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On October 17 2019 20:31 M2 wrote: Who is going to get the AD support items? I dont understand, outside of Pyke and probably Senna what supports prefer ad than ap? Like who are these AD tanks supports? Renekton and Aatrox supports or what? Thresh perhaps ? Kill lanes, off-meta and probably some future supports.
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Dragon-based map changes seem awful to me. "It affects both teams the same way" is just blatantly untrue, as people have pointed out. Plus just imagine you die because the enemy was able to rush in on a wind current that is only there in 25% of games. That might not be unbalanced, it's a feature of the map both teams can use (though of course some comps will like it more than others) but regardless of all that, it's just going to feel like shit when it's what gets you.
There is an awful tension in completing your quest making your gold generation go away. Ugh, so much of Riot's design feels like bandaids on top of bandaids at this point.
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I'm kind of torn... I really don't want to play jungle because it's unfun (playstyle I enjoy been nerfed off the face of the earth) and looking to get more unfun next season, but I also autowin like 30% of my games against filled junglers already this season.
As an old man I need as much Elo inflation as I can get because I never play. Lol.
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I hope Riot will do something about the top lane. I'm getting tired of being assigned top in 50% of my Fill games and getting utterly destroyed by top mains whenever I don't pick the crocodile.
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On October 20 2019 04:27 Sent. wrote: I hope Riot will do something about the top lane. I'm getting tired of being assigned top in 50% of my Fill games and getting utterly destroyed by top mains whenever I don't pick the crocodile. What can Riot do to help you beat top lane mains? :-)
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Do something to make other people want to play in that lane so I get to play in other lanes more frequently.
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On October 20 2019 05:47 Sent. wrote: Do something to make other people want to play in that lane so I get to play in other lanes more frequently. My impression is that people who play fill get 1 of the roles 50% of the time, but in different servers and elos is a different role, however, you'll always play one of the roles half of the time
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Yeah it might be hard capped somehow. Last time I checked my match history it was 10/20 top, now it's 11/20 top. If the hard cap is real then I'm glad it's there. I remember getting support in >90% of my games right after the new queue system was implemented.
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I get jungle at least 75% if I pick fill
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On October 20 2019 04:27 Sent. wrote: I hope Riot will do something about the top lane. I'm getting tired of being assigned top in 50% of my Fill games and getting utterly destroyed by top mains whenever I don't pick the crocodile. Yeah, top is probably by far the least popular role at the moment. I get top ~50% of the time and I queue support/top. It's pretty rediculous when you think about it.
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On October 20 2019 18:43 Jek wrote:Show nested quote +On October 20 2019 04:27 Sent. wrote: I hope Riot will do something about the top lane. I'm getting tired of being assigned top in 50% of my Fill games and getting utterly destroyed by top mains whenever I don't pick the crocodile. Yeah, top is probably by far the least popular role at the moment. I get top ~50% of the time and I queue support/top. It's pretty rediculous when you think about it. I Q for top/support and I was astonished when one day I realized that I am being autofilled more often than getting my secondary role and I was expecting to get it at least half of the time since support you know :-)) My mind is still deep in the past when people enjoyed top equally as mid
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Just learn Jax, he's OP when you can play him really well. And you mentioned it, when in doubt just play the croc, only people you have to worry about are Kennen mains and those are pretty rare.
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On October 20 2019 18:43 Jek wrote:Show nested quote +On October 20 2019 04:27 Sent. wrote: I hope Riot will do something about the top lane. I'm getting tired of being assigned top in 50% of my Fill games and getting utterly destroyed by top mains whenever I don't pick the crocodile. Yeah, top is probably by far the least popular role at the moment. I get top ~50% of the time and I queue support/top. It's pretty rediculous when you think about it.
Idk, I think its fine. Just pick Malph or Jax. Two awesome, fun champs.
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Gotta agree with the sentiment about top being the least popular role.
As much as people hate the tank vs tank thing, it was also the least volatile time for top lane. You could get ganked, lose a wave or two, come back and still farm without getting your ass beat too badly from like 500g down as long as you built defensively and played safe. Junglers left the lane alone a lot of the time past a certain point because it was stupid hard to kill the tanks unless they were super overextended.
