|
- We ask everyone here to publicly vote (in a comment below) with their top 4 favorite maps in order. - We need exactly 4 votes from each person. Voters with 2 or 3 selections, or not in order, will not be counted. - Voting ends May 24 at 20:00 CEST. - We will then tally up public votes and proceed with the top four map finalists to move onto the final stage using the Dowdall system. - The final four maps will be featured in four exciting map test tournaments, each focusing on one map, involving top foreign progamers exclusively casted by Team Think Quick & RemastrTV. - After the map test tournaments are finished, we will have a final public vote on TL to decide the winner of the final four maps. - Top voted map created by a "new map maker" will be awarded 20% of our Map Makers prize pool. New map maker = has not had maps featured in any major league or tournament.
|
GL HF
|
LET'S G
Please note I've been asking A/S rank players to analyse and play test some of the maps in the race right now on their individual streams with prizes for the winners. All active map makers (irrespective of whether they made the map or not) were encouraged to watch these educational streams, either live or the VODs, in order to help them further fine tune their maps in case the player analyses and games prove insightful for their own map making purposes. These streams were also intended to reward map makers for their efforts and further incentivize them to develop their respective maps to make them as balanced and acceptable as possible.
I hope this is a fun, convenient and educationally effective format for analysing and play testing newer maps for map makers and players alike, and perhaps viewers as well!
1) Alm v Machine on Vertebrae by HeMsK
Alm (A rank, Swedish Terran) analysis and showmatch on Vertebrae https://www.twitch.tv/videos/1024961524
Machine (A rank, American Zerg) analysis and showmatch on Vertebrae https://www.twitch.tv/videos/1024969361
2) Alm v Machine on Augustgrad by ÇððkïM姆êr
Alm (A rank, Swedish Terran) analysis and showmatch on Augustgrad https://www.twitch.tv/videos/1024961524?t=1h51m27s
Machine (A rank, American Zerg) analysis and showmatch on Augustgrad https://www.twitch.tv/videos/1024969361?t=1h43m38s
3) Hawk v Voddy on Mayday by Doglived
Hawk (S rank, American Z) analysis and showmatch on Mayday https://www.twitch.tv/videos/1025002774
Voddy (S rank, Swedish T) analysis and showmatch on Mayday https://www.twitch.tv/videos/1025009131
4) Ultra v Hawk on Tundra by StyleZerg & Freakling
Ultra (S rank, Chilean Terran) analysis and showmatch on Tundra https://trovo.live/video/ltv-101534590_101534590_1621125099?ltab=videos
Hawk (S rank, American Zerg) analysis and showmatch on Tundra https://www.twitch.tv/videos/1024112335
5) Khala v Scan on Terraform by SCSpider
Khala (semi-pro Korean Protoss) analysis and showmatch on Terraform https://www.twitch.tv/videos/1024395718
Scan (semi-pro Korean Terran) analysis and showmatch on Terraform https://www.twitch.tv/videos/1024330869 (VOD requires SUB)
6) Khala v Scan on Sanctuary by JungleTerrain & Minerals
Khala (semi-pro Korean Protoss) analysis and showmatch on Sanctuary https://www.twitch.tv/videos/1023179286?t=0h0m17s
Scan (semi-pro Korean Terran) analysis and showmatch on Sanctuary https://www.twitch.tv/videos/1022914074 (VOD requires SUB)
7) Khala v Scan on Wavelet by Freakling & CrystalDrag
Khala (semi-pro Korean Protoss) analysis and showmatch on Wavelet https://www.twitch.tv/videos/1023179286?t=2h43m36s
Scan (semi-pro Korean Terran) analysis and showmatch on Wavelet https://www.twitch.tv/videos/1022914074
8) Khala v Scan on Turbine by Minerals
Khala (semi-pro Korean Protoss) analysis and showmatch on Turbine https://www.twitch.tv/videos/1024395718?t=1h58m52s
Scan (semi-pro Korean Terran) analysis and showmatch on Turbine https://www.twitch.tv/videos/1024330869 (VOD requires SUB)
