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On September 20 2010 10:26 Existor wrote:Show nested quote +On September 20 2010 10:25 Naramis wrote: Oh, so this is only for interface? What I needed was unit/building/spells hotkeys.. Using illegal method with SC2Tools
Its not illegal otherwise thousands upon thousands would of been banned by warden on WC3 for custom unit models/textures. Unless you are cheating blizzard does not care what you tweak.
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Super cool. I use the lefty grid which is just chock full of bugs. You can't use the question mark, town center doesn't work, so irritating. Definitely gonna fix that stuff. Nice find.
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On September 20 2010 10:04 Noital wrote: blizzard already said they will patch custom hotkeys into next patch.
seems like they did it already with the beta and then waited for 1.1 patch for the "OMG! U SO AWSUM! <3333333 BLIZZARD <333333333"
When did they say that? Source?
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I have been experimenting with this and can't quite seem to get it work. I'm probably like many zergs, trying to move the Select Hatch (backspace) key over to the left of the keyboard. As you can see I am using the left handed grid based keys.
I have it somewhat working but cannot seem to get Cancel to work, this is what I have so far:
[Settings] Suffix=_GLS
[Commands] TownCamera=Grave CommandButton00=Q CommandButton01=W CommandButton02=E CommandButton03=R CommandButton04=T CommandButton05=A CommandButton06=S CommandButton07=D CommandButton08=F CommandButton09=G CommandButton10=Z CommandButton11=X CommandButton12=C CommandButton13=V CommandButton14=B AICancel=Escape ChatCancel=Escape CinematicSkip=Escape ConversationSkipAll=Escape DialogDismiss=Escape ObserveClearSelection=Escape SelectionCancelDrag=Escape Cancel=Escape CancelBuilding=Escape CancelSlot=Escape
But when I cancel it is still somehow using B as the hotkey. What am I missing here?
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Well I'm trying to switch the hotkeys to build advanced buildings and regular buildings from
Advanced -> Regular (V -> B) to Regular -> Advanced (V -> B)
Button/Hotkey/ZergBuild=V Button/Hotkey/ZergBuildAdvanced=B & ZergBuild=V ZergBuildAdvanced=B
Doesn't work, seems like you can only remap the prebuild hotkeys from the main list of hotkeys
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On September 20 2010 14:38 prayanavita wrote:I have been experimenting with this and can't quite seem to get it work. I'm probably like many zergs, trying to move the Select Hatch (backspace) key over to the left of the keyboard. As you can see I am using the left handed grid based keys. + Show Spoiler +I have it somewhat working but cannot seem to get Cancel to work, this is what I have so far: [Settings] Suffix=_GLS
[Commands] TownCamera=Grave CommandButton00=Q CommandButton01=W CommandButton02=E CommandButton03=R CommandButton04=T CommandButton05=A CommandButton06=S CommandButton07=D CommandButton08=F CommandButton09=G CommandButton10=Z CommandButton11=X CommandButton12=C CommandButton13=V CommandButton14=B AICancel=Escape ChatCancel=Escape CinematicSkip=Escape ConversationSkipAll=Escape DialogDismiss=Escape ObserveClearSelection=Escape SelectionCancelDrag=Escape Cancel=Escape CancelBuilding=Escape CancelSlot=Escape But when I cancel it is still somehow using B as the hotkey. What am I missing here? + Show Spoiler + [Settings]
[Commands] TownCamera=F1 IdleWorker=Backspace
Works for me F1 switches between town halls (nexus/cc/hatch)
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But then you are using standard keys or not?
On September 20 2010 14:49 Merikh wrote:Show nested quote +On September 20 2010 14:38 prayanavita wrote:I have been experimenting with this and can't quite seem to get it work. I'm probably like many zergs, trying to move the Select Hatch (backspace) key over to the left of the keyboard. As you can see I am using the left handed grid based keys. + Show Spoiler +I have it somewhat working but cannot seem to get Cancel to work, this is what I have so far: [Settings] Suffix=_GLS
[Commands] TownCamera=Grave CommandButton00=Q CommandButton01=W CommandButton02=E CommandButton03=R CommandButton04=T CommandButton05=A CommandButton06=S CommandButton07=D CommandButton08=F CommandButton09=G CommandButton10=Z CommandButton11=X CommandButton12=C CommandButton13=V CommandButton14=B AICancel=Escape ChatCancel=Escape CinematicSkip=Escape ConversationSkipAll=Escape DialogDismiss=Escape ObserveClearSelection=Escape SelectionCancelDrag=Escape Cancel=Escape CancelBuilding=Escape CancelSlot=Escape But when I cancel it is still somehow using B as the hotkey. What am I missing here? + Show Spoiler + [Settings]
[Commands] TownCamera=F1 IdleWorker=Backspace
Works for me F1 switches between town halls (nexus/cc/hatch)
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On September 20 2010 14:54 prayanavita wrote:But then you are using standard keys or not? Show nested quote +On September 20 2010 14:49 Merikh wrote:On September 20 2010 14:38 prayanavita wrote:I have been experimenting with this and can't quite seem to get it work. I'm probably like many zergs, trying to move the Select Hatch (backspace) key over to the left of the keyboard. As you can see I am using the left handed grid based keys. + Show Spoiler +I have it somewhat working but cannot seem to get Cancel to work, this is what I have so far: [Settings] Suffix=_GLS
[Commands] TownCamera=Grave CommandButton00=Q CommandButton01=W CommandButton02=E CommandButton03=R CommandButton04=T CommandButton05=A CommandButton06=S CommandButton07=D CommandButton08=F CommandButton09=G CommandButton10=Z CommandButton11=X CommandButton12=C CommandButton13=V CommandButton14=B AICancel=Escape ChatCancel=Escape CinematicSkip=Escape ConversationSkipAll=Escape DialogDismiss=Escape ObserveClearSelection=Escape SelectionCancelDrag=Escape Cancel=Escape CancelBuilding=Escape CancelSlot=Escape But when I cancel it is still somehow using B as the hotkey. What am I missing here? + Show Spoiler + [Settings]
[Commands] TownCamera=F1 IdleWorker=Backspace
Works for me F1 switches between town halls (nexus/cc/hatch)
What is your question?
