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New PL/OSL Maps Download! - Page 3

Forum Index > BW General
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Prev 1 2 3 4 Next All
JustQuitWarcraftIII
Profile Blog Joined April 2008
United States679 Posts
Last Edited: 2008-04-12 05:23:14
April 12 2008 05:22 GMT
#41
Noob question. What are the TR versions for and how do they work?
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
Last Edited: 2008-04-12 05:28:35
April 12 2008 05:28 GMT
#42
TR (short for training) versions take the randomize starting location function off the map, so that you can pick what position you and your opponent spawn at
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
FragKrag
Profile Blog Joined September 2007
United States11556 Posts
Last Edited: 2008-04-12 05:31:11
April 12 2008 05:30 GMT
#43
Woot I finally get to play on Colosseum.

And wow, Blue storm got a major change
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
April 12 2008 05:48 GMT
#44
On April 12 2008 00:33 Kau wrote:
Show nested quote +
On April 11 2008 22:16 Elsi wrote:
Only a minor update on Blue Storm, making more room for turrets / cannons I guess.

what about Katrina? Can you tell me the changes from the 1st map to the 2nd one please!

Thx


I think they just added an extra small ramp to each of the four center high grounds.

It's quite clear that you have not been watching games on Blue Storm.
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
thunk
Profile Blog Joined March 2008
United States6233 Posts
April 12 2008 06:08 GMT
#45
Thanks GTR-2-GO!
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
pachi
Profile Joined October 2006
Melbourne5338 Posts
Last Edited: 2008-04-12 10:40:39
April 12 2008 10:05 GMT
#46
Changes overlayed on top of Katrina SE.
Some things might not be actual changes like gas coming from geyser or animals in different positions.

[image loading]

Larger Version




Hunters (on top of Kespa v1 of Hunters)
KESPA v KPGA
KESPA v Blizzard
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
April 13 2008 00:15 GMT
#47
On April 12 2008 14:48 Superiorwolf wrote:
Show nested quote +
On April 12 2008 00:33 Kau wrote:
On April 11 2008 22:16 Elsi wrote:
Only a minor update on Blue Storm, making more room for turrets / cannons I guess.

what about Katrina? Can you tell me the changes from the 1st map to the 2nd one please!

Thx


I think they just added an extra small ramp to each of the four center high grounds.

It's quite clear that you have not been watching games on Blue Storm.


It's quite clear he was talking about Katrina?

Thanks GTR, these are the only pro maps for which I have ever actively searched for download links
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
ZhenMiChan
Profile Blog Joined November 2007
Netherlands1181 Posts
April 13 2008 00:18 GMT
#48
wooow thanks :D
Studying Chinese~
Schnake
Profile Joined September 2003
Germany2819 Posts
April 13 2008 00:30 GMT
#49
Thanks a ton! I have already hosted some obs games and it is great to see the game play evolve on these maps.
"Alán Shore" and "August Terran" @ LoL EUW - liquidparty
Wizard
Profile Blog Joined May 2007
Poland5055 Posts
April 13 2008 00:36 GMT
#50
thanks!
sAviOr[gm] ~ want to watch good replays? read my blog: http://www.teamliquid.net/blog/wizard
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
April 13 2008 06:39 GMT
#51
ooo sexiness!! I wonder who uploaded them :-)
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
April 13 2008 06:44 GMT
#52
Hooray!
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
BlackStar
Profile Blog Joined July 2007
Netherlands3029 Posts
Last Edited: 2008-04-13 06:46:17
April 13 2008 06:45 GMT
#53
I think that Wuthering Heights will be really good for PvP. 2 gate is viable and expos pay off a bit more than normal. And the center ones are hard to defend. Storm drops will also be big.
Dr01D
Profile Joined April 2008
Poland18 Posts
April 13 2008 08:28 GMT
#54
Andromeda RoX, cool respawn
Dante08
Profile Blog Joined February 2008
Singapore4139 Posts
April 13 2008 16:52 GMT
#55
Thanks ! Going to play now
TT1_banned
Profile Joined March 2006
Canada1206 Posts
April 13 2008 16:55 GMT
#56
i hope they add these maps to the iccup mapplist soon
Hamabiel
Profile Joined July 2007
Mexico45 Posts
April 14 2008 03:25 GMT
#57
THx for the maps... cool stuff!!!! =)
sAviOr fan 4 ever! you don't have a chance against Zergs!! :)
anotak
Profile Blog Joined March 2008
United States1537 Posts
April 14 2008 06:48 GMT
#58
after playing a few games on some of these maps, i've really taken a liking to them. they're much much better than last season's maps. Hannibal is rather interesting, I played a game on it and it was the closest and most intense game i've played in a while, very back and forth. I have a slight feeling that it may end up being imba for TvZ though, zerg can probably flank too effectively. i played a TvP though so i can't say much yet. Othello is damn good too, gonna be the new python.
Pangolin
Profile Joined March 2008
United States1035 Posts
April 14 2008 08:26 GMT
#59
On April 14 2008 15:48 katona wrote:
after playing a few games on some of these maps, i've really taken a liking to them. they're much much better than last season's maps. Hannibal is rather interesting, I played a game on it and it was the closest and most intense game i've played in a while, very back and forth. I have a slight feeling that it may end up being imba for TvZ though, zerg can probably flank too effectively. i played a TvP though so i can't say much yet. Othello is damn good too, gonna be the new python.


I think Hannibal is only for 2v2s in progames, of course that is no reason that you shouldn't be playing 1v1 if you want to.

Why hasn't Hwarangdo been used in any pro matches yet? Is it OSL only or something? I think it looks really cool and I am excited to see how the pros play on it. Oh well, it looks like the OSL will be using it A LOT so I guess there is no reason to complain about having to wait.
It's easier not to.
anotak
Profile Blog Joined March 2008
United States1537 Posts
April 15 2008 19:15 GMT
#60
On April 14 2008 17:26 Pangolin wrote:
Show nested quote +
On April 14 2008 15:48 katona wrote:
after playing a few games on some of these maps, i've really taken a liking to them. they're much much better than last season's maps. Hannibal is rather interesting, I played a game on it and it was the closest and most intense game i've played in a while, very back and forth. I have a slight feeling that it may end up being imba for TvZ though, zerg can probably flank too effectively. i played a TvP though so i can't say much yet. Othello is damn good too, gonna be the new python.


I think Hannibal is only for 2v2s in progames, of course that is no reason that you shouldn't be playing 1v1 if you want to.

Yeah it is only for 2v2s, however it is amazingly intense in 1v1 as well.
I forsee TZ or ZZ teams raping on it though. TP will be weaker.
Prev 1 2 3 4 Next All
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