On May 12 2015 13:30 ZigguratOfUr wrote: I'll say it again; I hate the fact that we only vote for the map we think is best. This voting system is flawed...
I'm inclined to agree.
What would you suggest as an alternative?
Something like the voting system we used for map contests back in the day at broodwarmaps.net would be great, where you could give 5, 3 and 1 (I think) points respectively to up to 3 different maps.
Where is the "All suck" option? They're all pretty retarded tbh. The current map pool showed us what backrocks in your main and gold bases are good for. Stupid games and even more stupid all ins.
On May 12 2015 22:32 Obsi wrote: Where is the "All suck" option? They're all pretty retarded tbh. The current map pool showed us what backrocks in your main and gold bases are good for. Stupid games and even more stupid all ins.
Hardcounter units and FF are the main reasons why all maps since 2011 are pretty similar. The biggest difference begins the position at 4th base but however most are the same again. I feel bad for mapmakers and blizzard did a very horrible job around this.
Great example is Cloud Kingdom and Daybreak, first 3 bases are on the most boring places, the 4th are on most interesting places. Another thing is the biggest stalement begins shortly before you take the 4th base (on all maps), thats why many ppl think the position of 4th base isnt important because the stalement is superior (less superior on Cloud kingdom and Daybreak).
On May 12 2015 13:30 ZigguratOfUr wrote: I'll say it again; I hate the fact that we only vote for the map we think is best. This voting system is flawed...
I'm inclined to agree.
What would you suggest as an alternative?
Something like the voting system we used for map contests back in the day at broodwarmaps.net would be great, where you could give 5, 3 and 1 (I think) points respectively to up to 3 different maps.
ok all in all, I voted Ecosphere. I think it has the most standard base layout out of all bases and it plays out very fun, not forcing people into either strategies.
i just noticed the random vespene geysers at the center area of the map of ecosphere . lol whats the point did the desinger think they will ever be taken? if you are so much ahead that you can mine from there, then you can just finish enemy trough the trillion entrances their base has
After playing a few games on these maps i have to say that i don't like any them of very much. Ecosphere seems to be most tolerable map even though it's full of rocks. Bridgehead seems to be good for zerg which might not be the worst considering the recent nerf to swarmhost. I can not understand why Noah's Ark would ever make it into the voting, the 3rd and 4th base are so easily defendable and the narrow path in the middle is easily abusable against zerg.
so many cool ideas, but from going over the maps briefly and imagining high level games on them, only Noah's Ark and Terraform seem playable.
Noah's Ark is probably the better map of both, but Terraform is a bit more innovative, so it gets my vote. expansions / defending them is very awkward or even impossible on some maps unfortionally - allins way too strong