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On September 20 2010 08:37 Chronicle wrote:Ok I just finished converting my previously mentioned hotkey scheme for all races to the hotkey format, expand the quote below and just copy paste that into the file. Features Gridkeys for everything Except - Attack is now A Other unit functions (patrol, etc) are the standard hotkey Idol Worker is ` Camera keys are CTRL+F1-F8 to bind and F1-F8 to use Warpgates are R Build/A-Build is Q/W Unit Skills are QWE. Some zerg units have a Z key due to being unable to QWER (conflict with warpgate key, so if you play zerg you might want to change that.) Show nested quote +[Settings]
[Commands] Taunt=T Accept_Hotkey=A Apply_Hotkey=A Back_Hotkey=B BattleNet_Hotkey=B Campaign_Hotkey=C CampaignPanelContinue_Hotkey=C CampaignPanelLoad_Hotkey=L CampaignPanelNewCampaign_Hotkey=N CampaignPanelTutorial_Hotkey=T ScreenReplayBack_Hotkey=B ScreenReplayLoad_Hotkey=L ScreenSingleChallenge_Hotkey=H ScreenSingleCustomGame_Hotkey=U ChallengePanelBack_Hotkey=B ChallengePanelPlay_Hotkey=P CancelMulti_Hotkey=A Cancel_Hotkey=C Challenge_Hotkey=C Chat_Hotkey=C Clan_Hotkey=L Close_Hotkey=C Continue_Hotkey=C CreateGame_Hotkey=C Credits_Hotkey=E CustomGame_Hotkey=G DebugMap_Hotkey=D Defaults_Hotkey=D Delete_Hotkey=D DropPlayers_Hotkey=D ExitDialog_No_Hotkey=N ExitDialog_Yes_Hotkey=Y GameMenuAbortMission_Hotkey=A GameMenuAccept_Hotkey=A GameMenuCancel_Hotkey=C GameMenuClose_Hotkey=C GameMenuDefault_Hotkey=D GameMenuDelete_Hotkey=D GameMenuExitProgram_Hotkey=E GameMenuGameplay_Hotkey=M GameMenuGraphics_Hotkey=G GameMenuLoad_Hotkey=L GameMenuLoadLast_Hotkey=S GameMenuOptions_Hotkey=O GameMenuPause_Hotkey=P GameMenuQuitCampaign_Hotkey=Q GameMenuQuitReplay_Hotkey=Q GameMenuQuit_Hotkey=Q GameMenuReplay_Hotkey=P GameMenuRestart_Hotkey=R GameMenuResume_Hotkey=U GameMenuReturn_Hotkey=G GameMenuSave_Hotkey=S GameMenuScoreScreen_Hotkey=S GameMenuSound_Hotkey=S GameMenuSurrender_Hotkey=N GameMenuVideo_Hotkey=R GameMenuVoice_Hotkey=V Gameplay_Hotkey=M Graph_Hotkey=G Graphics_Hotkey=G Hotkeys_Hotkey=H JoinGame_Hotkey=J Ladder_Hotkey=L Load_Hotkey=L Login_Hotkey=L Mail_Hotkey=M MercenaryPanelClose_Hotkey=C Multiplayer_Hotkey=M New_Hotkey=N News_Hotkey=N Ok_Hotkey=O Options_Hotkey=O Overview_Hotkey=O PlanetPanelLaunch_Hotkey=L PlayGame_Hotkey=P Play_Hotkey=P Profile_Hotkey=O Quit_Hotkey=Q Ready_Hotkey=R Replay_Hotkey=R Resources_Hotkey=R SaveReplay_Hotkey=S Save_Hotkey=S SendChat_Hotkey=S Singleplayer_Hotkey=S Skirmish_Hotkey=S Social_Hotkey=B Sound_Hotkey=S StandardDialog_Cancel_Hotkey=C StandardDialog_No_Hotkey=N StandardDialog_Ok_Hotkey=O StandardDialog_Yes_Hotkey=Y StartGame_Hotkey=S Structures_Hotkey=S Table_Hotkey=T Units_Hotkey=U VictoryPanelContinue_Hotkey=C VictoryPanelPlay_Again_Hotkey=P Video_Hotkey=R ViewReplay_Hotkey=V Voice_Hotkey=V WaitingForServerSurrender_Hotkey=S AICommunication=Apostrophe AIAssault=A AICancel=Escape AIDefend=D AIDetect=T AIExpand=E AIHarass=H AIRally=Y AIScout=S AIMinerals=R AIVespene=V AlertRecall=Space CameraCenter=Control+F CameraFollow=Control+Shift+F CameraMoveDown=Down CameraMoveLeft=Left CameraMoveRight=Right CameraMoveUp=Up CameraSave0=Control+F1 CameraSave1=Control+F2 CameraSave2=Control+F3 CameraSave3=Control+F4 CameraSave4=Control+F5 CameraSave5=Control+F6 CameraSave6=Control+F7 CameraSave7=Control+F8 CameraTurnLeft=Insert CameraTurnRight=Delete CameraView0=F1 CameraView1=F2 CameraView2=F3 CameraView3=F4 CameraView4=F5 CameraView5=F6 CameraView6=F7 CameraView7=F8 CameraZoomFirst=Home CameraZoomLast=End CameraZoomNext=PageDown CameraZoomPrev=PageUp ChatAll=Shift+Enter,Shift+Slash ChatAll_NRS=Shift+Tab ChatAll_GRS=Shift+Tab ChatAllies=Control+Enter,Control+Slash ChatAllies_NRS=Control+Tab ChatAllies_GRS=Control+Tab ChatCancel=Escape ChatCancel_NRS=Escape,F12 ChatCancel_GRS=Escape,F12,Slash ChatDefault=Enter,Slash ChatDefault_NRS=Tab,Slash ChatDefault_GRS=Tab ChatIndividual=Alt+Enter,Alt+Slash ChatIndividual_NRS=Alt+Slash ChatRecipient=Tab ChatSend=Enter CinematicSkip=Escape CinematicSkip_NRS=F12,Escape CinematicSkip_GRS=F12,Escape ControlGroupAppend1=Shift+1 