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ZvT Mutalisk "Magic Box" via PsyStarcraft

Forum Index > StarCraft 2 Strategy
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Iggyhopper
Profile Joined July 2010
United States259 Posts
August 20 2010 20:39 GMT
#1
Wooooow! Obviously this is what you want to do -- avoid splash, but now it's so much easier and won't require as much micro.

DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
Last Edited: 2010-08-20 20:59:33
August 20 2010 20:42 GMT
#2
Notice how he mentioned he learned this from a TL post. You might wanna link that post and not act like PsY discovered it. Great video by PsY anyways; hopefully this will reach more people this way. I foresee a much evolution of TvZ.

Here's the thread; a great first post.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=145719
http://grooveshark.com/#/deltrus/music
Looky
Profile Joined April 2010
United States1608 Posts
August 20 2010 20:44 GMT
#3
am i the only one who knew this a long time ago haha. i didnt think anything of it tho. just fly over them and push attack to an empty space. you dont have to push "stop"
R0YAL
Profile Blog Joined September 2009
United States1768 Posts
Last Edited: 2010-08-20 20:45:37
August 20 2010 20:45 GMT
#4
On August 21 2010 05:44 Looky wrote:
am i the only one who knew this a long time ago haha. i didnt think anything of it tho. just fly over them and push attack to an empty space. you dont have to push "stop"

nope iv been saying it since the beta... pretty much common sense
Absence of evidence is not evidence of absence.
CheeseGrater
Profile Joined August 2010
United States290 Posts
August 20 2010 20:46 GMT
#5
Yeah way to completely rip the OP of the original thread off without crediting him at all....
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
August 20 2010 20:46 GMT
#6
On August 21 2010 05:44 Looky wrote:
am i the only one who knew this a long time ago haha. i didnt think anything of it tho. just fly over them and push attack to an empty space. you dont have to push "stop"

I haven't heard anyone specifically talk about it with regard to muta/thor but I think it's pretty widely known that units keep formation when you tell them to move somewhere, so clearly it's the best way to engage thors.

if you watch replays of someone like Zenio this is exactly how he does it
CheezDip
Profile Joined June 2010
126 Posts
August 20 2010 20:48 GMT
#7
On August 21 2010 05:45 R0YAL wrote:
Show nested quote +
On August 21 2010 05:44 Looky wrote:
am i the only one who knew this a long time ago haha. i didnt think anything of it tho. just fly over them and push attack to an empty space. you dont have to push "stop"

nope iv been saying it since the beta... pretty much common sense


Yea I thought it was well known too and I was using it in the beta, but nobody on the boards really wanted to listen when I and others said mutas were really not hard-countered by thors at all if you just move without bunching.
AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
August 20 2010 20:53 GMT
#8
What would happen if you queue commands... move past the thors, then queue attacks to 1 thor at a time? Do they clump after initially moving? I don't think that they would, and I think it might actually be the most efficient way to do it.
Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
Sgany
Profile Blog Joined July 2010
United Kingdom790 Posts
August 20 2010 21:43 GMT
#9
On August 21 2010 05:46 CheeseGrater wrote:
Yeah way to completely rip the OP of the original thread off without crediting him at all....


The video mentions that thread and has a link to it........
NaDa <3, MMA <3, Bisu <3,
knyttym
Profile Blog Joined December 2006
United States5797 Posts
August 20 2010 21:48 GMT
#10
Definitely just add it in the other thread but this video really drives the point home. I knew about magic boxes but had no idea the thor splash was so small.
TheYango
Profile Joined September 2008
United States47024 Posts
August 20 2010 21:53 GMT
#11
Already known, but I think the biggest thing this emphasizes is how small the Thor splash actually is. It really is minimal unless the mutas are actually in contact with one another.
Moderator
cyprin
Profile Joined July 2010
United States1105 Posts
August 20 2010 21:56 GMT
#12
2400/2400 of mutas beat 1200/800 of thors?
FromGorkyWithLove
Profile Joined February 2010
Latvia71 Posts
August 20 2010 21:57 GMT
#13
what program/map do they use to create this? or they make a special map like this with muta/thor??
CheeseGrater
Profile Joined August 2010
United States290 Posts
August 20 2010 21:57 GMT
#14
On August 21 2010 06:43 Sgany wrote:
Show nested quote +
On August 21 2010 05:46 CheeseGrater wrote:
Yeah way to completely rip the OP of the original thread off without crediting him at all....


The video mentions that thread and has a link to it........


He edited that in after
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
August 20 2010 21:58 GMT
#15
On August 21 2010 06:57 FromGorkyWithLove wrote:
what program/map do they use to create this? or they make a special map like this with muta/thor??

The map editor maybe?
koOma
Profile Joined March 2010
Norway462 Posts
August 20 2010 21:58 GMT
#16
how does this work with say MM+Thor composition? do muta prioritize thors?
He wears a mask so when he dogs his face / Each and every race could absorb the bass /// ST_Life
CheeseGrater
Profile Joined August 2010
United States290 Posts
August 20 2010 21:58 GMT
#17
Didn't actually watch the video sry
knyttym
Profile Blog Joined December 2006
United States5797 Posts
August 20 2010 22:03 GMT
#18
On August 21 2010 06:56 cyprin wrote:
2400/2400 of mutas beat 1200/800 of thors?


