Not sure what is new here.
And how do you deal with bannelings once the broodlords have forced to unsiege the tanks ?
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Elean
689 Posts
Not sure what is new here. And how do you deal with bannelings once the broodlords have forced to unsiege the tanks ? | ||
afk4lifez
United States44 Posts
On March 26 2011 23:56 Griffith` wrote: Hi TL, This is a little trick/unit-comp I recently discovered that can make thors actually cost-effective against blords. It is NOT micro-intensive and about as easy as magic box to execute. Essentially what you do is order a small group of blue flame hellions to follow your thors so broodlings get 2 shotted. Remember that hellions use an AOE HITSCAN weapon so they will never over kill broodlings. The main source of damage from blords come from broodlings, not broodlords. By insta-roasting the broodlings, you will reduce blord damage by almost 50% and your thors AI won't get screwed up trying to target the broodlings as they get roasted so quickly, of course it never hurts to target fire the blords. Best of all, this means you only need ONE set of mech upgrades. Thors out range blords, so blords will never be able to kite thors. Tests: 5 Blords cost 1500/1250. 5Thors + 4 Hellions cost (1900/1000). IE Terran's composition costs 400 more minerals but 250 less gas, which IMO is more than a fair trade late game. BEFORE any upgrades (Both Terran/Zerg). 0/0 mech upgrades versus 0/0/0, 0/0 zerg. 5Thors + 4 Hellions beats 5 Blords with 2 thors left over, with low HP. Without the hellions, 3 Blords will survive. However, late game zerg rarely gets air armor. So the typical late game scenario would look something like: 3/3 Thors against 3/0/3, 2/0 Zerg. 5Thors + 4 Hellions beats 5 Blords with 3-4 thors left over with more than half HP. Without the Hellions, you will have 1 thor left with about 50 hp. Late-game this trick will roflstomp blords. Not - saying that you won't need vikings, Vikings will ALWAYS help, but this "trick" will just give your thors more viability should you be caught off-guard. this only seems work only vs brood + no ground army. how are u going to deal with mass roaches + few broodlord ? | ||
Valroth
New Zealand28 Posts
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Klystron
United States99 Posts
It seems like a lot of people undervalue the thors AA capability. Sure the damage isn't great, but 10 range + splash can make up for it. Another thing that a lot of people forget is repair. 1 thor + 8 or so scv's will beat 2 void rays. (although I don't know how much money is spent in the repair process) | ||
Antisocialmunky
United States5912 Posts
How well does Thor/Hellion actually work on something like Tal Darim? I would imagine it gets crushed by a mass ultra late game since it the map is not funnelly. | ||
Douillos
France3195 Posts
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Douillos
France3195 Posts
On March 27 2011 09:41 Antisocialmunky wrote: You really should stop naming stuff after yourself. And even without this, a blue flame bath works pretty good. Additionally its helpful if you use the hellions to push forward so the the broodlords will start throwing at them. :\ Keeps infestors/lings/ultras and stuff away as well (wall of light units FTW). How well does Thor/Hellion actually work on something like Tal Darim? I would imagine it gets crushed by a mass ultra late game since it the map is not funnelly. Nice one | ||
Douillos
France3195 Posts
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Ponyo
United States1231 Posts
Griffith's Hellion/Thor magic box ™ | ||
TheAwesomeAll
Netherlands1609 Posts
On March 27 2011 07:39 Spacekyod wrote: Show nested quote + On March 27 2011 07:20 The Final Boss wrote: On March 27 2011 04:12 Soulish wrote: Would you have to use Griffith's™ 4 OC build to make this work? And Griffith's™ magic box to spread out the hellions so aoe damage becomes higher? Griffith's™ hater should just be quiet and leave. OT: I've been doing this sort of thing to minimize Broodlord damage for a long time, but I hadn't thought of just moving to the Thors. Good idea, I'll definitely be using this. Don't you think it's a tad too much that he tries to tag his name onto everything he "discovers"? Especially something as simple as telling one unit to follow another. You didn't see the guy who found out how to make viking flowers again try and slather his name all over it. Who cares? he comes up with useful tricks and strats and shares them with us. I couldnt care less about the name he gives it. Btw it is pretty normal to give your nick to the strat you invented(synystyr iEchoic stimmed probe etc.) edit: wasnt there a progamer mentioned on the sotg whoo did your 4OC build, saying it was never done before??? | ||