ControlGroupAppend1_NRS=Shift+3 ControlGroupAppend1_GRS=Shift+3 ControlGroupAppend2=Shift+2 ControlGroupAppend2_NRS=Shift+4 ControlGroupAppend2_GRS=Shift+4 ControlGroupAppend3=Shift+3 ControlGroupAppend3_NRS=Shift+5 ControlGroupAppend3_GRS=Shift+5 ControlGroupAppend4=Shift+4 ControlGroupAppend4_NRS=Shift+6 ControlGroupAppend4_GRS=Shift+6 ControlGroupAppend5=Shift+5 ControlGroupAppend5_NRS=Shift+7 ControlGroupAppend5_GRS=Shift+7 ControlGroupAppend6=Shift+6 ControlGroupAppend6_NRS=Shift+8 ControlGroupAppend6_GRS=Shift+8 ControlGroupAppend7=Shift+7 ControlGroupAppend7_NRS=Shift+9 ControlGroupAppend7_GRS=Shift+9 ControlGroupAppend8=Shift+8 ControlGroupAppend8_NRS=Shift+0 ControlGroupAppend8_GRS=Shift+0 ControlGroupAppend9=Shift+9 ControlGroupAppend9_NRS=Shift+Minus ControlGroupAppend9_GRS=Shift+Minus ControlGroupAppend0=Shift+0 ControlGroupAppend0_NRS=Shift+Equals ControlGroupAppend0_GRS=Shift+Equals ControlGroupAssign1=Control+1 ControlGroupAssign1_NRS=Control+3 ControlGroupAssign1_GRS=Control+3 ControlGroupAssign2=Control+2 ControlGroupAssign2_NRS=Control+4 ControlGroupAssign2_GRS=Control+4 ControlGroupAssign3=Control+3 ControlGroupAssign3_NRS=Control+5 ControlGroupAssign3_GRS=Control+5 ControlGroupAssign4=Control+4 ControlGroupAssign4_NRS=Control+6 ControlGroupAssign4_GRS=Control+6 ControlGroupAssign5=Control+5 ControlGroupAssign5_NRS=Control+7 ControlGroupAssign5_GRS=Control+7 ControlGroupAssign6=Control+6 ControlGroupAssign6_NRS=Control+8 ControlGroupAssign6_GRS=Control+8 ControlGroupAssign7=Control+7 ControlGroupAssign7_NRS=Control+9 ControlGroupAssign7_GRS=Control+9 ControlGroupAssign8=Control+8 ControlGroupAssign8_NRS=Control+0 ControlGroupAssign8_GRS=Control+0 ControlGroupAssign9=Control+9 ControlGroupAssign9_NRS=Control+Minus ControlGroupAssign9_GRS=Control+Minus ControlGroupAssign0=Control+0 ControlGroupAssign0_NRS=Control+Equals ControlGroupAssign0_GRS=Control+Equals ControlGroupRecall1=1 ControlGroupRecall1_NRS=3 ControlGroupRecall1_GRS=3 ControlGroupRecall2=2 ControlGroupRecall2_NRS=4 ControlGroupRecall2_GRS=4 ControlGroupRecall3=3 ControlGroupRecall3_NRS=5 ControlGroupRecall3_GRS=5 ControlGroupRecall4=4 ControlGroupRecall4_NRS=6 ControlGroupRecall4_GRS=6 ControlGroupRecall5=5 ControlGroupRecall5_NRS=7 ControlGroupRecall5_GRS=7 ControlGroupRecall6=6 ControlGroupRecall6_NRS=8 ControlGroupRecall6_GRS=8 ControlGroupRecall7=7 ControlGroupRecall7_NRS=9 ControlGroupRecall7_GRS=9 ControlGroupRecall8=8 ControlGroupRecall8_NRS=0 ControlGroupRecall8_GRS=0 ControlGroupRecall9=9 ControlGroupRecall9_NRS=Minus ControlGroupRecall9_GRS=Minus ControlGroupRecall0=0 ControlGroupRecall0_NRS=Equals ControlGroupRecall0_GRS=Equals ConversationSkipAll=Escape ConversationSkipAll_NRS=F12,Escape ConversationSkipAll_GRS=F12,Escape ConversationSkipOne=Space DialogDismiss=Escape DialogDismiss_NRS=F12,Escape DialogDismiss_GRS=F12,Escape GameSpeedDec= GameSpeedInc= HeroSelect0= HeroSelect0_NRS= HeroSelect0_GRS= HeroSelect1= HeroSelect1_NRS= HeroSelect1_GRS= HeroSelect2= HeroSelect2_NRS= HeroSelect2_GRS= HeroSelect3= HeroSelect3_NRS= HeroSelect3_GRS= HeroSelect4= HeroSelect4_NRS= HeroSelect4_GRS= HeroSelect5= HeroSelect5_NRS= HeroSelect5_GRS= HeroSelect6= HeroSelect6_NRS= HeroSelect6_GRS= HeroSelect7= IdleWorker=` IdleWorker_NRS=Backspace IdleWorker_GRS=Backspace InventoryButtonAlt0=Alt+NumPad0 InventoryButtonAlt1=Alt+NumPad1 InventoryButtonAlt2=Alt+NumPad2 InventoryButtonAlt3=Alt+NumPad3 InventoryButtonAlt4=Alt+NumPad4 InventoryButtonAlt5=Alt+NumPad5 InventoryButtonAlt6=Alt+NumPad6 InventoryButtonAlt7=Alt+NumPad7 InventoryButtonUse0=NumPad0 InventoryButtonUse1=NumPad1 InventoryButtonUse2=NumPad2 InventoryButtonUse3=NumPad3 InventoryButtonUse4=NumPad4 InventoryButtonUse5=NumPad5 InventoryButtonUse6=NumPad6 InventoryButtonUse7=NumPad7 LeaderAPM=M LeaderArmy=A LeaderIncome=I LeaderNone=N LeaderProduction=D LeaderResources=R LeaderSpending=S LeaderUnits=U LeaderUnitsLost=L MenuAchievements=F9 MenuAchievements_NRS=F1 MenuAchievements_GRS=F1 MenuGame=F10 MenuGame_NRS=F2 MenuGame_GRS=F2 MenuMessages=F11 MenuMessages_NRS=F3 MenuMessages_GRS=F3 MenuHelp=F12 MenuHelp_NRS=F4 MenuHelp_GRS=F4 MinimapColors=Alt+F