The unit retention is what we are focusing on. 20 with spread and stop versus 8 with attack move.
Galleon.frigate
Profile Blog Joined May 2010
Canada721 Posts
Last Edited: 2010-08-20 22:16:10
August 20 2010 22:12 GMT
#19
so I've known of this for weeks, not that I'm special, read it here weeks ago.
yet no one has posted a replay where this made a different at high level? I know I've been looking...


I'm very excited to see somethign happen, but ... wtf.. still waiting
Craton
Profile Blog Joined December 2009
United States17252 Posts
August 20 2010 22:20 GMT
#20
The title of this thread was greatly misleading. This is not the concept of the magic box -- it is something else entirely. There's a "box" element to it, but you're just going to confuse people from BW by calling it a magic box technique.
twitch.tv/cratonz
TheYango
Profile Joined September 2008
United States47024 Posts
August 20 2010 22:22 GMT
#21
On August 21 2010 07:12 Galleon.frigate wrote:
so I've known of this for weeks, not that I'm special, read it here weeks ago.
yet no one has posted a replay where this made a different at high level? I know I've been looking...


I'm very excited to see somethign happen, but ... wtf.. still waiting



Check has made use of spreading mutas for a long time now.
Moderator
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
August 20 2010 22:25 GMT
#22
this isnt magic boxes and people have been doing it for a long time

:/
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2010-08-20 22:29:11
August 20 2010 22:28 GMT
#23
Honestly I don't get how people didn't know about this before. You could always kill thors with mutas if you did this, the problem is that if they add 10 stimmed marines you get shat on.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
August 20 2010 22:31 GMT
#24
On August 21 2010 06:56 cyprin wrote:
2400/2400 of mutas beat 1200/800 of thors?


it's a reasonable scenario. most terrans will make only 3 or so thor to deal with the prospect of muta
Moderatormy tatsu loops r fuckin nice
Kryptonite
Profile Joined June 2010
United States155 Posts
August 20 2010 22:34 GMT
#25
LOL I played a game as Terran vs a Zerg and I noticed my Thors were not splashing like they normally did...this is what the Zerg must have been doing. This makes me very happy though (since I play Zerg too (random player)).
http://www.sc2ranks.com/us/299590/fLcKrypt
groms
Profile Joined May 2010
Canada1017 Posts
August 20 2010 22:37 GMT
#26
On August 21 2010 07:12 Galleon.frigate wrote:
so I've known of this for weeks, not that I'm special, read it here weeks ago.
yet no one has posted a replay where this made a different at high level? I know I've been looking...


I'm very excited to see somethign happen, but ... wtf.. still waiting

Idra actually used it in his matches against sarens. It worked OK but unfortunately sarens ended up winning that match. You can watch the series on ESL.tv it was the quarter finals of the IEM gamescom tournament.
I have a recurring dream that I'm running away from a terran player but the marauders keep slowing me down. - Artosis
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
August 20 2010 22:37 GMT
#27
Why don't we get brood war magic box back? That would be awesome.
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
August 20 2010 22:45 GMT
#28
I've been using this tactic for a while now. I had no idea it was new. I think I saw it in a game and picked up on it. Thanks for bringing this up though, i think it would help a lot of people.

In my experience, against thors this works well, but if they also have marines attacking you, then it's counter-productive to keep mutas unclumped since marines will just rip through them. Mutas are still for picking off stray units and buildings, there's no way they can ever engage in actual combat.
Tazza
Profile Blog Joined May 2009
Korea (South)1678 Posts
August 20 2010 22:51 GMT
#29
Hey thanks for the video. I never knew this. This will really help when I play against terran
Scottymc
Profile Joined August 2010
Australia134 Posts
August 20 2010 23:49 GMT
#30
I would also like to test this with 1 corrupter for the +20% damage. I think you would be surprised how hammered those thors get. its basically +2 damage for each of the mutalisks. for the price 150/100.
so normal you would have 24 x 9(i think thats what muta does) unupgraded thor armor is 1 so its 24x8
= 192 per hit (not counting bounces).
With the corrupter its 23x9 which is 207 x 1.2(20% extra damage) = 220.8 per attack. thats a bonus of 28.8. + the first bounce if your next target has corrupt on it it scales very well.
And the big bonus If you lead with the corrupter has an armor of 2 if it takes the first volley of attacks it really helps remove the damage off your mutalisks. and no bonus damage. so instead of one of your mutas taking the rediculous 150 damage volley that 4 thors can dish out (what is it 4 x 12 each?)
The first volley only does about (4 - 2 x 6) x 4 = 48 to the corrupter and the mutas can go to town on the thors.

