|
On March 19 2009 17:30 Last Romantic wrote: Infinite amounts of defilers can never kill one vessel.
One vessel can kill infinite amounts of defilers.
Ergo, Terran is infinitely stronger than Zerg and it is only through miraculous power of will that the swarm wins at all. 1 plague can make 12 vessels die to one muta -_-
|
On March 19 2009 17:30 Last Romantic wrote: Infinite amounts of defilers can never kill one vessel.
One vessel can kill infinite amounts of defilers.
Ergo, Terran is infinitely stronger than Zerg and it is only through miraculous power of will that the swarm wins at all.
One hydra can kill infinite amounts of valks. Infinite amounts of valks cannot kill 1 hydra. It is only from sheer imba of TvZ that terran wins games.
|
On March 19 2009 13:39 AzureEye wrote:Show nested quote +On March 19 2009 13:22 Spyfire242 wrote: If a 4 pool fails you deserve to lose, you knew that as soon as you decided to 4 pool.
Edit: I would not compare an 8rax to a 4pool.. Why do I deserve to lose if it fails? the fact that you're running off of 4 drones instead of 8 scvs comes to mind. 9 pool/8 rax is a far better comparison, and they are pretty equivalent. catch an opponent off guard and you could win, outmicro a poorly prepared opponent and you could get a significant advantage, play someone well prepared and be at a fair disadvantage, get build countered and lose straight off.
|
Calgary25954 Posts
On March 19 2009 15:25 AttackZerg wrote: Defilers against terran are by far the most powerfull spell caster in the game. Dear god I don't think I've played a terran I'm actually 'better' then in weeks yet I still win a decent amount. You realize this makes no sense, right?
|
well if we're operating from the assumption that defilers are overpowered it makes perfect sense
|
Wow this thread is filled with so many assumptions about the races. If you want to get better, put your pre-conviced notions aside.
So many people are willing to officially debate about assumed imbalances when they most of the time lack the knowledge to do so. This hinders you from learning the game.
However I can understand that it amuses some players to talk about imbalances, because it's actually pretty fun but can't be taken seriously unless you master the game.
|
Calgary25954 Posts
On March 19 2009 19:31 IdrA wrote: well if we're operating from the assumption that defilers are overpowered it makes perfect sense If Defilers are overpowered and ZvT is balanced then there is either a massive game-wide skill disparity, or Lair Zerg is underpowered.
|
of course imbalances varies a bit upon map, But generally T>Z>P>T = FACT!
|
On March 19 2009 21:22 Chill wrote:Show nested quote +On March 19 2009 19:31 IdrA wrote: well if we're operating from the assumption that defilers are overpowered it makes perfect sense If Defilers are overpowered and ZvT is balanced then there is either a massive game-wide skill disparity, or Lair Zerg is underpowered.
I remember Tsunami saying that lair zerg was underpowered and the only reason it became balanced later was because of defilers. Come to think of it, he was doing lurker/ling -> defiler like 5 years before it became popular. ZvT has changed so much from back then.
|
Oh comon ofcourse lairtech-only is "unbalanced" in lategame. That's why you have the hivetech. It doesn't mean hivetech is overpowered or that lairtech is underpowered. It means zerg has to combine it's tech to play the game.
It's like whining about marines being underpowered if they make no medics. They also have to be combined to play the game at a decent level.
|
On March 19 2009 13:10 IdrA wrote: zerg players help more because they subconciously realize they are pathetic little girls for playing a race with a unit with infinite mana that can make you invincible and make all of your opponents units die in one hit. as such they crave reassurement that they are not utter failures at life, and so try to justify their existence by helping others.
terrans are manly men and have no such weak constitution.
It's funny cause F91 owned your ass with little defiler play.
|
On March 20 2009 01:13 StylishVODs wrote: Oh comon ofcourse lairtech-only is "unbalanced" in lategame. That's why you have the hivetech. It doesn't mean hivetech is overpowered or that lairtech is underpowered. It means zerg has to combine it's tech to play the game.
It's like whining about marines being underpowered if they make no medics. They also have to be combined to play the game at a decent level.
Well I think the basic idea was that zerg had to "survive" the lair phase so that he could put up a decent fight when he got to hive. Nowdays it seems like every zerg is well into hive tech by 12-13 minutes, but if I remember accurately, hive was often several minutes slower than that back in 2001-2002. I think we're looking at lair tech from different perspectives.
|
Calgary25954 Posts
On March 20 2009 01:13 StylishVODs wrote: Oh comon ofcourse lairtech-only is "unbalanced" in lategame. That's why you have the hivetech. It doesn't mean hivetech is overpowered or that lairtech is underpowered. It means zerg has to combine it's tech to play the game.
