This just seemed like it wouldn't hurt zerg at all but instead, BENEFIT those who play the race especially with their supply - since they usually deprive themselves of an overlord for a while if they go for a zergling rush.
SC2 patch idea - Zerg balance - Page 2
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Antimage
Canada1293 Posts
This just seemed like it wouldn't hurt zerg at all but instead, BENEFIT those who play the race especially with their supply - since they usually deprive themselves of an overlord for a while if they go for a zergling rush. | ||
T.O.P.
Hong Kong4685 Posts
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evanthebouncy!
United States12796 Posts
On February 17 2011 02:35 EdSlyB wrote: In times like this you have to ask yourself: "What would Action Jezus do?" HHahHHA | ||
nekuodah
England2409 Posts
On February 17 2011 02:35 EdSlyB wrote: In times like this you have to ask yourself: "What would Action Jezus do?" Very well played sir! | ||
telfire
United States415 Posts
On February 17 2011 02:44 Skyze wrote: You SERIOUSLY think Artosis plays protoss?? SERIOUSLY??? Thats a big joke. Playing 20 games of a race doesnt give you enough to seriously discuss them in a balance perspective.. Especially someone whos going into it being biased for zerg already (i mean, thats the whole reason Artosis switched races wasnt it? he cant play zerg strong enough so he had to play Protoss and is still losing with them) Seriously.. Actually LEARN to play zerg, instead of just crying "omg artosis says zerg sucks, therefor I wont even play".. THAT is the sole reason for zergs outside of Korea doing so poorly. Zergs in Korea, outside of Idra.. are PERFECTLY FINE.. Nestea is just about the strongest player in all of korea other than MVP. I play random, and for the few games I play a week (under 20 due to work).. I never have any trouble vsing 3000+ masters players on ladder. Doesnt matter which map, doesnt matter if its ZvT or ZvP, I find a way to win. All it takes is brains. There is NO matchup that is an "instant-loss" in this game, not even close. Artosis switched to Protoss a while back and currently does not play Zerg. You are uninformed and illogical. You're the only one doing any QQ or complaining. YOU are the one who made a snide comment and backed it with no logic or reasoning. Sorry but you do not "find a way to win". You lose just as often, like almost everyone. You do not have a 100% win record and you are not playing on anywhere near a level that Artosis plays. Keep trollin', though. | ||
TheDishwasher
United States4 Posts
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scarfaceproduct
United States1 Post
User was warned for this post | ||
Meapak_Ziphh
United States6782 Posts
IMO Zerg should have to build 18 drones before pool, that'll stop the cheese in it's tracks :D | ||
Comeh
United States18918 Posts
On February 17 2011 16:27 scarfaceproduct wrote: Yea lets nerf zerg some more till there a uselss race and everyone plays toss and terran GREAT IDEA ANTIMAGE!!!!! + Show Spoiler + WHOOOOOOOSH Personally, I think it would help more if only 1 zergling came out per egg. Perhaps we should lower the dps of zerglings too - it's a tad cheesy atm! | ||
FragKrag
United States11538 Posts
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rauk
United States2228 Posts
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ChefStarCraft
Canada350 Posts
I gave it allot of thought and came to the conclusion that if cols could damage there own units with there aoe, it would kind of restrict the number of cols they would want to make for fear of surrounds, drops (anything to get the splash to damage his units as well) ect. burrowed roaches, infested terrans, would both be a reasonable approach I believe it would fix allot of issues in pvsp and zvsp And force toss to work on another source of tech strategy with or without there cols, once players find ways to explore this change. I don't feel its really a nerf | ||
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