If you think playing with under 100APM is noob try having a ping of 450. Welcome australians to BNET 2.0....
Floydian
Profile Blog Joined March 2009
United Kingdom374 Posts
August 20 2010 23:58 GMT
#31
I realise a lot of people seems to have worked this already, but as a lowly gold player, I didn't. So thanks for posting. Funny how in BW you generally wanted the opposite, your mutas clumped up as much as possible.
teamsolid
Profile Joined October 2007
Canada3668 Posts
August 20 2010 23:58 GMT
#32
On August 21 2010 08:49 Scottymc wrote:
I would also like to test this with 1 corrupter for the +20% damage. I think you would be surprised how hammered those thors get. its basically +2 damage for each of the mutalisks. for the price 150/100.
so normal you would have 24 x 9(i think thats what muta does) unupgraded thor armor is 1 so its 24x8
= 192 per hit (not counting bounces).
With the corrupter its 23x9 which is 207 x 1.2(20% extra damage) = 220.8 per attack. thats a bonus of 28.8. + the first bounce if your next target has corrupt on it it scales very well.
And the big bonus If you lead with the corrupter has an armor of 2 if it takes the first volley of attacks it really helps remove the damage off your mutalisks. and no bonus damage. so instead of one of your mutas taking the rediculous 150 damage volley that 4 thors can dish out (what is it 4 x 12 each?)
The first volley only does about (4 - 2 x 6) x 4 = 48 to the corrupter and the mutas can go to town on the thors.


You'd have to have the corruptor in a separate group since it moves slower than the muta and will fall out of the box causing them to clump up again. Feels like a lot of extra micro to add yet another control group simply for 1-2 corruptors when u can achieve the same effect by just building 20% more mutas.
ducis
Profile Joined May 2010
Canada96 Posts
August 20 2010 23:59 GMT
#33
loosely packed mutas get pwned my vikings-----hard, especially when the viks are stacked
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
August 21 2010 00:01 GMT
#34
On August 21 2010 08:59 ducis wrote:
loosely packed mutas get pwned my vikings-----hard, especially when the viks are stacked

This is wrong.
ducis
Profile Joined May 2010
Canada96 Posts
August 21 2010 00:04 GMT
#35
how so?
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
August 21 2010 01:42 GMT
#36
funny about the comment at the end 'its been in the game and people are just not figuring it out'

if people searched for it they would find numerous posts about mutas beating thors, its been around for ages and common knowledge on diamond since beta. There is also a mechnaic to make the thors AI switch target leaving a muta alive with red life keeping zergs DPS high, you have to dance the mutas directly over the thor and press H and if the turning angle is high then the thor will not spin and shot the next closet muta. its pretty old knowledge by today's standards...


Oh your might want to test the same thing with a couple of marines or a turret near by it really buffs the damage done by Terran and makes this play kinda hard.
FlashDave.999 aka Star
BadBinky
Profile Blog Joined May 2004
Finland649 Posts
August 21 2010 02:08 GMT
#37
"Will change metagame"

Nah. Any sane person would spread their mutas when they are forced to attack thors. Do you think top players stacked their mutas against thors and then went out calling imba?
It's more important to be tough than to have any fun.
knyttym
Profile Blog Joined December 2006
United States5797 Posts
August 21 2010 02:10 GMT
#38
On August 21 2010 11:08 BadBinky wrote:
Nah. Any sane person would spread their mutas when they are forced to attack thors. Do you think top players stacked their mutas against thors and then went out calling imba?


Yes
Arbalest
Profile Joined April 2010
Canada25 Posts
August 21 2010 02:11 GMT
#39
This is amazing, this is the first time I have heard about it and it makes me really happy to see. It is incredibly difficult for me to win against Terran Mech so maybe now the Terran will have to make something else besides Thors just to counter my Mutas. Thanks alot
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
Last Edited: 2010-08-21 07:46:01
August 21 2010 07:44 GMT
#40
On August 21 2010 07:22 TheYango wrote:
Show nested quote +
On August 21 2010 07:12 Galleon.frigate wrote:
so I've known of this for weeks, not that I'm special, read it here weeks ago.
yet no one has posted a replay where this made a different at high level? I know I've been looking...


I'm very excited to see somethign happen, but ... wtf.. still waiting

http://www.youtube.com/watch?v=WjqXw4zxaPE&feature=related

Check has made use of spreading mutas for a long time now.


He's not using spread out mutas at all like the op is showing. Check is just taking his big group of mutas and dividing it into three smaller groups. They also stack up as they go in for the attack on the thor/s hence it is nothing at all like OP is showing(where only one muta is taking dmg from one thor). Was a great replay though.

On topic: this is great and will be really helpful. Did not know that the natural dispersing of mutas could make such a difference. ty!
Do you really want chat rooms?
jtgizmo
Profile Joined April 2010
Congo161 Posts
August 21 2010 07:57 GMT
#41
On August 21 2010 05:45 R0YAL wrote:
Show nested quote +
On August 21 2010 05:44 Looky wrote:
am i the only one who knew this a long time ago haha. i didnt think anything of it tho. just fly over them and push attack to an empty space. you dont have to push "stop"

nope iv been saying it since the beta... pretty much common sense



i loove when ppl say something like this....yet they r usually who whinge the most, instead of being cocky dip*** how about praising this idea or be constructve. And if you knew about this and still sucked vs terran thors with ur mutas - well then it aint zerg who is broken...
CrudeClown
Profile Joined May 2010
Germany8 Posts
August 21 2010 08:00 GMT
#42
On August 21 2010 07:22 TheYango wrote:
Show nested quote +
On August 21 2010 07:12 Galleon.frigate wrote:
so I've known of this for weeks, not that I'm special, read it here weeks ago.
yet no one has posted a replay where this made a different at high level? I know I've been looking...


