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Active: 1992 users

Unit Tester - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 All
hunter3
Profile Blog Joined January 2008
United States155 Posts
Last Edited: 2011-04-26 00:02:00
February 08 2011 07:24 GMT
#141
On January 18 2011 21:59 Psycho-SoniC wrote:
UnitTester is great, thx for your work. You really should keep http://www.sc2mapster.com/maps/unit-tester/ up to date. I was thinking that the version on that site is the current version. Lucky me stumbling upon this thread :-).


Thanks I've updated that version too. Here's the download link.
http://www.mediafire.com/file/02esvid08lgerc8/TheUnitTester_v0.93.SC2Map
mustache
Profile Joined April 2010
Switzerland309 Posts
March 31 2011 18:30 GMT
#142
I tried uploading this to the EU server to play with my friend but it seems to screw up all the writing.

all text is replaced with PARAM/VALUE/xxxxxxxxx where x stand for different letters and numbers

oddly enough I dont get this when playing offline by myself.
hunter3
Profile Blog Joined January 2008
United States155 Posts
April 26 2011 00:04 GMT
#143
I'm not entirely sure how to get locales to work properly. I'll look into it.
hunter3
Profile Blog Joined January 2008
United States155 Posts
Last Edited: 2011-04-26 00:52:57
April 26 2011 00:12 GMT
#144
To use offline: Open file in Map Editor and press Ctrl+F9.
TheUnitTester_v0.93.SC2Map

To use online: Search "UnitTesterOnline" on NA server. Works with one or two players. 8 players are supported.

Changes
+ Show Spoiler +
New features:
-Added Alliance Menu (under Options). Any of 8 players can enable/disable control of Red units, Blue units, and Unit Creator.
-Better multiplayer support. Player slots 1-8 are now human only and computers were moved to 9-12. Many triggers were reworked.
-Lobby options locked. Parties now properly work. Impossible to screw up now.
-Reworked Vision button and option. You can now turn on or off vision of the entire map. When off, the alliance menu will determine who has vision of what units.
-Renamed computer players. Left and Right are now Red and Blue. Ability to change color has been removed.

Bug fixes:
-Player names no longer override Red and Blue
-Xel'Naga towers no longer become vulnerable
-Zerg builders move during terrain changes
-Zerg builders properly select for players 3-8
-Leaderboard properly updates after excessive usage of mirror

Known issues.
-Vision of entire map only works for two players
-Camera changes only work for two players
-Players without control can still use the attack panel
-Unit Creator cannot select and delete multiple enemy units
-Buildings created with builders will not respawn if already destroyed
-EU server version is buggy. Need an uploader.
hunter3
Profile Blog Joined January 2008
United States155 Posts
Last Edited: 2011-05-12 00:16:08
May 07 2011 04:37 GMT
#145
To use offline: Open file in Map Editor and press Ctrl+F9.
TheUnitTester_v0.94 (North America).SC2Map
TheUnitTester_v0.94 (International).SC2Map

To use online: Search "UnitTesterOnline" on NA server. Works with one or two players. 8 players are supported.

Changes
+ Show Spoiler +

features
-Unit creator has been completely redesigned
-Dual creator windows can be used independently by two players
-Upgrades are now found in unit creator instead of buildings
-Unit tooltips show unit cost and description
-Upgrade tooltips show description
-Text confirmation when creating units or researching upgrades
-Race builders are now accessible during unit creator
-Leaderboard now tracks buildings created during unit creator

-Save / load feature added
-Nine available save slots
-Save states do not persist from game to game
-Use F10 menu to save states permanently
-Units and buildings, including position, can be saved
-Upgrades are automatically saved, manually loaded with shift key
-Respawn and redo buttons now use save/load triggers

-Attack panel icons replaced by text
-Terrain "Natural" redesigned to allow attack by ground
-Terrain icons replaced by text
-Upgrade button compatible with new unit creator
-Upgrade button redesigned to be on/off
-Revealers now enabled for players 3-8
-Cameras now enabled for players 3-8

bug fixes
-Triggers no longer destroy ladder map resources
-Upgrade button no longer researches derelict upgrades
-International (localized) version added; for non-English clients, this means English text will display instead of gibberish

caveats
(let me know if anyone needs these changed)
-Attack dialog icons have been removed
-Siege tanks now always have siege mode
-Carriers now always start with 8 interceptors
-Unit creator hotkeys removed
-Xel'Naga Tower ability removed until fixed
Existor
Profile Joined July 2010
Russian Federation4295 Posts
May 07 2011 05:32 GMT
#146
Bring back icons for terrain types. And add some info, that second click on the race will display upgrades of this race.