iChau
United States1210 Posts
On March 27 2011 23:00 TheAwesomeAll wrote: Show nested quote + On March 27 2011 07:39 Spacekyod wrote: On March 27 2011 07:20 The Final Boss wrote: On March 27 2011 04:12 Soulish wrote: Would you have to use Griffith's™ 4 OC build to make this work? And Griffith's™ magic box to spread out the hellions so aoe damage becomes higher? Griffith's™ hater should just be quiet and leave. OT: I've been doing this sort of thing to minimize Broodlord damage for a long time, but I hadn't thought of just moving to the Thors. Good idea, I'll definitely be using this. Don't you think it's a tad too much that he tries to tag his name onto everything he "discovers"? Especially something as simple as telling one unit to follow another. You didn't see the guy who found out how to make viking flowers again try and slather his name all over it. Who cares? he comes up with useful tricks and strats and shares them with us. I couldnt care less about the name he gives it. Btw it is pretty normal to give your nick to the strat you invented(synystyr iEchoic stimmed probe etc.) edit: wasnt there a progamer mentioned on the sotg whoo did your 4OC build, saying it was never done before??? At least he actually contributes. | ||
PowerKock
46 Posts
Im sure most people would name it after theirselves. So dont hate, because you know you would do the same. Right now Im working on a Zerg Strat, still in the testing phases, and when I get her perfect or close to it, im slappin a name on that sucker too. I have spent a month or longer fiddling aroudn with it or taking idea. So far the name I have had for my Strat that I have used with my friends while refering to it. It kind has stuck, I named it one night when I was slightly under the influenece of a shit ton of beer. Some may find it offensive, i was just joking around when I named it this, but my friends have made it stick when refering to it.... A.I.D.S. A- Ass kicking I- Industructable D- Desimating S-Strat if you can come up a better acronym for my Zerg AIDS Virus. I am open for suggestions. IM still fiddleing around with the strat...... I only have a handfull of zerg practice partners, but every day Im fixing it, adding things and taking things away, it has about a 60% or so win average. Basically its a tankless zerg strat. | ||
decaf
Austria1797 Posts
>.> I don't see how this can be new to someone, there are similar tricks like this in ZvZ to make queens unkillable to zerglings and I don't make a thread about it called decaf's immortal queen.. I'm sure a lotta people appreciate your work but naming everything Griffith's whatever is kinda.. exaggerated | ||
Antylamon
United States1981 Posts
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Binabik
Germany686 Posts
But keeping Marines near to your Helions+Thors would kill them instantly I guess. | ||
adso
718 Posts
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Antylamon
United States1981 Posts
On March 28 2011 00:07 Binabik wrote: If your opponent has enough gas to support both, mutas AND broodlords, you did something wrong. But keeping Marines near to your Helions+Thors would kill them instantly I guess. I'm trying to say that Zerg should stick to roach muta in a situation like this. If a Terran player gets Marines in their unit comp, that means they are practically taking away a good amount of Hellions, so then you can switch to brood lords again. If a Zerg player lets a Terran player get enough minerals for a sufficient amount of Marines and Hellions along with Thors, then the Zerg player is doing something wrong. | ||
The Final Boss
United States1839 Posts
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Markwerf
Netherlands3728 Posts
On March 28 2011 01:13 The Final Boss wrote: I just don't understand why people have to be negative. Why should it matter if he sticks his name on it? And sure it's a simple thing to do, but it was an idea that he presented. That's not something new to the world, I mean that's what people do. You come up with an idea, you get to name it. What's so wrong with that? Personally I'd prefer if he named it things like the Zerg AIDS Virus because that name makes me giggle, but hell, he can name it whatever he wants. It's just obnoxious to name these techniques after yourself right away. It is presumptuous and narcistic. It's fine if a certain technique gets named after a player after a while by others, like Maynarding, but naming them like Griffith does is annoying. Note that in most sciences it is quite rare for a discoverer to name something after themselves.. Other people do that later AFTER the use of the discovery has been established and usually years or decadeds after the discovery itself. | ||
Zedex
United Kingdom310 Posts
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