turrets nerf!
Blizzard on 1v1 Balancing and the new patch - Page 85
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shikushiku
Australia41 Posts
turrets nerf! | ||
FlaShFTW
United States9948 Posts
User was temp banned for this post. | ||
Sadist
United States7096 Posts
On October 09 2010 22:26 TheFinalWord wrote: What about something like 8 supply proxy 10 rax proxy 11 rax. ITs not like cheese is shut down. Thats horrible. | ||
0c3LoT
Canada162 Posts
On October 09 2010 18:08 Ordained wrote: This sounds a lot like the "Omg Roaches are useless now that they are 2 food" talk that happened during beta. Yeah Blizzard changed the tech for Reapers, does that mean they are the worst unit ever? No. Does it mean you have to be creative with them now? Yes. What stops someone from making a few reapers and raiding bases mid-late game? They are still powerful scouts too, 50/50 is a good price to pay to see what your opponent is up to. Most people dont keep their entire army inside their main base. I had no idea that a Barracks with a Tech Lab and a Factory was "Teching into a corner." Spending resources on Reapers + their nitropack upgrade = teching into a corner. Reapers are useless by the time Factory tech comes out. Why would I get nitropack over siege/pre-igniter? Again, scans/dropship harass with stimmed marauders > reapers mid-late game. Why would you spend time producing Reapers over Marauders? | ||
Otakusan
United States59 Posts
Such a stupid idea. | ||
BlitzeR.ca
Canada14 Posts
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SpiritoftheTunA
United States20903 Posts
On October 10 2010 03:14 0c3LoT wrote: Spending resources on Reapers + their nitropack upgrade = teching into a corner. Reapers are useless by the time Factory tech comes out. Why would I get nitropack over siege/pre-igniter? Again, scans/dropship harass with stimmed marauders > reapers mid-late game. Why would you spend time producing Reapers over Marauders? edit: actually i should put a huge i'm an idiot disclaimer on this because i don't have the game and i don't watch especially much sc2 though i watch day9 and some tourney games I don't know why you're using a TvT argument because they weren't especially huge in TvT anyway. As for TvZ, getting a barracks with tech lab, then a factory, and producing hellions and reapers actually isn't unviable at all, and you can easily get both pre-ingniter and nitro pack if you really wanted it (cuz, you know, both barracks and factory can get tech lab). | ||
Ordained
United States779 Posts
On October 10 2010 03:14 0c3LoT wrote: Spending resources on Reapers + their nitropack upgrade = teching into a corner. Reapers are useless by the time Factory tech comes out. Why would I get nitropack over siege/pre-igniter? Again, scans/dropship harass with stimmed marauders > reapers mid-late game. Why would you spend time producing Reapers over Marauders? You still sound like a whiny Zerg player by refusing to think outside the box. Why does there need to be a strategy for rushing reapers and only having reapers? They have the cheapest upgrade in the game (cheaper than ANY Zerg upgrade by the way, I would LOVE a 50/50 upgrade for a good unit at Lair tech,) and extremely fast wall jumping units. Big deal you don't get to make an army of them a few minutes into the game, maybe they weren't designed for that. The Zerg strategy in beta was making roaches, that was it. Blizzard was against that and they nerfed appropriately, Terrans started using 5RR (first I noticed was LZGamer on Day[9]s release party,) and Blizzard has deemed this not the tactic they want. Nitro packs costs half what Zergling speed costs. Terran has alot of small advantages like that and that is why changes are being made. Count your blessings and just play the game. Threatening to never use reapers will solve nothing. | ||
xNaquada
Canada19 Posts
Then they came for the Reaper, but I said nothing because it was +5 seconds Then they came for the Siege Tanks, but my voice was drowned out from all the Zerg players QQing all over the place, both on TL and the Bnet forums. But in the end the unit at least was still in the factory, and not something arcane like require an armory, and dare I say a decent compromise. Now they came back for the reaper to effectively put it out of its misery, because reapers on default speed cant harass anything effectively (not to mention its now T2). Then they came for the BARRACKS. WTF!!!! And after this, Terran seems to be the most balanced race(1.1) . They even have league breakdowns. The changes proposed here (for terran v1.2) are terrible, and the barracks change is completely unwarranted(and IMO unacceptable). Reapers are continuously gutted! First build time, now its moved to tier 2(a 55hp tier 2 unit that does damage to light only(and still takes 45seconds to build) >>I thought hellions filled this role?). And yet, Zerg players continually say Terran will be OP still. But none of the data supports it. A Zerg religion. Where facts are dismissed and prejudice is law. | ||
Ordained
United States779 Posts
On October 10 2010 04:20 xNaquada wrote: And yet, Zerg players continually say Terran will be OP still. But none of the data supports it. A Zerg religion. Where facts are dismissed and prejudice is law. I have read a lot of this thread and nowhere do I see Zergs complaining about Terran being wtfimba after this patch. Nice blanket statement. You sound just like one of these Zerg players with your "Terran religion" where everything is perfectly balanced. "Where facts are dismissed+ Show Spoiler + 3 zergs have won tournaments since release "learn to play zerg." People need to just let Blizzard do their job while playing the game. Be happy that they are this open about their changes. | ||
xNaquada
Canada19 Posts
The comment about Zerg Religion was clearly a comment of jest and should be read as /s but in case it wasn't, there you go. | ||
Ordained
United States779 Posts