9) Khala v Scan on GOOD NIGHT by Crystal Drag
Khala analyses GOOD NIGHT and plays showmatch vs Scan on it https://www.twitch.tv/videos/1025520418?t=0h7m57s
Scan also analyses and plays on GOOD NIGHT but his VOD requires sub https://www.twitch.tv/videos/1025248387 (after 5 hour and 45 minute mark)
10) Khala v Yabsab on GOOD NIGHT by Crystal Drag
Khala analyses GOOD NIGHT and plays showmatch vs Yabsab (semi pro Korean Zerg) on it https://www.twitch.tv/videos/1020891014
11) Khala v Scan on Bridging the Gap by Freakling
Khala analyses and tests Bridging the Gap https://www.twitch.tv/videos/1025520418?t=2h9m9s
Scan analyses and tests Bridging the Gap https://www.twitch.tv/videos/1025248387 (VOD requires sub)
12) Dreamer (A rank Protoss) v Strudel (A rank Terran) on Clock Strikes by CrystalDrag
Dreamer analyses and tests CrystalDrag https://www.twitch.tv/videos/1025931189
Dreamer analyses and tests CrystalDrag https://www.twitch.tv/videos/1025940593
13) Dreamer (A rank P) and Machine (A rank Z) map analysis and play test of Tundra by StyleZerg & Freakling
Machine analysis and test games https://www.twitch.tv/videos/1026086670
Dreamer didn't get a chance to analyse before game, but play tested it https://www.twitch.tv/videos/1025931189?t=2h34m37s
14) Aegyo (A rank Z) v Strudel (A rank T) on Wavelet 2.04 by Freakling & CrystalDrag
Strudel analyses and tests Wavelet https://www.twitch.tv/videos/1026154942?t=0h2m29s
Aegyo analyses and tests Wavelet https://www.twitch.tv/videos/1026149049?t=0h3m19s
15) Machine (A rank Z) and Dreamer (A rank P) play test Terraform by SCSpider
Machine analysis and playtest https://www.twitch.tv/videos/1027038463?t=0h1m49s
Dreamer playtest https://www.twitch.tv/videos/1026950981?t=1h47m18s
16) Dewalt vs Octzerg play test on Sanctuary by JungleTerrain and Minerals
Dewalt playtest (no inside map analysis) https://www.twitch.tv/videos/1027044354?t=1h17m36s
Octzerg playtest (no analysis) https://www.twitch.tv/videos/1027128382?t=0h5m41s
17) Machine (A rank Z) and Dreamer (A rank P) play test GOOD NIGHT by Crystal Drag
Machine map analysis and play test https://www.twitch.tv/videos/1027038463?t=2h33m35s
Dreamer map analysis and play test https://www.twitch.tv/videos/1026950981?t=4h17m25s
18) Aegyo (A rank Z) v Pato (A rank T) on Terraform by SCSpider
Aegyo analyses and tests Terraform https://www.twitch.tv/videos/1027301553?t=0h2m8s
Pato analyses and tests Terraform https://www.twitch.tv/videos/1027315915?t=0h1m44s
19) Aegyo (A rank Z) v Pato (A rank T) on Turbine by Minerals
Aegyo analyses and tests Turbine https://www.twitch.tv/videos/1027301553?t=1h38m0s
Pato analyses and tests Turbine https://www.twitch.tv/videos/1027315915?t=1h20m16s
20) Strudel (A rank T) v Dreamer (A rank P) on Tundra
Strudel https://www.facebook.com/BlanderStrudel/videos/261510922338362/
Dreamer https://www.twitch.tv/videos/1027474366
21) Khala v Yabsab on Wavelet by Freakling & CrystalDrag
Yabsab https://play.afreecatv.com/wnsgur2da/233230982
Khala https://www.twitch.tv/videos/1027739044
22) Khala v Artuser (semi-pro Korean Z) on Turbine
Khala https://www.twitch.tv/videos/1028217595?t=0h4m33s
ArtUser https://vod.afreecatv.com/PLAYER/STATION/72706864
23) Dreamer (A rank P) vs Aegyo (A rank Z)
Aegyo analysis and map test https://www.twitch.tv/videos/1028406681?t=0h0m34s
Dreamer map test https://www.twitch.tv/videos/1028372493?t=0h42m19s
24) Aegyo v Dreamer on Mayday by Doglived
Aegyo https://www.twitch.tv/videos/1028406681?t=1h17m8s
Dreamer https://www.twitch.tv/videos/1028483074?t=0h0m32s
24) Alm (A rank T) v Dreamer (A rank P) on Tundra by StyleZerg & Freakling
Alm https://www.twitch.tv/videos/1029180993?t=0h0m1s
Dreamer https://www.twitch.tv/videos/1029187763
These will be broadcasted by us in the future as smaller stream events unrelated to the contest's play test tournament stream events.