And can you add option for turn ON/OFF fast creep spread? Because sometimes need slow creep spread for some tests
hunter3
Profile Blog Joined January 2008
United States155 Posts
May 07 2011 07:21 GMT
#147
Icons for terrain type will not be brought back. They were poor representatives of the terrain and conveyed almost no information. This also makes it easier to add new terrain.

The upgrade information was on the button's tooltip. I'll re-add the help screen in the next version.

Creep spread option is an excellent idea, I never really thought about it. It will be implemented in the next version.
Mentymion
Profile Joined July 2010
Germany259 Posts
May 07 2011 09:30 GMT
#148
On May 07 2011 13:37 hunter3 wrote:
To use offline: Open file in Map Editor and press Ctrl+F9.
TheUnitTester_v0.94 (English).SC2Map
TheUnitTester_v0.94 (International).SC2Map

To use online: Search "UnitTesterOnline" on NA server. Works with one or two players. 8 players are supported.

Changes
+ Show Spoiler +

features
-Unit creator has been completely redesigned
-Dual creator windows can be used independently by two players
-Upgrades are now found in unit creator instead of buildings
-Unit tooltips show unit cost and description
-Upgrade tooltips show description
-Text confirmation when creating units or researching upgrades
-Race builders are now accessible during unit creator
-Leaderboard now tracks buildings created during unit creator

-Save / load feature added
-Nine available save slots
-Save states do not persist from game to game
-Use F10 menu to save states permanently
-Units and buildings, including position, can be saved
-Upgrades are automatically saved, manually loaded with shift key
-Respawn and redo buttons now use save/load triggers

-Attack panel icons replaced by text
-Terrain "Natural" redesigned to allow attack by ground
-Terrain icons replaced by text
-Upgrade button compatible with new unit creator
-Upgrade button redesigned to be on/off
-Revealers now enabled for players 3-8
-Cameras now enabled for players 3-8

bug fixes
-Triggers no longer destroy ladder map resources
-Upgrade button no longer researches derelict upgrades
-International (localized) version added; for non-English clients, this means English text will display instead of gibberish

caveats
(let me know if anyone needs these changed)
-Attack dialog icons have been removed
-Siege tanks now always have siege mode
-Carriers now always start with 8 interceptors
-Unit creator hotkeys removed
-Xel'Naga Tower ability removed until fixed


Or even easier just drag the map above your Sc2 Icon = profit!!!
zeshan_ae
Profile Joined May 2011
Pakistan2 Posts
May 10 2011 06:00 GMT
#149
http://www.sc2mapster.com/maps/unit-tester/

"hunterx3 Thu, 21 Apr 2011 00:43:17:
-Many different terrains, wide chokes, wide ramps etc. Preferably, every map in the ladder pool could be practiced in the unit tester. I can see if that isn't possible though. Done. Not implemented in official version. PM me to get a version that includes your choice of ladder map."

I'd like to know how do we add our own map for this unit tester. Thanks a lot, this is surely a helper map.
"Keep your plans as dark as the night, and strike like lightning" - Art of War
AzureD
Profile Joined September 2010
United States320 Posts
May 10 2011 06:03 GMT
#150
The shift click to learn all abilities button does not seem to work.
hunter3
Profile Blog Joined January 2008
United States155 Posts
May 11 2011 08:30 GMT
#151
On May 10 2011 15:00 zeshan_ae wrote:
http://www.sc2mapster.com/maps/unit-tester/

"hunterx3 Thu, 21 Apr 2011 00:43:17:
-Many different terrains, wide chokes, wide ramps etc. Preferably, every map in the ladder pool could be practiced in the unit tester. I can see if that isn't possible though. Done. Not implemented in official version. PM me to get a version that includes your choice of ladder map."

I'd like to know how do we add our own map for this unit tester. Thanks a lot, this is surely a helper map.


Currently I match tilesets, then copy and paste over terrain, doodads, and units. You also have to move the points marked "ladder" to the appropriate location. If there's interest I could add some triggers to make the process easier.
SlapMySalami
Profile Joined August 2010
United States1060 Posts
May 11 2011 08:32 GMT
#152
happy birthday
marineking will u huk my bigtt1 ilu
polarop
Profile Joined September 2010
41 Posts
May 11 2011 20:26 GMT
#153
hmm, ist it because I use Mac or does the actual version have some problems with the recent patch?


[image loading]
hunter3
Profile Blog Joined January 2008
United States155 Posts
May 12 2011 00:14 GMT
#154
On May 10 2011 15:03 AzureD wrote:
The shift click to learn all abilities button does not seem to work.