MinimapPing=Alt+G MinimapPing_NRS=Alt+P MinimapTerrain=Alt+T Music=Control+M ObserveAllPlayers=E ObserveAutoCamera=C ObserveCenterCamera=Control+F ObserveClearSelection=Escape ObserveClearSelection_NRS=F12,Escape ObserveClearSelection_GRS=F12,Escape ObserveCommentator=O ObservePlayer0=1 ObservePlayer0_NRS=1 ObservePlayer0_GRS=1 ObservePlayer1=2 ObservePlayer1_NRS=2 ObservePlayer1_GRS=2 ObservePlayer2=3 ObservePlayer2_NRS=3 ObservePlayer2_GRS=3 ObservePlayer3=4 ObservePlayer3_NRS=4 ObservePlayer3_GRS=4 ObservePlayer4=5 ObservePlayer4_NRS=5 ObservePlayer4_GRS=5 ObservePlayer5=6 ObservePlayer5_NRS=6 ObservePlayer5_GRS=6 ObservePlayer6=7 ObservePlayer6_NRS=7 ObservePlayer6_GRS=7 ObservePlayer7=8 ObservePlayer7_NRS=8 ObservePlayer7_GRS=8 ObservePlayer8=Control+1 ObservePlayer8_NRS=Control+1 ObservePlayer8_GRS=Control+1 ObservePlayer9=Control+2 ObservePlayer9_NRS=Control+2 ObservePlayer9_GRS=Control+2 ObservePlayer10=Control+3 ObservePlayer10_NRS=Control+3 ObservePlayer10_GRS=Control+3 ObservePlayer11=Control+4 ObservePlayer11_NRS=Control+4 ObservePlayer11_GRS=Control+4 ObservePlayer12=Control+5 ObservePlayer12_NRS=Control+5 ObservePlayer12_GRS=Control+5 ObservePlayer13=Control+6 ObservePlayer13_NRS=Control+6 ObservePlayer13_GRS=Control+6 ObservePlayer14=Control+7 ObservePlayer14_NRS=Control+7 ObservePlayer14_GRS=Control+7 ObservePlayer15=Control+8 ObservePlayer15_NRS=Control+8 ObservePlayer15_GRS=Control+8 ObservePreview=V ObserveSelected=W ObserveStatusBars=H ReplayPause=P,MediaPause,MediaPlayPause ReplayPlay=P,MediaPlay,MediaPlayPause ReplayRestart=T ReplaySkipBack=B,MediaPrevTrack ReplaySkipNext=F,MediaNextTrack ReplaySpeedDec=Minus,NumPadMinus ReplaySpeedDec_NRS=Minus,NumPadMinus ReplaySpeedDec_GRS=Minus,NumPadMinus ReplaySpeedInc=Equals,NumPadPlus ReplaySpeedInc_NRS=Equals,NumPadPlus ReplaySpeedInc_GRS=Equals,NumPadPlus ReplayStop=MediaStop Screenshot=PrintScreen SelectionCancelDrag=Escape SelectionCancelDrag_NRS=F12,Escape SelectionCancelDrag_GRS=F12,Escape Sound=Control+S StatusAll=Alt StatusOwner=BackSlash StatusOwner_NRS=Q StatusOwner_GRS=Q StatusEnemy=BracketClose StatusEnemy_NRS=W StatusEnemy_GRS=W StatusAlly=BracketOpen StatusAlly_NRS=E StatusAlly_GRS=E SubgroupNext=Tab SubgroupNext_NRS=BackSlash SubgroupNext_GRS=BackSlash SubgroupPrev=Shift+Tab SubgroupPrev_NRS=Shift+BackSlash SubgroupPrev_GRS=Shift+BackSlash TeamResources=Control+F12 TownCamera=Backspace TownCamera_NRS=F1 TownCamera_GRS=F1 VideoRecord=Control+F11 VideoRecord_NRS=Control+Shift+V VideoRecord_GRS=Control+Shift+V WarpIn=R WarpIn_NRS=BracketOpen WarpIn_GRS=Y WarpIn_GLS=Y WarpIn_SC1=Q 250mmStrikeCannons=Q 250mmStrikeCannons_NRS=I AWrp=T AWrp_NRS=N AcquireMove=A AcquireMove_NRS=K Archon=N ArchonHallucination=S ArchonHallucination_SC1=R ArchonWarpTarget=C Armory=S Armory_NRS=M AssaultMode=Q AssaultMode_NRS=U Assimilator=W Assimilator_NRS=I Attack=A AttackBuilding=A AttackBuilding_NRS=K AttackWarpPrism=A AttackWarpPrism_NRS=K Attack_NRS=K AutoTurret=Q AutoTurret_NRS=U Baneling=Q BanelingFromZerglingBurrowed=E BanelingFromZerglingBurrowed_NRS=B BanelingFromZerglingBurrowed_SC1=B BanelingNest=X Baneling_NRS=B Baneling_SC1=B Banshee=R Banshee_NRS=N Barracks=A Battlecruiser=T Blink=Q BroodLord=W BroodLord_SC1=G BuildCreepTumor=Q BuildCreepTumor_NRS=I BuildTechLabBarracks=A BuildTechLabBarracks_NRS=L BuildTechLabBarracks_SC1=Z BuildTechLabFactory=A BuildTechLabFactory_NRS=L BuildTechLabFactory_SC1=Z BuildTechLabStarport=A BuildTechLabStarport_NRS=L BuildTechLabStarport_SC1=Z Bunker=Z BunkerLoad=L BunkerLoad_NRS=A BunkerUnloadAll=D BunkerUnloadAll_SC1=U BurrowDown=R BurrowDown_NRS=U BurrowDown_SC1=U BurrowUp=R BurrowUp_NRS=U BurrowUp_SC1=U CalldownMULE=W CalldownMULE_NRS=U Cancel=Escape CancelBuilding=Escape CancelBuilding_GRS=F12,Escape CancelBuilding_NRS=F12,Escape CancelSlot=Escape CancelSlot_GRS=F12,Escape CancelSlot_NRS=F12,Escape Cancel_GLS=B,Escape Cancel_GRS=Slash,F12,Escape Cancel_NRS=F12,Escape Carrier=E Carrier_NRS=I Charge=Q Charge_NRS=G CloakOff=Q CloakOff_NRS=SemiColon CloakOff_SC1=C CloakOn=C CloakOnBanshee=Q CloakOnBanshee_NRS=L CloakOnGhost=E CloakOnGhost_NRS=L CloakOn_NRS=L