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TL Map Contest 6 - Voting!

Forum Index > SC2 General
146 CommentsPost a Reply
1 2 3 4 5 6 7 8 Next All

TL Map Contest 6 - Voting!

Text byPlexa
Graphics byshiroiusagi
May 12th, 2015 03:17 GMT


You've seen the finalists, had the opportunity to play them and now it's time to vote to decide which map will walk away the winner of TLMC6. Not only are the maps competing for ladder consideration, but the top three maps will be awarded with cash prizes - including a $1000 first place prize - all provided by Blizzard. As with last season, at the conclusion of the voting period the public and pro vote will be combined and the winning maps determined.


Finalists



Below are the finalists for TLMC6. You can view them all conveniently in this imgur album. We strongly recommend using this because it allows you to view the maps in high resolution very easily. You can also find the maps uploaded to Battle.net by searching for the [TLMC] tag.

You can find some of the VODs from the TLMC Open on Basetrade.tv.



Bridgehead | Semmo
Dash and Terminal | SeinGalton
Ecosphere | Enekh


Moonlight Madness | SidianTheBard
Mutiny | Timetwister22
Noah's Ark | Superouman


Terraform | -NegativeZero-


Vote


Thank you for voting. Results will be announced soon.

Vote closes in


Format & Graphics:
shiroiusagi
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Administrator~ Spirit will set you free ~
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
Last Edited: 2015-05-12 03:26:04
May 12 2015 03:25 GMT
#2
woo voting
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
fezvez
Profile Blog Joined January 2011
France3021 Posts
Last Edited: 2015-05-12 03:40:35
May 12 2015 03:25 GMT
#3
Backdoor in the main everywhere

I really like Noah's Ark art design (it's a huge ass spaceship), but voted for Terraform's gimmick.

Opinion on the maps :

- Bridgehead has an art direction that reminds me furiously of BW (Lost Temple, is that you?) Really interesting layout, I mean, I have no idea how I am going to defend so many open spots. I just want to put lurkers on the bridge
- Dash and Terminal, this time, it's Scrap Station that comes to mind. Seems really easy to turtle on 3 bases
- Echosphere : Rocks, rocks everywhere. I have the strong feeling that the author wants us to use the rocks to our advantage, but we will just end up doing nothing with them on 90% of the games.

Actually, I won't finish this analysis. I am not good enough. Terraform is visually pleasing, while I have no idea how the middle of Noah's Ark is made (everything greens means I have no idea if it's high or low ground). I am happy the maps have interesting layouts (read : woot! It's not Daybreak reskinned!), but I have little idea how they will play out. I could make a quick analysis on reaper access and potential blink allies, but honestly, what's the point?

Moonlight Madness is the most interesting of the backdoor maps (or rather, the least displeasing), and Mutiny is literally just like the previous map in the ladder pool "main attack path is narrow and on the low ground". But with a backdoor!
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
May 12 2015 03:28 GMT
#4
Superouman wins, calling it.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 12 2015 03:32 GMT
#5
--- Nuked ---
banjoetheredskin
Profile Blog Joined November 2012
United States744 Posts
May 12 2015 03:32 GMT
#6
I will not lie, I will vote for the prettiest map.
Writer#1 CJ fan | http://www.teamliquid.net/forum/starcraft-2/508947-wcs-dreamhack-austin-interviews
covetousrat
Profile Joined October 2010
2109 Posts
May 12 2015 03:36 GMT
#7
Totally not voting for those backdoor rock maps. Theyre so terrible. Terraform is really interesting.
TelecoM
Profile Blog Joined January 2010
United States10890 Posts
Last Edited: 2015-05-12 03:40:53
May 12 2015 03:40 GMT
#8
SUPEROUMAN all the way! Best map maker since BW!