|
1) Static - In my opinion the best map for competitive play. The mid-game favors aggression on this map and that will result in some very exciting games (probably shorter in length than something like Eclipse, but that's ok).
2) GOOD NIGHT 1.2 - This map screams macro games and in my opinion it has the fixes for the flaws of Fighting Spirit and Circuit Breaker (think of PvT on those maps). It favors creative attacks (since you can't defend everything especially towards the mid to late game.
3) Turbine - This map will most probably play out like a mix of Transistor and Blockchain. That's quite exciting to think about.
4) Tundra - Again the play-ability of this map, especially with the latest changes is very intriguing. It does have its flaws but it has enormous potential for some incredible late-game macro play. Definitely worth that wildcard.
|
United States229 Posts
1) GOOD NIGHT 1.2 - Clean design, easy to follow movement and expand path, good mix of open and closed paths. Looks to be a solid map. Concerns is the bottom right ramp, that's going to need to be changed, it's way more exposed than the ramps on other start positions. Also, possible balance issue with the natural mineral line parallel to the cliff.
2) Clock Strikes - Clean design, easy to follow movement and expand path, good mix of open and closed paths. Looks to be a solid map. Only concern is that the distance between expansions might be too much.
3) Sanctuary - Aesthetic is messy, but it has a good mix of open and closed areas. Looks to be reasonably balanced. P may have trouble sieging locations, and if so, I would recommend adding a gas and another mineral patch to the existing mineral only.
4) Turbine - Interesting design, possible balance issues related to high ground connected 3rd/4th base. But, seems interesting to play.
|
1) GOOD NIGHT - Looks like it would be the most fun to play, the star in the middle is also pretty cool. I think this map will produce some good games. But why shout when it's night? 2) Sanctuary - Also looks like it's fun to play. I think this map will produce some good games. 3) Vertebrae- Interesting concept. I think this map will produce some good games. 4) Wavelet - Seems like different starting positions can play out quite differently, also looks pretty cool. I think this map will produce some good games.
|
1) Sanctuary 2) Terraform 3) Bridging the Gap 4) Static
|
1) Tundra 2) Turbine 3) Augustgrad 4) Wavelet
|
1) Static - I've played multiple games on this map in every P matchup, it has a good flow to it and feels better than some of the ladder maps for competitive play. It does favor aggression a bit which makes for some really fun games 2) Good Night - I look at this map and immediately picture solid macro play, from a players perspective I like the high ground around the 3rd both making it vulnerable and easy to hold depending on positioning. There's a very clear idea for the players to follow to get to the lategame, feels a bit like a more interesting CB 3) Tundra - Looks interesting to play, the base layout looks pretty solid for 2-3 base play and the center area looks really interesting to set up engagements in. 4) Sanctuary - This is a map that looks like it will be easy for players to adapt to, there are multiple angles of attack without losing good spots to efficiently defend.
|
Without voting for my own maps, here are my votes in order:
1)Good Night - I think almost any player can figure this map out without looking at the map preview. 2)Bridging the Gap - The theme of this map is great. The quirky center allows for a lot of positional variations which I enjoy. The ash decoration is 10/10 on this map. 3)Tundra - Layout is rational and tidy, this will produce strong games on this map. Also the ice decoration is 11/10. 4)Terraform - I have enjoyed watching this map become terraformed. I did play some games on this map and it plays solid.