CloakingField= Colossus=R ColossusHallucination=X ColossusHallucination_NRS=K ColossusHallucination_SC1=V Colossus_NRS=L Colossus_SC1=V CommandCenter=Q CommandCenterLoad=O CommandCenterLoad_NRS=A Contaminate=W Contaminate_NRS=T CorruptionAbility=Q CorruptionAbility_NRS=I Corruptor=X Corruptor_NRS=P CreepTumor=C CreepTumor_NRS=N CyberneticsCore=Z DarkShrine=Z DarkShrine_NRS=K DarkShrine_SC1=K DarkTemplar=S DarkTemplar_NRS=K DarkTemplar_SC1=K Disguise=None Drone=Q Drone_NRS=N EMP=W EMP_NRS=U EngineeringBay=S EngineeringBay_NRS=N EvolutionChamber=S EvolveAnabolicSynthesis2=A EvolveCentrificalHooks=Q EvolveChitinousPlating=Q EvolveGlialRegeneration=Q EvolveInfestorEnergyUpgrade=Q EvolveInfestorEnergyUpgrade_SC1=M EvolveOrganicCarapace=O EvolveOrganicCarapace_NRS=P EvolvePeristalsis=P EvolveTunnelingClaws=W EvolveVentralSacks=S EvolveVentralSacks_NRS=V EvolveVentralSacks_SC1=V Explode=Q Explode_NRS=L Extractor=W Extractor_NRS=K Factory=A Factory_NRS=O Feedback=Q Feedback_NRS=L FighterMode=Q FighterMode_NRS=I FleetBeacon=S FleetBeacon_NRS=L ForceField=Q ForceField_NRS=I Forge=S Forge_NRS=O Frenzy=Y Frenzy_NRS=J FungalGrowth=W FungalGrowth_NRS=L FusionCore=X FusionCore_NRS=U Gateway=A Gather=G GatherMULE=G GatherProt=G GatherTerr=G GatherZerg=G GenerateCreep=W Ghost=R GhostAcademy=Q GhostHoldFire=Z GravitonBeam=Q GravitonBeam_NRS=I GreaterSpire=E GuardianShield=W Hallucination=E Hallucination_NRS=L Hallucination_SC1=L Halt=E HardenedShield=None Hatchery=Q Heal=Q Heal_NRS=L Hellion=Q Hellion_NRS=H Hellion_SC1=V HighTemplar=A HighTemplarHallucination=A HighTemplarHallucination_NRS=H HighTemplar_NRS=H Hive=Z HoldFire=F HunterSeekerMissile=E HunterSeekerMissile_NRS=L Hydralisk=S HydraliskDen=Q HydraliskDen_SC1=D Immortal=E ImmortalHallucination=E Infestation=T InfestationPit=W InfestedTerrans=Q InfestedTerrans_NRS=I InfestedTerrans_SC1=I Infestor=D Infestor_NRS=I Interceptor=Q Lair=Z Lair_NRS=H Land=Z Land_NRS=F Larva=Q Larva_NRS=L Leech=Y Lift=Z Lift_NRS=F Load=W Load_NRS=A Lower=Q Lower_NRS=O Marauder=W Marauder_NRS=U Marauder_SC1=F Marine=Q Marine_NRS=M Marine_SC1=M MassRecall=Q MassRecall_NRS=L Medivac=W MedivacLoad=W MedivacLoad_NRS=A MedivacUnloadAll=E MedivacUnloadAll_SC1=U Medivac_NRS=M MissileTurret=X MissileTurret_NRS=M MorphBackToGateway=X MorphBackToGateway_NRS=A MorphMorphalisk=W MorphMorphalisk_NRS=L MorphToOverseer=Q Mothership=W Move=M MoveHoldPosition=H MovePatrol=P Mutalisk=Z Mutalisk_NRS=M Mutalisk_SC1=M NeuralParasite=E NeuralParasite_NRS=N Nexus=Q NukeArm=E NukeCalldown=R NydusCanal=N NydusCanalLoad=W NydusCanalLoad_NRS=A NydusCanalUnloadAll=E NydusCanalUnloadAll_SC1=U NydusCanal_SC1=N NydusNetwork=S Observer=Q Observer_NRS=O Observer_SC1=O ObverseIncubation=B OrbitalCommand=W OrbitalCommand_NRS=O OrbitalCommand_SC1=C Overlord=W OverlordTransportLoad=E OverlordTransportLoad_NRS=A OverlordTransportUnload=R OverlordTransportUnload_SC1=U Overlord_NRS=O Overlord_SC1=O OverseerMut=V OverseerMut_NRS=I OverseerMut_SC1=O PhaseShift=E PhasingMode=Q PhasingMode_NRS=I Phoenix=Q PhoenixHallucination=F PhoenixHallucination_NRS=P PhoenixHallucination_SC1=S Phoenix_NRS=P Phoenix_SC1=S PhotonCannon=X PhotonCannon_NRS=H PlanetaryFortress=P PlanetaryFortressLoad=O PlanetaryFortressLoad_NRS=A PointDefenseDrone=W PointDefenseDrone_NRS=I Probe=Q ProbeHallucination=C ProbeHallucination_NRS=B ProbeHallucination_SC1=P Probe_NRS=P Probe_SC1=P ProtossAirArmorLevel1=W ProtossAirArmorLevel1_NRS=A ProtossAirArmorLevel2=W ProtossAirArmorLevel2_NRS=A ProtossAirArmorLevel3=W ProtossAirArmorLevel3_NRS=A ProtossAirWeaponsLevel1=Q ProtossAirWeaponsLevel1_NRS=P ProtossAirWeaponsLevel1_SC1=W ProtossAirWeaponsLevel2=Q ProtossAirWeaponsLevel2_NRS=P ProtossAirWeaponsLevel2_SC1=W ProtossAirWeaponsLevel3=Q ProtossAirWeaponsLevel3_NRS=P ProtossAirWeaponsLevel3_SC1=W ProtossBuild=Q ProtossBuildAdvanced=W ProtossBuildAdvanced_NRS=N ProtossGroundArmorLevel1=W ProtossGroundArmorLevel2=W ProtossGroundArmorLevel3=W ProtossGroundWeaponsLevel1=Q ProtossGroundWeaponsLevel1_SC1=W ProtossGroundWeaponsLevel2=Q ProtossGroundWeaponsLevel2_SC1=W ProtossGroundWeaponsLevel3=Q ProtossGroundWeaponsLevel3_SC1=W