Also cool that they shrunk the huge ramp, so we'll see less mapsplitting games. The expos at 6 and 12 are still so easy to protect as Z though
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RaGe
Belgium9942 Posts
Also cool that they shrunk the huge ramp, so we'll see less mapsplitting games. The expos at 6 and 12 are still so easy to protect as Z though | ||
Kau
Canada3500 Posts
On April 11 2008 22:16 Elsi wrote: Only a minor update on Blue Storm, making more room for turrets / cannons I guess. what about Katrina? Can you tell me the changes from the 1st map to the 2nd one please! Thx I think they just added an extra small ramp to each of the four center high grounds. | ||
mrdx
Vietnam1555 Posts
Is there any change in Hunters? Looks like it's exactly like the Gamei version o_O | ||
Artosis
United States2138 Posts
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JustQuitWarcraftIII
United States679 Posts
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SayaSP
Laos5494 Posts
On April 12 2008 00:45 Artosis wrote: awesome. i hope they add the new bluestorm to iccup so i can make 2 rows of turrets behind my minerals. that might hold the mutas off for an extra 45 seconds! hahahaha... oh wait 45 secs is a long time | ||
jimminy_kriket
Canada5477 Posts
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TT1_banned
Canada1206 Posts
edit: wat changes have they made to katrina, i dont see anything really different. and i was hoping for blue they woulda made the wall behind the first nat far enough so tanks cant siege behind it and target the exp t.t | ||
Taiche
France1963 Posts
A quick note, though : the (Tr) versions of Hwarangdo and Wuthering Heights are wrongly named. | ||
knyttym
United States5797 Posts
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maybenexttime
Poland5362 Posts
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ilovejonn
Canada2548 Posts
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JoxxOr
Sweden1502 Posts
ZvT just gone so much funnier | ||
Horangi
Hong Kong226 Posts
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JoMal
Trinidad/Tobago1177 Posts
On April 12 2008 02:03 TT1 wrote: and i was hoping for blue they woulda made the wall behind the first nat far enough so tanks cant siege behind it and target the exp t.t same here =[ | ||
SnowFantasy
4173 Posts
He leaked them right when he got to the estro practice house. | ||
MoNKeYSpanKeR
United States2869 Posts
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BlackStar
Netherlands3029 Posts
Anyone has that insight? I think they should have additional routes to Blue Storm so that players can maneuver their units around a bit more. | ||
GoogleIt
392 Posts
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useLess
United States4781 Posts
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