My Runner ups are Vertebrae & Mayday
|
Here's Khala's votes and comments:
1. Clock Strikes : Looks good for mass games and protoss 2. Wavelet : might be shown different game style depending on the position of each spawn 3. Turbine : natural inside of main base 4. Bridging the Gap : just looks complicated
|
1. Turbine: What can I say it's a cool concept, One that I had attempted before and failed to make work, so in that regard I kind of wish I had made Turbine. It's also not a map I would mind playing on at all. 2. Terraform: Out of all of them, It just looks like the most comfortable 4 player map to play on for me. 3. Tundra: Neat layout, thirds should be pretty easy to grab. 4. Sanctuary: Solid standard 4 player map.
are you happy oxtq? art thou not satisfied? Seriously though, I don't know what to tell you because I don't have better reasons there's my 4 votes. Peace.
|
1. Clock Strikes 2. Static 3. Tundra 4. Goodnight I'm usually big on the 4 player maps being a 2v2 user, and although these are in order, it's still how I view them, Wasn't me being lazy I promise haha Cool maps though. Great job you guys
|
Pato voted on the following maps (explanation to come later):
1.Wavelet 2.Sanctuary 3.Mayday 4.Vertebrae
|
1.Static 2. Wavelet 3. Good Night 4. Terraform
|
1.Bridging the gap - It is impressive to see such a map from the very limited ash tileset.Anyone who has spent time in the editor will know how restricted it is. 2.Clock strikes 3.Terraform - Looks like a lot of work has gone in to it since the first vote.It is better, so it gets my vote this time. 4.Good Night
|
1. Static 2. Tundra 3. Vertebrae 4. Terraform
|
JeremyAnderson voted and commented on the following maps:
"1. Bridging the Gap - Absolutely love the bridges to the potential third and the aesthetics are really nice
2. Clock Strikes - really cool concept with the entrances to the naturals, and I like the sort of ying yang dual terrain
3. Turbine - Because it is a 3 hatch muta every game map
4. Mayday - Nice elevation changes and aesthetics"
|
1: Terraform 2: Wavelet 3: Tundra 4: Bridging the Gap
|
Hey Everyone,
Being apart of this tournament has been a great experience for myself being a new map maker. It has been very inspiring to see everyone's creations. Congrats to all the map makers for the maps they have made. To choose 4 maps from these 12 was very hard but here are my selections!
1.) (4)Bridging the Gap 0.90 -I think this map has some beautiful terrain decoration, the lava pools are blended so smooth and the bridges look very cool. The third expansions are set up nicely and should be easy to hold. Overall the map looks very natural and has great decoration.
2.) (4)Terraform 0.79 - The blending on the middle of the map and near the tar pit areas (3&9) looks very smooth and the combination of terrain and sprites creates a war torn wasteland like appearance. I would like to see some battles at the center of the map in that pit. The decoration on the grey tile set in the center of the map and the darker red terrain is very nice. I like the overall layout of the map.
3.) (3)Turbine 1.02 - When you first look at this map its very eye catching, the symmetry really stands out. All the teal colored walls on the map are very interesting. The blending on the mains terrain into the roof terrain without having a high ground wall is pretty great. This map has potential to create different build orders and game styles that you would normally not see.
4.) (3)Tundra 0.99 - This map is the most decorated map I've ever seen and It looks amazing. The ramps exiting the natural expansions are blended into the ice terrain so nicely it looks very natural. All of the dead areas on the map have such great decoration that it appears so real.
My runners up were: Vertebrae, Good Night and Wavelet.
|
|
|
|