I'm very excited to see somethign happen, but ... wtf.. still waiting

http://www.youtube.com/watch?v=WjqXw4zxaPE&feature=related

Check has made use of spreading mutas for a long time now.


This thread seems kind of pointless. As Psy mentioned the original thread in his video. And it is already posted in this thread by someone else.

Just posting because of all this "I've known it for month, lubdidubdidoooo, and the pros did too!"

That check video is not using it. I just watched it. All he does is some muta micro.
But no spreading against thors at all.

Part two very beginning: Scared of ONE thor with having 12 mutas (at the terrans expansion).
Part two at about 3:40: Thor-Party.
Part two 5 minute mark: nothing new
Pat two at 7:40: yeah he spreads. But not in the way which was brought to our attention byfreezeframe

All those people who "have known since beta": good for you! But a lot of people havent, and NONE of the us or european pros have utilized this method yet.
So its great people are making BIG posts about it.
Unlike you did.

"...was mentioned in many threads already..."

Still, seems like a lot of people didnt know it.
Its a big help, might as well make a big post out of it.

Which freezeframe did. Thank you for that (from a P player, in case anyone wants to knwo )!

Radio.active
Profile Blog Joined May 2010
United States121 Posts
August 21 2010 08:02 GMT
#43
great, now we have to nerf mutas... way to go man

+ Show Spoiler +
in all seriousness, this could potentially bring new zerg players into the scene considering there is so few of them
-_-
3nickma
Profile Joined November 2007
Denmark1510 Posts
August 21 2010 08:11 GMT
#44
Personally I did NOT know about this trick until this thread! Saw there was a Z v Thor topic in the Strategy section, but thought it was just another cry imba thread…

The wording of the Magic Box made me immediately interested in this thread as I recalled something similar in the BW section. Though it might not be fully original or the first it sparked my interest. That's what it's all about.

Can't wait to get back to my PC so I can see this video and hopefully replicate it in my own games
L E E J A E D O N G ! <3
pechkin
Profile Joined August 2010
158 Posts
August 21 2010 08:36 GMT
#45
terrans fast learned to upgrade armor, so its not so easy
Ouga
Profile Joined March 2008
Finland645 Posts
August 21 2010 08:41 GMT
#46
On August 21 2010 11:08 BadBinky wrote:
"Will change metagame"

Nah. Any sane person would spread their mutas when they are forced to attack thors. Do you think top players stacked their mutas against thors and then went out calling imba?


I don't think most decent players had knowledge about this, because there's not been clear understanding of thor's aoe range. I mean even while spreaded they still seem quite ...stacked. But since aoe is small enough, it doesn't matter. I never thought this spread was enough to keep safe from thor aoe, so I've pretty much totally skipped making mutas in zvt for months. So yes, this may affect mutas becoming more used in ~high diamond even. The very top pros probably knew about this tho, so this may not make Idra or Dimaga more succesful.
Psiclone
Profile Joined May 2010
United States23 Posts
August 21 2010 08:49 GMT
#47
Don't see how this will change the imbalance much since marines are great mineral dump units to take down mutas. Terran will just mix a few more in there.
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
August 21 2010 09:00 GMT
#48
shame, poor OP got no credit

still nice to bring this up again, many people have forgotten about it or didnt play the beta
ALPINA
Profile Joined May 2010
3791 Posts
August 21 2010 09:04 GMT
#49
The problem in ZvT now is that if you want to win vs. mech terran you pretty much need to go mutas. If you look most best zerg players just go muta/sling/bling.
You should never underestimate the predictability of stupidity
Bosu
Profile Blog Joined June 2008
United States3247 Posts
August 21 2010 09:04 GMT
#50
On August 21 2010 17:49 Psiclone wrote:
Don't see how this will change the imbalance much since marines are great mineral dump units to take down mutas. Terran will just mix a few more in there.



Forcing terran to think, micro, and mix in more units they would rather not are all things that could help a lot.
#1 Kwanro Fan
Arbalest
Profile Joined April 2010
Canada25 Posts
August 21 2010 14:48 GMT
#51
On August 21 2010 17:49 Psiclone wrote:
Don't see how this will change the imbalance much since marines are great mineral dump units to take down mutas. Terran will just mix a few more in there.


If you are going against Terran Mech why would they have more than one barracks? And even if they invest in marines then banelings can come into play and now the matchup is much more dynamic.
Baarn
Profile Joined April 2010
United States2702 Posts
August 21 2010 16:51 GMT
#52
This supposed new technique! Rofl. Go Idra!
There's no S in KT. :P
BlindPhaydo
Profile Joined August 2010
United States33 Posts
August 21 2010 16:52 GMT
#53
On August 21 2010 16:44 FarbrorAbavna wrote:

He's not using spread out mutas at all like the op is showing. Check is just taking his big group of mutas and dividing it into three smaller groups. They also stack up as they go in for the attack on the thor/s hence it is nothing at all like OP is showing(where only one muta is taking dmg from one thor). Was a great replay though.

