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Good morning, everyone!
DTA's idea was a decent one since it might improve activity for you all to see what sort of first impressions you have given. I'm not going to use points or anything though.
CompX - You provided almost no content on day 1. You pointed at ElyAs, that's about it. You're going to need to be more active or you'll get lynched.
bumatlarge - You have been doing well so far. You have expressed your thoughts - such as wanting a mayor who didn't have a clue pointed at them, you've pointed a couple places where you think the best place for the lynch to go, and you appear to be putting a good deal of thought into your process. New mafia players who don't know what to say would do well to follow this player's pattern. There's nothing extensive in the way he's analyzing, he's just voicing what is on his mind.
Thegilaboy - You helped collect some clues and you expressed that you don't like that I'm overeager, but beyond this you havn't provided much substance. You're not on the short list, but I'd like to hear more about what is on your mind about the game at large.
Zyrre - I havn't seen a lot of substance coming from here, either. You've made a few posts, but you havn't said a whole lot. Like others who have posted but without substance, talk more about who you suspect and who you feel are pro town.
DCLXVI - You've expressed a fair number of thoughts. Definitely on the middle of the road in my opinion. You aligned with me fairly early, expressed suspicion in DTA, and noted TyranoS as a good lynch target. Express more of how you feel about everyone and you'll make a great active player.
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On June 05 2010 13:08 LunarDestiny wrote: For detective: If your result shows mafia role, keep it to yourself.
If your result shows town role, you can use him to be your spoke person (there is a small chance that the person is godfather which shows up as townie in checks).
Something to note here. Never die silently with hard information. If you rolecheck someone as mafia but get killed the following night without having said anything, it's really bad for town. There are a few tactics to avoid this. One is to put the information in code into one of your posts, then give someone you trust the code. If your first rolecheck is mafia and you have no one that you absolutely trust, it's still probably worth picking out and trusting whomever you think is most likely to be town. In this way, if you are killed, the person with the code can 'codeclaim', point at the code, point out the mafia, and get townie credit all in one fell swoop, making the DT death have at least gained some value. Of course if you misjudged and ended up giving your code to mafia, you just gave a mafia townie credit - but they had to throw one of their own under the bus to get it. There are other ways to get your info out as well with varying risks and rewards, this was just one example.
If you find someone to be town, remember that just because you roleclaim to them does not mean they'll necessarily trust you. If you roleclaim to me, I'd give you targets and take your information with a grain of salt at the outset. But as the game progresses it will become clearer who is truthful and who is lying, and once your claim is shown true, I'll be able to take all the information you've given me at 100%. It should be similar for any other townie. The problem gets even more complicated as if a townie comes forward as a spokesperson for you, they're painting a big target on their head for the mafia to kill as well - the mafia don't want confirmed townies running around.either.
So as a DT, it can often be best to spread information quietly. Maybe you'll make a guess that a couple people are town and just give them all your results so that if you turn up dead they'll be able to come out with the info you found throughout your life (or maybe since one was mafia, the other will - but then you get into trouble with people tending to not believe the one townie claim).
The biggest point in all this is to not let your information ever go to the grave. Find a way to leave a trail.
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On June 05 2010 21:36 MooCow wrote: Whoa lots of reading after waking up!
The first posts that kind of "shocked" me were LaXerCannon and 3 Lions, just because they haven't been very active and they start the night phase by instantly trying to link people to clues. I know 3L gave a reason but meh seems a bit suspicious to me.
What would you like me to do then ? I just thought I'd do something before I went to sleep or I'd be hounded more for being inactive.
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To clean out the shadows, so to speak, I'd like to propose a clear policy of anti-inactivity. In these early days before we have any good targets to hang (if for some reason we do get good targets to hang we will of course go after named scum as a priority), I suggest that we target those who are inactive. The large scale purpose of this is not that I actually desire to hang anyone due to inactivity (since unfortunately most of these people are likely to be town - especially so in a game filled with new players), but to impress the importance that we cannot effectively combat the scum if people lurk.
