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TL Mafia XXVI - Page 25

Forum Index > TL Mafia
Post a Reply
Prev 1 23 24 25 26 27 79 Next
Thegilaboy
Profile Blog Joined October 2009
United States2018 Posts
June 05 2010 02:21 GMT
#481
Well that's unfortunate...he even seemed so eager, he was the first to sign up!
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 02:25 GMT
#482
Jiabung is one of those assholes who take shit load of stuff in buffet but doesn't eat it.

Sorry for the language. But I have a habit of talking (swearing?) irrationally right after people die in mafia war.
MooCow
Profile Joined September 2008
1434 Posts
June 05 2010 02:26 GMT
#483
So do we play for 48 hours again for this night cycle?
Making history not reliving it.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 02:27 GMT
#484
24 hours night.
48 hours day.
BrownBear
Profile Joined March 2010
United States6894 Posts
June 05 2010 02:29 GMT
#485
We have a full 24 hours to ponder, then the whole crazy cycle begins all over, except instead of voting for mayor, now we're voting for who we want to kill.

I'm sad I missed the action T_T
SUNSFANNED
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 02:31 GMT
#486
Brownbear, did you slip you tongue. Only mafia and day vig kills at night.

The town should now make a propose plan and blue roles should follow it.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 02:32 GMT
#487
not day vig, I mean just vig.
BrownBear
Profile Joined March 2010
United States6894 Posts
June 05 2010 02:36 GMT
#488
On June 05 2010 11:31 LunarDestiny wrote:
Brownbear, did you slip you tongue. Only mafia and day vig kills at night.

The town should now make a propose plan and blue roles should follow it.


What do you mean? I said we have 24 hours (night cycle) to ponder and plot and plan a course of action, and then we start the whole voting cycle over again (next day).
SUNSFANNED
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 02:37 GMT
#489
Sorry, reading fail.
crate
Profile Blog Joined May 2009
United States2474 Posts
June 05 2010 02:45 GMT
#490
Well I'm off to bed again.

Unfortunate that jiabung was town, but at least he didn't have a special role.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
LaXerCannon
Profile Joined October 2008
Canada558 Posts
June 05 2010 03:07 GMT
#491
Some quick, maybe sloppy analysis as I skim through the profiles.

The format is:
Name
The hint
Why it's relevant


+ Show Spoiler +
Hugoboss21 :
Hint: However, on his way out, he passed by the receptionist’s desk
“People that leave games. Make me think fondly of death.”

Hint: He noticed he was being followed
“Loves playing…spy at TF2

Crate:
Hint: He was struck by a speeding car
“I saw a car”

Onihunter:
Hint: BloodyC0bbler dead and floating in town fountain
“I’ve been swimming ever since…”

Hint: a thrown knife while walking down the hallway
Hunters use knives >__>

MooCow:
Hint: BloodyC0bbler dead and floating in town fountain
“I tread water for three days in a row.”

AcrossFiveJulys:
Hint: showering Incognito with burning hot…
“burn your wings”

Yellowink:
Hint: the printer exploded…burning hot ink
“YellowInk”

DCLXVI:
Hint: showered Incognito with burning hot ink, hitting him in the face
His profile picture looks like a guy hit in the face with black ink.

DCLXVI:
Hint: he was struck by a speeding car
“I’m just borrowing your Humvee!”

TyranoS_NiveK:
Hint: BloodyC0bbler dead and floating in town fountain
“I tread water for three days in a row.”

BrownBear:
Hint: a figure rush forward.
Like a bear attacking?

Misder
Hint: The lack of description regarding the method used to kill BloodyC0bbler
“Nothing happens in my life. The end”

Pyr0ma5ta
Hint: showering incognito with burning hot…
Pyromasta -> fire

Deconduo
Hint: BloodyC0bbler dead and floating in town fountain
Profile picture has water in it
Just keep swimming
3 Lions
Profile Blog Joined October 2007
United States3705 Posts
June 05 2010 03:24 GMT
#492
On June 03 2010 11:00 flamewheel wrote:

Making his way down to the city center, he gazed at the buildings as he passed, the shopping mall that had just been built, the school he went to when he was a kid, just farther down the way a series of small stores and restaurants. Making his way back the way he came, he stopped by the fountain in front of the office. It was there he noticed he was being followed. Turning, he saw a figure rush forward. The following morning, the town would discover the mayor BloodyC0bbler dead and floating in the town fountain.