On topic: this is great and will be really helpful. Did not know that the natural dispersing of mutas could make such a difference. ty!


True, Check was using a totally different method in which he engages in a clump then manually spreads the mutas apart to minimize splash. I wonder if he finds this method superior to the one mentioned in the OP because his mutas can focus a target and engage right away without having to fly over the enemy units first, and he can avoid a lot of the splash, though certainly not all of it. The method of the OP requires much less micro, however, so I personally plan to start using it.

Thanks OP!
village_idiot
Profile Blog Joined July 2008
2436 Posts
August 21 2010 16:54 GMT
#54
Idra just showed how mutas counter thors
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
Last Edited: 2010-08-21 16:54:47
August 21 2010 16:54 GMT
#55
Idra just did this in ESL. 3rd game today;).
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
cheeseninja
Profile Joined May 2010
Canada35 Posts
August 21 2010 16:55 GMT
#56
Wowowowow IdrA just dominated using this in the ESL. Zerg OP!
AyJay
Profile Joined April 2010
1515 Posts
August 21 2010 17:01 GMT
#57
Idra goes to finals
BlindDruid
Profile Joined August 2010
Germany653 Posts
August 21 2010 17:01 GMT
#58
awesome perfomance by IdrA.
And I didn`t know something about the magic box.
ammezing
Profile Joined July 2010
Sweden11 Posts
August 21 2010 17:07 GMT
#59
Really cool play by Idra, he totally used the magic box with the mutas against the thors! Do u think he will beat MorroW?
AyJay
Profile Joined April 2010
1515 Posts
August 21 2010 17:07 GMT
#60
In BW it took Muta stacking to shut down many Terran openings

In Sc2 it's all about Muta spreading
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
August 21 2010 17:08 GMT
#61
On August 21 2010 06:56 cyprin wrote:
2400/2400 of mutas beat 1200/800 of thors?


Wow, way to miss the point COMPLETELY.

Seriously.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
nukkuj
Profile Blog Joined March 2010
Finland403 Posts
August 21 2010 17:08 GMT
#62
nice find, whoever figured it out and Psy for introducing it in a good manner. So now we see all that TvZ imba talk was just bullshit.
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
August 21 2010 17:09 GMT
#63
ive seen Check use it before but i guess IdrA just made if famous in the EU/US. Pretty neat counter to the thor/hellion/tank combo
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
August 21 2010 17:10 GMT
#64
So many butthurt Terran players now. I can't wait to tryout this magic box stuff against them. Terran Tears, hahaha you bastards can eat it.
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
August 21 2010 17:10 GMT
#65
Everyone and his cat was using this routinely before in any match, and still Day[9] and d'Apollo was completely surprised when Idra used it to great effect against Tarson. Hmm.
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
Erucious
Profile Joined March 2010
Norway393 Posts
August 21 2010 17:11 GMT
#66
On August 21 2010 07:12 Galleon.frigate wrote:
so I've known of this for weeks, not that I'm special, read it here weeks ago.
yet no one has posted a replay where this made a different at high level? I know I've been looking...


I'm very excited to see somethign happen, but ... wtf.. still waiting


Watch this IEM game
+ Show Spoiler +
idra vs tarson game 3 semi finals
I'm Norwegian/Dutch. Just the awesome parts of them though :D
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
August 21 2010 17:11 GMT
#67
On August 22 2010 02:10 Snuggles wrote:
So many butthurt Terran players now. I can't wait to tryout this magic box stuff against them. Terran Tears, hahaha you bastards can eat it.


Butthurt? Post evidence.

More like we finally can't be rid of the endless river of tears the strategy/general SC2 forums have been since release.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
TelecoM
Profile Blog Joined January 2010
United States10675 Posts
August 21 2010 17:15 GMT
#68
Very nice but this doesn't really have anything to do with magic box.. it has to do with not clumping your units lol
AKA: TelecoM[WHITE] Protoss fighting
Fruscainte
Profile Blog Joined December 2009
4596 Posts
August 21 2010 17:16 GMT
#69
On August 22 2010 02:11 Erucious wrote:
Show nested quote +
On August 21 2010 07:12 Galleon.frigate wrote:
so I've known of this for weeks, not that I'm special, read it here weeks ago.
yet no one has posted a replay where this made a different at high level? I know I've been looking...


I'm very excited to see somethign happen, but ... wtf.. still waiting


Watch this IEM game
+ Show Spoiler +
idra vs tarson game 3 semi finals


Where can I see those?
CaptnIgnit
Profile Joined May 2010
United States192 Posts
August 21 2010 17:18 GMT
#70
On August 22 2010 02:16 Fruscainte wrote:
Show nested quote +
On August 22 2010 02:11 Erucious wrote:
On August 21 2010 07:12 Galleon.frigate wrote:
so I've known of this for weeks, not that I'm special, read it here weeks ago.
yet no one has posted a replay where this made a different at high level? I know I've been looking...


