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LEGAL method to create your hotkey scheme - Page 5

Forum Index > SC2 General
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Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 20 2010 00:13 GMT
#81
On September 20 2010 09:09 StuBob wrote:
I'm trying to find out how to do this but can't figure it out

When I play zerg, I number all my queens as 6, and to larva inject I press:
6(select queens)
x(inject)
shift

(for each hatch)
backspace (center on base) -> click

where can I change backspace to, say tab?



Thats why you're need to download those txt files, where you can "Search" text "Backspace", copy it to your scheme and change to Grave (as example)

It's original
TownCamera=Backspace
TheDoK666
Profile Joined May 2010
France179 Posts
September 20 2010 00:13 GMT
#82
i try to put the grid setup as a base but it doesn't work :s
pwet
rane
Profile Joined May 2010
Finland17 Posts
Last Edited: 2010-09-20 00:16:39
September 20 2010 00:15 GMT
#83
On September 20 2010 08:41 rane wrote:
Any idea what would be the appropriate name for this key? ---> §


To answer my own question:

The in-game push-to-talk hotkey setup helped me figure out that § maps to 'BackSlash'. However, I wasn't able to bind anything to that key even though game did show that the command was correctly bound to backslash. I tried Alt+BackSlash next and it seems to work, so I guess I'm happy with that.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 20 2010 00:17 GMT
#84
I've already said, it's a "Grave" name for this hotkey

i try to put the grid setup as a base but it doesn't work :s

Put there yout hotkey file code listing, please
rane
Profile Joined May 2010
Finland17 Posts
September 20 2010 00:18 GMT
#85
On September 20 2010 09:17 Existor wrote:
I've already said, it's a "Grave" name for this hotkey


Not for my layout, and like I said, push-to-talk setup shows 'Backslash' as its name.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 20 2010 00:19 GMT
#86
Not for my layout, and like I said, push-to-talk setup shows 'Backslash' as its name.

Eh, ok then
illumination
Profile Joined August 2010
Korea (South)248 Posts
September 20 2010 00:20 GMT
#87
Has anyone had success remapping the idle worker to another key (preferably Tilda)?

Here is my attempt IdleWorker=Tilda but it sticks to F1 which messes up my camera saves
Welcome to TL - Where Terran have been teaching the Zerg / Toss pros how to play since Patch 11
Chronicle
Profile Joined September 2010
161 Posts
September 20 2010 00:20 GMT
#88
Ok I've come to a conclusion as to why nothing is working. Only UI Hotkeys that the profile config menu ingame displays can be edited, and new hotkey profiles are the standard layout by default. This means only a few commands can be changed ATM such as the Warpgate key, Idle Worker, Etc. Nothing else will change which is a shame.

I believe the reason for this is the same reason there is 2 hotkey txt files per each of the games profiles, which you can see if you do an MPQ edit. So for the time being until we discover what the other 1 is then nothing so far will work. However once we discover what it is then everything posted so far should work in that file.
Liquid'Tyler is short for Liquid'Tylenol
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
September 20 2010 00:20 GMT
#89
the key is called "tilde" not "tilda"
Moderatormy tatsu loops r fuckin nice
illumination
Profile Joined August 2010
Korea (South)248 Posts
Last Edited: 2010-09-20 00:40:46
September 20 2010 00:39 GMT
#90
On September 20 2010 09:20 FakeSteve[TPR] wrote:
the key is called "tilde" not "tilda"

Lol yeah i made a typo when i posted it here but its Tilde on my file. I changed it to F5 and that works but i cant get it changed to Tilde

Edit : The key is Grave not Tilde but yeah it works now
Welcome to TL - Where Terran have been teaching the Zerg / Toss pros how to play since Patch 11
TheDoK666
Profile Joined May 2010
France179 Posts
September 20 2010 00:46 GMT
#91
how i add the grid setup? added the line on the first post but it didn't work :/
pwet
Chronicle
Profile Joined September 2010
161 Posts
September 20 2010 00:50 GMT
#92
On September 20 2010 09:46 TheDoK666 wrote:
how i add the grid setup? added the line on the first post but it didn't work :/


Nothing will work atm except some UI keys such as Idle Worker, warpgates, Camera, ETC. For the most part currently this is near useless but it does prove that the functionality is there. Why Blizz won't let/tell us how to use that functionality is the current question.
Liquid'Tyler is short for Liquid'Tylenol
Naramis
Profile Joined August 2010
Brazil19 Posts
September 20 2010 00:50 GMT
#93
Didn't work for me.. I changed all the hotkeys on SC2Tools, saved to a file (checked the file to see if all the hotkeys were as I put them, they were), put the file in the folder..
I can select my hotkeys file on the in-game menu, but the hotkeys are still the same as default =\
Shekhinah
Profile Joined September 2010
United Kingdom16 Posts
September 20 2010 00:54 GMT
#94
Anyone know what _GRS and _NRS mean under the Control Group Hotkeys?
My violence wants to conquer your violence!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2010-09-20 01:08:45
September 20 2010 00:58 GMT
#95
Didn't work for me.. I changed all the hotkeys on SC2Tools, saved to a file (checked the file to see if all the hotkeys were as I put them, they were), put the file in the folder..
I can select my hotkeys file on the in-game menu, but the hotkeys are still the same as default =\

Stop use SC2tools, you can do it manually. Eh, only inteface hotkeys works

Anyone know what _GRS and _NRS mean under the Control Group Hotkeys?

GRS - Grid Right Side
NRS - N.... Right SIde (don't know, what N is)
Chronicle
Profile Joined September 2010
161 Posts
September 20 2010 01:00 GMT
#96
On September 20 2010 09:58 Existor wrote:
Stop use SC2tools, you can do it manually


No you can not. Changing unit keys with the methods described in this topic does not work currently, only the changing of certain UI keys works. Everything else reverts to the standard layout.
Liquid'Tyler is short for Liquid'Tylenol
Noital
Profile Joined September 2010
Poland27 Posts
September 20 2010 01:04 GMT
#97
blizzard already said they will patch custom hotkeys into next patch.

seems like they did it already with the beta and then waited for 1.1 patch for the "OMG! U SO AWSUM! <3333333 BLIZZARD <333333333"
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 20 2010 01:17 GMT
#98
No you can not. Changing unit keys with the methods described in this topic does not work currently, only the changing of certain UI keys works. Everything else reverts to the standard layout.

Hm, strange. Maybe it need some aditional code?

ANyway, using sc2tool for MODIFYING mpq files is too risky.

Schemes contain only standart interface hotkeys
Naramis
Profile Joined August 2010
Brazil19 Posts
September 20 2010 01:25 GMT
#99
Oh, so this is only for interface? What I needed was unit/building/spells hotkeys..
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 20 2010 01:26 GMT
#100
On September 20 2010 10:25 Naramis wrote:
Oh, so this is only for interface? What I needed was unit/building/spells hotkeys..

Using illegal method with SC2Tools
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