Fervor/Conqueror champs and turret plates means a bad death is coming back to lane down 700g+ down, in a lane where you can die super fast even with defensive itemization.
Or you pick a tank and a klepto ranged champ gets picked. Feels like you're just hard losing the lane unless you kill them over and over, because of how much free gold they're getting.
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imo top lane being unpopular is just top players having a whinge that they cant 1v9 the game with a carry champ anymore. top is still influential and fun to play, and id argue that the current meta allows for the biggest diversity in playable champs across all lanes excluding jg/sup. the main difference now is as top lane you dont win by being the carry. just make their jungler come to your lane and waste time and the game is autowon. its not that bad of a strategy and it is far from boring so i dont see what the problem is tbh
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On October 22 2019 18:52 evilfatsh1t wrote: imo top lane being unpopular is just top players having a whinge that they cant 1v9 the game with a carry champ anymore. top is still influential and fun to play, and id argue that the current meta allows for the biggest diversity in playable champs across all lanes excluding jg/sup. the main difference now is as top lane you dont win by being the carry. just make their jungler come to your lane and waste time and the game is autowon. its not that bad of a strategy and it is far from boring so i dont see what the problem is tbh
Yeah, the role of top these days is to babysit the rest of the map, either by making the enemy jungler come to you, or by running TP and cleaning up stupid engages in bot lane. But a lot of people hate that kind of meta in soloQ, which I understand, because the rest of the map can go to shit anyway and there's very little you can do about it since you're a mile away. Plus a bad TP means you die and lose an incredible amount of exp and gold, vs bruisers that basically means the lane is over.
There are still lots of champs in the top lane that can still carry 1vs9 (Jax, Irelia, Riven, Akali), in fact my big gripe with top lane is that there are so many niche matchups where a champion hard counters yours and there's nothing you can do to them all game long, unless your jungler is willing to seriously help you. A lot of that is down to how OP Conquerer is, bonus true damage with sustain is insane.
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Aren't there counter matchup for literally every champ? There are even champions that counter entire comps.
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yeah saying top is unpopular because you cant do anything against counters is a pretty poor excuse. quinn counters renekton in lane but you dont see quinns every game theres a renekton because renekton does more for the team throughout the duration of the entire game. if you cry about being countered at top and therefore top lane sucks it just shows your understanding of the game is limited to "win top laning phase = win game".
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Didn't say that hard counters are a reason for the role being unpopular, put it in a separate paragraph, but I guess it can be read like that.
if you cry about being countered at top and therefore top lane sucks it just shows your understanding of the game is limited to "win top laning phase = win game".
Well I agree with what you said, but I'm coming from a soloQ mentality, where relying on your team to do the right thing is not a great way to climb. And in the bot lane, win lane = win game is a real thing, since two champions snowball and then rotate to the rest of the map. In mid lane, winning lane usually means you can roam, lane is also shorter so pushing hard isn't always punished. In top, Renekton is only going to do more than Quinn if his team survives until the point where big skirmishes/fights happen, and he doesn't fall massively behind in lane. The real reason you don't see Quinn is because she's an unpopular champion and most top laners don't know how to play her, let alone own her. In a meta where lanes snowball hard off turrets and more kill gold, I'll gladly pick Quinn top lane into Renekton if the enemy team allows for it, and try to carry with the lead I make in the first 10-15 minutes. Especially because she's a great roamer, lets her invade the enemy jungle and gank mid if she tracks her own jungler.
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On October 22 2019 22:20 evilfatsh1t wrote: yeah saying top is unpopular because you cant do anything against counters is a pretty poor excuse. quinn counters renekton in lane but you dont see quinns every game theres a renekton because renekton does more for the team throughout the duration of the entire game. if you cry about being countered at top and therefore top lane sucks it just shows your understanding of the game is limited to "win top laning phase = win game". How is it a poor excuse? The counter matches in toplane are pure and simply not fun, when a lane is frequently not fun to play of course it's bound to become unpopular. It was exactly the same with support years ago where boots and Shurelya was full build.
A counter match up in toplane = you dont get to play the game. Half of the actual fun match ups are being ruined by jungler intervention.
Being hard countered in any of the other roles you can still play the game. Simply by design of how they are more interactive with each other.
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