Upcoming Balance Update - May 3rd - Page 4
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TheGrandFandangler
6 Posts
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TheWinks
United States572 Posts
On April 30 2016 11:40 AxiomBlurr wrote: Let us foreigners see how the Korean community analyze this data before reaching for the hemorrhoid cream... The two scenes have very different map pools. Balance and the how/why changes matter changes between them. On April 30 2016 11:47 Gwavajuice wrote: Historically, 90% of the comments made on teamliquid right after a patch announcement were wrong, so I guess this will a good patch. 87% of statistics are created on the spot. | ||
AdrianHealeyy
114 Posts
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Granwyth
15 Posts
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Hider
Denmark9333 Posts
On April 30 2016 11:54 TheWinks wrote: The two scenes have very different map pools. Balance and the how/why changes matter changes between them. 87% of statistics are created on the spot. Stop exagerrating. The correct number is 81%. | ||
CheddarToss
534 Posts
On April 30 2016 10:02 [PkF] Wire wrote: The other changes are OK (I guess) but I totally understand someone who would think the photon cannon change is nonsensical. Korean PvZ is heavily P favored and you restrict Z a bit more ? Come on. Where did you get that info? The only one demolishing Zergs are Zest and Deer. And they are demolishing them on fair maps, not the super creative ladder maps. The rest of the world plays on maps which are heavily Zerg favoured, which is why aligulac stats favour Zerg. That being said, buffing photon cannons is the wrong thing to do. Stalker AA damage should have been buffed to flat 14 dmg. | ||
CheddarToss
534 Posts
On April 30 2016 12:09 Granwyth wrote: Why not leave the Liberator as is, but move it to the tech lab? This will keep it badass while limiting them to a reasonable number. What are the disadvantages? The unit is simply too strong and too well rounded for cost. It needs to lose some of its versatility. | ||
TheWinks
United States572 Posts
On April 30 2016 12:16 CheddarToss wrote: The unit is simply too strong and too well rounded for cost. It needs to lose some of its versatility. The problem is it was created to fill holes they're otherwise unwilling to fill with changes to other units. The late game AA aoe splash role could be moved (back) to the raven without problem, but they're unwilling to do so. | ||
CheddarToss
534 Posts
On April 30 2016 12:24 TheWinks wrote: The problem is it was created to fill holes they're otherwise unwilling to fill with changes to other units. The late game AA aoe splash role could be moved (back) to the raven without problem, but they're unwilling to do so. Hopefully they will do it after this nerf. I hate watching games with mass liberators. | ||
ilikeredheads
Canada1995 Posts
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asongdotnet
United States1060 Posts
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CakeSauc3
United States1437 Posts
Edit: it says anti air, guess I didn't notice cannons had two kinds of attack. My bad. | ||
Quineotio
Australia128 Posts
Don't spread misinformation you communist hippy scum. Everyone knows the number is 73%, and if you think differently it's because you're racist. | ||
DeadByDawn
United Kingdom476 Posts
The Thor nerf will make no difference as nobody makes them now, and nobody will make them after this change. | ||
Ctesias
4595 Posts
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TheWinks
United States572 Posts
On April 30 2016 13:31 DeadByDawn wrote: Didn't David Kim say that if they pushed out a balance patch before DH Austin that they would do so minus the Banshee buff? So the Banshee buff is still in the works? Not sure that I like that - compensate the strong nerf of the Liberator in other ways. Yeah, it doesn't really make sense. The adept nerf patch was needed really badly and they intentionally delayed it until after Dreamhack. The liberator part of this patch doesn't need to be rushed out the door because it's not a major balance issue, but they're pushing it right before not one, but TWO dreamhacks and delaying compensation. | ||
Isarios
United States153 Posts
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Sbblake99
United States4 Posts
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Cyro
United Kingdom20263 Posts
On April 30 2016 13:32 Ctesias wrote: I'm not sure I understand the reasoning behind any of these changes. Muta has become pretty silly. P has phoenix range and +bioair to cannons both explicitly targeting mutalisks. Z has +bioair to spores, terran has liberator AA - all to deal with muta which had its regen buffed by 4x and speed buffed in the HOTS beta. It's not like being strong even allowed for them to be played more often because now we have these ridiculous specific hard counters in place - if anything, they're played less often and games involving them are less fun than before | ||
breaker1328
Canada294 Posts
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