I'm very excited to see somethign happen, but ... wtf.. still waiting


Watch this IEM game
+ Show Spoiler +
idra vs tarson game 3 semi finals


Where can I see those?


they aren't up yet, keep an eye on the IEM Gamescom threads.
Marradron
Profile Blog Joined January 2009
Netherlands1586 Posts
August 21 2010 17:19 GMT
#71
http://www.teamliquid.net/forum/viewmessage.php?topic_id=145719

Nice way of stealing a movie out of a thread without a reference and posting a woot topic in the general section. Well played sir.
XsebT
Profile Blog Joined June 2009
Denmark2980 Posts
August 21 2010 17:19 GMT
#72
Lol, a complete reversal of the BW muta micro.
DO NOT STACK!
화이팅
DoomSpirit
Profile Joined August 2010
France46 Posts
August 21 2010 17:19 GMT
#73
On August 22 2010 02:10 Ghad wrote:
Everyone and his cat was using this routinely before in any match, and still Day[9] and d'Apollo was completely surprised when Idra used it to great effect against Tarson. Hmm.


So true.

And thx for the post, didn't know about this either. And seeing Idra using it is even more interesting because we will see how terran react now.
Just hope it won't be a stupid mass tower thing while pushing their way out.
Stoli
Profile Joined May 2010
Canada173 Posts
August 21 2010 17:20 GMT
#74
i really doubt this will change the zvt metagame much.. i'm barely more cost-effective thor vs muta than I was before, it just takes much less effort.. no real change to the way i start, and i still need a large ling bling army to kill marines that come with the thors, still can't harass against turret + thor range..

and it's still very expensive to deal with hellion or reaper agression (and impossible to fe against a bunker imo)
Twisting joints like a contortionist
blackodd
Profile Joined April 2010
Sweden451 Posts
August 21 2010 17:21 GMT
#75
[image loading]
For I am the Queen of Blades. And none shall ever dispute my rule, again...
Kfish
Profile Blog Joined May 2010
Chile282 Posts
August 21 2010 17:26 GMT
#76
Haha awsome pic, but anyways.... I have been watching alot of ZvT from asia lately and they mostly go bio/mech and pure muta does not work against it apparently. Games turn out to be baneling/ling/muta vs heavy marine thor with some tanks.
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
August 21 2010 17:28 GMT
#77
On August 22 2010 02:20 Stoli wrote:
i really doubt this will change the zvt metagame much.. i'm barely more cost-effective thor vs muta than I was before, it just takes much less effort.. no real change to the way i start, and i still need a large ling bling army to kill marines that come with the thors, still can't harass against turret + thor range..


Very true. It is still another tool in the box for Zerg, and it will perhaps hurt the tank count of T a bit.
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2010-08-21 17:31:53
August 21 2010 17:28 GMT
#78
On August 22 2010 02:26 Kfish wrote:
Haha awsome pic, but anyways.... I have been watching alot of ZvT from asia lately and they mostly go bio/mech and pure muta does not work against it apparently. Games turn out to be baneling/ling/muta vs heavy marine thor with some tanks.


ofc pure muta doesnt cut it. the thing is that thors heavily cutdown tank numbers and that bio easily gets raped by ling/baneling(/infestor) without heavy tanks support.

i really doubt this will change the zvt metagame much.. i'm barely more cost-effective thor vs muta than I was before, it just takes much less effort.. no real change to the way i start, and i still need a large ling bling army to kill marines that come with the thors, still can't harass against turret + thor ran


with proper muta harrass you can contain the T for ages. was already strong but people always cried how 3 thors > 9235 mutas and how they are useless once he pushes out. this shows people that this isnt true at all.

life of lively to live to life of full life thx to shield battery
bara
Profile Joined March 2010
Germany150 Posts
August 21 2010 17:31 GMT
#79
On August 22 2010 02:21 ayadew wrote:
[image loading]


Make it "scheisse" instead of "scheissen"
but anyway nice idea
Pure mathematics is, in its way, the poetry of logical ideas
HowardRoark
Profile Blog Joined February 2010
1146 Posts
August 21 2010 17:45 GMT
#80
I do not understand, is it a real BW magic box, do you have to select the units by moving the mouse from one corner of the box to the other, or can I just double click one muta to select all and it will work the same?
"It is really good to get the double observatory if you want to get the speed and sight range for the observer simultaneously. It's a little bit of an advanced tactic, and by advanced, I mean really fucking bad."
Melt
Profile Joined May 2010
Switzerland281 Posts
August 21 2010 18:03 GMT
#81
i find it somehow funny that mutalisk stacking in bw really enhanced their usage and now, in SC2, it's mutalisk spreading that lets the matchup evolve
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
August 21 2010 18:07 GMT
#82
On August 22 2010 03:03 Melt wrote:
i find it somehow funny that mutalisk stacking in bw really enhanced their usage and now, in SC2, it's mutalisk spreading that lets the matchup evolve