ProtossShieldsLevel1=E ProtossShieldsLevel2=E ProtossShieldsLevel3=E PsiStorm=W PsiStorm_NRS=I Pylon=E Pylon_NRS=P Pylon_SC1=P Queen=W Queen_NRS=U Queen_SC1=E Raise=Q Raise_NRS=O Rally=Y RallyEgg=E RallyEgg_SC1=W Rally_SC1=R Raven=E Raven_NRS=V Raven_SC1=V Reactor=S Reactor_NRS=SemiColon Reactor_SC1=X Reaper=E ReaperSpeed=R Reaper_NRS=P Reaper_SC1=E Refinery=W Refinery_NRS=I Repair=R Repair_NRS=I ResearchBansheeCloak=T ResearchBansheeCloak_NRS=L ResearchBattlecruiserEnergyUpgrade=W ResearchBattlecruiserEnergyUpgrade_SC1=C ResearchBattlecruiserSpecializations=Q ResearchBattlecruiserSpecializations_SC1=Y ResearchBurrow=B ResearchCharge=Q ResearchCharge_SC1=L ResearchDurableMaterials=W ResearchDurableMaterials_SC1=M ResearchExtendedThermalLance=E ResearchExtendedThermalLance_NRS=T ResearchExtendedThermalLance_SC1=T ResearchGhostEnergyUpgrade=W ResearchGraviticBooster=Q ResearchGraviticBooster_SC1=G ResearchGraviticDrive=W ResearchGraviticDrive_SC1=D ResearchHallucination=A ResearchHiSecAutoTracking=A ResearchHighCapacityBarrels=Q ResearchHighTemplarEnergyUpgrade=W ResearchIncreasedRange=Z ResearchInterceptorLaunchSpeedUpgrade=W ResearchInterceptorLaunchSpeedUpgrade_SC1=C ResearchJotunBoosters=E ResearchMedivacEnergyUpgrade=Q ResearchMedivacEnergyUpgrade_SC1=D ResearchNeosteelFrame=S ResearchNeuralParasite=W ResearchNeuralParasite_NRS=N ResearchPersonalCloaking=Q ResearchPersonalCloaking_NRS=L ResearchPsiStorm=Q ResearchPsiStorm_NRS=I ResearchPsiStorm_SC1=P ResearchPunisherGrenades=E ResearchRavenEnergyUpgrade=R ResearchSeekerMissile=E ResearchSeekerMissile_NRS=K ResearchShieldWall=Q ResearchSiegeTech=W ResearchStalkerTeleport=W ResearchStrikeCannons=E ResearchVoidRaySpeedUpgrade=Q ResearchVoidRaySpeedUpgrade_SC1=G ResearchWarpGate=E ReturnCargo=C Roach=A RoachWarren=Z RoachWarren_NRS=N Roach_NRS=K RoboticsBay=D RoboticsFacility=E RoboticsFacility_NRS=O SCV=Q SCV_NRS=J Salvage=R SapStructure=W SapStructure_NRS=I Scan=R Scan_NRS=N SelectBuilder=Q SensorTower=C SensorTower_NRS=O Sentry=W Sentry_NRS=N SetBunkerRallyPoint=Y SetBunkerRallyPoint_SC1=R SetRallyPoint=Y SetRallyPoint2=R SetRallyPoint2_SC1=R SetRallyPoint_SC1=R SiegeMode=Q SiegeMode_NRS=I SiegeMode_SC1=O SiegeTank=W SiegeTank_NRS=I SiegeTank_SC1=T Siphon=E Snipe=Q Snipe_NRS=I SpawnChangeling=Q SpawnChangeling_NRS=N SpawningPool=A SpawningPool_NRS=P SpineCrawler=C SpineCrawlerRoot=Q SpineCrawlerRoot_NRS=U SpineCrawlerRoot_SC1=U SpineCrawlerUproot=Q SpineCrawlerUproot_NRS=U SpineCrawlerUproot_SC1=U SpineCrawler_NRS=I Spire=A Spire_NRS=P SporeCrawler=D SporeCrawlerRoot=Q SporeCrawlerRoot_NRS=U SporeCrawlerRoot_SC1=U SporeCrawlerUproot=Q SporeCrawlerUproot_NRS=U SporeCrawlerUproot_SC1=U SporeCrawler_NRS=O SporeCrawler_SC1=O Stalker=E StalkerHallucination=W StalkerHallucination_NRS=L StalkerHallucination_SC1=D Stalker_NRS=L Stalker_SC1=D Stargate=W Stargate_NRS=G Starport=Z Starport_NRS=P Stim=Q Stim_NRS=I StimMarauder=Q StimMarauder_NRS=I StimPack_NRS=I Stimpack=W StimRedirect=Q StimRedirect_NRS=I Stop=S StopGenerateCreep=W StopGenerateCreep_NRS=T StopGenerateCreep_SC1=G StopPlanetaryFortress=P StopRoachBurrowed=S StopSpecial=S Stop_NRS=O SummonNydusWorm=Q SummonNydusWorm_SC1=N SupplyDepot=E SupplyDepot_NRS=P SupplyDrop=E SupplyDrop_NRS=L TechLabBarracks=A TechLabBarracks_NRS=L TechLabBarracks_SC1=Z TechLabFactory=A TechLabFactory_NRS=L TechLabFactory_SC1=Z TechLabStarport=A TechLabStarport_NRS=L TechLabStarport_SC1=Z TemplarArchive=A TemplarArchive_NRS=P TemporalRift=R TerranBuild=Q TerranBuildAdvanced=W TerranBuildAdvanced_NRS=N TerranInfantryArmorLevel1=W TerranInfantryArmorLevel2=W TerranInfantryArmorLevel3=W TerranInfantryWeaponsLevel1=Q TerranInfantryWeaponsLevel1_NRS=I TerranInfantryWeaponsLevel1_SC1=W TerranInfantryWeaponsLevel2=Q TerranInfantryWeaponsLevel2_NRS=I TerranInfantryWeaponsLevel2_SC1=W TerranInfantryWeaponsLevel3=Q TerranInfantryWeaponsLevel3_NRS=I TerranInfantryWeaponsLevel3_SC1=W TerranShipPlatingLevel1=S TerranShipPlatingLevel1_SC1=H TerranShipPlatingLevel2=S TerranShipPlatingLevel2_SC1=H TerranShipPlatingLevel3=S TerranShipPlatingLevel3_SC1=H TerranShipWeaponsLevel1=A TerranShipWeaponsLevel2=A