0.92 (online 1.12)
-added "attack" button functions: shift+click orders only red, ctrl+click orders only blue
-added game timer: uses real time, resets upon start and respawn
-added option: enable or disable instant build and research
-reworked "back to unit creator" button: no longer destroys units and picks last player/race for you
-reworked "control of unit creator" option: players without control can no longer use hotkeys to control unit creator
-fixed: Xel'Naga tower now works properly under "no shared vision"
-fixed: pausing game will now always have "pause" message
Comments: The change to attack should allow you to position your units and defend against a wave of AI-controlled units. By disabling instant build, you can now also test timing and reinforcement.
0.91 (online 1.11)
http://rapidshare.com/files/444206047/TheUnitTester_v0.91.SC2Map-added ready buttons to make multiplayer easier
-added text confirmation for controller change
-fixed zerg losing buildings during extended games
Comments: When both players have control of the UI, things may get disorganized. Communicate, allow one person at a time to build units, and use the new "ready" buttons to switch players. You could also use the option to disable control.
0.90 (online 1.10)
http://rapidshare.com/files/442664231/TheUnitTester_v0.90.SC2Map-critical fix: some abilities were always researched during start
-critical fix: some abilities wouldn't research for blue player in single player mode
-critical fix: delete button wouldn't work for blue player in single player mode
-Protoss Builder can now build xel'naga tower
-Terran Builder can now instantly build orbital command and planetary fortress
-Zerg Builder can now instantly build lair, hive, greater spire, and nydus worm
-normally built nydus worm has normal speed
-upgrades rearranged for more intuitive feel
-removed flux vanes from all abilities
Comments: You now have access to instant buildings through the builder, which allows me to remove custom stats from most units. This should make the map resilient to patch changes.
0.89 (online 1.7)
http://rapidshare.com/files/442260183/TheUnitTester_v0.89.SC2Map-fixed patch bug with SCV repair
-fixed menu bug
Comments: Damnit patch 1.2
0.88 (online 1.6)
http://rapidshare.com/files/442084424/TheUnitTester_v0.88.SC2Map-creating units is faster
-removing units is faster
-energy button now also refreshes cooldown for corruptor, thor, and stalker
-respawn button now keeps created buildings
-respawn button + shift destroys created buildings
-new UI messages for most actions
-removed unnecessary actors and abilities
-removed unnecessary buildings
-removed many runtime threads
-fixed bug with mirror button destroying builders
-fixed bug with not enough supply
-fixed bug with hotkeys not responding
-fixed bug with nydus canal
-fixed bug with sentry creation
Comments: I have removed and optimized a good deal of triggers and data in the game. The general effect is that most actions are noticeably faster, but this may be at the cost of some stability. We'll wait and see.
0.87 (online 1.5)
http://rapidshare.com/files/440532134/TheUnitTester_v0.87.SC2Map-replays are now disabled
-new options menu
-new option to choose only one player to control UI
-new option to set upgrades before start
-new option to set energy before start
-new button to switch places
-new button to mirror forces
-upgrades button no longer destroys remaining units
-attack button now works even if you own buildings
-zerg builders are easier to find after morphing
-removed some icons and replaced with text
-fix shift and ctrl keys messing up during lag
-fix spectator mode for players 3-8
Comment: These new features are probably the last ones that will be added, as I don't think the map needs anything else. The options menu is simply a more intuitive version of the attack panel.
0.86 (online 1.4)
http://rapidshare.com/files/439738619/TheUnitTester_v0.86.SC2Map-new terrain "expansion" with mineral line on high ground
-new terrain "arena" has smaller area for quicker fights
-hotkeys for unit creation now use more SCII defaults
-added delete button, same function as backspace
-Unit Creator can now create motherships. I decided against using the one per player limit, since this is a unit tester after all.
-loading screen now includes some instructions
-camera actions added for second player
-cameras now pan to current spawn location
-terrain, points, and regions optimized
-add hotkey "+" for respawn
-add help button to attack options
0.85 (online 1.3)
http://rapidshare.com/files/439421219/TheUnitTester_v0.85.SC2Map-various bug fixes
-code optimization
0.84 (online 1.1)
-UI is faster
-support for additional players
-redo button completely works
-escape is no longer a hotkey
-added clear button to unit creator
-added race logos
-added persistent race buttons
-added leaderboard icons
-cameras follow creator
-vastly reduced number of trigger calls
-larger fonts used
-sentry image fixed
-back button fixed
-help is more detailed
0.83 (online 1.0)
-Terrain is now perfectly sized and level
-Fixed builder rally points
-Builders will now return home only when unselected
-Fixed zerg builder to work consistently
-Changed planetary fortress morphing time to 10X speed.
-Carrier interceptors are maxed by "energy" button (implemented by original author)
-Fixed brood lord bugs
-Fixed interceptor bugs
-Fixed energy button to work much more rapidly.
-If using single player or Map Editor, you will always control both left and right
-If using two players on Battle.net, player 1 controls left and player 2 controls right
-Battle.net now properly sets up game for one player or two players
-Player on left now receives vision of entire field as well.
0.82
-Updated all descriptions
-Fixed unit labels that didn't fit
-Changed starting environment to large open field
-Changed terrain to something cleaner
-Removed terrain buttons that did nothing
-Removed all excess doodads
-Removed all excess terrain
-Removed pathing boundaries
-Resized map appropriately
known bugs (no plans to fix)
-resetting weapons/armor upgrades to zero won't reset their art
-you cannot join game with a party greater than 2; instead you must invite spectators