U still want to try and stack them in other situations like vs marines and shit. But the problem is muta u cant rly muta micro like in BW
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
August 21 2010 18:09 GMT
#83
i find this to not be ideal, i prefer to split mutas in 2 and form a crescent while sending the muta that is taking hits over to the empty side of the imaginary circle. It actually is much more effective because thors waste time turnign back and forth
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
blackodd
Profile Joined April 2010
Sweden451 Posts
Last Edited: 2010-08-21 18:15:03
August 21 2010 18:14 GMT
#84
On August 22 2010 02:31 bara wrote:
Make it "scheisse" instead of "scheissen"
but anyway nice idea


sry looked at german swearwords list.. I know 0 german :p

On August 22 2010 03:03 Melt wrote:
i find it somehow funny that mutalisk stacking in bw really enhanced their usage and now, in SC2, it's mutalisk spreading that lets the matchup evolve


Yes.. too bad the sc2 version can be done in your sleep while mutalisk stacking was an art
For I am the Queen of Blades. And none shall ever dispute my rule, again...
PuppyFur
Profile Joined April 2010
United States6 Posts
August 22 2010 00:26 GMT
#85
pretty neat mechanic, thanks
Who was first who forged the deadly blade? Of rugged steel his savage soul was made.
moopie
Profile Joined July 2009
12605 Posts
August 22 2010 00:32 GMT
#86
First off this has already posted.

Also:
24 mutas vs 4 thors
(2400/2400/48) vs (1200/800/24)
Which is hardly an even army composition, half food, and less than half the resources. Finally, the thors can kite away slowly, as was done in BW w/ goliaths, which will lead to the mutas either having to be re-positioned constantly, or clumping up behind them.
I'm going to sleep, let me get some of that carpet.
Kare
Profile Joined March 2009
Norway786 Posts
Last Edited: 2010-08-22 00:38:56
August 22 2010 00:35 GMT
#87
I have known that mutas rape thors for months
In life you can obtain all sorts of material wealth, but the real treasure is the epic feelings you get while doing something you love.
buKe
Profile Joined February 2010
Canada168 Posts
August 22 2010 00:43 GMT
#88
pure mech will always lose now. thor/siege tank willl get RAPED by muta/x it just happened to me omg. need biomech now siege/marine/marauder/hellion
Tritonus
Profile Joined August 2010
Denmark125 Posts
August 22 2010 00:44 GMT
#89
On August 21 2010 05:48 CheezDip wrote:
Show nested quote +
On August 21 2010 05:45 R0YAL wrote:
On August 21 2010 05:44 Looky wrote:
am i the only one who knew this a long time ago haha. i didnt think anything of it tho. just fly over them and push attack to an empty space. you dont have to push "stop"

nope iv been saying it since the beta... pretty much common sense


Yea I thought it was well known too and I was using it in the beta, but nobody on the boards really wanted to listen when I and others said mutas were really not hard-countered by thors at all if you just move without bunching.


The difference is that IdrA did this in the IEM yesterday, so now people will listen :D
buKe
Profile Joined February 2010
Canada168 Posts
August 22 2010 00:45 GMT
#90
On August 22 2010 09:32 moopie wrote:
First off this has already posted.

Also:
24 mutas vs 4 thors
(2400/2400/48) vs (1200/800/24)
Which is hardly an even army composition, half food, and less than half the resources. Finally, the thors can kite away slowly, as was done in BW w/ goliaths, which will lead to the mutas either having to be re-positioned constantly, or clumping up behind them.

LOL and leave all ur tanks to die? it doesnt work like that. and only 4 mutas will die out of that 24. im not saying its imba but thors arent imba at all anymore. zvt is going to evolve like crazy in a few days. pure mech will not work
archon256
Profile Joined August 2010
United States363 Posts
August 22 2010 00:46 GMT
#91
On August 22 2010 09:43 buKe wrote:
pure mech will always lose now. thor/siege tank willl get RAPED by muta/x it just happened to me omg. need biomech now siege/marine/marauder/hellion

Just theory-crafting here, but since Turrets are still very strong for their price, couldn't you defend your base with Turrets while pushing out with a soft pure mech push building Turrets as you go?

But then you'd also have to scout to avoid the inevitable Roach switch, which means less energy for MULEs, which means less minerals for Turrets.

Hmm.
"The troupe is ready, the stage is set. I come to dance, the dance of death"
Backpack
Profile Blog Joined March 2010
United States1776 Posts
Last Edited: 2010-08-22 00:49:35
August 22 2010 00:49 GMT
#92
On August 22 2010 09:32 moopie wrote:
First off this has already posted.

Also:
24 mutas vs 4 thors
(2400/2400/48) vs (1200/800/24)
Which is hardly an even army composition, half food, and less than half the resources. Finally, the thors can kite away slowly, as was done in BW w/ goliaths, which will lead to the mutas either having to be re-positioned constantly, or clumping up behind them.


You forgot the part where they are spending most of their resources on tanks which you can pick off if the thors. If they have a lot more thors than you just make more lings/hydras or w/e.

