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Upcoming Balance Update - May 3rd - Page 2

Forum Index > SC2 General
285 CommentsPost a Reply
Prev 1 2 3 4 5 13 14 15 Next All
Charoisaur
Profile Joined August 2014
Germany16061 Posts
April 30 2016 00:24 GMT
#21
changes that are necessary:

-liberator range upgrade removed
-tempest 6 supply
-ultra armor reverted
-parasitic bomb removed from the game
Many of the coolest moments in sc2 happen due to worker harassment
Kurbz
Profile Joined April 2011
Australia88 Posts
April 30 2016 00:26 GMT
#22
no idea really, I mostly just play arcade sometimes now but i still watch sc2 a couple of times a week so I'm interested to see how the GM players go with the changes.
Never argue with an idiot, they will bring you down to their level and beat you with experience.
TronJovolta
Profile Joined April 2013
United States323 Posts
April 30 2016 00:30 GMT
#23
I've been enjoying the direction of LOTV overall, but I really really dislike this patch. I'm probably just being unreasonable since I personally struggle a bit with TvZ.
Loccstana
Profile Blog Joined November 2012
United States833 Posts
Last Edited: 2016-04-30 00:32:03
April 30 2016 00:31 GMT
#24
cyclone changes? i am dissappointed by this patch
[url]http://i.imgur.com/lw2yN.jpg[/url]
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
April 30 2016 00:32 GMT
#25
LoL, terran on a timer , all over again.
Glad the banshee buff will compensate for the nerf. oh wait...

what a joke...
http://www.twitch.tv/pinokotsbeer
Kafka777
Profile Joined December 2015
361 Posts
April 30 2016 00:33 GMT
#26
If you buff cannons - nerf phoenix - this should be straight and clear - if you want to change this type of play. Swarm host, oh my, this unit is bad, it doesn't belong in this game. Why are you doing this. Change the unit. Buff something else. Create a new unit anything but this. Why eliminate mutas from the mu? Nerf mutas if you are so determined to shut down zerg muta play. You are also shutting down corruptors and drops.
[PkF] Wire
Profile Joined March 2013
France24238 Posts
April 30 2016 00:36 GMT
#27
On April 30 2016 09:33 Kafka777 wrote:
Why eliminate mutas from the mu? Nerf mutas if you are so determined to shut down zerg muta play. You are also shutting down corruptors and drops.

This is my BIG concern with the patch too. I don't think anything that (even so slightly) makes
1/ drop based play à la Dark weaker
2/ transitions to turtle airtoss + storm stronger
could be healthy for the game. As I said multiple times before, a AA +light change (instead of +bio) achieves the same goal without those issues and would begin to address the PvP phoenix wars.
Corwinus
Profile Joined October 2015
Croatia96 Posts
April 30 2016 00:37 GMT
#28
On April 30 2016 09:24 Charoisaur wrote:
changes that are necessary:

-liberator range upgrade removed
-tempest 6 supply
-ultra armor reverted
-parasitic bomb removed from the game


So what will the zerg do against SkyTerran beside hope that they'll be lucky and get the best possible engagement or have complete chaos in game like Elazer vs MarineLorD in HSC EU1 qualifier? Zerg already have the weakest anti-air IMO and PB only makes it so they are even in ZvT and not even that in ZvP(though that is more an issue of tempest being 4 supply).
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
April 30 2016 00:38 GMT
#29
On April 30 2016 09:08 coolman123123 wrote:
I like the Thor change but I don't think it has the range to be useful against Brood Lords or Tempests. Range upgrade would be a fantastic addition.


Agree
graNite
Profile Blog Joined December 2010
Germany4434 Posts
April 30 2016 00:38 GMT
#30
The cannon change will make terran attacks even easier to defend with phoenixes... Just lift the units into cannons.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
Last Edited: 2016-04-30 00:43:22
April 30 2016 00:43 GMT
#31
Wrong change with cannon.

If they're doing this with thor, they should restore the ability to switch modes. Why was it removed in the first place?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
ihatevideogames
Profile Joined August 2015
570 Posts
April 30 2016 00:43 GMT
#32
Those poll results. This is further proof Blizzard is completely clueless about what the community wants.
Lil_nooblet
Profile Joined March 2016
United States459 Posts
April 30 2016 00:45 GMT
#33
Eh not to sure about some of the changes but we will see I guess. Just glad there is finally a patch and not more test maps.
stevethemacguy
Profile Joined September 2008
United States137 Posts
April 30 2016 00:45 GMT
#34
Just replace the Mothership with the Arbiter already...
"What we do in life, echoes in eternity" -maximus decimus meridius
SiaBBo
Profile Joined February 2011
Finland133 Posts
April 30 2016 00:46 GMT
#35
Yes, Terran needed nerf and Protoss needed buff LUL.

Like seriously, when are we getting any info on Tempest?
Charoisaur
Profile Joined August 2014
Germany16061 Posts
April 30 2016 00:47 GMT
#36
On April 30 2016 09:37 Corwinus wrote:
Show nested quote +
On April 30 2016 09:24 Charoisaur wrote:
changes that are necessary:

-liberator range upgrade removed
-tempest 6 supply
-ultra armor reverted
-parasitic bomb removed from the game


So what will the zerg do against SkyTerran beside hope that they'll be lucky and get the best possible engagement or have complete chaos in game like Elazer vs MarineLorD in HSC EU1 qualifier? Zerg already have the weakest anti-air IMO and PB only makes it so they are even in ZvT and not even that in ZvP(though that is more an issue of tempest being 4 supply).

in the OP there is a change mentioned that adresses skyterran.
Many of the coolest moments in sc2 happen due to worker harassment
imre
Profile Blog Joined November 2011
France9263 Posts
April 30 2016 00:47 GMT
#37
No patch would've probably been the best but it's still better than all the silly changes they tossed around during months.

Decent maps would be a good start before doing something...
Zest fanboy.
Mier19891
Profile Joined May 2015
United States75 Posts
Last Edited: 2016-04-30 00:48:29
April 30 2016 00:48 GMT
#38
On April 30 2016 09:10 Cluster__ wrote:
Is that AA change to Liberator a nerf or a buff? What was it previously?


Previously 7 damage +1 light. It's a 1 damage nerf to units like mutas and a 3 damage nerf to corruptors. Rather large...

ETA: it attacks twice, so applied twice.
Lexender
Profile Joined September 2013
Mexico2656 Posts
April 30 2016 00:48 GMT
#39
On April 30 2016 09:37 Corwinus wrote:
Show nested quote +
On April 30 2016 09:24 Charoisaur wrote:
changes that are necessary:

-liberator range upgrade removed
-tempest 6 supply
-ultra armor reverted
-parasitic bomb removed from the game


So what will the zerg do against SkyTerran beside hope that they'll be lucky and get the best possible engagement or have complete chaos in game like Elazer vs MarineLorD in HSC EU1 qualifier? Zerg already have the weakest anti-air IMO and PB only makes it so they are even in ZvT and not even that in ZvP(though that is more an issue of tempest being 4 supply).


This patch already adresses that no?
TelecoM
Profile Blog Joined January 2010
United States10700 Posts
April 30 2016 00:48 GMT
#40
Now every protoss will just go skytoss and campy vs Zerg, as if a maxed end game Protoss army is not hard enough to deal with as is lol
AKA: TelecoM[WHITE] Protoss fighting
Prev 1 2 3 4 5 13 14 15 Next All
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