Therefore, I propose the following requirements to all posters: You must post your thoughts on at least four different people each day. Give reasoning (this is important). These thoughts must be spaced out such that two of these posts must be at least 12 hours apart. That is to say you can talk about 3 people at one point, then just sometime later in the day you have to give thoughts on another person. This is a bare minimum requirement. I encourage people who really are town to go ahead and post as much of their thoughts as they are willing.
It is also important that you post as much original thought as you can. Since this is not something easily judged, I'm not putting it in the above requirements. However the mafia will be forced to conceal their intentions in some way - and one of the easiest ways they could choose to do so is to just parrot the thoughts that others have already expressed. So if you're town, don't do this! You may agree with their thoughts and voice that you do so agree, just don't count it as one of your four thoughts for the day.
The consequence for failure to meet this policy will be that you will be eligible to be hung solely on the basis of your inactivity. In this early game, we will often not have great scum targets. If everyone were to talk a lot, we might have some decent reads on folk. Furthermore, we'd have more information in the mid to late game from all of this early talk to figure out who is mafia.
Please discuss your thoughts on this policy. This is something the town has to agree upon since people are lynched by majority vote. I think it is clear how this policy will have a long term effect of benefiting town.
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On June 06 2010 00:31 YellowInk wrote: Good morning, everyone!
Thegilaboy - You helped collect some clues and you expressed that you don't like that I'm overeager, but beyond this you havn't provided much substance. You're not on the short list, but I'd like to hear more about what is on your mind about the game at large.
Morning to you too. Sorry for not providing much substance beyond my clues! I'm new to this whole mafia game thing, and a bit overwhelmed by some of it . As of right now I've just been watching you, Darth, and some of the other very actives voice their opinions so I get a feel for how this all works. I'm starting to understand some of the intricacies, and will try to be more vocal from now on!
In terms of the game at large, I'm less weary of you and Darth now, you seem to be on the up and up. What concerns me are the very inactives who have simply casted a vote and disappeared, one case being Deucegladlier. He has said almost nothing in this thread, and all he has done is voted for himself, seems like strange behavior to me. But if he was mafia I would have expected him to try and vote in a mafia figure in conjunction with the rest of that crew, and that doesn't seem to be the case here. People who have voted and left no reasoning at all seem to be of concern for myself and others, and I really hope that those people speak up!
All and all, this is a very cool game
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On June 06 2010 01:12 LaXerCannon wrote:Show nested quote +On June 05 2010 21:36 MooCow wrote: Whoa lots of reading after waking up!
The first posts that kind of "shocked" me were LaXerCannon and 3 Lions, just because they haven't been very active and they start the night phase by instantly trying to link people to clues. I know 3L gave a reason but meh seems a bit suspicious to me. What would you like me to do then ? I just thought I'd do something before I went to sleep or I'd be hounded more for being inactive. LaXerCannon, I think your posting at the start of the night phase with analysis is fine. It isn't intrinsically suspicious. To the point, however, it does not excuse your day 1 inactivity - this is still highly suspect. Just post more (as you have already said you will).
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On June 06 2010 01:25 YellowInk wrote: To clean out the shadows, so to speak, I'd like to propose a clear policy of anti-inactivity. In these early days before we have any good targets to hang (if for some reason we do get good targets to hang we will of course go after named scum as a priority), I suggest that we target those who are inactive. The large scale purpose of this is not that I actually desire to hang anyone due to inactivity (since unfortunately most of these people are likely to be town - especially so in a game filled with new players), but to impress the importance that we cannot effectively combat the scum if people lurk.
Therefore, I propose the following requirements to all posters: You must post your thoughts on at least four different people each day. Give reasoning (this is important). These thoughts must be spaced out such that two of these posts must be at least 12 hours apart. That is to say you can talk about 3 people at one point, then just sometime later in the day you have to give thoughts on another person. This is a bare minimum requirement. I encourage people who really are town to go ahead and post as much of their thoughts as they are willing.
