Since the last OSL aired, the BW community has been getting smaller with time. Though our numbers have been greatly reduced from yesteryear, the remaining members still embody passion that is only rivaled by few other communities. The Legacy Cup Series, sponsored by Rus_Brain, will be held weekly for the sole purpose of fostering a more active foreign scene as well as help players prepare and practice for the TLS Championship which will be held on January 9, 2016.
Each tournament will be a one day event played on a Saturday, with the first Legacy Cup being scheduled for July 25th. A Live Report thread will be created in the BW Tournaments forum where you'll be able find a registration link, among other information, for every Legacy Cup. Each Legacy Cup will have a prize pool of $100 in the single-elimination format, but that is subject to change in later iterations after we receive valuable information and feedback from community.
Legacy Cups are played every Saturday at 17:00 GMT (+00:00). Broadcast will start an hour later, at 18:00 GMT (+00:00)http://www.twitch.tv/teamliquidnet
Who is eligible to play in the TLC? TeamLiquid Legacy Cup series was organized to strengthen the activity and support of the foreign BW scene (read non-Korean/Chinese). Additionally, the purpose of this series of tournaments is to foster a practicing environment in preparation of TLS Championship. As such, the people eligible to play in these tournaments is everyone outside Korea and China.
Exceptions to the above rule will be provided to individual cases based on their participation in the foreign BW scene.
How many Legacy Cups will there be? We're planning on having around twenty of them. But that is subject to change depending on the feedback we get as we go along.
How many Legacy Cups I can participate in? You can play in any number of Legacy Cups.
What is the map order for Bo3 and Bo5 games? In Bo3 and Bo5 games the loser picks the map from the provided map pool. Each map from that map pool can only be played once.
Will all Legacy Cups have the same format and/or maps? Maybe. Maybe not. Based on the feedback from the community and the things we learn while organizing these tournaments, we'll be willing to adjust the future tournaments to provide the best possible experience.
What about banned or previously disqualified users? Banned users (for any reason) cannot enter these tournaments. Do not try to circumvent by creating smurf accounts. We will find you, and you will be disqualified from the TLS and future TL events.
What about hackers / cheaters / abusers? Any sort of cheating may result in disqualification from the TLS and from future TL events. We take cheating very seriously, and we will hand out harsh punishments.
Tournament will be held on the iCCup Server. Do not register unless you have an iCCup Account (you can get one for free right here) and can play on the iCCup server.
Official iCCup Channel: op Legacy. You're not required to join this channel to find your opponent, but referees will be in this channel if you need to ask any questions.
iCCup Name Changes: If you have changed your iCCup name you need to let the system know! Be sure to check your account details as people have been disqualified from previous TL events due to incorrect information.
iCCup Chat Commands: A short list of useful commands to aid those who are new to iCCup navigate and communicate with players/staff/refs:
/Whois [name] This command allows you look up if the person is online/offline, which channel or game they are in. E.g. /Whois Elegant
/W [name] [text] If you need to privately message or get in direct contact with someone simply type in /W followed by their name and then the message. E.g. /w TLSPlayer15 Are you ready to play?
/R [text] This command allows you to quickly reply to the last person who directly messaged you. E.g. /R Yes I am ready to play
/Join [channel] Allows you to join a channel. E.g. /Join op TSL
/DND [text] As you may have figured, this command prevents anyone from contacting you. Simply type in /DND followed by your quick note. E.g. /DND trying to qualify for TLS. To turn off DND, simply type /DND again.
Note: Spoilers: Remember, due to the nature of this tournament, games will be cast from replays. As a result, there is a potential for spoilers.
Note: In game observers: No observers outside of designated TL casters. Their IDs will be listed in the rules here. If your opponent tries to have observers, you must stop the game and contact a referee. This means you can leave if he invites his friends or just starts the game. It is your responsibility not to allow it.
Format
Single-Elimination Tournament
Bracket will be displayed on TeamLiquid. Participants must log in to view opponent IDs to contact their opponents for matches.
Players must contact each other through iCCup chat and arrange a host.
Winners will report results and upload replays after each round.
If a game's results are disputed (both players report win), Tournament Referees will check replays and determine who advances.
Best of 1 until Round of 8.
Best of 3 in Ro8, Ro4.
Best of 5 in Finals.
TLC Rules
Players are permitted to stream or cast games up to the semifinals, streaming or spoiling the semifinals or final series will result in disqualification.
Players may not have any stream open in the background when playing.
Any violation of TLC Rules may result in game forfeit and future suspension from TLC and other TL events.
No cheating in any way. This includes any sort of hack or illegal program and receiving messages from friends watching the stream. This also includes account sharing or playing under an ID that you did not register under.
Players must set status to /dnd during tournament matches.
Players must arrive within 10 minutes of the end of the previous round. After 10 minutes, every 10 minutes is a game loss for the player who is not present. Ex: with one player present for 20 minutes, 1-0, 30 minutes, 2-0.