On October 10 2010 05:00 xNaquada wrote: None of those quotations in the "spoiler" tags are mine, please do not present them as such. The comment about Zerg Religion was clearly a comment of jest and should be read as /s but in case it wasn't, there you go. Whatever you say man, you are just as bad as all of the Zerg whiners. Just play the game. For the record I did not say you said what was in the spoiler tag, I just added them because they are a general consensus of the forums. And sorry, but you kinda suck at jest since you said it rather rude. | ||
xNaquada
Canada19 Posts
People need to just let Blizzard do their job while playing the game. Be happy that they are this open about their changes. Not too sure how anyone posting on the internet in an unofficial thread would innterupt a Blizzard employee's duties, but maybe you know something I dont. The point of them "being open" about their changes is to garner a general reaction and a response (from various sources of which TL may or may not be, I have no idea) , Blizzard does not tell people to "Just play the game", and [be happy they're open], as you are so quick to suggest. That's the exact opposite of what they want, and honestly it's an incredibly shitty way to operate. I'm sorry you misunderstand this, and that as an end-user you feel this way. Even though you feel this way, fortunately you are not in a position to dictate similar actions to everyone. Also, in the future you would do well to learn to use quotations correctly. It's helpful. Thanks. | ||
-Kyo-
Japan1926 Posts
-sigh- | ||
Ordained
United States779 Posts
On October 10 2010 05:29 xNaquada wrote: Sorry you cannot comprehend sarcasm when it is staring you in the face. Not too sure how anyone posting on the internet in an unofficial thread would innterupt a Blizzard employee's duties, but maybe you know something I dont. The point of them "being open" about their changes is to garner a general reaction and a response (from various sources of which TL may or may not be, I have no idea) , Blizzard does not tell people to "Just play the game", and [be happy they're open], as you are so quick to suggest. That's the exact opposite of what they want, and honestly it's an incredibly shitty way to operate. I'm sorry misunderstand this, and that as an end-user you feel this way. Even though you feel this way, fortunately you are not in a position to dictate similar actions to everyone. Also, in the future you would do well to learn to use quotations correctly. It's helpful. Thanks. You are complaining about Terran getting nerfed in the exact same way most people are complaining about Zerg being weak. You use sarcasm over a medium of text and expect it to go over well, when has sarcasm every worked on a forum? You always end up looking like a dick. You made a claim And yet, Zerg players continually say Terran will be OP still. But none of the data supports it. but you have no data to support that.Then when getting called out on it you claim sarcasm. I am done arguing in this thread, feel free to PM me to continue this. (Though it will take me a while to respond since I am on my phone.) | ||
xNaquada
Canada19 Posts
When you actually want to intelligently converse with me rather than quote a block of text and make no reference of content/context of it [or feign ignorance, whatever the case may be], you may feel free to do so; otherwise I'll be "Just play[ing] the game" as you so eloquently suggested. Take care. | ||
Fluxx
Netherlands58 Posts
On October 10 2010 05:30 lIlKyo wrote: Don't mind any of these changes, however, I would like to vote - Arbiters. P army is too immobile compared to other races now, and while some may argue U have warp in! Yes, we do, too bad that doesn't help the army actually move around, just production. -sigh- Warpgate technology. Mothership Blink Stalkers Collossi Charge zealots I am really for the pro-players only forums, this is lately getting silly | ||
0c3LoT
Canada162 Posts
On October 10 2010 04:17 Ordained wrote: You still sound like a whiny Zerg player by refusing to think outside the box. Why does there need to be a strategy for rushing reapers and only having reapers? They have the cheapest upgrade in the game (cheaper than ANY Zerg upgrade by the way, I would LOVE a 50/50 upgrade for a good unit at Lair tech,) and extremely fast wall jumping units. Big deal you don't get to make an army of them a few minutes into the game, maybe they weren't designed for that. The Zerg strategy in beta was making roaches, that was it. Blizzard was against that and they nerfed appropriately, Terrans started using 5RR (first I noticed was LZGamer on Day[9]s release party,) and Blizzard has deemed this not the tactic they want. Nitro packs costs half what Zergling speed costs. Terran has alot of small advantages like that and that is why changes are being made. Count your blessings and just play the game. Threatening to never use reapers will solve nothing. I'm not complaining - I rarely ever use Reapers unless I'm messing around. Good job completely ignoring my post though. | ||
0c3LoT
Canada162 Posts
On October 10 2010 05:44 xNaquada wrote: Thanks for coming out. If you don't care to debate in the thread in which you initiated the debate, then dont post in the thread, you should have just PM'd me to begin with. When you actually want to intelligently converse with me rather than quote a block of text and make no reference of content/context of it [or feign ignorance, whatever the case may be], you may feel free to do so; otherwise I'll be "Just play[ing] the game" as you so eloquently suggested. Take care. Pretty sure he's just trolling and is a Zerg player who has trouble dealing with Reapers. | ||
oddeye
Canada716 Posts
Fungal growth totally agree. Barrack requiring supply depot feel unnecessary, I would not put that in game. The fact that nitro require factory seems ok. Zerg building hit point boost seems good. | ||
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