Posted by /B/utterfree (yeah thats really his name)
Look at my "gamertag". Ignore the slashes, as they are decorative.
If I bothered with Pokemon tournaments, I'd be the guy who has Butterfree as a lead because it is one of my favorite Pokemon. I also think that Smogon doesn't give Butterfree enough credit.
So, out of boredom and "I wonder how others would see these movepools"-type mentality, I present to you a set of movepools that I think are tons better than what Smogon has at the moment. For most movepools I refuse to put SleepPowder in it. Against SleepTalkers and people immune to sleep anyway, it's a waste of a move.
Butterfree has the ability Compoundeyes, allowing moves to be much more accurate. I say that is a very good ability, especially against SandAttack/SmokeScreen abusers.
- Movepool 1: Anti-Dragon -
*Generally, this Butterfree is designed to go against Dragon Pokemon. Try not to laugh too hard. Give Butterfree King's Rock for bonus flinching, or Focus Band so it can live longer (assuming one knows to train Effort Values in Defense/Specials of both sorts more than Speed. Speed without the other stats is fairly insubstantial. Butterfree has better Specials than Speed, and Defense and Speed are on-par with each other. Ditto for HP if you're REALLY conscious about Effort Values. Think about it, maybe laugh a bit harder if you'd like).
1. Hidden Power (Ice/Dragon. Hidden Power is a move that, while initially Normal, changes type to one dependent on Individual Values) [If it's a shiny, you have to have Dragon because it's that or Hidden Power Grass in terms of options for shinies.] - Most, if not all Dragon Pokemon, are doubly weak to Ice. Being part-Flying shouldn't intimidate the player, especially if the Hidden Power is Ice. If the Hidden Power is Dragon, that's fine also. In fact, Kingdra will suffer more [severe] hits from Hidden Power Dragon anyway.
2. StunSpore (Grass) - The Speed of most Dragons is phenomenal and needs to be lowered to confront them anyway. Prevention is also a good thing.
3. Twister (Dragon) - Flinching and denting a person with a Dragon lead. Also, Twister does more damage to Pokemon who use Fly/Bounce. This move is a Tutor-only move, and Butterfree can learn this one.
4. Swagger (Normal) - Confusion > Sleep, Confusion > Poison, and Confusion > Attract. Combine with Paralysis and you have a lockdown, especially if the player likes switching a lot.
- Movepool 2: Anti-Steel Lead-
*Again, try not to laugh so hard. This one in essence allows for someone to get around the Attract immunity of most Steel-types and around the Toxic immunity of all Steel-types. Most of Smogon's movepools don't confront Steel users well when regarding Butterfree.
1. Hidden Power (Fire) - Fire is the biggest weakness for most, if not all, Steel-types.
2. Sunny Day (Fire) - Enhancing Hidden Power Fire is a mandatory option to try to OHKO Steel-types.
3. Solarbeam (Grass) - What, you think that it's going to be a party of only Steel Pokemon? Well, maybe if they're Sandstorming, but even so there's the offchance of a Water/Ground supporter being in the mix of things. This is also one of the few ways that Butterfree can actually have a Grass move do regular (and good, mind you) damage against Empoleon.
4. U-Turn (Bug) - A STAB move, and also a good way to strategize against the support with the other five Pokemon you brought with you.
- Movepool 3: Total Support -
*This one is the most practical. Butterfree's movepool is a bit more diverse than others when it comes to affliction. The only downside is now Butterfree can't be the lead person in a party unless only Defense, Special Defense and Speed are Effort Value'd. In Double Battles, this moveset truly shines.
1. Rain Dance (Water) - People should be having Lapras (Water/Ice), Empoleon (Water/Steel) or Swampert (Water/Ground) as one of the other 5 Pokemon. Why? They cover all the problems Butterfree has, and are all good for dismantling entire parties. It also allows Thunder to deal much more damage, and while Butterfree itself can't learn Thunder, others can (like Lapras).
2. Whirlwind (Normal) - Trade one annoying Sweeper for something much weaker? A deal can actually be made here.
3. Stun Spore (Grass) - Paralysis slows the opposition down. It also allows Butterfree to survive longer.
4. Endure (Normal) - Same as Stun Spore, albeit no Paralysis. If someone switches into an Infernape or otherwise hazardous Pokemon, this move is VERY helpful.
Look at my "gamertag". Ignore the slashes, as they are decorative.
