if they just redesigned the maps they could easily make maps where the blade isnt so imbal.
Warcraft 3............Did you Get it ?! - Page 2
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esla_sol
United States756 Posts
if they just redesigned the maps they could easily make maps where the blade isnt so imbal. | ||
lazz
Australia3119 Posts
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FragKrag
United States11538 Posts
On August 22 2009 16:05 esla_sol wrote: the map pool is the failure of wc3 if they just redesigned the maps they could easily make maps where the blade isnt so imbal. The bm's power doesn't come from the maps. It comes from his high stats, and his abilities along with his syncing with the orc army. What the BM has is: High attack speed High attack High potential attack (crit strike/WW) A Good Ult Mobility Scouting Decent Mana No other hero in the game can boast that. And then the Shadow Hunter's Hex + Healing Wave and the Raider's Ensnare along with the Speed scroll, and readily available Boots, he becomes nearly invincible, and a hero killing machine. | ||
ejac
United States1195 Posts
On August 22 2009 13:45 GreEny K wrote: "Lurkers rape Zerglings" When the hell has anyone seen a ZVZ that made it to lurker tech? I should've caught on to that. I skimmed the first post so I might be missing something, or be completely off base, who knows. Although I played starcraft before I played warcraft 3 of course, I never did play sc melee seriously. I played WC3 casually some for a couple years, achieved about a 70% win record. Not that this is that impressive against the average B.net noob. Now I'm currently a D+/C- iccup player. Enough background. Anyway, Warcraft 3 and Starcraft are both great strategy games but they're completely different. Like diablo and WoW, both RPGs but you'd be insane to call them similar games. They have the same basic principles, find the best items, build the best character, but they're played completely differently, like WC3 and SC. Your review of Starcraft is bias. I've played Starcraft with my friends, (I outclass them completely even though I am teh suxorz) and most of them don't grasp the basic concepts of starcraft which I and people on TL take for granted. I don't really know what else to say, if you didn't understand/like how WC3 plays, whatever. As for the balance debate going on, the fact is whoever the better player is, will win at Warcraft as with Starcraft. Whether or not Orc has a slight atvantage over the other races, I really don't know, but no game out there is perfectly balanced. At the moment, the WC3 community would have a very easy argument at saying how imbalanced starcraft is towards protoss judging by the MSL, OSL and gomtv. | ||
intruding
157 Posts
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MrHoon
10183 Posts
Its just so... funny! I love how in human earlygame, Militia Men + Towers + Heroes = best way to fight. But the one thing I really didn't like about War 3 was the bad map pool. I really think War 3 could've been a much better Esport game if Map Pools were more diverse. Like what if the first creep you fought are lvl 5 creeps, but drops lvl 1 items? etc etc. About the imbalance in war3, I do sense there is a certain degree of imbalance in War3 more than SC, but it's so hard to say whether it really is an imbalance or not because not all tools were utilized (IN MY PERSPECTIVE, NOTE THIS). In SC, maps play such a huge role in Balance. TvP in Rushour makes Terrans look like the absolute gayest race ever, but in maps like Katrina/Loki/Medusa (all 1.0), Protoss look like the ones with the rape stick. I'm kinda rambling on at this point so I'll put this in a nutshell. Although I do believe BM are gay as hell compared to other heroes, I also do find that War3 mapmakers aren't doing shit to do anything. | ||
Chef
10810 Posts
On August 23 2009 02:16 MrHoon wrote: Whenever I watched War3, I always loved watching Human players play Its just so... funny! I love how in human earlygame, Militia Men + Towers + Heroes = best way to fight. But the one thing I really didn't like about War 3 was the bad map pool. I really think War 3 could've been a much better Esport game if Map Pools were more diverse. Like what if the first creep you fought are lvl 5 creeps, but drops lvl 1 items? etc etc. About the imbalance in war3, I do sense there is a certain degree of imbalance in War3 more than SC, but it's so hard to say whether it really is an imbalance or not because not all tools were utilized (IN MY PERSPECTIVE, NOTE THIS). In SC, maps play such a huge role in Balance. TvP in Rushour makes Terrans look like the absolute gayest race ever, but in maps like Katrina/Loki/Medusa (all 1.0), Protoss look like the ones with the rape stick. I'm kinda rambling on at this point so I'll put this in a nutshell. Although I do believe BM are gay as hell compared to other heroes, I also do find that War3 mapmakers aren't doing shit to do anything. There are WarCraft III mapmakers? I thought everyone was still just playing on the Blizzard maps... Like who made Turtle Rock? I'd like to see more experimental maps from WarCraft III, like a creepless map, or maybe just one set of creepy in your main to get your first level. Or a map that encouraged FE because of that and at least gave the option of a defensive play (which currently is impossible because then you're letting your opponent creep while you do nothing). | ||
~_~
Canada239 Posts
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Chef
10810 Posts
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Luddite
United States2315 Posts
On August 22 2009 15:20 Chef wrote: But normal, explosive, and concussive damage is intuitive? I mean, after years and years it seems second nature, but the first time you watched a ghost doing 2 damage a shot compared to a marine still doing exactly the amount of damage he's supposed to, you must have been confused. Who's gone mass ghosts and then realised they can't kill buildings worth a damn? No it makes sense. You can't take down a building by shooting it with a sniper rifle lol. And at least starcraft only has 3 types, i don't even know how many types war3 has. | ||
FragKrag
United States11538 Posts
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Jibba
United States22883 Posts
On August 22 2009 22:10 intruding wrote: very few people are addressing the point i was trying to make ^_^ I was wondering that. o.o I agreed with your OP (the thing no one else has read.) Everything takes so long to happen, yet I have no idea what's going on or who has an advantage. The spells look nice on their own, but they just look messy when there's so many of them. | ||
Kage
India788 Posts
I think it's a matter of getting to know the game well. Playing SC for the first 10 games, I didn't understand the tech tree at all and what units come out of what and why you have some totally useless buildings (citadel of adun except for zealot upgrade) at first. But I have to say though, I love SC now. War3 was fun, but lack of maps and over emphasis on heros (esp the youknowwho) sort of made it lose the charm (even if iplayed random). SC seems like a new game, so much to learn! | ||
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