It is also important that you post as much original thought as you can. Since this is not something easily judged, I'm not putting it in the above requirements. However the mafia will be forced to conceal their intentions in some way - and one of the easiest ways they could choose to do so is to just parrot the thoughts that others have already expressed. So if you're town, don't do this! You may agree with their thoughts and voice that you do so agree, just don't count it as one of your four thoughts for the day.
The consequence for failure to meet this policy will be that you will be eligible to be hung solely on the basis of your inactivity. In this early game, we will often not have great scum targets. If everyone were to talk a lot, we might have some decent reads on folk. Furthermore, we'd have more information in the mid to late game from all of this early talk to figure out who is mafia.
Please discuss your thoughts on this policy. This is something the town has to agree upon since people are lynched by majority vote. I think it is clear how this policy will have a long term effect of benefiting town.
I'd like to know why you would want this especially since it would mean hell for some people (me) as it would require getting on the computer before going to school to meet this requirement.
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On June 06 2010 01:30 LaXerCannon wrote:Show nested quote +On June 06 2010 01:25 YellowInk wrote: To clean out the shadows, so to speak, I'd like to propose a clear policy of anti-inactivity. In these early days before we have any good targets to hang (if for some reason we do get good targets to hang we will of course go after named scum as a priority), I suggest that we target those who are inactive. The large scale purpose of this is not that I actually desire to hang anyone due to inactivity (since unfortunately most of these people are likely to be town - especially so in a game filled with new players), but to impress the importance that we cannot effectively combat the scum if people lurk.
Therefore, I propose the following requirements to all posters: You must post your thoughts on at least four different people each day. Give reasoning (this is important). These thoughts must be spaced out such that two of these posts must be at least 12 hours apart. That is to say you can talk about 3 people at one point, then just sometime later in the day you have to give thoughts on another person. This is a bare minimum requirement. I encourage people who really are town to go ahead and post as much of their thoughts as they are willing.
It is also important that you post as much original thought as you can. Since this is not something easily judged, I'm not putting it in the above requirements. However the mafia will be forced to conceal their intentions in some way - and one of the easiest ways they could choose to do so is to just parrot the thoughts that others have already expressed. So if you're town, don't do this! You may agree with their thoughts and voice that you do so agree, just don't count it as one of your four thoughts for the day.
The consequence for failure to meet this policy will be that you will be eligible to be hung solely on the basis of your inactivity. In this early game, we will often not have great scum targets. If everyone were to talk a lot, we might have some decent reads on folk. Furthermore, we'd have more information in the mid to late game from all of this early talk to figure out who is mafia.
Please discuss your thoughts on this policy. This is something the town has to agree upon since people are lynched by majority vote. I think it is clear how this policy will have a long term effect of benefiting town. I'd like to know why you would want this especially since it would mean hell for some people (me) as it would require getting on the computer before going to school to meet this requirement.
Agreed, I have work and other RL obligations and I don't think imposing a policy like this is fair (I am referring to the 12 hour thing here). Everyone could be more active yes, but trying to set down rules for it seems a bit much for some of our schedules
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That's not to say I mind everything else with that policy
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With respect to activity on day 1...
These are the people who I would deem clearly worthy of hanging based on inactivity: CompX Deucegladlier Icysoul jiabung LaXerCannon Misder supernovamaniac TyranoS_NiveK
Note that it's not worth wasting a lynch on someone totally inactive and thus at risk of modkill, so Icysoul (and LaXerCannon - though he posted right at the end) got a pass, so to speak. Obviously we also hung jiabung, but there's still a lot of people on this list. Note that supernovamaniac and icysoul each have a warning for failure to vote.
These are people I feel could be considered for hanging based on inactivity. Note that some of these players have posted several times on day 1, but if you read through them you can see that there was little substance. There is a little bit, but if we were to allow everyone to put so little into their posts, we would all be slain by the mafia long before we would have enough information to figure out who they are.