It's like whining about marines being underpowered if they make no medics. They also have to be combined to play the game at a decent level.
Did you notice the "If" in my sentence? Its ridiculousness is designed to refute Idra's baseless argument -_-
|
On March 20 2009 01:28 Neverborn wrote:Show nested quote +On March 20 2009 01:13 StylishVODs wrote: Oh comon ofcourse lairtech-only is "unbalanced" in lategame. That's why you have the hivetech. It doesn't mean hivetech is overpowered or that lairtech is underpowered. It means zerg has to combine it's tech to play the game.
It's like whining about marines being underpowered if they make no medics. They also have to be combined to play the game at a decent level.
Well I think the basic idea was that zerg had to "survive" the lair phase so that he could put up a decent fight when he got to hive. Nowdays it seems like every zerg is well into hive tech by 12-13 minutes, but if I remember accurately, hive was often several minutes slower than that back in 2001-2002. I think we're looking at lair tech from different perspectives.
Yes while that might be true it still doesn't mean that its underpowered. The game has evolved and it means you have to counter things differently nowadays. In TvZ, unless doing a 2hatchbuild, Lairtech is mostly used to harass terran with mutalisks and defend with lurkers to get enough economy to switch to hivetech. Lairtech is exactly as strong as it should be or else this balance would be lost.
You can do 2hatch builds to take advantage of the early midgame power that lairtech provides, if you don't want to use hivetech.
|
On March 20 2009 01:32 Chill wrote:Show nested quote +On March 20 2009 01:13 StylishVODs wrote: Oh comon ofcourse lairtech-only is "unbalanced" in lategame. That's why you have the hivetech. It doesn't mean hivetech is overpowered or that lairtech is underpowered. It means zerg has to combine it's tech to play the game.
It's like whining about marines being underpowered if they make no medics. They also have to be combined to play the game at a decent level.
Did you notice the "If" in my sentence? Its ridiculousness is designed to refute Idra's baseless argument -_-
Yes I wan't talking to either you or idra, because your knowledge of the game is good enough to not take these things seriously. I was more talking to the guys on the earlier pages raging about imbalances left and right when it's obvious that they lack understanding of the game because of their posts.
I was just worried your replys, which wasn't serious, would lead to endless posts of defiler vs vessel or whatever imbalance issues.
|
Calgary25954 Posts
lol okok thats fair
|
On March 20 2009 01:21 Megalisk wrote:Show nested quote +On March 19 2009 13:10 IdrA wrote: zerg players help more because they subconciously realize they are pathetic little girls for playing a race with a unit with infinite mana that can make you invincible and make all of your opponents units die in one hit. as such they crave reassurement that they are not utter failures at life, and so try to justify their existence by helping others.
terrans are manly men and have no such weak constitution. It's funny cause F91 owned your ass with little defiler play.
It's funny cuz F91 only used defilers in one game - and that was on Andromeda. I play zerg and even I have to admit F91 pretty much won that game after IdrA turtled like a noob against F91's high econ power drones. Defilers were pretty much the icing on the cake. So no, I didn't really see F91 own IdrA with defilers.
However, I did see him not own, but absolutely RAPE IdrA with mutas. So much for non-korean muta micro eh IdrA?
|
On March 20 2009 01:46 Zyarktodt wrote:Show nested quote +On March 20 2009 01:21 Megalisk wrote:On March 19 2009 13:10 IdrA wrote: zerg players help more because they subconciously realize they are pathetic little girls for playing a race with a unit with infinite mana that can make you invincible and make all of your opponents units die in one hit. as such they crave reassurement that they are not utter failures at life, and so try to justify their existence by helping others.
terrans are manly men and have no such weak constitution. It's funny cause F91 owned your ass with little defiler play. It's funny cuz F91 only used defilers in one game - and that was on Andromeda. I play zerg and even I have to admit F91 pretty much won that game after IdrA turtled like a noob against F91's high econ power drones. Defilers were pretty much the icing on the cake. So no, I didn't really see F91 own IdrA with defilers. However, I did see him not own, but absolutely RAPE IdrA with mutas. So much for non-korean muta micro eh IdrA?
he said little defiler play, as in without using delifers much.
|
United States20661 Posts
Let's lay off the idrA flaming; it's got naught to do with the discussion.
Actually, this entire thread strikes me as inane.
|
After the first few posts, this thread pretty much derailed into a imbalance flame-fest.
|
|
|
|