TerranShipWeaponsLevel3=A TerranVehiclePlatingLevel1=W TerranVehiclePlatingLevel1_SC1=P TerranVehiclePlatingLevel2=W TerranVehiclePlatingLevel2_SC1=P TerranVehiclePlatingLevel3=W TerranVehiclePlatingLevel3_SC1=P TerranVehicleWeaponsLevel1=Q TerranVehicleWeaponsLevel1_NRS=A TerranVehicleWeaponsLevel1_SC1=W TerranVehicleWeaponsLevel2=Q TerranVehicleWeaponsLevel2_NRS=A TerranVehicleWeaponsLevel2_SC1=W TerranVehicleWeaponsLevel3=Q TerranVehicleWeaponsLevel3_NRS=A TerranVehicleWeaponsLevel3_SC1=W Thor=E Thor_NRS=O Thor_SC1=G TimeWarp=E TimeWarp_NRS=O Transfusion=E TransportMode=Q TransportMode_NRS=N Turn=T TwilightCouncil=Q TwilightCouncil_NRS=I Ultralisk=C UltraliskCavern=Z Ultralisk_NRS=T Unsiege=Q Unsiege_NRS=U Unsiege_SC1=O UpgradeBuildingArmorLevel1=D UpgradeToPlanetaryFortress=E UpgradeToWarpGate=Z VikingFighter=Q VikingFighter_NRS=K VikingFighter_SC1=W VoidRay=W VoidRayHallucination=D VoidRayHallucination_SC1=O VoidRay_NRS=O VoidRay_SC1=O Vortex=W Vortex_NRS=I WarpPrism=W WarpPrismHallucination=Z WarpPrismHallucination_NRS=R WarpPrismHallucination_SC1=M WarpPrismLoad=W WarpPrismLoad_NRS=A WarpPrismUnloadAll=E WarpPrismUnloadAll_SC1=U WarpPrism_NRS=P WarpPrism_SC1=S WeaponsFree=Z WormholeTransit=T YamatoGun=Q Zealot=Q ZealotHallucination=Q ZealotHallucination_NRS=O Zealot_NRS=O ZergBuild=Q ZergBuildAdvanced=W ZergBuildAdvanced_NRS=N Zergling=E Zergling_NRS=J hydraliskspeed=Q overlordspeed=A overlordspeed_NRS=C zergflyerarmor1=W zergflyerarmor2=W zergflyerarmor3=W zergflyerattack1=Q zergflyerattack2=Q zergflyerattack3=Q zerggroundarmor1=E zerggroundarmor2=E zerggroundarmor3=E zerglingattackspeed=W zerglingmovementspeed=Q zergmeleeweapons1=Q zergmeleeweapons2=Q zergmeleeweapons3=Q zergmissileweapons1=W zergmissileweapons2=W zergmissileweapons3=W
Or for the REAL Lazy that fail at txt files, you can just download the file here and place it in your hotkey directory [url blocked] Edit - Ha, not working =P It should work though, no idea why it is not. If anyone could get it working for me (and anyone else interested) I'd appreciate it. I'll mess around and see whats up. bump
Only works sort of. I have european keyboard layout and changed all =Z to =Y but for example WarpInStructures is still Z which is not grid layout style for me. How do i change this?
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@Merikh:
I was trying to get Select Hatch on the tilde key while using grid based hotkeys. The example you showed me switches Select Hatch correctly but then it's still using the standard hotkeys.
So my question is, how to I switch Select Hatch (TownCamera) while keeping grid hotkeys?
@trancey_ :
CommandButton00=Q CommandButton01=W CommandButton02=E CommandButton03=R CommandButton04=T CommandButton05=A CommandButton06=S CommandButton07=D CommandButton08=F CommandButton09=G CommandButton10=Y CommandButton11=X CommandButton12=C CommandButton13=V CommandButton14=B
This should work for you I replaced Z by Y.
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This thread is confusing/missleading for people who didn't read all the 6 pages.
You can't customize hotkeys for units/buildings/spell using this method yet.
You should edit the OP until we find a solution. I sent an e-mail to Blizzard support about this, I don't have much hope but they should be notified.
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Thanks a lot for that thread !
Now i don't have to worry about anything, just have my little file.
Just to provide some example in case someone still have difficulties to make his own file, here's my config : + Show Spoiler +[Settings]
[Commands] TownCamera=F1 IdleWorker=W CameraSave0=Control+F2 CameraSave1=Control+F3 CameraSave2=Control+F4 CameraSave3=Control+F5 CameraSave4=Control+F6 CameraSave5=Control+F7 CameraSave6=Control+F8 CameraTurnLeft=Insert CameraTurnRight=Delete CameraView0=F2 CameraView1=F3 CameraView2=F4 CameraView3=F5 CameraView4=F6 CameraView5=F7 CameraView6=F8
I play Zerg of course, so now backspace "town camera" is on F1, and you select idle worker with W. Of course, now you can save some placement with F2-8. It works perfectly for me.