If your opponent is not present for 20 minutes, please message a referee.
Players may change race between games.
Players may not play in another tournament that conflicts with TLC play time. Referees may disqualify players that delay the TLC due to scheduling conflicts.
Referees may warn and disqualify players for chat violations, including excessive or abusive insults toward players, observers, or referees.
Maps and Host Rules
Games will be hosted on one of the approved maps from the iCCup map pack.
In a Bo1 games, host must create on designated map for that round.
In a Bo3 and Bo5 games, the loser picks the next map from the provided map pool.
Maps cannot be played twice in a series.
It is the player's responsibility to check the map pool. If a player protests an incorrect map after playing a game on it, the game will not be replayed.
If neither of the players can host, contact the referee who will host the game for you.
Map Pool: TeamLiquid Legacy Cups will use five maps that will be interchanged each round: Fighting Spirit, Match Point, Tau Cross, Paranoid Android and Circuit Breaker. Map order for each round is given below:
Round 1 - Ro128 (Bo1) - Fighting Spirit Round 2 - Ro64 (Bo1) - Match Point Round 3 - Ro32 (Bo1) - Tau Cross Round 4 - Ro16 (Bo1) - Paranoid Android Round 5 - Ro8 (Bo3) - Circuit Breaker (Loser picks next map) Round 6 - Ro4 (Bo3) - Fighting Spirit (Loser picks next map) Round 7 - 3rd Place Match (Bo3) - Tau Cross (Loser picks next map) Round 8 - Finals (Bo5) - Match Point (Loser picks next map)
Download: The maps used in this tournament are from the iCCup map pool, and are available to download here
Disconnects and Lag
If your opponent is disconnecting, players should take a screenshot of the lag screen and contact the tournament referee.
If a disconnect happens in the first five minutes and there has been no player-opponent contact, game will be replayed.
In a Bo1, if a disconnect happens after player-opponent contact, disconnecting player may receive a loss. The Referee will make the final decision after reviewing the screenshot and replay.
In a Bo3, if a disconnect happens after player-contact, player must contact Referee immediately and Referee will decide how to proceed after reviewing the evidence.
Referees and Tournament Administrators reserve the right to overturn results or award wins based on evidence they see.
In a disconnecting situation, both players can agree to a regame.
If there is persistent unplayable lag (lag screen comes up more than once in a short time), players must contact a Referee who will decide how to proceed.
Coverage and Observer Rules
TL will officially cast both semifinals and the finals.
No observers are allowed in games other than those designated by TL.
TL will designate "approved" observers who will be allowed to observe and broadcast games.
TL referees are also allowed to be in game.
There will only be a maximum of one observer in each match.
If game lags with an approved observer in game, that observer must leave at the request of a player. If a TL referee is in game, he will make this decision.
Observers and broadcasters are subject to the same rules for cheating and abuse as players. TL may suspend observers from future TL events if violations occur.
The edge cases (Koreans/Chinese currently residing outside of Korea/China, non-Koreans/Chinese currently residing in Korea/China and others) will be considered separately based on their participation in the foreign BW scene.
please let me know if i am qualified to play. THX.
On July 18 2015 07:39 yellowsmile wrote: The edge cases (Koreans/Chinese currently residing outside of Korea/China, non-Koreans/Chinese currently residing in Korea/China and others) will be considered separately based on their participation in the foreign BW scene.
please let me know if i am qualified to play. THX.
On July 18 2015 08:07 GeckoXp wrote: if any chinese/korean pro reads this, this account right here is for rent. only 10% of each of your wins to me, keke
edit: comes with liquipedia reviewer status as well, so you can technically claim win by edit, even if you sleep over.
Are you telling us you could pass as a pro after we see "your" replay? ^^
On July 18 2015 08:07 GeckoXp wrote: if any chinese/korean pro reads this, this account right here is for rent. only 10% of each of your wins to me, keke
edit: comes with liquipedia reviewer status as well, so you can technically claim win by edit, even if you sleep over.
Are you telling us you could pass as a pro after we see "your" replay? ^^
well maybe gecko has been sandbagging this entire time and is a S class player
On July 18 2015 08:07 GeckoXp wrote: if any chinese/korean pro reads this, this account right here is for rent. only 10% of each of your wins to me, keke
edit: comes with liquipedia reviewer status as well, so you can technically claim win by edit, even if you sleep over.
Are you telling us you could pass as a pro after we see "your" replay? ^^
well maybe gecko has been sandbagging this entire time and is a S class player
Gecko > World in case you didnt know Very hyped for this, finally the long awaited TLS follow up tournament is here! Im gonna play in a couple cups and never reach round two. yeah!
My iccup account contains brackets ( [ ] ) - but it seems the tournament registration where it says "tl server account name" won't allow brackets. Does it even matter? (e.g. During the start of the tournament when it says ProtossGG is up against whomever, I would obviously say it's me... for the interim I've just put my same account name just without the brackets).