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Ok, nostalgia ftw. Gothic 2 was one of the few games who made me really addicted. Having played it dozens of times, trying all classes and many many styles, with and without awesome help from a couple GameFAQs guys to play a "perfect" game (you know, getting all the little extras and bonusses right) I finally came to the conclusion that Gothic 2 is a game that is for most parts pretty balanced. Bugged as hell, but quite balanced. Except mages in chapter 6. They need like 20 minutes for the last chapter while I needed with mercs or paladins 2 hours or more. But that is not the point.
I wonder which apprenticeship you took in the beginning? I have no idea what the names are in the english version, so I have to guess based on my german one
Smith - tons of money in the first chapter, but only in the first chapter Hunter - little money per fur sold, but for the rest of the game and quite a nice buck for the big furs Alchemist - you need alchemy in the game to play in the most efficient way (can be learned by other ways through the games, but its much much more complicated)
Here are my views:
Smith - if you become a mercenary, you want to learn forging because of the big badass weapons you can learn from the merc-smith - and you need the basic skill, so why not pick it up in Korhinis. Plus you get a good weapon for the first chapter for free and get lots of money early on (relatively). 100 gold per self-made sword are cool! Paladins and Mages get nothing out of him though, plus you can learn forging from the merc-smith too.
Hunter - is the only one who can teach you skinning afaik. he will buy your furs for the full price. he will be available through the whole game and you can make really a boatload of money off him - because animals respawn (except those scripted ones like the shadowbeast in the cave above korhinis). All other merchants only pay 30% - and escpecially the big furs are worth a few thousand gold.
Alchemist - teaches you alchemy (doh). plus he will buy mushrooms through the game for full price (but beware, there is only a finite number of shrooms). This is the easiest way to start with alchemy, because he can teach you quite a lot potions. You can learn alchemy at other places, but only very little at a time (there is for example someone who teaches you small health pots in the docks). To fulfill his requirements is a pain though, i think i never found all of his herbs outside of Korhinis >_> But this guy can teach you some of the most powerful recipes later in the game, so don't dismiss him!
I chose, depending on the class i wanted to play, the following:
Mage: Alchemist or Hunter Merc: Smith or Hunter Paladin: Hunter
The drawback with Hunter for mercs and mages is obviously that you need to travel to Korhinis to get the money. Unfortunately, most of your business is on the other end of the island most of the time so most of the time you can only sell when you go to the paladins to get to the next chapter.
Whats your choice, or opinion?
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I played Gothic 2 so often but still did the most of the time the same apprenticeship
Mage: Alchemist --> cause u need the potion and later those strengh,dexterity, mana and hp boosts Mercenaries: I mostly go to the Smith just a few times i choosed the hunter but u get so much gold from the swords Palaidin: Hunter (btw i dunno why i choosed the hunter; maybe cause i've stalked at night in the woods and killing the creeps there, or cause i could get to forge the big swords and didn't go to the Smith )and a few times Smith
my Brother choosed the Smith nearly everytime, but hes a bit ... yeah
Anyway with this post there are some nostalgic feeling coming back with this post
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I've never played Gothic 2. What current rpg does it most resemble in terms of gameplay?
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On June 29 2009 18:01 Numba wrote: I've never played Gothic 2. What current rpg does it most resemble in terms of gameplay?
None. From specific timed based fight system (with no other implication then animation), to choices that actually matter, and exploring is actually dangerous, you can just easily run from everything, and enemies will kill you in no time if you don't watch out (or put you into position where you had very little chance if any).
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Germany2896 Posts
I played a paladid smith, but I don't think that was the wised choice.
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I had go once with alchemist, you need those potions anyway. Usually I did go with hunter simply becouse that requires least amount of time, you are killing those animals anyway. Being only able to sell in Khorinis is not much of a problem you have teleport sones and you will travel back, and forth couple times.
As for smith the best weapon is the one from an addon, and those that you can buy. In the end you will have enough money, so learning how to forge better weapons seems like a waste of xp since it cost allot. On other hand at start it can give you some fast decent source of income so maybe learning just the basic smith skills could be good.
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You can't find or buy the mercenary specific 2-hand sword (120 damage) You have to forge it yourself.
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My one and only love remains alchemy.
I tweaked a paladin once, got alchemy and collected all the +1 str plants ( KIng's Sorrel) and used them to make +5 str elixirs. Combined with the stuff I've got in quests and exploring I've raised his strength to 182 or 187, can't remember the number. And that was before Night of the Raven came out. I'm pretty sure I could have done better, but I've quit playing it for some reason.
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i always go with bosper the hunter, i think skins are a better source of income through the game, when you start to kill wargs and trolls. I usualy join up with the militia, but mages are fun too, actually i think i had the most fun when i didnt join any guilds until level 10 or something like that, i played a hunter, then joined the thieves guild and robbed everyone in the upper quarter for mad money and experience, fun times.
Gothic 2 is awesome, why does 3 suck such major ass ?!
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Best apprentice is constantino!
Also i think as merc the best is bosper the hunter, as you can learn smithing from bennet the mercenary, also the hunter is not the only way to learn skinning, Raoul can teach you in the "hide of a black troll" on the landowners farm.
I love gothic two and currently i'm going through as a firemage with Night of the raven.
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I think Hunter is an overall good apprenticeship. You will be killing a lot of monsters anyway and having the ability to skin them can bring you a lot of good money. Plus, I was used to skinning from when I was playing WoW.
By the way, I never played Night of the Raven. Is it any good?
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Alchemy was far and away my favourite, but then I quite liked to play a Mage. They go together well enough.
Fantastic game, by the way.
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