Again thanks a lot for the tips !
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On September 20 2010 16:46 prayanavita wrote:@trancey_ : Show nested quote +CommandButton00=Q CommandButton01=W CommandButton02=E CommandButton03=R CommandButton04=T CommandButton05=A CommandButton06=S CommandButton07=D CommandButton08=F CommandButton09=G CommandButton10=Y CommandButton11=X CommandButton12=C CommandButton13=V CommandButton14=B This should work for you I replaced Z by Y. Did that already and also changed the other commands from =Z to =Y. :/
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Wow I can't wait to try this out by adding a hotkey for Siege/Unsiege to classic and moving F2, F3, F4 back to where they should be.
Thanks for sharing.
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On September 20 2010 08:59 Existor wrote:Show nested quote +Ha, not working =P It should work though, no idea why it is not. If anyone could get it working for me (and anyone else interested) I'd appreciate it. I'll mess around and see whats up. Conflicts between same hotkeys? Like "A" for 2 functions? Anyway, use this help. ALL HOTKEY NAMES + Show Spoiler +Key/0=0 Key/1=1 Key/2=2 Key/3=3 Key/4=4 Key/5=5 Key/6=6 Key/7=7 Key/8=8 Key/9=9 Key/A=A Key/Alt=Alt Key/Apostrophe=Apostrophe Key/B=B Key/BackSlash=\ Key/Backspace=Backspace Key/BracketClose=) Key/BracketOpen=( Key/BrowserBack=internet back Key/BrowserForward=Internet next Key/C=C Key/CapsLock=Caps Lock Key/Comma=, Key/Control=Ctrl Key/D=D Key/Delete=Delete Key/Down=Down Key/E=E Key/End=End Key/Enter=Enter Key/Equals== Key/Escape=Esc Key/F=F Key/F1=F1 Key/F10=F10 Key/F11=F11 Key/F12=F12 Key/F16=F16 Key/F2=F2 Key/F3=F3 Key/F4=F4 Key/F5=F5 Key/F6=F6 Key/F7=F7 Key/F8=F8 Key/F9=F9 Key/G=G Key/Grave=Tilde Key/H=H Key/Home=Home Key/I=I Key/Insert=Insert Key/J=J Key/K=K Key/L=L Key/Left=left Key/M=M Key/MediaChannelDown=media prev channel Key/MediaChannelUp=media next channel Key/MediaFastForward=media fast forward Key/MediaNextTrack=media next track Key/MediaPause=media pause Key/MediaPlay=media play Key/MediaPlayPause=media pause/stop Key/MediaPrevTrack=media previous track Key/MediaRewind=media back Key/MediaStop=media stop Key/Minus=- Key/N=N Key/None=Нет Key/NumLock=Num Lock Key/NumPad0=0 (numpad) Key/NumPad1=1 (numpad) Key/NumPad2=2 (numpad) Key/NumPad3=3 (numpad) Key/NumPad4=4 (numpad) Key/NumPad5=5 (numpad) Key/NumPad6=6 (numpad) Key/NumPad7=7 (numpad) Key/NumPad8=8 (numpad) Key/NumPad9=9 (numpad) Key/NumPadDecimal=. (numpad) Key/NumPadDivide=/ ((umpad) Key/NumPadEnter=Enter (numpad) Key/NumPadEquals=Num Pad Equals Key/NumPadMinus=- (numpad) Key/NumPadMultiply=* (numpad) Key/NumPadPlus=+ (numpad) Key/O=O Key/P=P Key/PageDown=Page Down Key/PageUp=Page Up Key/Pause=Pause Key/Period=. Key/PrintScreen=Print Screen Key/Q=Q Key/R=R Key/Right=Right Key/S=S Key/ScrollLock=Scroll Lock Key/SemiColon=; Key/Shift=Shift Key/Slash=/ Key/Space=Space Key/T=T Key/Tab=Tab Key/U=U Key/Up=Up Key/V=V Key/W=W Key/X=X Key/Y=Y
Existor where did you find these keys? as far as I can see they're not included in any of the 4 .txt files you supplied? By the way are these 4 .txt files, the complete and unedited hotkey files you can extract from the MPQ or are there more?
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On September 20 2010 09:02 UntitledQ wrote: One possibility would be that there is one more .ini section in which overriding unit hotkeys is possible. [Commands] only seems to contain edits to hotkey paths starting with "UI/Hotkey/". A different section containing edits for "Button/Hotkey/" hotkeys is plausible imo. Snooped around the binary a bit and this is not the case. Found the group of strings containing "Settings", "Commands", "Suffix" and "UI/Hotkeys/", but nothing to be found which could be another section name or hints towards "Button/Hotkey/" hotkeys being editable.
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Russian Federation4295 Posts
Existor where did you find these keys? as far as I can see they're not included in any of the 4 .txt files you supplied? By the way are these 4 .txt files, the complete and unedited hotkey files you can extract from the MPQ or are there more? Those hotkeys are interface hotkeys. They're from enGB.sc2asets (I got them from ruRU.sc2assets), because it's from localization archives. I've renamed it to english
Its not illegal otherwise thousands upon thousands would of been banned by warden on WC3 for custom unit models/textures. Unless you are cheating blizzard does not care what you tweak. So, you can say, that replacing Queen's voice with Overmind's voice and replacing Raynor->Kerrigan loading screen is too legal?
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Ok so the 4 lists of hotkeys you provided and that list with additional interface hotkeys are all the hotkeys that can be edited?
Do I just put them all in my personal_hotkeys.sc2hotkeys file and edit them and thats it?
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There is no "legal" way to modify your hotkeys. Changing configuration files is not going to fly at a tournament. You must play the game the way Blizzard created it, unfortunately they didn't want us changing the keyboard setup so that's the way were going to have to play it.
edit:.. I'm pretty sure Blizzard posted recently at SC2.com that modifying or adding any files to the SC2 directory could result in a ban.
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Above poster isn't very smart, me thinks.
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