ElyAs Hugoboss21 littlechava Zyrre TheGilaboy pyro0ma5ta sputnik.theory deconduo
Let me just impress that I don't particularly think that any of these people are townie or scum. The problem is that they need to talk more about their thoughts of the game and other people so that there are no shadows for the mafia to hide in.
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On June 06 2010 01:33 LaXerCannon wrote:That's not to say I mind everything else with that policy
Absolutely, I actually really like the enthusiasm to get people posting more. Just that whole 12 hours between posts thing is a bit much!
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On June 05 2010 15:24 DarthThienAn wrote:Show nested quote +On June 05 2010 15:10 littlechava wrote: Can't all this active hyping hurt the town though? Everyone keeps saying the most active people are probably townies, since mafia members don't want to draw attention to themselves and risk getting outed, but I mean, this is a game of deception after all.
What if the Mafia/the GF (the godfather especially benefits from staying active and putting on a townie facade, right?) are keeping active in this game and it's helping them? We've already taken down one town member, probably simply because he was inexperienced with the game. I know I am.
I think all of us should be more careful before we decide who we vote for lynching as well as who the blue roles help/hurt. The more active = the more prone to error and slipups = good for town. The more active = the better I (and everyone else) can read you (and everyone else) The more active = the more thinking and planning and organization gets done. No one's saying that activity = pro-town. If any has, it's more like, "his activity combined with the pro-town feel of his posts..." etc. I'll speak from experience - mafia inherently have less incentive to be active and post. First of all, they don't want to post a lot and help the town. They want to skate by unnoticed, and kill people silently at night. This is why we call out anyone who seems inactive, ever. Others do the "I'm pro-town" scheme early, and then fade away. Either way, we as town want to force mafia to speak up more so that they can slip up and are forced to either make bad logic, or give up their own members. If the mafia/GF are being really active, then we need to step up and match them. Read: TOWN BE MORE ACTIVE PLZ. Seriously, I mean 24 brains >>> 6 brains right? No one wins mafia games alone. The town has an advantage in that we (ideally) have 24 people thinking for us, whereas they have 6, and those 6 are limited. We took down an inactive member who was probably inexperienced BECAUSE he didn't do what we told him to. It would've been easy for him to, as town, just post "I voted for myself because... I'm symbolically abstaining" and then post whatever else is relevant. Him not posting hurt the town. Doing nothing doesn't do nothing to the town, it hurts it. Everyone got it? And, we're always careful about who we lynch. Yellow and I gave our reasoning as to why we lynched jiabung - if you disagreed you should have proposed someone else / spoken up much sooner. If anyone has a good idea, of course we'll take it. Until then, you're leaving it on us "active" people to do all the thinking, which sucks for me personally at least. Well, I didn't disagree, so I shouldn't really be complaining now. It's just that hindsight is 20/20 etc.
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@LaXerCannon and Thegilaboy concerns expressed
I don't see why the 12 hour thing is a challenge. You have a 48 hour window. This means you could post at hour 0 and hour 40 and you'd be fine. Or you could post at hour 24 and hour 36. It doesn't much matter to me. I'm sure almost everyone here has a job/school/regular obligations. Over the course of 48 hours you should be able to find two times to post.
The purpose of the 12 hour policy is to prevent someone from sitting down and posting once (or in one sitting nearly back to back) in the entire 48 hours. I want to hear your impressions at different times in the day (at least twice). Does this make more sense?
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On June 06 2010 01:39 YellowInk wrote: @LaXerCannon and Thegilaboy concerns expressed
I don't see why the 12 hour thing is a challenge. You have a 48 hour window. This means you could post at hour 0 and hour 40 and you'd be fine. Or you could post at hour 24 and hour 36. It doesn't much matter to me. I'm sure almost everyone here has a job/school/regular obligations. Over the course of 48 hours you should be able to find two times to post.