EDIT : Noahs Ark :D
AKA: TelecoM[WHITE] Protoss fighting
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 12 2015 04:06 GMT
#9
--- Nuked ---
j4vz
Profile Joined March 2010
Canada976 Posts
May 12 2015 04:12 GMT
#10
Terraform and Dash and Terminal are the best maps.
someone_elses_lies@live.fr
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 12 2015 04:30 GMT
#11
I'll say it again; I hate the fact that we only vote for the map we think is best. This voting system is flawed and is the reason Biome won.
j4vz
Profile Joined March 2010
Canada976 Posts
May 12 2015 04:36 GMT
#12
On May 12 2015 13:30 ZigguratOfUr wrote:
I'll say it again; I hate the fact that we only vote for the map we think is best. This voting system is flawed and is the reason Biome won.


I kinda agree I had 2 maps in mind. Some good maps may not get a high number of vote because it was everyone 2nd favorite.
someone_elses_lies@live.fr
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 12 2015 05:10 GMT
#13
--- Nuked ---
Fatam
Profile Joined June 2012
1986 Posts
Last Edited: 2015-05-12 05:13:08
May 12 2015 05:12 GMT
#14
I feel like links to the VODs (or even spoiler tagged embedded VODs) next to each map with timestamps going directly to that map's games would be pretty appropriate.

Most people will be too lazy to go find the games if you don't do something like this, whereas if it's right there people might actually do some due diligence before voting. (you know, so they aren't just voting based on silly stuff like which mapmaker made it, or their general feel off the overview)

my 2 cents anyway
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 12 2015 05:17 GMT
#15
--- Nuked ---
goswser
Profile Blog Joined May 2009
United States3548 Posts
May 12 2015 05:30 GMT
#16
I think bridgehead looks pretty fun . Really excited to play some games on these
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 12 2015 05:32 GMT
#17
On May 12 2015 14:10 Barrin wrote:
Show nested quote +
On May 12 2015 13:30 ZigguratOfUr wrote:
I'll say it again; I hate the fact that we only vote for the map we think is best. This voting system is flawed...

I'm inclined to agree.

What would you suggest as an alternative?


Everyone ranking the maps from favourite to least favourite. Then using the mean rating of the maps to determine the winner. While this system also has its flaws, it's reasonably simple, and a huge step up from the current one.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2015-05-12 05:48:17
May 12 2015 05:47 GMT
#18
--- Nuked ---
Ej_
Profile Blog Joined January 2013
47656 Posts
May 12 2015 05:48 GMT
#19
If Noahs Ark wins, Ill start killing kittens
"Technically the dictionary has zero authority on the meaning or words" - Rodya
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 12 2015 06:00 GMT
#20
On May 12 2015 14:47 Barrin wrote:
Show nested quote +
On May 12 2015 14:32 ZigguratOfUr wrote:
On May 12 2015 14:10 Barrin wrote:
On May 12 2015 13:30 ZigguratOfUr wrote:
I'll say it again; I hate the fact that we only vote for the map we think is best. This voting system is flawed...

I'm inclined to agree.

What would you suggest as an alternative?


Everyone ranking the maps from favourite to least favourite. Then using the mean rating of the maps to determine the winner. While this system also has its flaws, it's reasonably simple, and a huge step up from the current one.

How many points would each ranking get?

1st choice gets 7 points,
2nd choice gets 6 points,
etc?

Perhaps it would be better to let people choose how many points to give each map on a scale of 1-10 for example.

Better yet, IMO -- assuming we're going to let the community vote on the maps directly -- is this system:
http://en.wikipedia.org/wiki/Instant-runoff_voting

Instead of unelected judges making a short list of maps for the community to vote on, I would prefer to have judges who are elected by the community make the decision themselves. They would then be obligated to report back to the community with their process/thoughts in order to ensure reelection, etc. The Republic way.

But of course this is TL's competition and they can do with it what they want. And Blizzard provided the $2000 prize pool, which they seem to have strong-armed the resulting finalists with. Can only complain so much.


Yeah Single Transferable Vote like systems would work too. Though no system is perfect (which is interestingly provable) most systems are better than this one. Too bad electoral systems are often similar to this one :/.
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