[H] Holding off Super Fast Reaper? - Page 8
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Chronopolis
Canada1484 Posts
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fatduck
United States148 Posts
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Ryuu314
United States12679 Posts
But if the Terran goes 8rax or 8rax proxy, the reaper will have at LEAST 10 seconds worth of free shots at your probes. That means they can kill at LEAST 2 probes (if they have horrible micro or are just dumb), which pretty much pays for the reaper. To make things worse, they won't even be behind if you fend it off because they can just float their rax back to their base. Sure, they lose a 50/25 tech lab, but it's really not all that much loss. Especially since Protoss was forced to go for a less-than-optimal build in the first place. | ||
aLt)nirvana
Singapore846 Posts
save chrono for ur 2 units obv - make a zealot first to stall the reaper for 20 seconds and then u will have ur stalker and will be way ahead econ wise ez game | ||
Floophead_III
United States1832 Posts
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SevenAteNine
126 Posts
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RoosterSamurai
Japan2108 Posts
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Skaff
United States240 Posts
On April 03 2010 02:54 AltCtrlDel wrote: The Zealots should have a burst sprint ability (With cool down timer, not lasting too long) from the beginning to balance it out in this rush scenario or any .. just enough to track down a Reaper and at least combat it .. (Then if you wanted to after then "research" the ability that it currently has in the game) Reaper could micro skillfully to try and battle 2 or 3 Zeal's off which would be fair. <-- My 2 cents.. =X What? | ||
Osmoses
Sweden5302 Posts
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-orb-
United States5770 Posts
On April 12 2010 16:21 Floophead_III wrote: Well, QXC did a proxy 8 rax reaper on Huk, killed 8 probes or something, and still lost. Clearly it can't be that bad =P He killed EIGHT probes and then threw away the game. The fact that he killed 8 probes should be enough evidence | ||
Antimage
Canada1293 Posts
On April 12 2010 22:56 -orb- wrote: He killed EIGHT probes and then threw away the game. The fact that he killed 8 probes should be enough evidence In PvT... 1) 9 pylon, scout with probe 2) standard 12 gate - do you see a rax missing? lack of scv's with a fast gas? slow depot? get gas at 12 + core at 13, cutting probes as you see fit (that's how I do it). 3) Chrono a zealot, and build a pylon. Move your zealot to the most obvious/common reaper spot (even if the rax is proxied). If the reaver does absolutely no damage, you're ahead. It will take at least 1-2 hits if you do this properly and he jumps up into the zealot, and he'll have to kite it while your stalker comes out chronoboosted. 4) You are now ahead, and you can take the game. I 9 pylon scout in all my PvT's, and haven't had had a problem with this rush since I started reacitng this way. | ||
Floophead_III
United States1832 Posts
On April 12 2010 22:56 -orb- wrote: He killed EIGHT probes and then threw away the game. The fact that he killed 8 probes should be enough evidence I don't even know why I bother... you're possibly the most stubborn player on all of TL. I don't even think you need to go zealot before stalker unless it's proxied. The stalker will pop out basically as that reaper enters your base WITHOUT probe cutting. I just do 10/11 pylon/gate every game and it works out great. I don't understand why you can't deal with something this simple. | ||
EmeraldSparks
United States1451 Posts
On April 13 2010 00:16 Floophead_III wrote: I don't even know why I bother... you're possibly the most stubborn player on all of TL. I don't even think you need to go zealot before stalker unless it's proxied. The stalker will pop out basically as that reaper enters your base WITHOUT probe cutting. I just do 10/11 pylon/gate every game and it works out great. I don't understand why you can't deal with something this simple. -orb- explained how this doesn't work in the OP, which actually had content in it, about exactly why the reaper arrives well before the stalker, involving both build time analysis and several dedicated testing matches. Your response: "I 10/11 every game and it works great." I suspect the real reason you don't understand -orb- because you didn't read any of his posts. | ||
FortuneSyn
1825 Posts
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xBillehx
United States1289 Posts
edit: I lost no probes to the Reaper either. | ||
Chill
Calgary25955 Posts
On April 05 2010 17:11 Lz wrote: my thoughts. this is how people stop this when i do it. lol same, just buy time with a few probes and a zealot tanking while you chrono a stalker. | ||
AncienTs
Japan227 Posts
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earky
United States87 Posts
Just trying to think outside the the box. | ||
NightOne
Canada215 Posts
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NightOne
Canada215 Posts
On April 07 2010 08:49 -orb- wrote: You act like 1: Getting a full surround on a reaper does anything because they won't just push the probes out of the way and 2: like the reaper won't just snipe these probes as he's running. I've mathematically proven it's impossible to hold off, so please go troll elsewhere, thanks. you've mathematically proven that you can't see any variables outside your own equation... as already stated on this thread, it is possible to hold off and just because you can't do it doesn't mean its mathematically impossible, please stop your own trolling | ||
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