• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:47
CET 21:47
KST 05:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!41$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
StarCraft, SC2, HotS, WC3, Returning to Blizzcon! Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1631 users

Upcoming Balance Update - May 3rd - Page 4

Forum Index > SC2 General
285 CommentsPost a Reply
Prev 1 2 3 4 5 6 13 14 15 Next All
TheGrandFandangler
Profile Joined March 2016
6 Posts
April 30 2016 02:50 GMT
#61
Mech play is so boring to watch and frustrating to play against, I doubt it will be gone but if it is I say good riddance.
TheWinks
Profile Joined July 2011
United States572 Posts
Last Edited: 2016-04-30 02:55:50
April 30 2016 02:54 GMT
#62
On April 30 2016 11:40 AxiomBlurr wrote:
Let us foreigners see how the Korean community analyze this data before reaching for the hemorrhoid cream...

The two scenes have very different map pools. Balance and the how/why changes matter changes between them.
On April 30 2016 11:47 Gwavajuice wrote:
Historically, 90% of the comments made on teamliquid right after a patch announcement were wrong, so I guess this will a good patch.

87% of statistics are created on the spot.
AdrianHealeyy
Profile Joined June 2015
114 Posts
April 30 2016 03:02 GMT
#63
Well, I am basically buffed, so I guess that's cool.
Granwyth
Profile Joined November 2015
15 Posts
April 30 2016 03:09 GMT
#64
Why not leave the Liberator as is, but move it to the tech lab? This will keep it badass while limiting them to a reasonable number. What are the disadvantages?
Hider
Profile Blog Joined May 2010
Denmark9407 Posts
Last Edited: 2016-04-30 03:11:48
April 30 2016 03:11 GMT
#65
On April 30 2016 11:54 TheWinks wrote:
Show nested quote +
On April 30 2016 11:40 AxiomBlurr wrote:
Let us foreigners see how the Korean community analyze this data before reaching for the hemorrhoid cream...

The two scenes have very different map pools. Balance and the how/why changes matter changes between them.
Show nested quote +
On April 30 2016 11:47 Gwavajuice wrote:
Historically, 90% of the comments made on teamliquid right after a patch announcement were wrong, so I guess this will a good patch.

87% of statistics are created on the spot.


Stop exagerrating. The correct number is 81%.
CheddarToss
Profile Joined September 2015
534 Posts
April 30 2016 03:14 GMT
#66
On April 30 2016 10:02 [PkF] Wire wrote:
Show nested quote +
On April 30 2016 10:01 Jer99 wrote:
On April 30 2016 09:56 adnap2 wrote:
Maybe its time to uninstall. This Balance Update is a nonsense.


What's nonsense about it?

The other changes are OK (I guess) but I totally understand someone who would think the photon cannon change is nonsensical. Korean PvZ is heavily P favored and you restrict Z a bit more ? Come on.

Where did you get that info? The only one demolishing Zergs are Zest and Deer. And they are demolishing them on fair maps, not the super creative ladder maps. The rest of the world plays on maps which are heavily Zerg favoured, which is why aligulac stats favour Zerg.

That being said, buffing photon cannons is the wrong thing to do. Stalker AA damage should have been buffed to flat 14 dmg.
CheddarToss
Profile Joined September 2015
534 Posts
April 30 2016 03:16 GMT
#67
On April 30 2016 12:09 Granwyth wrote:
Why not leave the Liberator as is, but move it to the tech lab? This will keep it badass while limiting them to a reasonable number. What are the disadvantages?

The unit is simply too strong and too well rounded for cost. It needs to lose some of its versatility.
TheWinks
Profile Joined July 2011
United States572 Posts
April 30 2016 03:24 GMT
#68
On April 30 2016 12:16 CheddarToss wrote:
Show nested quote +
On April 30 2016 12:09 Granwyth wrote:
Why not leave the Liberator as is, but move it to the tech lab? This will keep it badass while limiting them to a reasonable number. What are the disadvantages?

The unit is simply too strong and too well rounded for cost. It needs to lose some of its versatility.

The problem is it was created to fill holes they're otherwise unwilling to fill with changes to other units. The late game AA aoe splash role could be moved (back) to the raven without problem, but they're unwilling to do so.
CheddarToss
Profile Joined September 2015
534 Posts
April 30 2016 03:27 GMT
#69
On April 30 2016 12:24 TheWinks wrote:
Show nested quote +
On April 30 2016 12:16 CheddarToss wrote:
On April 30 2016 12:09 Granwyth wrote:
Why not leave the Liberator as is, but move it to the tech lab? This will keep it badass while limiting them to a reasonable number. What are the disadvantages?

The unit is simply too strong and too well rounded for cost. It needs to lose some of its versatility.

The problem is it was created to fill holes they're otherwise unwilling to fill with changes to other units. The late game AA aoe splash role could be moved (back) to the raven without problem, but they're unwilling to do so.

Hopefully they will do it after this nerf. I hate watching games with mass liberators.
ilikeredheads
Profile Joined August 2011
Canada1995 Posts
Last Edited: 2016-04-30 03:48:02
April 30 2016 03:47 GMT
#70
lol how the hell are these changes pushed out so quickly? wtf blizzard
asongdotnet
Profile Blog Joined March 2012
United States1060 Posts
April 30 2016 03:49 GMT
#71
agreed that this is probably one of the worst balance changes ever?
CakeSauc3
Profile Joined February 2011
United States1437 Posts
Last Edited: 2016-04-30 04:08:25
April 30 2016 04:07 GMT
#72
I wasn't aware of Protoss needing a cannon buff vs. marines, but okay

Edit: it says anti air, guess I didn't notice cannons had two kinds of attack. My bad.
Quineotio
Profile Joined February 2011
Australia128 Posts
April 30 2016 04:18 GMT
#73
On April 30 2016 12:11 Hider wrote:
Show nested quote +
On April 30 2016 11:54 TheWinks wrote:
On April 30 2016 11:40 AxiomBlurr wrote:
Let us foreigners see how the Korean community analyze this data before reaching for the hemorrhoid cream...

