Axiom LOTV Mod Tournament - Page 9
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Darkdwarf
Sweden960 Posts
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FueledUpAndReadyToGo
Netherlands30545 Posts
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TheDwf
France19747 Posts
On January 12 2015 00:18 FueledUpAndReadyToGo wrote: It defaults with cloak? o_O Following the classic philosophy of removing choices | ||
Alchemik
Poland7124 Posts
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[F_]aths
Germany3947 Posts
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FueledUpAndReadyToGo
Netherlands30545 Posts
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MosART
United States1899 Posts
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TheDwf
France19747 Posts
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Ramiz1989
12124 Posts
On January 12 2015 00:18 Darkdwarf wrote: That first TvZ game was awesome. It was very cool, yeah. I don't think that Corruptors are "imba", maybe they need to be tweaked but I don't think that they are nearly as good against Bio. They don't have ground attack, they have ability, and you have to constantly use it to switch targets. | ||
RaFox17
Finland4581 Posts
On January 12 2015 00:20 Alchemik wrote: is there any kind of reasoning behind making banshee have cloak by default Hopefully they cancel it cause it just forces you to build AA and detection. Just takes excitement out of the game. | ||
FeyFey
Germany10114 Posts
On January 12 2015 00:20 Alchemik wrote: is there any kind of reasoning behind making banshee have cloak by default Banshee was pretty bad and needed a buff since access to HotS anti air and detection were super easy to access ? Especially Zerg was buffed extremely in that regard with HotS. Keeping +1 Range on the Banshee would be the better choice though and buffing the Missile Turret and not removing shared upgrades ... but yeah Blizzard thinks its a good idea to remove unit upgrades. Which is stupid especially for Zerg, since their tech switches hurt so much, that the first switch must be delayed so the opponent can prepare production for it. And you do that by adding upgrades to a unit. | ||
Penev
28440 Posts
On January 12 2015 00:21 TheDwf wrote: Hmm, hadn't thought about the Ravager's spell being another "Bunker bust" ability Bunker change incoming! | ||
RaFox17
Finland4581 Posts
On January 12 2015 00:21 TheDwf wrote: Hmm, hadn't thought about the Ravager's spell being another "Bunker bust" ability Instead of bunker build patches we are gonna get bunker health upgrades in Lotv!! | ||
Ramiz1989
12124 Posts
I like the fact that he is going for them instead of mass Ravagers and Mutas what most of the Zergs in this mod has been doing. | ||
Alchemik
Poland7124 Posts
On January 12 2015 00:22 FeyFey wrote: Banshee was pretty bad and needed a buff since access to HotS anti air and detection were super easy to access ? Especially Zerg was buffed extremely in that regard with HotS. so? you're still using banshees with mech, and you use it to put some pressure on the Zerg (or just kill him straight up with hellbat/banshee), while being safe at home it's not like every unit is supposed to be used in every part of the game | ||
Ramiz1989
12124 Posts
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pmp10
3229 Posts
On January 12 2015 00:22 FeyFey wrote: Banshee was pretty bad and needed a buff since access to HotS anti air and detection were super easy to access ? Especially Zerg was buffed extremely in that regard with HotS. I think they just want to see more banshees in TvP. If photon overcharge is back to hitting air they need some edge over mine drops. | ||
TheDwf
France19747 Posts
On January 12 2015 00:28 pmp10 wrote: I think they just want to see more banshees in TvP. In that case, removing Cloak isn't the solution at all | ||
DJHelium
Sweden13480 Posts
On January 12 2015 00:29 TheDwf wrote: In that case, removing Cloak isn't the solution at all Removing the stalker would be a great solution for more banshees! | ||
Penev
28440 Posts
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