The purpose of the 12 hour policy is to prevent someone from sitting down and posting once (or in one sitting nearly back to back) in the entire 48 hours. I want to hear your impressions at different times in the day (at least twice). Does this make more sense?
Sorry, I thought you meant day as in an actual 24 hour day
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On June 06 2010 01:39 YellowInk wrote: @LaXerCannon and Thegilaboy concerns expressed
I don't see why the 12 hour thing is a challenge. You have a 48 hour window. This means you could post at hour 0 and hour 40 and you'd be fine. Or you could post at hour 24 and hour 36. It doesn't much matter to me. I'm sure almost everyone here has a job/school/regular obligations. Over the course of 48 hours you should be able to find two times to post.
The purpose of the 12 hour policy is to prevent someone from sitting down and posting once (or in one sitting nearly back to back) in the entire 48 hours. I want to hear your impressions at different times in the day (at least twice). Does this make more sense?
Forgot that its a 48 hour day lol, my mistake. Then yeah, that seems reasonable, and very doable!
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Sorry for the confusion, you guys are right, it could be a little bit ambiguous in reading it. However, if you were to try to post twice a day (IRL days) 12 hours apart, that means you'd have to have a strict schedule of always posting at 12 hour increments! That's unreasonable cause for lynching even if you practically live on the computer!
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On June 06 2010 00:31 YellowInk wrote: bumatlarge - You have been doing well so far. You have expressed your thoughts - such as wanting a mayor who didn't have a clue pointed at them, you've pointed a couple places where you think the best place for the lynch to go, and you appear to be putting a good deal of thought into your process. New mafia players who don't know what to say would do well to follow this player's pattern. There's nothing extensive in the way he's analyzing, he's just voicing what is on his mind.
yeah i played a bit when mafia first hit TL, and I've found that doing this doesnt really require alot of thought or mental strain, but it helps the town, and it keeps you active. And you can still leave those tough decisions to those more experienced. Common sense and thinking things through are all you really need to be an asset.
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At this point, I'm waiting for the day post.
I'm not very good at analyzing behaviors and such. I could give it a go if I really have to but I prefer to just analyze clues. I've already failed at analyzing behavior in a mafia game in the past (Ace's mafia world).
As for the sloppy analysis I posted beforehand, I'll be fixing it up and adding more to it when the following day post comes out.
Through clues alone, I'm suspecting Hugoboss21 and DCLXVI but I don't really have enough clues to go on.
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Let me just reinforce what I said earlier. Medics should protect active players - preferably those who appear pro town. In fairness, we really have only a small amount of information and it's not fair to say who is much more townie than another on this night.
If actives get killed by mafia while we lynch inactives, we're going to come up short at the end and not have enough info to root out the red
If we protect the actives, the mafia have to either choose to hit actives with higher KP (reducing the number of kills), get blocked (reducing the number of kills), or target inactives. All of these cases are beneficial to us because it either slows down the mafia kill rate, giving us more time to figure things out, or it gets us to a state of game where we're no longer lynching people for being inactive so that we should have enough information that we can get some good reads.
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It is really hard to analyze people who haven't posted a lot. They maybe be mafia so they are less inactive or they just don't care much about the game.
A huge difference between this and other mafia games is there are more new players and less veteran players. So the categories for "I don't care about mafia war and so I would be active" is much higher than in other mafia games.
I use a somewhat weak checking method to see if they are really inactive or a mafia who is inactive because they don't want to draw attention.
My method is to look at how many posts they made the last week and compare it to number of post and quality of post they made in this game. If the number of post they made last week hugely out number the number of post they made in this game, then there is a possibility that they are mafia and tries not draw attention.
One drawback of this rule is there are people who post a lot (a huge number for the post they made last week) but just don't care about this game.
AcrossFiveJuly fits the description of I post a lot but not on this thread. post last week: 33 post in the game: 3
Then there are numerous inactives who just doesn't post on TL at all therefore making them less likely be to mafia.
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