The two scenes have very different map pools. Balance and the how/why changes matter changes between them.
On April 30 2016 11:47 Gwavajuice wrote:
Historically, 90% of the comments made on teamliquid right after a patch announcement were wrong, so I guess this will a good patch.

87% of statistics are created on the spot.


Stop exagerrating. The correct number is 81%.


Don't spread misinformation you communist hippy scum. Everyone knows the number is 73%, and if you think differently it's because you're racist.
Jesus is risen
DeadByDawn
Profile Joined October 2012
United Kingdom476 Posts
April 30 2016 04:31 GMT
#74
Didn't David Kim say that if they pushed out a balance patch before DH Austin that they would do so minus the Banshee buff? So the Banshee buff is still in the works? Not sure that I like that - compensate the strong nerf of the Liberator in other ways.

The Thor nerf will make no difference as nobody makes them now, and nobody will make them after this change.
Ctesias
Profile Joined December 2012
4595 Posts
April 30 2016 04:32 GMT
#75
I'm not sure I understand the reasoning behind any of these changes.
Flash | Mvp
TheWinks
Profile Joined July 2011
United States572 Posts
Last Edited: 2016-04-30 04:51:42
April 30 2016 04:48 GMT
#76
On April 30 2016 13:31 DeadByDawn wrote:
Didn't David Kim say that if they pushed out a balance patch before DH Austin that they would do so minus the Banshee buff? So the Banshee buff is still in the works? Not sure that I like that - compensate the strong nerf of the Liberator in other ways.

Yeah, it doesn't really make sense. The adept nerf patch was needed really badly and they intentionally delayed it until after Dreamhack. The liberator part of this patch doesn't need to be rushed out the door because it's not a major balance issue, but they're pushing it right before not one, but TWO dreamhacks and delaying compensation.
Isarios
Profile Joined March 2014
United States153 Posts
April 30 2016 04:55 GMT
#77
Liberators are just way too versatile and overlaps everything: Thors, Vikings, Banshees, Ghosts with nukes.
Blahhh
Sbblake99
Profile Joined March 2015
United States4 Posts
April 30 2016 05:29 GMT
#78
--- Nuked ---
Cyro
Profile Blog Joined June 2011
United Kingdom20319 Posts
Last Edited: 2016-04-30 05:45:40
April 30 2016 05:37 GMT
#79
On April 30 2016 13:32 Ctesias wrote:
I'm not sure I understand the reasoning behind any of these changes.


Muta has become pretty silly. P has phoenix range and +bioair to cannons both explicitly targeting mutalisks. Z has +bioair to spores, terran has liberator AA - all to deal with muta which had its regen buffed by 4x and speed buffed in the HOTS beta.

It's not like being strong even allowed for them to be played more often because now we have these ridiculous specific hard counters in place - if anything, they're played less often and games involving them are less fun than before
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
breaker1328
Profile Joined March 2016
Canada297 Posts
April 30 2016 05:52 GMT
#80
All in all I can get behind these changes. What I'm not understanding is that the Liberator can effectively shut down half of the map with their anti ground attack while simultaneously being reactored and massed for a relatively small cost to combat any kind of mass air attack that either zerg or protoss can offer.
Prev 1 2 3 4 5 6 13 14 15 Next All
Please log in or register to reply.
Live Events Refresh
BSL 21
20:00
ProLeague - RO32 Group A
Gosudark vs Kyrie
Gypsy vs OyAji
UltrA vs Radley
Dandy vs Ptak
ZZZero.O216
LiquipediaDiscussion
LAN Event
18:00
Stellar Fest: Day 2
ByuN vs LamboLIVE!
Zoun vs Scarlett
Clem vs TriGGeR
ComeBackTV 881
UrsaTVCanada801
IndyStarCraft 280
EnkiAlexander 79
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 257
BRAT_OK 88
Railgan 40
Nathanias 24
StarCraft: Brood War
Sea 1646
ZZZero.O 205
White-Ra 71
UpATreeSC 67
HiyA 23
Dota 2
febbydoto18
League of Legends
KnowMe89
Counter-Strike
kRYSTAL_46
Heroes of the Storm
Liquid`Hasu367
Khaldor266
Other Games
Grubby3662
Beastyqt765
Fuzer 230
Pyrionflax222
ArmadaUGS124
mouzStarbuck109
ToD105
goatrope56
Trikslyr37
Organizations
Other Games
gamesdonequick680
Counter-Strike
PGL153
Other Games
BasetradeTV69
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• StrangeGG 62
• davetesta17
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• HerbMon 31
• 3DClanTV 27
• Airneanach26
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2683
• Ler98
• lizZardDota266
League of Legends
• imaqtpie2757
Other Games
• Scarra525
• Shiphtur252
• tFFMrPink 18
Upcoming Events
Replay Cast
2h 13m
Sparkling Tuna Cup
13h 13m
WardiTV Korean Royale
15h 13m
LAN Event
18h 13m
IPSL
21h 13m
JDConan vs WIZARD
WolFix vs Cross
BSL 21
23h 13m
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
1d 12h
Wardi Open
1d 15h
WardiTV Korean Royale
2 days
Replay Cast
3 days
[ Show More ]
Kung Fu Cup
3 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
4 days
The PondCast
4 days
RSL Revival
4 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
6 days
BSL 21
6 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.