"You people need to just generally care a lot less about everything." -Zatic
Subztance
Profile Joined August 2010
United States139 Posts
Last Edited: 2010-08-22 01:02:35
August 22 2010 01:01 GMT
#93
On August 22 2010 09:35 Kare wrote:
I have known that mutas rape thors for months


It's important to note that mutas do NOT rape thors. Nobody should be thinking "oh my god my opponent has thors, time to counter with mutalisks!" the key is that mutalisks do not GET raped by thors, so if your opponent gets thors to counter YOUR mutalisks you can deal with them by keeping the thor numbers low while gradually increasing the number of mutalisks that you have and/or switching to roaches/banelings depending on the rest of their composition. you still do need more resources spent on mutalisks than your opponent has spent on thors.
yuri taeyeon
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
Last Edited: 2010-08-22 02:32:57
August 22 2010 02:01 GMT
#94
Most important thing here is that this will probably decrease the tank count, which leads to the fact that ground units can actually get in range of the T blob at all.

On August 22 2010 09:46 archon256 wrote:
Just theory-crafting here, but since Turrets are still very strong for their price, couldn't you defend your base with Turrets while pushing out with a soft pure mech push building Turrets as you go?


That is a bit silly. You would need to make a chain with like 20 turrets across the map to have any effect at all, or?


On August 22 2010 03:09 Sfydjklm wrote:
i find this to not be ideal, i prefer to split mutas in 2 and form a crescent while sending the muta that is taking hits over to the empty side of the imaginary circle. It actually is much more effective because thors waste time turnign back and forth


The APM cost seems a lot higher but certainly sounds plausible.
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
Warrior Madness
Profile Blog Joined April 2008
Canada3791 Posts
August 22 2010 02:18 GMT
#95
What I found most interesting about yesterday's games was not the muta micro but the muta builds. Both Idra and Dimaga were persistent in skipping roaches. When I first started playing I preferred to defend with most slings and an extra queen against hellions and reapers. But then I started to play against terrans who would do really quick and well executed blue flame hellion drops or terrans who had really crisp reaper control and eventually I just started to lay down the roach warren to make just a few roaches for early defense. It just seems a lot more cost effective and less riskier than pure lings. One bad engagement and all your lings are dead and he has a critical number of hellions.
The Past: Yellow, Julyzerg, Chojja, Savior, GGplay -- The Present: Luxury, Jae- The Future: -Dong, maGma, Zero, Effort, Hoejja, hyvaa, by.hero, calm, Action ---> SC2 (Ret?? Kolll Idra!! SEN, Cool, ZergBong, Leenock)
Smurfz
Profile Joined May 2008
United States327 Posts
Last Edited: 2010-08-22 02:42:56
August 22 2010 02:42 GMT
#96
I don't get how this is news to so many people, and why everyone is spasming over it now.

[edit] oh, apparently cuz idra did it so it's an official tactic now lul
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
August 22 2010 03:33 GMT
#97
I don't get how this is news to so many people, and why everyone is spasming over it now.


Because it is news. Keeping in strict formation via the "magic box" is different from attacking with mutas and then trying to spread them out.

For a while now, everyone's been bitching about how devastating two builds are to zerg:

Marauder/Hellion/Thor

and

Pure mech

In BOTH of those builds, Thor is the anti-air. And what everyone complained about, was that it was too damn good at it. Until Zerg got broodlords, the feeling was, Thors could wreck anything they came up with.

Well...turns out thats not true. Mutas can take Thors, if used properly.

That changes things dramatically. Suddenly, both of the builds above need to throw in marines and/or turrets and/or many more thors than they originally planned on to deal with mutas. Which is doable, sure. But that means less money for the siege tanks or for marauders and hellions. Which means that Zerg have a much better chance of actually doing some damage on the ground in a straight up fight.

Really, it changes the matchup a lot, and if you don't understand why, or if you think people have been doing this since beta, you're simply mistaken.
He drone drone drone. Me win. - ogsMC
Okiesmokie
Profile Joined May 2010
Canada379 Posts
August 22 2010 04:16 GMT
#98
On August 22 2010 02:45 HowardRoark wrote:
I do not understand, is it a real BW magic box, do you have to select the units by moving the mouse from one corner of the box to the other, or can I just double click one muta to select all and it will work the same?

How you select the units has nothing to do with the magic box.

http://wiki.teamliquid.net/starcraft/Magic_Box
monterto
Profile Joined June 2010
Canada103 Posts
August 23 2010 05:09 GMT
#99
Watch blizzard buff thors
I'm pretty much Hyuk but white...
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
August 23 2010 05:17 GMT
#100
its funny, all the T players used to say that zerg should stop QQing and that something will be found to stop pure mech, it has. they were right, mech is not unbeatable. however now the problem is not so much pure mech any more, but that lovely reaper opening.

its a bummer, us zerg players finally get this matchup so its balenced then comes along some jetpack dual pistol wielding homies who wanna ruin our fun.
Forever ZeNEX.
BadMrFrosty
Profile Joined August 2010
United States2 Posts
August 23 2010 05:58 GMT
#101
I like how 90% of the responses are links to the original guy who posted it, while saying that he's gotten no credit.

I have come here to chew bubblegum and kick ass... and I'm all out of bubblegum
TheFinalWord
Profile Joined May 2010
Australia790 Posts
August 23 2010 06:07 GMT
#102
This thread is so similar to this one http://www.teamliquid.net/forum/viewmessage.php?topic_id=146016 I thought it had been reopened. Btw it was closed for a reason.
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