TL Map Contest 6 - Voting! - Page 5
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jinjin5000
Korea (South)1357 Posts
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TT1
Canada9969 Posts
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SoulmaN__
Germany80 Posts
I don't wanna play on any map because they are all terrible in one way or another, most of them don't have a 4th base for Zerg and many of them have horrible-to-take 3rd bases. I'm reallly disappointed in this TLMC tbh. Oh yeah, and backdoors suck, and considering 4 of 7 have them... yeah no. | ||
Yhamm
France7248 Posts
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NewSunshine
United States5938 Posts
On May 13 2015 03:59 Supersamu wrote: For a possible different voting system, I strongly recommend the condorcet method. It is a preferential voting system that is relatively easy to understand. Each voter ranks the maps in order of best to worst, and every single bit of information is considered in the final outcome. Read the wikipedia article for a good explanation: http://en.wikipedia.org/wiki/Condorcet_method Any method of breaking ties is okay, and will still provide a better and more fair result than the current one. Agreed. While it does provide a more equitable result between two maps of comparable quality, the true strength of a vote like this is that it will almost always prevent a map from winning by just being different, since it puts a much stronger lens on quality. Think back to TLMC4, and how Biome won, by virtue of being nothing but a 5-player map with unusual aesthetics. Since all the other maps were so similar relatively speaking, people naturally voted for the one that stands out, and the result was a map won 1st place, yet was completely unsuitable for ladder. Ranking the maps tends to weed this out, since the stronger maps will get a fair shake either way. | ||
Heyoka
Katowice25012 Posts
On May 13 2015 07:04 Ragnarork wrote: Dustin Browder would be happy with a mappool consisting of just these maps. Plus Arkanoid and Maze. He prefers to be called "DBro". | ||
Musicus
Germany23570 Posts
Noah's Ark and Bridgehead could be cool, since they look different but still playable. GL everybody! | ||
[PkF] Wire
France24192 Posts
On May 13 2015 08:11 Musicus wrote: Sadly I feel like the quality of maps dropped this time, not too excited :/. Noah's Ark and Bridgehead could be cool, since they look different but still playable. GL everybody! I disagree, I think there were a lot of fine maps entering the contest but the selection was really awful. | ||
Musicus
Germany23570 Posts
On May 13 2015 08:16 [PkF] Wire wrote: I disagree, I think there were a lot of fine maps entering the contest but the selection was really awful. Oh yeah I was just talking about the ones presented here, didn't really look at all the other maps too carefully! | ||
Dapper_Cad
United Kingdom964 Posts
Also want to add my voice to the call for slightly more subtle voting. There was a referendum on Alternative Vote in the UK a while back and it was much better, perhaps not best but better. Everyone ranks em 1 - x Count up all the no 1 votes Last place gets removed and all those that voted for it have their number 2 option become their number 1 option. New last place gets removed and all those that voted for it have their next highest option become their number 1 option. Repeat until one map has over 50% of the vote. | ||
Adonminus
Israel543 Posts
I think Terraform even though it's pretty unique compared to other maps we have, it still feels the map will play out in a standard way, similar to maps like overgrowth. Of course that can be a good thing, since that means it can be a balanced map but still it doesn't bring enough innovation for it to be 1st place in my opinion. The other map Dash and Terminal could bring a unique style of plays, similar to how habitation station worked out, there's actually similarity both those maps with the golds and close by air mains but Dash and Terminal also brings out the isle expansion, and with all this it can create new strategies specifically for this map. However it's too gimmicky to be the winner. The rest of the maps weren't that good, maybe Bridgehead but only cause it makes me nostalgic about broodwar. | ||
felisconcolori
United States6168 Posts
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-NegativeZero-
United States2140 Posts
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The_Templar
your Country52796 Posts
On May 13 2015 09:18 -NegativeZero- wrote: PSA: Terraform is actually a bad map. If you were thinking of voting for it, please consider Noah's Ark instead. Confirmed, Terraform wins. | ||
GiveMeCake
148 Posts
I vote for Bridgehead. | ||
Randomaccount#77123
United States5003 Posts
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Asamu2
7 Posts
Noah's Ark will likely be heavily Terran Favored-> The bases are all vulnerable to drops, but easily walled off from ground attacks, and straight attacks through the center aren't going to work, so bio play where the army can pick up in medivacs to get across the map quickly while ignoring the unfavorable terran will be a huge benefit. It's a bad Zerg map for anything other than Mutas. Terminal: Can't reasonably wall the natural, so Zerg will likely dominate the map in ZvP, just like in every other map where this was the case. Bridgehead: The third will likely be too hard to hold for Protoss/Terran Otherwise the map would be alright. Moonlight madness I'm not sure on, but having to watch 2 sets of relatively far away rocks to protect a backdoor, will be annoying. | ||
Plexa
Aotearoa39261 Posts
On May 13 2015 08:38 Dapper_Cad wrote: I'm all for pushing the boundaries with map making so I'm personally very pleased with the map selection. The down side is of course the reduced likelihood that blizzard will pick the map up but... well... what can you do? Also want to add my voice to the call for slightly more subtle voting. There was a referendum on Alternative Vote in the UK a while back and it was much better, perhaps not best but better. Everyone ranks em 1 - x Count up all the no 1 votes Last place gets removed and all those that voted for it have their number 2 option become their number 1 option. New last place gets removed and all those that voted for it have their next highest option become their number 1 option. Repeat until one map has over 50% of the vote. Coming from a country with MMP (shoutouts to Germany for being the only other country that I know of with this system) and one which has held 2 referenda on the topic in my lifetime I'm well versed in alternate vote systems. The reality is that all voting systems have drawbacks and advantages, there is rarely an objective best system. Alternate vote systems (stv etc) often favour the least hated map rather than the map that appeals to most people. That isn't always the map that the contest is looking for. While the current system favours "different" maps we endeavor to choose maps which are distinct from each other to minimise this effect (unlike politics where identity is chosen strategically to gain the most vote withing the electoral system). Funnily enough, last season we were concerned echo/coda were too similar and yet they finished 1st/3rd last season! There is also the progamer vote to offset any serious distortions in the public vote (ie we have a correction mechanism if the public gets things horribly wrong). Finally, while this will determine the cash prizes, Blizzard ultimately will choose the map(s) they like for use - and let's not forget that biome wasn't on ladder. | ||
joshie0808
Canada1023 Posts
I tried searching for 'TLMC', '[TLMC]', 'TLMC 6', as well as the map names (Bridgehead, etc.) but the search results are all empty. I am on NA server. Can anyone help or confirm? Thanks! Edit: Nvm, for some reason after I posted this message, the search results show up :\ | ||
Rukis
United States252 Posts
On May 13 2015 07:51 SoulmaN__ wrote: I was told by Rifkin to come here over reddit and vote for the map I wanna play next season. I don't wanna play on any map because they are all terrible in one way or another, most of them don't have a 4th base for Zerg and many of them have horrible-to-take 3rd bases. I'm reallly disappointed in this TLMC tbh. Oh yeah, and backdoors suck, and considering 4 of 7 have them... yeah no. As a zerg I can say I approve of BridgeHead | ||
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