dead. Then you hit hold fire (without Queuing it), and BOOM, every single snipe action unleashes VERY quickly.


Old thread, but I wonder... could this be used to launch 2+ nukes, at different locations, simultaneously? I think it might result in a few normal attacks before the nuke, which would give away the ghost positioning on the minimap. But if I could figure out a way to make it work without that, it could be sweet.

Hearing only one "nuclear launch detected," people probably stop looking once they find the first red dot.



Tested with three nukes today, and this only half works. You can use it to launch more than one nuke simultaneously, even without pinging the enemy's minimap (instead of attack move, focus fire another friendly ghost), but the enemy will still hear multiple alerts, one after the other.

It's actually an interesting point that the alerts for "nuclear launch detected" stack. I never noticed that before.
NagatoYuki
Profile Joined April 2011
12 Posts
May 19 2011 19:52 GMT
#64
I think Holding R then spamming left click is the most efficient way to snipe... simply because there's no prior requirement and it's accessible anytime (i.e. when you unexpectedly meet your enemy's army while moving out)

There is a catch ( There's always a catch ) though. Holding R and spam clicking requires you to wait for about .4 seconds before you can safely click without deselecting your ghosts. There is a way to reduce this by going to control panel -> keyboard -> speed tab -> and setting the repeat delay to short which makes the delay about .225 seconds. you can still get deselected by clicking too fast though so watch out. but as long as your not clicking like a retard it shouldn't deselect. a bit of practice and it will feel natural.
"Wait... If your here? Then who's Guarding the Base?" ITS OK PLANETARY FORTRESS IS HERE!
SifySify
Profile Joined November 2010
19 Posts
May 19 2011 22:51 GMT
#65
I'll add a little bit that can be usefule in some situations. This video demonstrates the use of HT feedback by clicking on a minimap.
The thing is it also works with snipe and it is somewhat smart about picking targets - in a group of zealots and HT it will snip HT.

Original source: http://us.battle.net/sc2/en/forum/topic/2483689061
policymaker
Profile Joined September 2010
Greece152 Posts
June 19 2011 01:42 GMT
#66
thread deserves a bump, not only for OP but for last comment. korean secrets shall be revealed!
Hardcore gamer/Hellenic Community Enthusiast
Existor
Profile Joined July 2010
Russian Federation4295 Posts
June 19 2011 01:47 GMT
#67
I know better method to use snipe ability (and most abilities).

Just hold ability and click.
dangerjoe
Profile Blog Joined November 2010
Denmark1866 Posts
Last Edited: 2011-06-19 02:04:50
June 19 2011 01:55 GMT
#68
On May 20 2011 07:51 SifySify wrote:
I'll add a little bit that can be usefule in some situations. This video demonstrates the use of HT feedback by clicking on a minimap.
The thing is it also works with snipe and it is somewhat smart about picking targets - in a group of zealots and HT it will snip HT.

Original source: http://us.battle.net/sc2/en/forum/topic/2483689061


I have always wondered how you feedback ghost in the middle of a huge MMM ball, I guess this is how you do it.. It almost seems a little gamebreaking if it is true

Edit: after reading the blizzard thread it seems like it is not as useful as it seems. And it is the same mechanism that allows injects, chronoboost etc. on the minimap.
Ask Beavis, I get nothing Butt-head
policymaker
Profile Joined September 2010
Greece152 Posts
Last Edited: 2011-06-19 02:31:00
June 19 2011 02:25 GMT
#69
actually i just tried it in unit test map and i wasnt able to do it, has it been fixed?


edit: wrong test map
Hardcore gamer/Hellenic Community Enthusiast
CaptPanda
Profile Joined August 2010
48 Posts
June 19 2011 04:51 GMT
#70
You need to actually click on the unit on the minimap. It's no different from casting spawn larva with the minimap except that hatcheries are a lot larger than ghosts.

The reason it looks so powerful in the video is because the map is tiny.
policymaker
Profile Joined September 2010
Greece152 Posts
June 19 2011 11:46 GMT
#71
On June 19 2011 13:51 CaptPanda wrote:
You need to actually click on the unit on the minimap. It's no different from casting spawn larva with the minimap except that hatcheries are a lot larger than ghosts.

The reason it looks so powerful in the video is because the map is tiny.


I tried it in the correct test map, it looked rly strong to me. at least in a usual MMMG vs deathball it looks as if it really works, u just have to hit the "ball", not the specific unit in the ball in the minimap.
Hardcore gamer/Hellenic Community Enthusiast
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 225
ProTech80
StarCraft: Brood War
Britney 15668
GuemChi 2017
Leta 133
Noble 22
Dota 2
LuMiX1
League of Legends
JimRising 745
Counter-Strike
summit1g6525
m0e_tv478
taco 431
minikerr104
Other Games
XaKoH 799
C9.Mang0413
ViBE142
Maynarde123
ROOTCatZ108
Livibee108
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1122
• Rush817
Other Games
• Scarra799
Upcoming Events
Kung Fu Cup
6h 44m
RotterdaM Event
11h 59m
Replay Cast
19h 44m
The PondCast
1d 5h
IntoTheTV X SOOP
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
OSC
4 days
Shopify Rebellion Sundays
4 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Afreeca Starleague
5 days
Soma vs Shuttle
BeSt vs Rush
[ Show More ]
WardiTV Weekly
5 days
Afreeca Starleague
6 days
Leta vs ggaemo
Jaedong vs Queen
GSL
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

KCM Special KOR vs CHN
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.