If I bothered with Pokemon tournaments, I'd be the guy who has Butterfree as a lead because it is one of my favorite Pokemon. I also think that Smogon doesn't give Butterfree enough credit.
So, out of boredom and "I wonder how others would see these movepools"-type mentality, I present to you a set of movepools that I think are tons better than what Smogon has at the moment. For most movepools I refuse to put SleepPowder in it. Against SleepTalkers and people immune to sleep anyway, it's a waste of a move.
Butterfree has the ability Compoundeyes, allowing moves to be much more accurate. I say that is a very good ability, especially against SandAttack/SmokeScreen abusers.
- Movepool 1: Anti-Dragon -
*Generally, this Butterfree is designed to go against Dragon Pokemon. Try not to laugh too hard. Give Butterfree King's Rock for bonus flinching, or Focus Band so it can live longer (assuming one knows to train Effort Values in Defense/Specials of both sorts more than Speed. Speed without the other stats is fairly insubstantial. Butterfree has better Specials than Speed, and Defense and Speed are on-par with each other. Ditto for HP if you're REALLY conscious about Effort Values. Think about it, maybe laugh a bit harder if you'd like).
1. Hidden Power (Ice/Dragon. Hidden Power is a move that, while initially Normal, changes type to one dependent on Individual Values) [If it's a shiny, you have to have Dragon because it's that or Hidden Power Grass in terms of options for shinies.] - Most, if not all Dragon Pokemon, are doubly weak to Ice. Being part-Flying shouldn't intimidate the player, especially if the Hidden Power is Ice. If the Hidden Power is Dragon, that's fine also. In fact, Kingdra will suffer more [severe] hits from Hidden Power Dragon anyway.
2. StunSpore (Grass) - The Speed of most Dragons is phenomenal and needs to be lowered to confront them anyway. Prevention is also a good thing.
3. Twister (Dragon) - Flinching and denting a person with a Dragon lead. Also, Twister does more damage to Pokemon who use Fly/Bounce. This move is a Tutor-only move, and Butterfree can learn this one.
4. Swagger (Normal) - Confusion > Sleep, Confusion > Poison, and Confusion > Attract. Combine with Paralysis and you have a lockdown, especially if the player likes switching a lot.
- Movepool 2: Anti-Steel Lead-
*Again, try not to laugh so hard. This one in essence allows for someone to get around the Attract immunity of most Steel-types and around the Toxic immunity of all Steel-types. Most of Smogon's movepools don't confront Steel users well when regarding Butterfree.
1. Hidden Power (Fire) - Fire is the biggest weakness for most, if not all, Steel-types.
2. Sunny Day (Fire) - Enhancing Hidden Power Fire is a mandatory option to try to OHKO Steel-types.
3. Solarbeam (Grass) - What, you think that it's going to be a party of only Steel Pokemon? Well, maybe if they're Sandstorming, but even so there's the offchance of a Water/Ground supporter being in the mix of things. This is also one of the few ways that Butterfree can actually have a Grass move do regular (and good, mind you) damage against Empoleon.
4. U-Turn (Bug) - A STAB move, and also a good way to strategize against the support with the other five Pokemon you brought with you.
- Movepool 3: Total Support -
*This one is the most practical. Butterfree's movepool is a bit more diverse than others when it comes to affliction. The only downside is now Butterfree can't be the lead person in a party unless only Defense, Special Defense and Speed are Effort Value'd. In Double Battles, this moveset truly shines.
1. Rain Dance (Water) - People should be having Lapras (Water/Ice), Empoleon (Water/Steel) or Swampert (Water/Ground) as one of the other 5 Pokemon. Why? They cover all the problems Butterfree has, and are all good for dismantling entire parties. It also allows Thunder to deal much more damage, and while Butterfree itself can't learn Thunder, others can (like Lapras).
2. Whirlwind (Normal) - Trade one annoying Sweeper for something much weaker? A deal can actually be made here.
3. Stun Spore (Grass) - Paralysis slows the opposition down. It also allows Butterfree to survive longer.
4. Endure (Normal) - Same as Stun Spore, albeit no Paralysis. If someone switches into an Infernape or otherwise hazardous Pokemon, this move is VERY helpful.
I will quote you and give your username full credit in the response so long as it CRUSHES butterfree. There are potential blog-bans for extremely pro-butterfree posters.