[G] 3 roach rush speedling all-in - Page 3
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PieShopPwner
United States75 Posts
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FastApologies
Brazil12 Posts
replay | ||
Genome852
United States979 Posts
On February 04 2011 15:29 wzp wrote:DANGER: avoid doing this more than 10 times in a row to the same player, for he might get extremely frustrated and make a post about it. cof cof ( travis). This made me laugh. Looks like a well thought out and strong build. Props for getting the timings down so precisely. Some replays would have been nice, but that's what Travis' thread is for, hahah. | ||
Razt
United States97 Posts
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Arisen
United States2382 Posts
Good work, wzp, and keep pushing toward excellence TL, hope you can make a whole race QQ at you for an awesome timing push you design ^^ | ||
BuzzCraftTV
United States42 Posts
in about a week im going to start using an opening that looks the same but im going to drone behind it insted of cranking lings and its going to be just great, 3 roach+2 lings for watchtowers/plus one wave of speedlings will hold any early poke they decide to send out after they realize theyv been duped, its gonna be real nice edit: forgot to give sick grats on actually developing your own killer build, more to come from the rest of us <3 | ||
GenesisX
Canada4267 Posts
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TNine
United States46 Posts
On February 06 2011 05:36 Javahulk wrote: if this is the future of sc2 I am SO down :-D I messed around with this build and timings are as paper thin as he talks about but if you nail it within a few %% of flawless there isent a thing protoss can do if he hasent delt with it a lot of times, the hallmark of any good cheese, it takes a while to stop losing to it in about a week im going to start using an opening that looks the same but im going to drone behind it insted of cranking lings and its going to be just great, 3 roach+2 lings for watchtowers/plus one wave of speedlings will hold any early poke they decide to send out after they realize theyv been duped, its gonna be real nice edit: forgot to give sick grats on actually developing your own killer build, more to come from the rest of us <3 ^I'm actually more interested in that build. Three Roaches can put on early pressure and still break through if the Protoss screws up, and the scouting OL can give the speedlings the go if the Protoss neglects his defense. Then, the next few waves you can get your drone count back up and you still have 3 Roaches and ling speed for any early counterpushes. | ||
charlie420247
United States692 Posts
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TibblesEvilCat
United Kingdom766 Posts
i will give this build ago alot like with the 3rr and realise it still same level as 6pool ^^; | ||
me_viet
Australia1350 Posts
And all the noobs and trolls saying they've beaten this build before using watever method and being extremely easy. Chances are it was NOT the exact build. When regarding such a tight unit comp timing attack like this, timing is EVERYTHING. I don't care if you've beaten a build that comes at 5:30 with the exact unit number, it is NOT the same build ( or just badly executed). Look in the replay Travis posted up. He got hit with 3 roaches at his front at exactly 5 minutes game time. As OP stated, seconds matters in this build as that extra sentry/cannon can come online and destroy the build. I'm just sick of all the noobie bronze/silver leaguer coming in here thinking they are some genius with the answer to a build that's been refined down to the seconds. Afaik, there are no other builds out there that comes down to the seconds like this. There's almost no lee-way. | ||
tehemperorer
United States2183 Posts
If the Z player cranks out lings after the initial push, you can easily go Stargate tech to phoenix or Void Ray while cranking out Zealots to match them and a few stalkers and its gg for them. This build is so much more of an all-in for Z because it sacs their very necessary expansion, while the PvP eco 2 gate fast stalker is an eco build. Also, since the P player reaches 14 probes + gate before the Z player reaches their 13 drones + pool, the 2 stalkers and 1 zeal are out before the 3 roaches + lings are at your ramp... Roach warren build time = 55, Cyber core build time = 50, CB stalker build time = 32, roach build time = 27 + travel time with low speed | ||
tehemperorer
United States2183 Posts
On February 06 2011 06:56 me_viet wrote: Excellent build! I think I might actually play on Steppes again using this build. I'm so proud of the swarm right now. I believe we're the first race that has such an extremely well-timed build like this :D And all the noobs and trolls saying they've beaten this build before using watever method and being extremely easy. Chances are it was NOT the exact build. When regarding such a tight unit comp timing attack like this, timing is EVERYTHING. I don't care if you've beaten a build that comes at 5:30 with the exact unit number, it is NOT the same build ( or just badly executed). Look in the replay Travis posted up. He got hit with 3 roaches at his front at exactly 5 minutes game time. As OP stated, seconds matters in this build as that extra sentry/cannon can come online and destroy the build. I'm just sick of all the noobie bronze/silver leaguer coming in here thinking they are some genius with the answer to a build that's been refined down to the seconds. Afaik, there are no other builds out there that comes down to the seconds like this. There's almost no lee-way. Travis had a bad unit comp and that's why he lost, we discussed that in his thread | ||
EdSlyB
Portugal1621 Posts
On the first game on Blistering Sands after killing the units defending the ramp I sent the lings to chew the mining line. A second batch of units warp in (2 stalkers) but he already had no probes. Rage quit. On the second game on Shakuras he was FE so he already had a forge/gateway and 2 cannons at the natural's ramp. With the roaches I sniped one pylon (gateway offline) and sent the lings directly to the main probe line. The roaches eventualy got killed but when it happened he already lost all his probes. Rage quit. Well just let me say until I saw Travis post about it I hated PvZ...Now I don't hate it as much I don't know how it will work in masters and diamonds when protoss finds how to defend this but down here in silver it works just fine. WZP, great build. :D edit- typos | ||
CaptTerrible
United States72 Posts
Between this and banelings busts I'm going to be having quite a lot of fun at terran and protoss expense | ||
DamVii
63 Posts
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wzp
Mexico9 Posts
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samuraibael
Australia294 Posts
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DamVii
63 Posts
That being said, with critical thinking and knowledge of why you are doing what you are doing (and of course not using all ins every game) it doesn't affect overall player skill at all. | ||
BadWolf0
United States300 Posts
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