Looking through the profile pictures, people who have things related to these include

Onihunter (has info about school)
MooCow (treading water, as stated before, stuff about supermarkets and bakeries)
Zeks (info about school)
Tyranos_NiveK (has stuff concerning water, schooling, and his profile is very similar to MooCow's lol)

just getting this out there, as people haven't really been paying much attention to those things
3 Lions
Profile Blog Joined October 2007
United States3705 Posts
June 05 2010 03:25 GMT
#493
oh and sorry for the previous lack of posts/inactivity btw, I've been at church for like the past 5 hrs and I managed to get on TL there but I wasn't really able to read much of the mafia thread so I abstained for posting for a while
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 03:34 GMT
#494
You need to play mafia war in your church. That will be pimp.

But yeah, being inactive is very dangerous in mafia war.
YellowInk
Profile Joined April 2010
United States578 Posts
June 05 2010 03:44 GMT
#495
I'm going to put this out there - I trust DTA. We're going to work together to root out every bit of scum in this town. The spotlight is going first on the people who are inactive. I am sure that we will quickly reach a point where everyone in the game is active. Unfortunately, the mafia are likely going to target active townies from the get go.

So to the medics I would say protect active people. Make it so that if the mafia targets active townies, they're going to get hits blocked. Pick out a couple or a few of the active townies that you think are likely to be town, then randomly decide who you want to protect. I specifically suggest a small element randomness so that it can't be predictable who you choose to defend.

To the detectives I suggest targetting the active players with rolechecks. Get some hard and useful information to work with right away. Moreso than the medics, pick a decent number of targets who you think are likely to be scum - I'd suggest 5 or 6 - and randomly choose among them. I again suggest an element of randomness to reduce the likelyhood that you would follow the same train of thought that your fellow detective(s) might choose.

Everyone else gets to sit tight of course since vigs can't hit on night one.

I would also like to put out there that if you trust myself or DTA, feel free to roleclaim to either or both of us (if you're roleclaiming to both of us, please specifically say so - if you do not, I will assume that you don't want your name passed on). We will work together sharing how many of what types of roles have been roleclaimed to us so that we can coordinate your efforts.

Understand that we won't be able to feed any info back except for suggesting targets since mafia are able to roleclaim to us just as easily as the blues. Also, if you don't trust either of us enough to roleclaim, that's up to you. Just know the door is open later on as well. DTA and I both hold power in that we can't be killed - so we make good focal points for information. The trick is always trust. So those of you who do, lets use it to our advantage and coordinate.
onihunter
Profile Blog Joined September 2008
United States515 Posts
June 05 2010 03:59 GMT
#496
The thing is, there are only a few actives who aren't in elected positions, meaning that it is still fairly predictable if the medics only pick actives. Of course, the active lives are far more important than others, so I agree that it's the best option; I'm just warning you guys. I think we should still stick with YellowInk's plan.
jaedong forever~
onihunter
Profile Blog Joined September 2008
United States515 Posts
June 05 2010 04:00 GMT
#497
What I'm saying is, the active will most likely be not targeted or will be protected, so 3 townies will almost certainly die tonight. Am I right in my analysis?
jaedong forever~
BrownBear
Profile Joined March 2010
United States6894 Posts
June 05 2010 04:02 GMT
#498
Protecting active people is always a good idea. The mafia wants to silence people who are active, especially those who are actively suspecting mafia members, and they also want to silence voices of reason in the thread - people who are trying keep the conversation going, instead of just flaming. Those are the people you need to protect.

Of course, we could get into the whole "mafia will anticipate it and hit random people" thing, but really, it's better to be safe than sorry. See: Radfield. Almost every single friggin game he gets bumped off early, but the games he stays alive in, he tends to help town out quite a bit, because he is very intelligent and calm and can analyze very well, plus he doesn't mind taking a leadership role, and people don't mind listening to him.
SUNSFANNED
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
June 05 2010 04:03 GMT
#499
Onihunter I disagree. Active posters are huge target for mafia's night kill.

Prime example: Radfield.
onihunter
Profile Blog Joined September 2008
United States515 Posts
June 05 2010 04:05 GMT
#500
Hmm, I guess past games disprove my point; didn't get a chance to look at those yet. Nevermind.
jaedong forever~
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