On August 21 2010 07:12 Galleon.frigate wrote: so I've known of this for weeks, not that I'm special, read it here weeks ago. yet no one has posted a replay where this made a different at high level? I know I've been looking...
I'm very excited to see somethign happen, but ... wtf.. still waiting
Check has made use of spreading mutas for a long time now.
Honestly I don't get how people didn't know about this before. You could always kill thors with mutas if you did this, the problem is that if they add 10 stimmed marines you get shat on.
LOL I played a game as Terran vs a Zerg and I noticed my Thors were not splashing like they normally did...this is what the Zerg must have been doing. This makes me very happy though (since I play Zerg too (random player)).
On August 21 2010 07:12 Galleon.frigate wrote: so I've known of this for weeks, not that I'm special, read it here weeks ago. yet no one has posted a replay where this made a different at high level? I know I've been looking...
I'm very excited to see somethign happen, but ... wtf.. still waiting
Idra actually used it in his matches against sarens. It worked OK but unfortunately sarens ended up winning that match. You can watch the series on ESL.tv it was the quarter finals of the IEM gamescom tournament.
I've been using this tactic for a while now. I had no idea it was new. I think I saw it in a game and picked up on it. Thanks for bringing this up though, i think it would help a lot of people.
In my experience, against thors this works well, but if they also have marines attacking you, then it's counter-productive to keep mutas unclumped since marines will just rip through them. Mutas are still for picking off stray units and buildings, there's no way they can ever engage in actual combat.
I would also like to test this with 1 corrupter for the +20% damage. I think you would be surprised how hammered those thors get. its basically +2 damage for each of the mutalisks. for the price 150/100. so normal you would have 24 x 9(i think thats what muta does) unupgraded thor armor is 1 so its 24x8 = 192 per hit (not counting bounces). With the corrupter its 23x9 which is 207 x 1.2(20% extra damage) = 220.8 per attack. thats a bonus of 28.8. + the first bounce if your next target has corrupt on it it scales very well. And the big bonus If you lead with the corrupter has an armor of 2 if it takes the first volley of attacks it really helps remove the damage off your mutalisks. and no bonus damage. so instead of one of your mutas taking the rediculous 150 damage volley that 4 thors can dish out (what is it 4 x 12 each?) The first volley only does about (4 - 2 x 6) x 4 = 48 to the corrupter and the mutas can go to town on the thors.
I realise a lot of people seems to have worked this already, but as a lowly gold player, I didn't. So thanks for posting. Funny how in BW you generally wanted the opposite, your mutas clumped up as much as possible.
On August 21 2010 08:49 Scottymc wrote: I would also like to test this with 1 corrupter for the +20% damage. I think you would be surprised how hammered those thors get. its basically +2 damage for each of the mutalisks. for the price 150/100. so normal you would have 24 x 9(i think thats what muta does) unupgraded thor armor is 1 so its 24x8 = 192 per hit (not counting bounces). With the corrupter its 23x9 which is 207 x 1.2(20% extra damage) = 220.8 per attack. thats a bonus of 28.8. + the first bounce if your next target has corrupt on it it scales very well. And the big bonus If you lead with the corrupter has an armor of 2 if it takes the first volley of attacks it really helps remove the damage off your mutalisks. and no bonus damage. so instead of one of your mutas taking the rediculous 150 damage volley that 4 thors can dish out (what is it 4 x 12 each?) The first volley only does about (4 - 2 x 6) x 4 = 48 to the corrupter and the mutas can go to town on the thors.
You'd have to have the corruptor in a separate group since it moves slower than the muta and will fall out of the box causing them to clump up again. Feels like a lot of extra micro to add yet another control group simply for 1-2 corruptors when u can achieve the same effect by just building 20% more mutas.
funny about the comment at the end 'its been in the game and people are just not figuring it out'
if people searched for it they would find numerous posts about mutas beating thors, its been around for ages and common knowledge on diamond since beta. There is also a mechnaic to make the thors AI switch target leaving a muta alive with red life keeping zergs DPS high, you have to dance the mutas directly over the thor and press H and if the turning angle is high then the thor will not spin and shot the next closet muta. its pretty old knowledge by today's standards...
Oh your might want to test the same thing with a couple of marines or a turret near by it really buffs the damage done by Terran and makes this play kinda hard.
Nah. Any sane person would spread their mutas when they are forced to attack thors. Do you think top players stacked their mutas against thors and then went out calling imba?
On August 21 2010 11:08 BadBinky wrote: Nah. Any sane person would spread their mutas when they are forced to attack thors. Do you think top players stacked their mutas against thors and then went out calling imba?
This is amazing, this is the first time I have heard about it and it makes me really happy to see. It is incredibly difficult for me to win against Terran Mech so maybe now the Terran will have to make something else besides Thors just to counter my Mutas. Thanks alot
On August 21 2010 07:12 Galleon.frigate wrote: so I've known of this for weeks, not that I'm special, read it here weeks ago. yet no one has posted a replay where this made a different at high level? I know I've been looking...
I'm very excited to see somethign happen, but ... wtf.. still waiting
Check has made use of spreading mutas for a long time now.
He's not using spread out mutas at all like the op is showing. Check is just taking his big group of mutas and dividing it into three smaller groups. They also stack up as they go in for the attack on the thor/s hence it is nothing at all like OP is showing(where only one muta is taking dmg from one thor). Was a great replay though.
On topic: this is great and will be really helpful. Did not know that the natural dispersing of mutas could make such a difference. ty!