On September 11 2010 20:14 insanet wrote: it was fair game, stop the crying. Cheesy vs Cheesy. Flash wanted to mindfuck JD, in JD wanted to mindfuck Flash.
he almost won against a 4pool on proxy rax, i dunno wat jew talking about
getting marine into bunker BEFORE zerg has lings in your base is pretty much the best position you can hope for when Z 4 pools. It was clearly Flash's game to lose and unfortunately he did. Or do you think this situation faovurs zerg?
no, it's getting your marine into the bunker with the ability to make more marines. If you can't make more marines that position is pretty terrible.
I would've been interested what would have happened if Flash flew both rax to his nat choke and walled off with them then played for more of a late game. JD would've had an eco advantage for sure but I don't think it would be that bad.
On September 11 2010 20:04 Shikyo wrote: Well that's pretty much a BO win =/ I really think Flash could have defended his SCVs better from the first lings though... some drilling would have done wonders. He was trying to repair the bunker though, even if it wasn't under attack.
Yeah, Flash screwed up that game at several points. Dissapointing marine control a the end too
BS, he had to attack the lings with his scvs. If he had let the ling numbers go up it would've been gg.
It takes a miracle for a terran who 8rax or BBSes 4pool to win. 4/5/6pool naturally beats those (maybe 6pool i wouldnt know >_>)
a 9 pool beats a bbs I am almost 100% sure.
4pool actually is the worst one out of them because you can basically do what Flash did(he just screwed up). With 5pool or 6pool, JD would have been able to transition into economy much better and would have been in a much better position.
On September 11 2010 20:10 Lightwip wrote: I don't really understand what advantages the proxy rax were supposed to give Flash. I mean, 9 pool>proxy rax or 14cc.
He was probably expecting JD to play standard 12-hatch or 3 hatch before pool.
Jaedong won cause he saved the natural hatch, got speed in time but most importantly he divided the rines into two groups along the bridge so he could do a surround with his lings.
On September 11 2010 20:11 jiabung wrote: BTW guys.... FLASH HAD THE BO ADVANTAGE THAT GAME. I don't know if you realize this or not, but having a bunker with a marine in it BEFORE the lings even get to your base is about as good as it gets. Normally 4 pool works when the T goes for a standard rax timing and doesn't wall in. Flash just royally screwed up that defense... He lost like 6 scvs to 6 lings... wtf, with any semblance of scv drilling or micro he would have won easily.
On September 11 2010 20:10 Lightwip wrote: I don't really understand what advantages the proxy rax were supposed to give Flash. I mean, 9 pool>proxy rax or 14cc.
He was probably expecting JD to play standard 12-hatch or 3 hatch before pool.
Then why not 14CC like he usually does?
MINDGAMES YO
and also remember what happened on heartbreak ridge laast time they met?
On September 11 2010 20:09 Kiante wrote: lol at that dude, qqing about dreamliner when grand line and polaris are like 70% T maps rofllll
That guy was an idiot but you're acting like one too, they aren't 70% T maps. The analysis in the OP gives Flash a 51/49 advantage in maps which is lower than typical T advantage. This series is just getting good! =)
just glancing at the OP i see Polaris rhapsody 23-15 Grand line 21-13. sooooooooooooooooooooooooo thats like 65% on polaris and 61% on grand line? so sure, i exagerated a little, but they're still very T maps
I still don't see the colossal screwup here. You guys really think a bunker with 1 marine in, no ability to reinforce with additional marines until your second rax finishes, and 6 spare scvs is an easy win for T?