The button's functionality has changed. You do a normal click on it to learn all abilities. Shift clicking will upgrade weapons and armor to level 3 or reset it to level 0. If you're having problems, try using the options, it has a more visual confirmation.
hunter3
Profile Blog Joined January 2008
United States155 Posts
May 12 2011 00:15 GMT
#155
On May 12 2011 05:26 polarop wrote:
hmm, ist it because I use Mac or does the actual version have some problems with the recent patch?

+ Show Spoiler +

[image loading]


Try using the "International" version and let me know if it gives you the same problems.
polarop
Profile Joined September 2010
41 Posts
May 12 2011 00:58 GMT
#156
ahh, didn't see that one.... works just fine, thanks!
hunter3
Profile Blog Joined January 2008
United States155 Posts
Last Edited: 2011-05-16 07:33:30
May 13 2011 02:59 GMT
#157
Unit Tester Online v0.95
Unit tester for one or two players. Easy to use unit creator, resource spending tracker, different arenas, and many options. Compare unit compositions and costs, or practice your micro with friends.

To use online: Search for keyword "online"
NA server: "Unit Tester Online"
EU server: "Unit Tester Online v0.95f"
other server: We need help publishing! Contact me for latest versions!

To use offline: Drag the file over Starcraft II to open with the Blizzard Launcher
TheUnitTester_v0.95 (North America).SC2Map
TheUnitTester_v0.95 (International).SC2Map

Changes
+ Show Spoiler +

-help screen available (F12 menu)
-option to disable fast creep (options submenu)
-five new terrains added (terrain submenu)
-tooltips for research include costs (minerals, vespene, time)
-bugfix: units attacking high ground without vision
-bugfix: energy button stack overflow error
-bugfix: switch causing some buildings to become invisible
-bugfix: respawn not updating terrain changes in attack mode
-bugfix: creep tumor incorrect footprint
-bugfix: using structure's attack corrupted leaderboard
-hotfix: computer automatically used some abilities

caveats
(I'll add an option if anyone wants these reverted)
-Attack dialog icons have been removed
-Siege tanks now always have siege mode
-Carriers now always start with 8 interceptors
-Unit creator hotkeys removed
-Xel'Naga Tower ability removed until fixed

hunter3
Profile Blog Joined January 2008
United States155 Posts
Last Edited: 2011-05-25 21:51:52
May 20 2011 21:49 GMT
#158
Unit Tester Online v0.96
Unit tester for one or two players. Easy to use unit creator, resource spending tracker, different arenas, and many options. Compare unit compositions and costs, or practice your micro with friends.

To use online: Search for keyword "online"
NA server: "Unit Tester Online"
EU server: "[Official] Unit Tester Online"
other server: We need help publishing! Contact me for latest versions!

To use offline: Drag the file over Starcraft II to open with the Blizzard Launcher
UnitTesterOnline v0.96 (North America).SC2Map
UnitTesterOnline v0.96 (International).SC2Map

Changes
+ Show Spoiler +

-save/load: now stored in player 1 bank
-save/load: save files include description field
-attack dialog now includes icons and text
-battle report added with statistics for winning player
-optimization: leaderboard rewritten for efficiency
-optimization: removed waits for faster execution
-optimization: zerg builder works better during lag
-bugfix: "mirror" current player is now player who created or removed last unit
-bugfix: "Xel'Naga tower" is back and working

hunter3
Profile Blog Joined January 2008
United States155 Posts
Last Edited: 2011-12-18 21:29:11
December 18 2011 03:52 GMT
#159
Unit Tester Online v0.97
Unit tester for one or two players. Easy to use unit creator, resource spending tracker, different arenas, and many options. Compare unit compositions and costs, or practice your micro with friends.

To use online: Search for keyword "online"
NA server: "Unit Tester Online"
EU server: "[Official] Unit Tester Online" published by Westberg
SEA server: "[Official] Unit Tester" published by EpicZergling
We need help publishing! Contact me for the latest versions!

To use offline: Drag the file over Starcraft II to open with the Blizzard Launcher
UnitTesterOnline v0.97 (North America).SCMap
UnitTesterOnline v0.97 (International).SC2Map

Changes
Minor update following patch

v0.97
+ Show Spoiler +
-save/load: can now save positions before attack
-save/load: new buttons for attack and autosave
-save/load: buttons highlight when in use
-options: observer panel for showing APM
-neutral structures: can be built be Protoss Builder
-bugfix: patch changed some editor values for Zerg

-caveat: save/load does not work for units inside transports
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