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On March 17 2011 20:21 DizzyDrone wrote: BanBansZenith vs ST_RainBOw game 2 Shakuras Plateau
banbans spawning at 11 o clock rainbow spawning at 1 o clock
1 racks expansion by rainbow 2 gate expansion by banbans
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How many sentries will the terran make hmm
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On March 17 2011 20:24 Dommk wrote:Don't see how he was choking... He just had a really big drop in his main, he should have had a pylon at the bottom base to catch those things, in situations like those you need to split your Colossus, he just wasn't ready for it. No amount of micro could have saved those Nexus's. He was visibly gagging in his booth in the post-game shot.
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On March 17 2011 20:24 DizzyDrone wrote:Show nested quote +On March 17 2011 20:21 DizzyDrone wrote: BanBansZenith vs ST_RainBOw game 2 Shakuras Plateau
banbans spawning at 11 o clock rainbow spawning at 1 o clock 1 racks expansion by rainbow 2 gate expansion by banbans
reaper getting a couple kills for rainbow robo going up for banbans - again the 2 base 2 gate colossi
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3 Probe kills for that reaper, nice.
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On March 17 2011 20:26 DizzyDrone wrote:Show nested quote +On March 17 2011 20:24 DizzyDrone wrote:On March 17 2011 20:21 DizzyDrone wrote: BanBansZenith vs ST_RainBOw game 2 Shakuras Plateau
banbans spawning at 11 o clock rainbow spawning at 1 o clock 1 racks expansion by rainbow 2 gate expansion by banbans reaper getting a couple kills for rainbow robo going up for banbans - again the 2 base 2 gate colossi
banbans setting up his 3d really fast again reaper scouts it just after it goes up
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United Kingdom38145 Posts
On March 17 2011 20:26 Kamais_Ookin wrote: 3 Probe kills for that reaper, nice.
Let's make that 6! Nice little harass from Rainbow.
Now starting up the drop action, as well as getting ghosts.
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On March 17 2011 20:27 DizzyDrone wrote:Show nested quote +On March 17 2011 20:26 DizzyDrone wrote:On March 17 2011 20:24 DizzyDrone wrote:On March 17 2011 20:21 DizzyDrone wrote: BanBansZenith vs ST_RainBOw game 2 Shakuras Plateau
banbans spawning at 11 o clock rainbow spawning at 1 o clock 1 racks expansion by rainbow 2 gate expansion by banbans reaper getting a couple kills for rainbow robo going up for banbans - again the 2 base 2 gate colossi banbans setting up his 3d really fast again reaper scouts it just after it goes up
rainbow moving in with 2 dropships, not dropping just yet banbans is prepared with some stalkers 3d going up for rainbow
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On March 17 2011 20:25 Daralii wrote:Show nested quote +On March 17 2011 20:24 Dommk wrote:On March 17 2011 20:21 BandonBanshee wrote: banbans is litterly choking Don't see how he was choking... He just had a really big drop in his main, he should have had a pylon at the bottom base to catch those things, in situations like those you need to split your Colossus, he just wasn't ready for it. No amount of micro could have saved those Nexus's. He was visibly gagging in his booth in the post-game shot. The Internet has completely destroyed my definition of literally..
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On March 17 2011 20:27 Asha` wrote:Show nested quote +On March 17 2011 20:26 Kamais_Ookin wrote: 3 Probe kills for that reaper, nice. Let's make that 6! Nice little harass from Rainbow. Now starting up the drop action, as well as getting ghosts. Me likey this.
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On March 17 2011 20:27 Asha` wrote:Show nested quote +On March 17 2011 20:26 Kamais_Ookin wrote: 3 Probe kills for that reaper, nice. Let's make that 6! Nice little harass from Rainbow. Now starting up the drop action, as well as getting ghosts. really nice play by Rainbow!
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United Kingdom38145 Posts
Oh my, Rainbow goes for the double pronged harass again but this time Banbans completed shuts it down. His main forces stop the poke at his third, while his stalkers snipe out both medivac drops. Could be a bit of trouble for Rainbow now, though he's kept up admirably on macro despite the somewhat slower third.
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On March 17 2011 20:28 DizzyDrone wrote:Show nested quote +On March 17 2011 20:27 DizzyDrone wrote:On March 17 2011 20:26 DizzyDrone wrote:On March 17 2011 20:24 DizzyDrone wrote:On March 17 2011 20:21 DizzyDrone wrote: BanBansZenith vs ST_RainBOw game 2 Shakuras Plateau
banbans spawning at 11 o clock rainbow spawning at 1 o clock 1 racks expansion by rainbow 2 gate expansion by banbans reaper getting a couple kills for rainbow robo going up for banbans - again the 2 base 2 gate colossi banbans setting up his 3d really fast again reaper scouts it just after it goes up rainbow moving in with 2 dropships, not dropping just yet banbans is prepared with some stalkers 3d going up for rainbow
rainbow catches banbans army slightly out of position and moves in for the 3d banbans holds it off with his main army rainbow tries to use his 2 dropships but fails against banbas' stalkers banbans adding phoenixes
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Nice Drop Catch by BanBans
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Rainbow tried to attack the third while dropping the main, didn't have time to kill anything but a pylon at the third, and lost both dropships to stalkers in the main
In the meantime, he took his third and BanBans is getting double starport
Edit : I don't think I need to do this actually, looks like someone beat me to it :p
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Terran so greedy. From last game Rainbow knows that Banbans leaves Stalkers in his main, why not scan to see?
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On March 17 2011 20:30 Dommk wrote: Terran so greedy. From last game Rainbow knows that Banbans leaves Stalkers in his main, why not scan to see?
Because the scan will signal "Hey, I drop here".
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On March 17 2011 20:30 Dommk wrote: Terran so greedy. From last game Rainbow knows that Banbans leaves Stalkers in his main, why not scan to see?
Maybe because then the Toss thinks there could appear a drop?
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On March 17 2011 20:22 rave[wcr] wrote: they should have seeds in these up and down matches. so all our favorite players have a good chance of getting into code S, instead of having these death groups determined at random where the champs have to fight each other
There are seeds, first it's the top 8 of Code A, then they randomly draw the 3rd place finishers from Code S, then the 4th place finishers. The system works fine, blame the players for getting in that position
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